General Discussions

Open discussions on various topics
  • This discussion has been moved .
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  • For me, it's spine chill. Honestly, if I take it off I feel so blind. It's usually the "Get out of there" voice in my head. What's yours? Please let me know down below.
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  • Okay so I just had a game on the swamp maps as hag. Hooked a survivor with 4 gens up and realized I couldnt move away from the hook. I was stuck between a tree, the hook and the survivor. I tried everything I could do to move out and came to the conclusion that the only way I could escape this fate was if A the survivor is rescued or B someone triggers a trap. Well neither worked and the survivor
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  • title.No need to say im f... tired of pallets no skill involved.Just to start structures shouldnt have a safe pallet.Put it outside so if they manage to mindgame killer they can save em.
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  • I'll put the Too Long; Didn't Read right here... Why are these so similar, and is one better than the other? So i had a Daily Ritual for Oni today. (My first ever, if you can believe that.) Already leveled him to 40 for his Teachables, so i wasn't going in empty-handed. I did suck, since there were quite a lot above my rank, and of course i'm new to Oni, so the Daily Ritual took me a while
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  • This isn’t fact this is an opinion, plz don’t spread hate. Anyway here’s my tier list for killers as of now, I’m just basing them off of who I have gone against as a survivor and who I’ve played as a killer, this also isn’t in any particular order. I know every killer can be an S tier if played correctly. As of now though here’s my list, I’d say it’s some
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  • So... I think it’s time to talk about respawning pallets. If hooks respawn, so should pallets. Although, I wouldn’t advocate the pallets respawning in the same place they were broken, nor do I think it should be anything like the speed that hooks respawn. Here is my proposal: Every two minutes, the map generates pallets to the total number that spawned at the beginning of the match. If the map
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  • This perk is so easy to counter all you need to do is go look for totems...there’s even perks to help you find them DONT BE LAZY just do totems lol also for those saying “it rewards camping” well it’s a legit strategy.. since you wanna talk about second chance perks what about all the survivors? The synergy between them all is insane but you don’t care about that you only care about noed because
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  • 1 minute, 2 minutes or 10 seconds as in this videoclip. Totem appeared in from of 4 survivors Devs, totems appear 3 out of 5 games in front of the 4 survivors Do you can hide better Totems? https://youtu.be/v1l8wovopP0
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  • Has anyone else noticed a big uptick lately in the number of survivors complaining post-game, saying stuff like “wow guys way to gen rush”? Can someone explain this mindset to me? None of the games where I’ve run into this have actually had any real gen rushing by the way, just killers over committing to chases and losing a couple of gens early. We’re not taking about Prove Thyselves, toolboxes
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  • TL;DR;CR basically invert bubba to break pallets and keep chainsawing but when he hits someone he stops also he can chainsaw forever so my idea is that bubba can make him a good killer without completely changing his power. let me state how his power works and why it's bad. so the way his power works right now is he can rev up his chainsaw and then start doing a A.O.E. (area of effect) attack t
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  • How to counter ebony mori: Step 1: Suicide on hook. They cant mori you if you suicide *Galaxy brain* How to balance Iridescent head: Step 1: This addon hard caps you ad 1 hatchet regardless of what other addon you have Step 2: Tremendously reduce the size of the hatchet hitbox so you cant hit people around trees. Step 3: If killer_Ping > 75{ end_Match = True; } this post is a j
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  • GENERAL & UNSPECIFIC • Change: When a player is affected by a Status Effect, they're notified immediately (Example: Exposed caused by Hex: No One Escapes Death). • Change: A injured Survivor now leaves a Blood Pool every 1.5 seconds. • Change: Hemorrhage Increases the frequency of Blood Pool drops by 50% • Renamed struggling to Fend Off The Entity. • A Survivor in the second stage of S
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  • if i play a game were the survivors teleport and constantly lose their scratch marks without perks then have no sound so i cant find them when their right under me then im going to have to camp or tunnel or something else because it seems like the lag right now in the game is the major thing that it making killer and survivor not so fun in one game i played i had to camp using a strong killer jus
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  • So, this is the third time I've had this totem spawn here on a map variant of Crotas Penn Asylum. Twice before it was a hex. A plain as view totem open to be seen. I hope this is resolved soon. I'd hate to have any hex perk on this map if this is their placement.
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  • Idk why but ever since the update it feels like the killers are slower or something and I really dont know how to explain it. Its like choppy glitching but not. Ill like go to do something and its like a brief second of like my hand teleports slightly to were im not aiming at. Its weird. Its not my internet. This started right after the update. Its so weird.
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  • In my humble opinion, survivors shouldn't be able to struggle on the hook. Also the 4% chance should be at the 2nd hook stage. Make it one chance. Teammates are still ruining games by dying on the hook loophole. Let them give their team at least the first hook stage worth of time to do something before they selfishly ruin other peoples games.
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  • Killer main that plays both sides. Playing survivor is incredibly frustrating! Getting camped, Tunneled off hook etc. Which got me thinking Why should killers get notified of unhooks? It’s a invite on a silver platter for killers to go back and tunnel the survivor off hook. I think serious consideration needs to be undertaken in order to make this game fun for all players to allow this game to
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  • Seems fair. Is it not working because I ranked up, or what? It's not the offering, I've gotten Freddy's with an ebony, before.
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  • After the update servers went garbage. Today i tried to play with some friends and of course we had to wait like 10 minutes for a 180+ ping server where the killer has the advantagre, still, like before when they were the hosts with green ping while survivors had to endure frustrating matches with impossible hits. When is this going to be fixed?!!
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  • Everyone knows keys and Moris are a problem in the game now. People want them gone, but I feel like they can be rebalanced to be fair. I've just thought of an idea that is. In my opinion, fair for both sides. Let's start with broken keys: I am feeling that they should have a purpose besides looking like keys. My idea is that they can open the hatch now, but it only let's 1 person jump in before
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  • So i am fairly new at this game. and almost instantly fell in love with it as i have put too much time into it already... but there's something i really don't like about the game and that's this game's Point and ranking system. but its not that if i die fast, I lose a bip.. I am fine with that. if i do die fast i ######### up... And that's fine. How ever when ever I do really good.. I get 3
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  • There are many things in this game that are broken currently, for both sides. We need to stop letting personal preference about perks get in the way and try and look at both sides of the story, it won't be easy but It's the best we have if we all truly want a balanced game. Let's start with a controversial one: NOED NOED gives the exposed status effect once the exit gates are powered, unless of
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  • I often see Killer Mains make the argument of, “if survivors can have keys! Then killers can have Moris!” but those two aren’t comparable like at all. Killing survivors is the killers objective - that is a fact, as killer, you’re hoping to kill all the survivors in the game. As survivor, your objective is to do gens. Keys are highly situational to begin with - you’re not even guaranteed to
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  • So I am assuming everyone that uses dead hard has noticed by now that sometimes it doesn't work, you get the exhausted status effect and you still get hit by the killer. I know this isn't like how it was before nut now it kinda balances out to all exhaustion perks, if you use Sprint burst too late you get hit, if you don't vault a window before the killer hits you through the window with lithe yo
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  • What the heck is this. My rank 1 friend and I just finished this match against a poor nurse.
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  • I’ve noticed over the past 2 days of playing that this particular map, both variants have this bug that once I start playing on it, every game afterwards is on that exact same map and variant until someone from my group leaves or someone puts in a map offering. My friends and I had it 4 times in a row yesterday on Nurse’s variant and multiple times again today on Clown’s variant until I stopped
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  • Title is the description. If you inevitably have a long que time as either killer or survivor, you could spin a tale here.
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  • I just had 2 matches in a row where I chased a survivor, while using corrupt intervention and 3 gens poped I think survivors are soo terrified of working on the same generator because of the recent nerf that they split making gens pop even faster then before Anyone else feeling the same?
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  • A year ago i got banned (Permanently) from the Dead by Daylight community Hub. The reason was for being offending towards the devs in the Steam discussion forums. not gonna lie it was deserved and i shouldnt be offending towards the dev team. But what really bothers me and makes me sad is that i cant upload any screenshots. i have so many funny ingame screenshots and i cant share it with my
    Mod
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  • Just a question , I just want to know why as the last survivor who has evaded the killer the whole game and never got hooked once or took no damage , why is it that you go straight to struggling on the hook even though you have deliverance active and can't use it ? Kind of a waste of the perk in my opinion !
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  • This baby Dweet who refused to left behind his friend who was passing by an awkward situation.
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  • So this pallet was between a car and a few tires, I broke the pallet as a killer and then I got stuck in the space between the car and the tires. Every time I tried to get out my character would just vibrate, but be essentially stuck in place. Same thing happened afterwards in another game. I picked up a survivor and simply couldn't get anywhere. I tried every possible action there is to get ou
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  • i have money on my steam wallet and wanted to gift a friend the rift pass is there anyway to do that / buy him the cells in order to get it?
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  • Cheat with discord is still in the game so.. i don't see any change in gameplay. Gens still take 80 seconds and are still half as fast with 2 people. Killer movement has been HEAVILY nerfed and actually makes me feel sick. I am guessing they attempted to do some stealth nerfs and stuffed it up? Can you enlighten me?
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  • So let me start by showing some fact. it take 80 sec doing a gen whitout any tools , alone, providing you don't hit any great skill check. it take 120 second for someone to die on a hook. Survivors not only have numerical advantage and the ability to apply presure on an average of 2 or 3 differant gens (If we consider that at all time, 2 survivor are either healing/in a chase/on a hook). but they
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  • In its current state, you need to take 250 protection hits from a recently unhooked survivor. The achievement itself (taking the hits) is fine, but the number is absurd. Its something that is very situational, encourages hook farming and is an achievement catered more to SWF groups. Which is good for them, but bad for someone like myself who is mostly a solo player. It is one of two achievements
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  • this might've been discussed before, but i was thinking about how we see a lot of the same killers (especially at high ranks) and wondered how they might implement an incentive to choose different killers or even survivors to play around with and mix it up, and I had the idea of 4th tiers of perks... if you play the survivor/killer they originate from. for example, tier 3 of urban evasion gives
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  • I know it sounds like I'm whining, but how is this actually fair? How am I supposed to improve when I get stomped on as killer all of the time. I could either wait in lobby as a survivor for 10 mins to find a game that goes terrible, or instantly find a game as killer against red rank/rank 1 survivors? I genuinely would like some advice in how to improve, other than just "get good" as I've played
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  • Why cant we remove ebony mori. and make yellow mori basekit... Like there is no reason to have abiltiy to kill everybody after 1st hook
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  • What did i ever do to you that you guys need to: Teabag, blind me at every opportunity, and genrush harder than anything else? Yea i know there will be survivor mains saying "just get good" how do you imagine that? I am rank 14 right now and only get SWF with flashlights, full prestige and red ranks. Anyway, why? PS: Im on ps4. But STILL this goes out to everyone who does this.
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  • Just for kicks I kept track on a notepad of my last 100 games as a survivor as to who the killer was every match, this is what I found... 19 Doctors, 17 Freddys, 16 Ghostfaces, 13 Spirit, 11 Legions, 8 Michaels, 6 Huntresses, 5 Trappers, 4 Pigs, and a Wraith. So not only are merely half of the killers on this list, but the the top 3 are the 3 least fun to play against(in my opinion). And the nu
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  • As a killer, you're the boss of the match (or meant to be), you have to figure out what type of survivors you're going to go up against, altruism freaks? blendettes? swf? the ghost survivors that you never find until end game? or the separate but together team? Truth be told - Most SWF lobbies won't communicate for everyone to be on different gens just so you have 3 gens pop at the same time w
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  • Because this is some b.s. 😧 I'm just thankful a player disconnected!😄
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  • Current ^ Before the update ^ It's just a little thing i just noticed and im curious why it was changed.
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  • While i was playing a game with hag I ended up slugging two survivors and when i picked one up the other survivor crawled under the hook i was going to put the first one on. After I hooked the first survivor I couldn’t reach the second one because he was slugged under the hooked survivor. Since there was only three survivors left I decided to go chase the third one who was nearby only to find out
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  • Sorry if this is the wrong spot, first time on these threads.
    Mod
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  • I was playing some Spirit today and there were multiple times where it sounded like a survivor was running right next to me, but the survivor was actually on the floor below/above me. Has anyone else had this problem? Also I feel like I can't hear survivors moan(not iron will) when they walk through me while I'm phasing, but that is probably just me.
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  • my eyes are bleeding since the new patch i cant handle this AA really. i really do not understand why BHVR is so obsessed with the force AA. there is not a single Multiplayer game i know where AA is forced even all the competetive games have the option to disable it. one of the Dev-Team members i think " Peanuts" sorry if i wrote the name wrong said to avoid advantages or something? but how? wh
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  • I was playing with Billy but he seems so strange, when he is charging the chainsaw and the cooldown are different or is it just my impression? Also it seems harder to hit someone
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