Feedback and Suggestions
Our team will be happy to read these!
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It's just insane how endurance can completely carry people through matches, especially against M1 killers, I don't get how it's even remotely fair.5 comments 71 views last activity
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Please add Evgeny Rebic to dbd as a legendary skin for leon!6 comments 181 views last activity
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So here is a big problem I have seen BHVR is running into, its a huge gap in design and love that the New Killers get, but that they old Killers dont have anymore. We are all supposed to believe that each Killer is equally balanced and are fun to play against, but the problem is the New Ones are born with a Silver spoon in their behind. New Killers have multiple ways to express your skill, multi0 comments 61 views last activity
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Why oh why did we need to be able to mori a survivor when another one is alive. Acting like Mori's don't give a massive advantage in certain scenarios is incredibly stupid and there have been many scenarios where the killer hooking the second to last survivor would have resulted in an escape for the other. I understand the thought behind the changes because its very annoying for both sides when9 comments 91 views last activity
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Hi BHVR Team, I’m writing to propose a system to reintroduce Deep Rift cosmetics after an 18-month exclusivity period. Many players missed these variants and are willing to pay a higher price in order to access them, while still respecting the effort of those who earned them originally. Proposed Model: - Release Deep Rift cosmetics 18 months after their Rift ends. - Price th10 comments 471 views last activity
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Just for those who would otherwise have to check their inventory, these are the offerings that increase BP for specific sections, like Altruism and Deviousness. (And the fact that you didnt know, shows how much of a rebalance this needs) Right now, the lowest rarity grants 50%, the middle rarity grants 75% and the highest rarity grants 100% for any specific slot. Now, on my p100 character, I ha4 comments 42 views last activity
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I understand that Azarov's Resting Place is a hot topic, but the 3 gens on it are so strong. I run Dejavu and actively break 3 gens when I can, but it feels unavoidable. In almost every single match I've played on survivor, one of the ends of the map gets patrolled, and the killer never even bothers with the other side. The maze in the middle is so strong and the gens are so packed, that despit1 comments 22 views last activity
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Simple idea that would make springtrap just a tiny bit more fun to play. I feel that some of his normal grabs should also get a jumpscare animation, for example: grabbing someone off a generator. This would add to the character quite a bit, especially with stealth builds, as it would make the sudden surprise at a generator just that much more startling. It also very much fits the character.1 comments 21 views last activity
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Someone said that this perk is very useless even if the aura was global it would still be useless, so i thought two balance that i think would be nice to use. I know the principal idea of this perk is revealing generators and chest, but this buff or balance is to make the perk more usable. First One: Inside boon totem's radius, all chests and generators are revealed to you in blue. Every se0 comments 21 views last activity
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In the newest PTB, I feel like Springtrap’s chase music is missing something. It’s not bad at all!! Layer’s 1-3 feel creepy and layer 4 is good, but layer 4 feels a little empty, if that makes sense. Maybe instead of what’s added in 3 gets replaced by 4, what’s added in later 4 gets added ON TOP OF later 3. Or maybe just some drums would work.3 comments 141 views last activity
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Can you make these realm, and maybe coldwin farm a bit darker, like the sun its about to go down. It would give it a more scary vibe and more importantly it would protect our eyes, with the new brightness/gamma features you're introducing, imagine turning up brightness all the way just to go to one of these realms and be blinded 😓 please 🙏🏽 help us lol5 comments 81 views last activity
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I believe for a less jarring transition I think the killer should first drag or throw* the survivor by the leg/limb or unique ability into a position where all camera positions are not clipping or obstructed. If the mori has a start like Myers either the survivor can be put into animation where they run and but tumble into position due to injures as they realize the killer is for sure gonna put t0 comments 22 views last activity
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Today, I played a total of 39 games as Killer (one game per Killer), and in all 39 games, at least one Survivor used the Offering: Sacrificial Ward . I’m not sure how the system calculates things, but based on my observations, when someone uses Sacrificial Ward and no other players bring an Offering related to maps or realms , the map that gets selected is almost always an indoor map about3 comments 81 views last activity
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With the Anniversary coming up soon, I cannot help but think about how by default new event offerings have been adding +1 chest. Which is fine on paper, but then I think about how it interacts with killer powers. Killers like Xenomorph, Sadako, and even the latest killer Springtrap will be affected by these additional chest spawns. With all the effort going into this chapter, I must worry on i3 comments 81 views last activity
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I’ve played several matches on the new map as both survivor and killer, and overall, I think the gameplay mechanics are great and the new killer is interesting. However, I noticed some issues and design choices that affect the overall experience: 1. Map design and area balance: The outdoor forest area is very large and feels like the main focus, while the pizzeria building itself feels relative2 comments 141 views last activity
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A while ago toolboxes got buffed and recently breakout. While it made sabotaging a lot better, there are still perks and elements that need some polishing to be viable. Boil over Remove getting wiggle progress after falling and landing with the killer. Hitting a great wiggle skill checks grants 1% wiggle progress. (New) Note: Boil over is only good in situations where it can be abused and10 comments 191 views last activity
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Last friday, Nvidia released a plugin for Unreal Engine (the engine dbd uses) which allows develepors to easily add DLSS 2.0 to their game. It would be really awesome if this feature was added to DBD, since the game isnt that amazingly optimized and this would really help. DLSS boosts FPS with about 70-90% (sometimes 100%). Before, Developers would have to contact Nvidia to get DLSS support in t18 comments 2,051 views last activity
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Hiii!! I am newbie to the forums and i have 2 random ideas for perks that I want to share. Sorry for my bad english because is not my native one, i hope you all understand what the perks do, thanks. Both images are created randomly by the A.I. RED-HANDED : After standing without moving for 3/2.5/2 seconds, pressing the secondary ability butt0 comments 21 views last activity
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Basically they're so big that you can't put a trapper trap close enough to catch the unwary. I don't want to place right on the portal, but at least enough space so that if they don't stop and look they will hit a trap.4 comments 61 views last activity
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Maybe this has been said before, I scrolled a little and couldn’t find anything though. First of all, this is NOT about how fast you get the battle pass done. That is indeed faster with this new rift especially if you play both sides and get the milestone challenges done. This is my personal opinion on the fun of the challenges. Fun is very subjective so of course there can be differing opinion2 comments 21 views last activity
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Killers like springtrap, sadako, and xeno morph can essentially have their powers be made useless due to the fact that their items will never spawn near gens thanks to chest spawns being prioritized. I don’t think that’s fair and it really hurts their playability and needs to be addressed.3 comments 41 views last activity
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It really sucks if the killer is tunneling. Focusing on 1 survivor until he die, even though there are many other survivors so close to the killer. What's worse is that killer also camp around the hook. It just definitely ruin the fun for the survivor. It just makes the game frustrating to play with such killer. I suggest that everytime a survivor is unhooked, then he gets 10 seconds immunity fr14 comments 141 views last activity
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any chance for a Jennifer’s body chapter, it provides the full set of a new map, killer, and survivor. It’d be awesome🙏0 comments 1 views last activity
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I know we are all hyped for the FNAF update to DBD, I am too. But I do think that the FNAF franchise is way too big for just the killer and the new map. There are multiple characters from the FNAF franchise that they could add, but one would do the job. (Michael, Vanessa, or just a generic security guard)5 comments 102 views last activity
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After seeing Springtrap in the PTB one thing very quickly became apparent and that was just how good his walking animation was. He actually looks like he's taking individual steps that have weight to them. Why am I bringing this up? Because quite a few killers in the roster have this ice skating look and feel to them. One of the the worst offenders is Nemisis as he both looks and feels like he'3 comments 81 views last activity
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ALERT! CONTRAVERSIAL STATEMENT! PREPARE YOUR SALT SHAKERS! Hello, Dwight main here! I come to you all today to tell you that the Ghoul is the biggest slop I've ever gone up against in DBD. The Ghoul is an unbalanced and broken mess. And I know for a fact that other players can agree with me! You wanna doge the jumping attack? Too bad because it can hit you from 10 feet away! Want to60 comments 4,703 views last activity
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As a french speaking person I could never expect this to come, but the new french voice-overs just dont come with french lines, but they got all new screams, sounds, … Im really happy to see this!! I hope this comes to other survivors with voice lines too! Sable and Ellen got a really great match to the english ones! Again, super happy we got this! Thanks bhvr!1 comments 181 views last activity
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StakeOut Approaching the Killer fills you with determination. Every 12 seconds you are in the terror radius of the killer. while he is not being chased, Stake Out gets 1 token , up to a maximum of 2 / 3 / 4 tokens . When Stake Out has at least 1 token, the skill check is good. They consume 1 token and are considered an excellent skill check, providing an additional progress bonu0 comments 31 views last activity
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When I was playing Springtrap on the PTB, I felt that placing the fire axe on the ground just to get Killer Instinct in the radius seemed useless. In my opinion, there should be something more enticing, for example, the foxy hook add-on adds a little more interest to the player. It probably should be a base kit, or they can add that if the player stays in the radius of the fire axe, the player s3 comments 72 views last activity
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Heya Lads! I hope everyone is doing well! Just wanted to talk about Dead By Daylight Mobile. Although I must admit, the game was largely run and handled by Netease. I thoroughly enjoyed the game. Despite its Gacha systems, which I'm not completely against it. Yet ever since it discontinued, I can't lie. Really missing the game alot. Not even worried about the stuff I bought. But I just real2 comments 632 views last activity
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Yeah, I'm a bit quicker with this, but this 7th Realm is only a single map. This'll be a lot more common later on, but for now, might as well skip through this place! Lery's was one of the first Realms to be reworked, along with Doctor being one of the first major reworks as well. This was also the first ever indoor map… which isn't a very good thing. Indoor maps tend to be… spotty at best, heavi3 comments 141 views last activity
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this is kinda random but I thought that characters like Sukuna from jjk, Mahito from jjk, Tomura Shigaraki from mha, or Himiko Toga from mha, to name a few off the top of my head, could potentially be cool characters if you can get the licensing to collab with those people.0 comments 11 views last activity
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The survivor team FULLY controls the map you go to and it's a problem that has been in the game forever. Not only do survivors acquire 4x more map offerings per team average (4 people doing bloodwebs individually for a tremendous% chance map offering) They can also use a sacrificial ward on only 1 out of 4 members of the team and invalidate a killer map (killer gets 4x less map offerings than t7 comments 131 views last activity
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When Onryo kills a survivor at max condemn stacks, that survivor death should count for all three hook stages in the sacrifice emblem, hook states in the maliciousness emblem, and bonus points in the chase emblem. Edit: I think I need to elaborate on this a little. The Onryo's power, aside from teleporting around, is literally building up condemn stacks and then killing survivors with 7 stacks.0 comments 31 views last activity
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the mode is flat out boring for survivors and loses any interest factor after a couple games of it as killer what it does do, however, is empty the queue for normals of casual survs who want their instant queues and 5x bloodpoints, meaning killer queues in normals takes forever and you are constantly up against juiced SWFs. the game is actively worse when this event is live12 comments 251 views last activity
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If you have no teammates to aid you when you get carried, you basically are guaranteed to not be able to wiggle out. I literally have max boil over and it has worked for me probably once. It came to my attention that the amount of time it takes to wiggle is atrocious after last round when I was grabbed by the Wesker, my teammate bodyblocked, Wesker got stuck probably four times, and he fell from7 comments 111 views last activity
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I was playing the other day and I love the forest maps. I was thinking how cool it would be to play as a will o wisp/treant as a killer. Imagine flying around super fast as a wisp for scouting and you can possess treants that a scattered around the map to use the m1 or a power with. Or just use your power to alternate between wisp or treant. Any thoughts or ideas on this? I’d love to see if anyo0 comments 21 views last activity
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Not many people know, but Gypsy, Roma, and Traveller History Month is coming. It's in June. June is mostly seen as Pride month and kinda brushes off my people's history month, thus I make a little suggestion for my people to get more represented in video-games. A charm with our flag is good enough. I'd be really happy to be represented in one of my favourite games!5 comments 91 views last activity
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I was playing as an alien and there was simply no generator, I entered the control station and the camera got stuck looking at the sky I couldn't look down, I lost the game because of this bug, unfortunately I wasn't recording at the time, I'll put an example photo of how the camera got stuck1 comments 11 views last activity
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Some of the new killers (and redesigned killers) can be quite cumbersome to play because of all of their powers. It would be cool to be able to choose between 2 play styles for a killer. Currently this is done via add-ons, but it could be a customisation option. I.e. with Freddy you just get more powerful exploding fake pallets OR you get the moving snares (but more powerful). Without having to5 comments 41 views last activity
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Have there been thoughts about bringing some spooky cartoon characters as cosmetics? Like say Scooby-Doo cosmetics for survivors and killers. Id love a velma skin for claudette!4 comments 42 views last activity
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I really like playing perks that help me loose killer mid chase. I was experimenting quite a bit with few builds and i settled on quick and quiet, iron will, light footed and light weight. For maybe like 2 or 3 months i have been noticing that my build doesnt work like it used to even tho i was playing the same. This build was mostly powerful on indoor maps like RPD where you can easily break lin0 comments 21 views last activity
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Hexes in general Hexes look like dull totems for the first 30 seconds in the trial. (new) Hex totems look like dull totems until their effects are triggered by survivors. (New) Improved better hidden totem locations. Put a bush/grass before them, put them between, in or behind objects, put stuff around them that makes them less visable … Hex Haunted ground (Haunted ground becomes vis7 comments 162 views last activity
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Most DBD players used to agree that Demogorgon is completely fine, and to be completely honest it was. It was often referred to as the most balanced Killer in the game. Some time has passed though, and despite some small buffs here and there, Demogorgon is now one of the weaker Killers. Despite not getting directly nerfed, Demogorgon has suffered from everyone else becoming more powerful. It is t0 comments 132 views last activity
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The gen & healing regression is cool & all but aure reading up 16 meters when in range of a rekindled totem? That's just useless to use then, I can say, that I and probably many others loved the perk before the rework, due to the various effects it has with the amount of totems and in which order the totem itself was rekindled (meaning, the associated totem has their own effect on it rega9 comments 151 views last activity
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Hi! I'm new to DBD and one of the things I think is really handy to have is sorting characters by prestige in the UI! It's a really small change but I'd love to see my progression of each killer/survivor, in order!0 comments 1 views last activity
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Feedback on the Fire Axe power: - i see what you guys were doing with the power which was very successful since the weight on the axe makes it a unique weapon. Which also makes the killer have such a high skill celling for this power so good job. Although i feel like there could be some adjustments that could help the killer and also increase his high skill celling which could make people pla0 comments 81 views last activity
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Keeping it short and sweet the "Shroud of Binding" and "Shroud of Separation" needs to have their offerings switched. Survivors should have the "Shroud of Separation." There's never been a point where I wanted the survivors even more separated as killer. Also I'm unsure if they are but if all shroud of binding is basically becoming basekit, are they changing it?2 comments 43 views last activity
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I had some just bring a red map and a chest build of Ace In The Hole, Appraisal, Plunderers Instinct and Pharmacy and all she did was farm chests and totems and when she did gens and unhooking survivors it was an after thought. She had no hook states never took agro for anyone found a key and escaped via hatch while she let everyone else die. The most infuriating thing is she could have looped hi1 comments 41 views last activity
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3 comments 21 views last activity