General Discussions

Open discussions on various topics
  • Is proximity camping a quality of life issue or a permissible strategy? Is tunneling bad for the community or condoned by Behavior Developers? Should killers be able to effectively stand atop the basement to prevent dehooking? Yes, we could talk survivor ethics, gen rushing, 360s and juking, but that is for another thread.
    27 comments 502 views last activity
  • Now before we all go crazy about the new twins rework remember that its the ptr and I think they over buffed them to see how they can adjust everything. Obviously victor having almost no cooldown after hitting someone is crazy but I think they will either stager him for a longer duration post ptb or maybe they will slow him down a touch so he can catch a survivor right away after a hit since the
    0 comments 91 views last activity
  • So some dude said he is reporting him for tunneling and a little bit of slugging for "boosting and tunneling" , but I'm curious if he's actually gonna get me banned because it would be really annoying.
    5 comments 151 views last activity
  • So after Victor gets launched to a downed survivor are you forced to wait 20 seconds before Victor gets recalled to Charlotte or can you recall him at any time even after you down a survivor with him ?
    0 comments 31 views last activity
  • If so then that is an easy tell that your aura has been revealed by the killer lol
    0 comments 61 views last activity
  • adrenaline definitely needed a nerf just for the Freddy thing alone. Removing the wake up effect was definitely fair. I also think having it not work off hook is pretty fair but honestly I would have maybe kept the healing and taken away endurance off hook, OR kept endurance off hook but taken away the healing. Nerfing both seems too much for an endgame perk but I get it. I’m not sure why they re
    0 comments 42 views last activity
  • This discussion has been merged .
    0 comments 1 views last activity
  • In your opinion do you think these addons are fair? And if yes, what about combinating them together?
    17 comments 331 views last activity
  • Mobile DbD SoloQ: ▪ Call-out tags ▪ Looking for group recruit system for Pubs and Scrims ▪ Shared lobby loadout interface in pre-game ▪ Built-in practice mode against killer bots ▪ In-game action icon UI ▪ Shows your in-game stats ▪ Casual and Rated matchmaking modes Core DbD SoloQ: ▪ In-game action icon UI
    6 comments 151 views last activity
  • 0 comments 11 views last activity
  • 0 comments 1 views last activity
  • 0 comments 1 views last activity
  • This discussion has been merged .
    0 comments 11 views last activity
  • This discussion has been merged .
    0 comments 1 views last activity
  • Getting increasingly irritated with this game for 2 main reasons; first and foremost, it feels like the survivors are constantly having their hand help the whole time because they seem to complain about everything. Events have led to the BT basekit change, anti-camping, the recent 3 gen change to limit how much you can regress gens...what have killers gotten AS A WHOLE?!? Not talking 1 or 2 kille
    20 comments 472 views last activity
  • This discussion has been merged .
    0 comments 1 views last activity
  • So is it just me or do some of you not even bother to wiggle to try and get out anymore, the only time i actually try to get out is if im running with a swf or i know for a fact i can get out with boil over, other than that i dont bother because the reward isnt worth it, back when boil over and other perks used to speed up the wiggle yeah it felt pretty good but unless your running with someone w
    11 comments 161 views last activity
  • Hmm two teasers this week, maybe we'll have a mid chapter developer update today or tomorrow? what u expect about this mid chapter?
    5 comments 121 views last activity
  • even with a putrid oak offering there were no hooks around and the survivor wiggled out and cost me the match. there always bs on that map, why cant they add broken walls around the houses so chases are easier there, and i dont meaning the bad breakable walls.
    6 comments 181 views last activity
  • You are whats wrong with solo queue if you give up on first hook at the beginning of the game, I’m so sick and tired of teammates that do this crap. I’m not trying to start a fight it’s just exhausting.
    18 comments 501 views last activity
  • Like i am being so serious now do y'all have no variety like 9 games back to back pop pain res like come on this perk combo is boring to play up against and its even worse when its carrying a killer like i am at 4 gens and i am working on a gen i watch it get it with pain res then pop my gen went from being 90 to nothing how do we find this "fair" this is so unfun
    34 comments 632 views last activity
  • Exactly as title says. For a perk that gives you so much value, it really is painful how easy it is to get max value every single game. It's like BHVR really said "If you can manage to get 4 hooks, we'll give you a gen for free" Speaking as a surv main, this perk continues to be an absolute fun ruiner, and completely kills my willingness to keep trying for a match. Pair it up with DMS or Grim E
    16 comments 401 views last activity
  • This might be a little premature, but I thought that, seeing as we're now at the 400% BP multiplier (Yay us!) and there's only 3 days left, it'd be a good time to ask, "What are your thoughts on Blood Moon?" I'll start with my thoughts. I, personally feel like we've swung the other way from Haunted By Daylight. That event's mechanics were too elaborate. This one has mechanics that don't reall
    10 comments 241 views last activity
  • Ever since September last year, matches will randomly freeze and then crash -- disconnecting everyone with the message "Dedicated server is not responding, disconnecting..." I've checked so many times and it's not my internet and it's not just me. If you head over to r/DeadbyDaylight, it's happening to a bunch of people and has been for months:
    3 comments 91 views last activity
  • Whenever killers complain about adrenaline, I often hear survivors often say to bring NoEd/ Terminus to counter it. So I say If tunneling and slugging is such a big problem why not bring OTR/ Unbreak or other perks to Counter it? I bring OTR every game because how insanely strong it is. Allowing you to hide when injured/ deny aura reads and prevent tunneling. Should we have to bring perks to co
    22 comments 731 views last activity
  • This discussion has been moved .
    0 comments 1 views last activity
  • I really wanna see the gato perk (Light Footed) in the shrine so badly! Just wished the perk also worked when you are injured, how come it only works when you are healthy? 🤔 And maybe Dramaturgy and Plot Twist from Nic Cage since I’ve seen a lot of people saying these perks are really fun to use. bonus pic: my catto Phoebe ❤️
    1 comments 51 views last activity
  • Who needs skill?! Where at the press of a single button you can get haste! give hindered! take a health state! AND force survivors to interact with an object and waste time or risk the penalty! And what's more? The radius on your drones are so large you can lock down a 3 gen or loop no problem! But don't forget to tunnel down each person right off hook or you won't be giving the fully toxic exper
    50 comments 941 views last activity
  • His power is way too easy to get rid of, way too fast to get rid of, hitting them again with your power after survivors get rid of weakened feels like more time has been wasted and you have to again go through another loop of hoping that the survivor doesn't get rid of their weakened before you get in the next hit. I feel like he needs 1 small buff and that is to how long his weakened status
    33 comments 1,571 views last activity
  • (VICTOR IS PICKING UP DWIGHT) Jk I believe Devs are shifting the twins from a snowball slugging killer to a secure downs killer. Using the image provided from the official dbd twitter i believe victor can. 1) When Victor latches on to a healthy survivor if victor is not removed within 10-20 seconds Victor downs the survivor. 2) When Victor downs an inju
    19 comments 851 views last activity
  • Since a lot of people found adrenaline to be such a big issue I want to hear what people have to say about killer endgame or “crutch” perks (noed, nwo, remember me, bloodwarden, terminus). Personally I didn’t mind these perks but now that adren a survivor “crutch” perk is being change I find it stupid especially considering the fact that two of these will counter adren (terminus and noed)
    31 comments 752 views last activity
  • Ive seen a lot of clips of people using Insidious on the Unknown to try and fool Survivors into thinking it's a Hallucination... Hallucinations have Aura Reading tied to them so the only way to actually get this to work is to do it in an area without obstructions to prevent the lack of Aura Reading from being obvious. BUT WHAT IF I TOLD YOU THERE IS AN EASIER WAY TO COUNTER THIS PLAYSTYLE...
    1 comments 72 views last activity
  • Or is the Unknown really confusing? I'll take that I am probably just being bad lmao. I know a lot of killers require tons of practice to completely get right.
    7 comments 161 views last activity
  • I play multiple Survivors and I have noticed that only when I play certain characters does the Killer hit me on hook, slug me, take me to Hatch to watch them close it, ect. For me, I cannot have a good game as Yui, Dwight, Laurie or Leon. I don't do this as Killer to anyone but was wondering if you think some Killers specifically torment or BM certain Survivors ? Do any of you have a Survivo
    30 comments 661 views last activity
  • Hi, Im totally speaking of survivors giving up, not willing to play etc. look it so strange but this is happening alot on my unklnown matches. I run totem build or a nurse/nowhere to hide build. This is by far the best killer design in years, i would even dare to say i didnnt had this much fun since plague came out. Any1??
    32 comments 561 views last activity
  • And I don't mean in-house or developer builds. That I'm sure they've played multiple hours of. But do they actually play the live game? Did the team responsible for shipping out Weaving Spiders play solo queue since to see the fruits of their labors? Has the team responsible for leaving Freddy in such a state played him in any capacity since? The lack of communication has been frustrating l
    22 comments 592 views last activity
  • So I was playing Trapper yesterday, and as the match started I saw an offering for Badham... initially I thought "Oh crud Badham... here we go, this'll be rough", only to find 2 Sables running No Mither... Initially I was confused, wondering if this was some Weaving Spiders shenanigans or something... I checked main for basement, wasn't there, but I found both Sables down there... After downing
    5 comments 111 views last activity
  • I was always one for just splitting bp as much as possible between both sides. But i was close enough. Wonder if its worth it to do the rest. I hear some of the pain that comes with p100 so debating.
    7 comments 91 views last activity
  • Increase the mangled and hemorrhage status effects from 90 seconds to 180 seconds this perk‘s nerf is the most brutal one out of all the sloppy butcher perks and this perk is very impossible to proc with how it relies on RNG in order to gain value from it and most importantly this perks secondary effect now feels somewhat useless as survivors can just 99 their heals and when they’re about to
    14 comments 231 views last activity
  • I personally don't think I have played enough on Greenville Square to be sure if it is survivor-sided or killer-sided, but the fact that it has a double-pallet tile is kinda baffling. Double pallets have been pretty much removed from the game many years ago because of how unbalanced and problematic they used to be. They technically still exist, yeah, but it is extremely rare for them to ever spaw
    17 comments 753 views last activity
  • this event is giving lots of bloodpoints, which i appreciate considering the grind, but could the blood point cap be raised higher to at least 5 million, it fills up quickly and spend 5- 15 minutes spending it all just to keep playing and earning more
    4 comments 91 views last activity
  • I don't have that big an issue with it, but we don't even know what the changes are yet. For all we know they'll just take off the tertiary Freddy effect they almost certainly forgot to remove years ago. It feels like every post discussing meta perks has a whole side discussion over this in the replies, and a lot of the time it's people being mad over something that hasn't happened yet. I don't
    9 comments 211 views last activity
  • A new Laurie's skin anytime soon??
    10 comments 223 views last activity
  • 5th game in a row where i bring bloody party streamers/anniversary cake as the killer and just all 4 survivors bring escape cakes. I mean if were hogging points i can swap to pudding as well. But now it feels like im being robbed by giving them more lol. (In all seriousness idrm eitherway but its a surprisingly weird trend ive seen this event) im just trying to maximize the points for both sides
    37 comments 851 views last activity
  • 0 comments 1 views last activity
  • I have like 250 extra, cannot seem to find anything to spend them on, is this intended or did I miss something?
    4 comments 81 views last activity
  • In your opinion, how many kills should Killers be balanced around, and why? This should assume that the Killer and Survivors are equally skilled, so this should NOT make odd assumptions about one side being overly skilled against an opposing side that is new to the game. Also, this should NOT factor in perks vs perks. This should be vanilla vs vanilla. A baseline. Lower kills per match would bal
    58 comments 1,673 views last activity
  • This discussion has been moved .
    0 comments 1 views last activity
  • I have been playing non-stop since returning to the game for over 12 hours and I have not been to the new map a single time. I have also leveled up many times and have not come across a map offering for it in my Bloodwebs. I thought that new maps had a boosted chance of you going there for a while after release..? 🤔 How is the new map? Do you all like it and has anyone found an offering for
    3 comments 71 views last activity
  • Not done a killer vs killer in a while so here we go again. Same two questions: Who in your opinion would you class as the better/stronger killer of these two and why? And which one of them is most fun to play?
    18 comments 511 views last activity
1 … 368 369 370 371 372 … 3826