Feedback and Suggestions
Our team will be happy to read these!
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It's very obvious from the copious amounts of bugs and exploits that this patch didn't have any real playtesting at all, as most of the bugs are easily noticeable through even a cursory inspection. BHVR, do better. I don't know what your internal QA was doing this patch, but it clearly wasn't their jobs.0 comments 31 views last activity
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I was playing earlier and I had like 3 or 4 players running dead hard, decisive strike, and some sort of speed perk, problem was no matter what I did I could never catch them, and every time I failed against looping them they tea bag, am i just bad or have survivors gotten too comfortable being a powerhouse13 comments 261 views last activity
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One of my favorite builds to run was a key with Open Handed and the Blood Amber add-on, but dang. I feel like shifting it to iri, reducing the charges by 2 & the aura time by 6 seconds as well as revealing your own aura is all way too much a nerf just to compensate for it revealing the killer’s aura for the team.6 comments 181 views last activity
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The last Grimoire voting time was way less than a week, so I never got to vote. I think we should be given at least 5-7 days or something like that.6 comments 101 views last activity
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As someone who doesn't plan to rename their presets (Not to mention you can't rename customization presets, this is confirmed as intended) an option to switch to the old system where you just press a number (With the same increase to 7 presets) instead of a dropdown that adds an extra click would be appreciated. Being able to rename your customization presets should be a thing as well, because th0 comments 12 views last activity
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The Overwhelming Presence rework is very welcome, and the concept is very nice, giving you info on Exhaustion perk users and slightly countering items passively. However, I really don't see the need for a cooldown on it. It really limits it's usefulness because it goes on cooldown regardless of how Exhausted is given. The effect isn't strong enough to warrant the cooldown, I'd really love to se2 comments 102 views last activity
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…At least insofar as stabilising his current position. I'm of the opinion he needs a proper update at some point, but here I'm mostly referring to his current state after the most recent update. I would suggest four changes: Adjust yellow bottle activation speed to somewhere between what it was and where it is. With yellow bottles activating this quickly, it kinda ensures Clown players can3 comments 81 views last activity
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In the PTB hair looked so much better, I'm not sure if the hair shaders were changed or something but the changes caused the pixelated and transparent hair issue to be fixed, my settings are the same as in the PTB so I'm sure that's not the cause. I hope the PTB hair comes back! As for The Walking Dead, Rick's model seems to be a completely different person than Andrew Lincoln. Which is surprisi0 comments 11 views last activity
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After the clown's nerf, his purple bottles are nearly useless if not slightly easier to use compared to yellow bottles. You wanted to make better use of yellow bottles, but in my opinion, it's not the right way. Besides making reloading easier ruins clown's purpose even more. Reloading should be punishing for clown as it was the good part about his power, giving survivors a moment to make a dist1 comments 62 views last activity
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is anyone else having graphical glitches since the last update on switch? I have all these lines and stripes floating around. Please just give us a switch 2 version jeeezzz0 comments 21 views last activity
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Today I was testing the new Item The Fog Vials and every chase through out the entire match was just The Bots spamming the Item so I couldn't do anything. The Item should have a limited use of maybe 3 for Rare, 2 for Uncommon and 1 for Common. I don't think it should be nerfed on what it does just not having it be spammable would be great14 comments 281 views last activity
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This item has Infinite uses, and at first when reading it at face value. I thought it'd be interesting, but instead it was a nightmare to deal with. It flat out makes me dizzy dealing with these items. Let alone if people spam them. When I see multiple people in a lobby using them, I just leave because of how dizzy it gets me. And why does it have infinite uses? It makes no sense, give it a token4 comments 101 views last activity
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It's ridiculous to implement such a ridiculous perk without fixing the biggest issue from PTB and not including a kill switch. If a survivor who is good at chasing uses this perk, they can single-handedly destroy the game. https://www.youtube.com/watch?v=so6_2y9Q5V48 comments 261 views last activity
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Hiya, I just wanted to ask if it’s possible to do some Ozzy Osbourne Tribute in game of any kind? Doesn’t matter what, just to remember and honor the Prince of darkness.. since he passed away on July 22nd.. maybe it’s also possible to get some license for some cosmetic (shirt) for survivors.. :o0 comments 11 views last activity
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Conviction - I love the anti-slug part of the perk where it can be reactivated on finishing heal. However, it SHOULD NOT activate on self heals. Last stand - the time before stun happens should be lowered as it's already one-time meme perk use that is so funny for the goofy vault animations. Killer can still side-step or hit you before the stun happens. Fog vial - As a killer it never make me u0 comments 11 views last activity
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The two big things I want to touch are his hitscan injury attack to give it more counterplay and nerf kidnap tech while giving him two quality of live changes to make him feel less clunky. Hitscan attack nerfs Reduce the hitscan hitbox for survivors. I‘m still hitting survivors that I don‘t want to hit and it is still almost impossible to miss. Imagine if it was smaller and he missed, he would14 comments 221 views last activity
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Its far more compact to have 4 rarities each (brown-blue) and a streamlined amount of addons. Im looking forward to having this for all items. It also makes it easier for new players to comprehend and get the things they want. I have everything many times, but if somethings runs out, it sometimes didnt appear in many bloodwebs in a row. That should be better now. Hopefully a new system for off0 comments 11 views last activity
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I am a huge fan of having 7 presets now for perks and customization. I love how we can change the name of them too so we know what they are. But I was quite disappointed to find out we can't change our outfit customization preset names. I know this isn't any game changing suggestion but I feel like there should be a little consistency here and it'd be so cool especially if I have a lot of outfit1 comments 31 views last activity
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Is it intended or bug? Note: killer suffer no stun and was touching the pallet.4 comments 302 views last activity
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people have been having a lot of complaints about fog vials, how theyre destroying the game and are a major accessibility issue. i dont think BHVR are going to straight up remove them after putting work into coding and art for it so i want to propose a rework that keeps their core functionality intact while addressing their accessibility issues my idea is very simple: the outer sphere of the Fo5 comments 81 views last activity
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It's skull merchant all over again. The second I open reddit or other platforms, players are begging for a execution nerf like they did to SM. Many players give up, or straight up hide all game just to make Ghoul players suffer or make his kill rate higher than it should be. And even if he gets nerfed, people will continue DC'ing or continue getting tilted no matter what (Just like skull merchant27 comments 482 views last activity
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Franklin's Demise is borderline useless if not paired with Weave Attunement. Not removing charges means survivors can get the item when they would naturally pass by that area, instead of having pressure to get it. It will still be decent with Weave, but that doesn't make it okay. It's like if you removed the generator aura reading from Jagged Compass. Perks should be stronger in combos, but they19 comments 371 views last activity
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It's driving me nuts, I have to listen to them when waiting as killer, survivor, on the main menu and while waiting for the game to start. I have a bit of a phobia about insect buzzing.0 comments 31 views last activity
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Hey y'all! I've been a huge fan of Chucky ever since he came out and have put a lot of time into playing him since his most recent changes (i.e. the manual scamper removal). I wanted to make a post here to discuss my thoughts and opinions on the killer's current state and what can be done to put him in the healthiest possible position for the future. In this post, I will list a few of my biggest12 comments 163 views last activity
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Let me give you some examples, where they could be increased: 5 k points is almost nothing for doing dailies. I know they are passive now which is an massive improvement, but they could go to 30+k and it would encourage more people to play every day. The bloodpoints from the rift are also not that much. They should also go up to 30+ k, especially when you are past level 100. 5k bloodpoints for4 comments 41 views last activity
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Ty bhvr! I was getting SO tired of running call to arms, and now we can have some variety for addons at last :)15 comments 151 views last activity
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if we never owned them does that mean all dlc will be unlocked via shards now rather then money or is that a pipe dream and we should stop spending money on this game?20 comments 431 views last activity
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To start off this game is bugged to an insane degree, to the point it doesn't feel like the developers play test, or regularly play the game they create. General Opinion: If the developers actually took in all the feedback from the PTB, like they did with the knight standard changes, instead of just pushing through barely modified versions of things like Clown, Fog Vials, Conviction etc. (tha0 comments 31 views last activity
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The new dropdown preset menu is too long and the boxes are way too small imo. When there were only three slots in the loadout, it was far easier to remember which build was which. It would be awesome if you could edit and name your saves in the preset menu (e.g. be able to replace “preset one” with “flashlight build”). A function to manually “add” up to a certain number of presets as needed m3 comments 51 views last activity
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2 comments 31 views last activity
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Why does 2016 game run at 40 fps on low all of a sudden after the engine "update"?2 comments 141 views last activity
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I’m mainly asking this because there have been several games where my axe just goes through a survivor this is especially common when they’re doing a generator. the grab angles feel like they’re robbing me a good chunk of the time all because of a survivor going slightly downstairs. Finally, there times where the grab was clearly detected but just didn’t work and I genuinely feel robbed whenever0 comments 12 views last activity
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Title. Not everyone is on that cesspool known as Twitter anymore, but more often than not you only post (important) updates there while skipping BlueSky. For example, the Status Report that you posted on Twitter 3 hours ago, hasn't been posted on BlueSky yet. This is just one of multiple examples. Could you please make sure to always post these kinds of updates on all socials? That would be0 comments 21 views last activity
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This just feels awful. Please increase his pull strength. https://youtu.be/vsZxRWk6qF4?si=S475dyUqZQZdztK88 comments 152 views last activity
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I am a survivor main and dont play killer that much, so this perspective is only through a survivor point of view. But I’ve been testing the fog vials against different killers and in terms of opacity and use cases it feels in a good spot. It really shines when using it while the killer is at distance and heading your way, as it allows you to evade getting into some chases. However if the killer2 comments 41 views last activity
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Making the purple bottles this bad has ruined my favorite killer to play and the changes to the yellow bottles do not outweigh the heavy nerfs. I understand being made 'slow' in any game isnt fun, but how to you reconcile the fact that your game's mascot killer's (the trapper) power ends chases instantly rather than slowing you down then? Because it's his power! So leave clown's power in-tact a13 comments 451 views last activity
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Clown, knight, pig and pyramid head feel great! Leaving review on Vecna too from his changes, they also feel really good! W changes! Excellent changes! Clown I got to test a little but not too much. As for the other 3 massive W. The killer feels smoother, and overall better to play for the experience. More changes like this to Killers would be perfect. When you do addon changes in the2 comments 41 views last activity
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Please just disable the vials. This chaos isn't worth it. Literally everything is broken. Just accept that, disable it and try again when you have a fix.48 comments 1,151 views last activity
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I was really hoping that after waiting a couple of years we were going to get…well…a rework with her. I really don't like using that word around here due to reputation respectfully, but twins really didn't change much. A few little tweaks, okay sure. Then some number changes. That's as exciting as it got. I wasn't around for when Twins released so I can't really say much on the killer but from w19 comments 231 views last activity
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love how i went through 30 minutes of pure torture signing into multiple sites and have to verify here and there just to get no iri shards after IT TELLS ME I GOT IT. Great job behavior, i linked from PlayStation to xbox.0 comments 11 views last activity
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I've been trying to use Overwhelming Presence in some of my matches and I'm finding that the 25 second cooldown prevents the perk from inflicting exhaustion entirely rather than just the aura reading as I thought it would be. This means even just the aura reading alone being proc'd from any instance of nearby exhaustion shuts off its ability to exhaust anyone using an item nearby. This makes it0 comments 41 views last activity
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me and my two friends play nearly every evening, we have done for a couple of years. And it’s gotten to a point where it just feels like killers are getting everything. Maps like cold wind having less than 8 pallets on, clown being able to run 27% faster in this new patch. The fact every game last night the killer was 70-500 ping resulting in awful game health where hits shouldn’t be hitting, it8 comments 151 views last activity
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Behavior made it clear that the year 2025 would have a greater focus on quality of life, so here are some interesting suggestions for improving this aspect. 1- Prestige Filter for Killers and Survivors Reason: Why can't I sort my characters by the order I spent the most BP/prestige level? This is something simple and absolutely necessary. 2- The ability to exchange item/addon (survivor)4 comments 71 views last activity
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With the new buff to yellow bottles haste stacking has reached extreme levels on clown. With yellow bottle addons you can basically get 15% haste for the entire match which is crazy enough on its own but when combined with rapid brutality/machine learning this is pretty much unbeatable. 15% haste is faster than bloodlust 3 already at 132.5% , 23% haste from machine learning brings your move spee1 comments 122 views last activity
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Hello, Behavior! Sable Ward's newest cosmetic "Death by Roses" is amazing! Though I have got a suggestion for the body piece. I feel like the corset is a bit short, so my idea was to extend it down just a bit, so it looks less sexualized and overall nicer with the rest of the outfits plus with other cosmetic parts.1 comments 3,016 views last activity
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They are cool and all but being able to use it more than 2 times per match makes it unhealthy for the game in my opinion.1 comments 41 views last activity
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Most unhealthiest killer slowdown perk in the game currently BY FAR. 50s is such an absurd amount of time to block off a single gen. I actually think the previous version was more fair because not only did it last way less, but it also had a strict time window to get value off of it with the longer it took for a survivor to let go of the gen, the less effective it was. The new version is just so21 comments 535 views last activity
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The instant activation makes using the yellows constantly so so strong that it's now the ONLY bottle being used. I am going to say this as a clown enjoyer and I like playing him, and I have also played some matches as him and against him since changes. The hopes of the change were to make yellows more commonly used, however they are ONLY being used and the pinks are now in place of the old ye1 comments 31 views last activity
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As I defend some big killer changes. There are posts about healing being busted, meta etc. I did experiment myself where I played 20+ games and here are 10 most used perks. I will do the same when I'll get to play survivor to get proper feedback. Dead Hard Lithe Sprint Vigil Wiretap Finesse Bond Windows of opportunity Deja vu Resilience5 comments 113 views last activity
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Although developers said they want to maintain the '' simplicity of Trapper, it is a fact that he is a well -dated power killer and addons to the current state of the game, even though he is the most used by Beginning Player, he is quickly replaced by Huntress or Wraith as players understand the game mechanics better. Here I leave suggestions for changes to the base kit and addons of the trapper29 comments 392 views last activity