giulianodannyfan
giulianodannyfan
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- Username
- giulianodannyfan
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Comments
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@Cocktail said:
To those t-bagging survivors, don’t go complaining to thing killer about why they face camped you! You know what you did!
Exactly my guy.
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@FireHazard said:
That's just how some players... play.
There isn't really a reason behind it, and trying to decipher one will just be worth more time than it's even worth. There isn't even a reason behind most of it anyways, so there isn't anything "worth" looking into on why people play like this.
T-Bagging isn't really "toxic", but a lot of players have twisted it into being toxic BECAUSE of the social stigma behind BMing, aka Bad Manners. If someone T-Bags you, you should really get mad over it. It's very common in-game and it's pretty tame to something like post-chat harassment.
As said above, you can use sounds to determine where a Survivor went, so being "blinded" constantly isn't really annoying if you know how to counter it. Try looking up mid-blind, or walking side-ways to a Survivor while looking away from the flashlight.
As for the rest of the harassment that might come in-game, just report and ignore it. If you let it get to you, than that's exactly what they want. They want a reaction, they want you to get mad about it and react to it. Just report them and move on, it's not worth anyone time in the end.
Thanks for these great words! Really helpful! I mean i hear the survivor running but can never determine in which direction they went. Any tips for that? Also IF i camp a t-bagger and they get mad any message me bs, is it a good strat to just say "ez" so they get mad?
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@Revzi100 said:
https://forum.deadbydaylight.com/en/discussion/comment/1245523#Comment_1245523
good question sadly i cant tell you sorry
No worries.
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@Revzi100 said:
https://forum.deadbydaylight.com/en/discussion/comment/1245138#Comment_1245138
that this is the behaviour of most players on here not just suvivors killers also
Yea i did not say killer´s aren´t toxic. I said that almost every survivor is a wannabe noob3.(nothing against him) But seriously, why?
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1245134#Comment_1245134
Then we'll have no problems mate. I never t-bag so if we match each other then we'll see what happens.
You on ps4 too?
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@Revzi100 said:
https://forum.deadbydaylight.com/en/discussion/comment/1245107#Comment_1245107
wasnt ment to be just Staiting a fact
What "fact" were you stating?
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/148031/question-to-the-special-survivor-players
Survivors can't tell your rank before the game starts. Either survivors gen rush or run these "bully" builds like all head-on or full sabo team. Flashlights are extremely good to gain distance and to save teammates.
Lastly if you be toxic yourself (camping or tunnelling) then people will be toxic back. I personally never t-bag or flashlight click unless I feel the killer earned it by being toxic themselves. Unfortunately others will t-bag for no reason which is unfortunate.
I´m never toxic i know you won´t believe it but im only toxic when anyone teabags. If you teabag me idc what you say, i will camp you. I dont give a fudge.
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@Revzi100 said:
nealey everyone does this. so..........
-_- Not helpful at all.
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@RockoRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1245044#Comment_1245044
What about Oni's map that is STILL:
- Way too dark
- Extremely hard to play on as killer
- Has gens that are WAY too spread out
- Is still broke for Nurse
- Has objects with invisible barriers sticking out of them
Yup. Absolute nightmare for legion and freddy. They are so small you cant see anything. If you play a tall killer they see you from miles away. Its really damn annoying.
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Quentin. Pretty boi, polite, and never let´s his friends down. He would probably be the best ride or die.
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@BigBrainMegMain said:
Great, now they need to do Ormond, rework Shelter Woods, Grim Pantry and Pale Rose need a rework.
Yes please. I hate the backwater swamp harder than anything else (except for t-bagging survivors) They are too dark and too muddy. I can´t see anything on that map. Too much tall grass, too much blocked sightlines, etc.
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@Aven_Fallen said:
I have not seen any complaints about the strong loops being removed. The problem are more the Deadzones which got introduced with the Update and the Devs will only fix those in a future Update - and nobody knows when.
Wrote it in a different Thread, had a game on Resting Place yesterday (a map which did not change) with one side having 4 Gens and two Pallets in total. Rest was deadzone.
Also there was a Thread with Thompson House - sure, it is too strong to have 3 Loops at the House and potentially either two Jungle Gyms on each side or a Jungle Gym and a Long wall (if unlucky, those could happen). But now it is only 1 structure on each side and the rest is...nothing. Like, really nothing.
And this is what most people complain about.
I wan´t it to be fun for both killer and survivor so i can understand people complaining about the dead zone. But when they get on to that i think it will be balanced for both. I think right now the biggest problem is the perk balance at least with some perks.
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@BigBubs said:
https://forum.deadbydaylight.com/en/discussion/comment/1245005#Comment_1245005
The vault gets blocked after 3 times, so it can't be infinite.
Take the structures around the vault in to consideration, then its an infinite.
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@chase131119 said:
Still need to fix Disturbed Ward...
All in all though, I think this is a really good change. I never really relied on infinites anyway.
Truly a good survivor:)
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@BigBubs said:
They were no infinite , just really long and strong loops.
And it's about time they got fixed.
They were for some killers like huntress or hag. And maybe myers in tier 1.
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@Fibijean said:
To expand on the above answer: The forum has two programs which overlap a bit: Forum User of the Month and the Trusted program. The red background is given to the Forum User of the Month. All Trusted users have received the title of Forum User of the Month at some point in the past, which is why all of us have red backgrounds, but not all Forum Users of the Month become Trusted.
There isn't a whole lot of official information about the FUotM program, but if you want to know more about the Trusted program you can find that information here: https://forum.deadbydaylight.com/en/discussion/89809/pilot-the-trusted-members
Ok now i know why you are trusted. You are very helpful thanks!
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@DelsKibara said:
It means they are "Forum Member of the Month". Not necessarily "Trusted"
Oh ok thanks!
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@PigMainClaudette said:
ANY instant-down killer should be A-Tier, since you only need one hit. Myers should possibly still be in B-Tier, though.
Hag should also be way higher, because an overwhelming majority of Hag players play the trap proxy-camp and will not care about "fairness", or "tunnelling" in order to secure a kill.
I love playing Pig, and find it easy to secure kills over the course of a game, but unless you're basing this off the terrible Trap-Tunnel playstyle, then she should actually be lower.
Deathslinger is really good at ending chases, same as Nurse, so they should be somewhat higher.
Half the killer "tier lists" are based on a similar thing. Some of them also add map pressure though.
Actually i agree half-way with you. Yes they need only one hit, BUT you need to actually hit them with your power. Thats why.
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@DelsKibara said:
Well, I kinda expected Spirit to be high up based on how this forum tends to be.
This was quite the pleasant surprise.
You need a lot of skill to get good at spirit IN MY OPINION!! But yea this forum can be weird at times i definitely agree.
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@Booper_Of_Snoot said:
Explain your reasoning behind each killer. Im curious of the thought process here.
I took the time to learn the killer and begining to get good with them. That is also a reason why nurse is so low. She´s very hard to learn.
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Im gonna get myself new enemies with this sh*t....
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1235864#Comment_1235864
Oh don't get me wrong you didn't trigger me at all, I just found your choices a little strange because the general consensus is that plague and Demo are pretty good killers, and Legion is one of the worst. It makes sense that you haven't seen a good Plague or Demo because almost nobody plays those killers and it's a shame, I think they're both pretty underrated and are really fun to play. Legion are really popular for...some ungodly reason...so that's probably why you think they're a good killer because if you're a good Legion you're a good killer player in general because as legion you have nothing to help you in a chase.
You are right, as legion i dont have much chase potential. But that´s where i use mindgames and moonwalks. Also my mindset is probably like that because i havn´t played dbd in a year and didnt get to hear much about it. But just the problem is how am i supposed to get a good grasp of a killer, when im waiting 30+ mins for a match and when i finally get one, i get camped and tunneled. That doesnt show how strong or weak a killer is. I should have said of how difficult it is to get kills with them or something.
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@ALostPuppy said:
You wanna explain how you think plague and demo are the 3rd and 2nd worst killers in the game? And GhostFace and Legion are somehow better than Freddy and many other things? I'm not ragging on you I'm genuinely curious what makes these killers the way they are in your opinion.
Never actually seen a good plague and demo. Sorry for triggering you :((((( Wasn´t my intension.
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@xEa said:
What makes you think Legion is better the Huntress, Oni or even Freddy?
Probably cuz i have never seen a very good huntress or freddy, so im sorry bro
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1235143#Comment_1235143
I'm also a big fan of Legion, although I don't think he's the best killer in the game. I'd definitely put him in A tier.
Same here
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Spirit legit gives me a heart attack.
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Sorry, but anyone who says NOED isnt fair is just to lazy to find totems or is just an entitled toxic survivor main.
My opinion CHILL
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Yo where Quentin at?
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Is there a way to select meg?
Probably not. whatever screw meg
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Susie. Shy girls are the cutest.
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And legion got ignored...again
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I rarely use medkits on myself cuz i mostly heal my mates.
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I may sound dumb but, just buy it or wait for the shrine. Its pretty simple. I know that survivors have more freedom, i know that espeacially as a killer main. But its just how it is. You cant change it.
Have a good day #StayHome
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@kingoftheirish1992 Lmao
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@kingoftheirish1992 That is just how it goes. Most survivors want you to give them the gens for free. They would like it more if would carry them to the gens.
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@Ghostwithaface Sorry to see that. Dont listen to them you are probably a good killer. They are just entitled noobs they should be laughed at. F*ckin animals.
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@Thatsmartguy said:
https://forum.deadbydaylight.com/en/discussion/comment/1224726#Comment_1224726
Its a bad perk to survivor cuz it doesn't help them get off hook, help in chase, help in gens, help get off killer arm, or help be toxic but it can help when there ruin or sum other hex perk. But thx good sir u also have a nice day.
True. They need sec. chance perks.
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So just let me get this straight. I am myself a pretty young individual, but not a trashtalking piece of ****. So with that being said, lets start.
I have experienced this a lot too, and even made a discussion about it. It is true, it is about the player, not survivor or killer. Even though if i play legion and get a 4K its "sWeAtY" BUT if i get no kill "LOL HAHA EZ GET REKT NOOB KILLER CANT DO SH*T HAHA LOL BABY KILLER" And every time i read that, i just think F*ck you(For obvious reasons) I dont even answer. But the best thing you can do if you see any toxicity just be toxic back. Not with words, but with actions. It is so funny to shut a teabaging survivor down with a mindgame.
But you cant do much about it. Tbh just give them a quick mori in they´re ugly face´s.
Have a good day! #StayHome
AS_TH3_L3GION(giulianodannyfan)
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Even though i almost never use NOED what you´re saying is just truth in and out. No doubt in that. Your just like me, same opinions. Also all survivor mains discourage non-meta perks. So no doubt they are complaining. Why not use small game? Oh yea it is "A bAd pErK" F*ck of seriously. They complain even tho they have so many second chance perks. Good opinion good sir.
Have a nice day. #StayHome
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@illusion said:
All that you can do to reduce toxicity is to ignore it, and be as nice to other people as possible. Don't even bother trying to explain yourself to people that are toxic like that. You will never get through to them, and they will get satisfaction just from getting a reaction from you. Don't give it to them.
Btw, killer choice, perks, or addons are not toxic. They may not like them, but they are part of the game. They got beat and can't blame themselves so they have to blame something/someone else. It can't be their fault. :p
That´s right. But i just hate survivors that cry about killer perks like idk Huntress lullaby or sloppy butcher, but then use those disgusting crutch perks(adrenaline yes i think so, mettle of man, and so on)
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whatever i will discuss more tommorow good night
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even tho not expecting much
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depends on how its reworked
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well it is even tho i can get a four man at rank5 without using franks
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btw hold the rest short imma go Sleep very soon
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dont mean youre post with moonwalk and franks i mean the on é above both
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im one of them but even tho as i was saying it depends on the player
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either hes great and he really has no counter or hes very bad and has a counter
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it is because it kinda depends on the Player of the legion
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it was an small l