General Discussions
Open discussions on various topics
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I like to run WGLF because it encourages altruistic playstyles, but getting a stack for protection hits seems really inconsistent. The wiki says I have to be within 10 metres of an injured survivor when taking the hit, but I've been almost right next to injured teammates before when getting bitchslapped, and it didn't count; but then I'll get a stack for taking a hit when I'm a lot further away f1 comments 41 views last activity
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Assuming they get 4 stacks of wglf/bbq, how many hours do you think it would take?1 comments 131 views last activity
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Server lag is nuts. It's not my connection because the local indicators aren't going off. In particular, when playing as Twins the game becomes 3x unplayable: 3x the time to detach Victor Multiple attempts to switch between the two. Impossible to pounce because survivors are warping all over the place. I guess I am done for today. Hopefully devs get it fixed, but they are probabl7 comments 241 views last activity
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HOOK CAMPING IS CHEAP AND RUINS THE GAME. Can the Devs please do more about this. I don't want to play this game anymore because of this. I know ways to counter it. But against bubba or insta down killers its a switch off.(or they pull you off while unhooking) . I've been playing for a long time and only see it in high ranks 11 and above. but I've been trying to get friends to play this game a39 comments 561 views last activity
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Recently I've come to learn that (supposedly) skill checks are a little easier to hit now as (if you are on PC) the frames have come up from 30 to 60 fps. That being said, if skill checks are easier to hit now and if most people were struggling to hit skill checks on things like old overcharge and old ruin, wouldn't it be reasonable to assume that (other than the poor console folk) people could1 comments 51 views last activity
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Why? What was good enough to make you spend the money on it. And if you are willing how much have you spent on cosmetics in total? I'm curious because it seems that BHVR keeps adding more and more cosmetics but I have only bought 1 and have gotten 1 battle pass in the past.120 comments 6,442 views last activity
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So the number of archive tasks that dont work is well infuriating. I am not even that new of a player and I still am farming the #@#$ outta bloodpoints because perks are everything in this game and I have to waste a bunch on items, add-ons, and offering that I will never use (serously who has ever WANTED to get a broken key). That tangent aside it seems like I am frequently running into archive2 comments 31 views last activity
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So survivors get bloodpoints whether they live or die if they're the obsession in the match. Why don't killers get bloodpoints for sacrificing/killing their obsessions? My friend thought that it was because when the mechanic released with Chapter 2: The Halloween Chapter, none of Michael's perks give you any incentive to go after the obsession and it's better they stay alive. Although that's true9 comments 151 views last activity
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I have never seen a survivor use object while hooked. Is this common?1 comments 41 views last activity
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Only 2 survivors have hard difficult,only 3 killers have easy difficult :D7 comments 201 views last activity
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Yet again, after spending maybe 8 hours playing as various killers, I’m met with the end-game scoreboard which shows the other players. Why am I not surprised to see Red Rank survivors using the same old ‘meta’ builds? It’s getting beyond a joke now. Matchmaking should only allow you to enter games with other survivors/killers that are in the same rank colour as yourself. As a Rank 14 Killer, I0 comments 21 views last activity
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Survivor perks: Spectator - Might as well watch them, the only kind of available entertainment. While out of the terror radius, when the killer is stunned, you see the aura of the killer and the involved survivor for 3/4/5 seconds. I Can Take It - While Healthy, if you take a Protection Hit that would put you in the dying state, you are instead afflicted with the Deep Wound status effect. You6 comments 71 views last activity
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I'm a red rank survivor, and normally the killers are a mix of red, purple and even green ranks. However, recently nearly every single match has been against a rank 1 killer, which is honestly really annoying. Over the weekend 90% of the matches were against rank 1, and today I've played five and four of them were rank 1. Even before rank reset I never got this many. It probably sounds really pet8 comments 261 views last activity
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In my opinion, NOED should be changed instead of nerfed. Right now, the perk is being mostly used as a crutch for new players. I know this for a fact because I did the same when I first started playing killer. Why would I not have run it? It gave me a chance to get some kills at the end game and as a new player, this is an absolute win for me. I eventually stopped using it and moved on to BBQ a110 comments 1,162 views last activity
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I've been enjoying For the People lately but I hate being broken for 90 seconds. I get insta healing is strong but I feel like the punishment is too severe. What about y'all?35 comments 441 views last activity
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I feel Hag needs to be the one to get the next tweaking after Clown. Hag is slow, her add-ons are mediocre, has a low pick rate, and not seen being played on various DBD streams. Here is what I think BHVR can do to Hag to maybe make her more fun to play. Increase her base movement speed from 4.4 to 4.6. Hag has to spend time placing traps and at times chasing. These days survivors can loop a Ha13 comments 151 views last activity
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context: almost 800 hours in this game, rank 1 on both killer and survivor and play both often. This is the first time I've experienced a game where you need hundreds of hours before you even enter the territory of potentially becoming mediocre, and then thousands for being eligible for even being good, and then multiply that for actually being good. And I'm more or less talking exclusively abo80 comments 2,952 views last activity
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Just spit balling some changes that trapper could get to make him much better Active ability mass trap reset, 90 second cooldown, when used all traps on the map open back up, can be heard with a universal stomping sound and metal grinding noises, 2 second charge up and 2 second animation Basekit buff, add 2 trap carrying capacity all bag addons stay the same Addon changes, wax brick makes all5 comments 61 views last activity
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https://clips.twitch.tv/FreezingBloodyGnatFreakinStinkin They don't want to loop.43 comments 891 views last activity
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Like seriously, they are so rare now! I cant remember when I last encoutered it haha.47 comments 731 views last activity
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I play Nea. My main perks are Urban Evasion, Balanced Landing, Self-Care and Dark Sense. Dark Sense allows me to see where the killer is coming from when I complete a generator, and allows me to Urban Evade away. While Balanced Landing allows me to gain some distance from the killer to get to a vault or pallet. And self-care lets me Crouch to a corner in the map and heal lol18 comments 151 views last activity
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I have mixed feelings about this to a degree. I don't play a whole lot of trapper so that may feed into this but at the same time Trapper has troubles anyways so maybe that's why I avoid him... I know they're adding in new escape mechanics but honestly I don't see that doing a great deal more when you still have to take forever to set up traps, it just seems like putting a band-aid on a gash.34 comments 571 views last activity
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This perk is so strong, it should only be usable against the spirit, with this perk you LITERALLY make no noise.12 comments 421 views last activity
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The new body movement/ stand/walk/running survivor in game animation on this latest edition ptb does not look good to me. It feels very slow and amateur like. It looks like a poorly made phone game you play for free for 2mins and you’re over it. Does anyone else feel this way? I love the old body movements dbd had before. I really hope they don’t change it to the choppy movement it’s not fun.5 comments 91 views last activity
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I’m sorry but this is hardly fair for the rank 18s I let the nea escape poor thing she was running around like a baby 😂 didn’t turn around once poor thing this is one of my many broken games on PS4 where I’m a higher rank then the surviours as killer or when I play survivor I’m rank 4 and get sued with rank 17s how is that fair to my game play? I’m all for helping new players but gosh it’s hard73 comments 5,133 views last activity
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I've mentioned it before and I'll mention it again, this time in a forum! Tunneling/camping/slugging/bullying have no clear definitions whatsoever, so I think that clarifying what those mean will result in a proper understanding of most situations. Let us begin. Tunneling is intentionally targeting a tunneled survivor without caring about the unhooker or the people nearby. What that means, is t30 comments 351 views last activity
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Being a killer on consoles is really hard. I already bought some killers and survivors and would like my to transfer my save to PC to play better. Would the developers do this in the future?2 comments 281 views last activity
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How about this change for memento mori? The killer has to hook every survivor once for them to be able to mori people, acts the exact same as before but requires abit more effort at the beginning ,if you hook 3/4 you can't mori till all have been hooked once, this would also mean people wouldn't tend to tunnel the person just hooked rather go for the ones which haven't. Opinions?10 comments 111 views last activity
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Dead by Daylight is almost 5 years old, there is no excuse to have less graphical options than a beta game...26 comments 761 views last activity
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Hello fellow killers and survivors, Let's just keep it not too complicated and straight to the point since this will be just another opinion among the many. I am currently a rank 8 killer, and rank 8 survivor, with most of my playtime on the killer side (70-30 probably) So you can know my perspective/point of view. Something has been bothering me lately. That is the current state of survivors c21 comments 491 views last activity
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I am relatively new to the game, I have 130 hours and I just learned that on the map "the game" the hatch can't spawn on the upper floor. Does this also apply to other maps that have a second floor? Like Midwich? Maybe I am just dumb but I feel like the game should tell you this, maybe as a tip during the loading screen?6 comments 111 views last activity
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I've lurked in these forums for a little while now, mostly to get a feel for how the community feels about different game aspects. For reference, I've been playing the game off and on since it dropped on Xbox and have just about 1200 hours logged, so, not a veteran but not new either. I play both roles, have multiple killers and survivors P3 and such (not an accomplishment but meant to give scop49 comments 641 views last activity
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So... this is kind of a vent post but also a small piece of advice to any survivor players who happen to read this. Coming from another (mostly) survivor main. I was playing Plague last night, got matched against a 3-man SWF (Nea, Meg, Felix) + a random Bill. Got sent to Shelter Woods, which I generally find a good map for killer (somewhat) but honestly pallet/tile RNG screwed me over. I'll let12 comments 301 views last activity
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Why is a new HUD needed when the current one is perfectly fine? I've been asking myself this question ever since the 4.5.0 PTB. I think the new HUD looks like it belongs in a mobile game and it's placement takes up too much of the screen. I think BHVR should implement a modular HUD so you can move the different elements around.33 comments 541 views last activity
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Hey People of the Fog, just wanted to put emphasis on an issue I see alot in-game. If you are being chased by the Killer and there are still 3 or 4 Survivors left, DON'T run to a hooked Survivor and proceed to loop around it. It really seems like a common sense thing, but I see it alot and I don't get the logic behind it...more teammates means more people to heal you and get gens done. How can so0 comments 41 views last activity
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I believe dead hard is easily the best exhaustion perk and definitely the most popular, it has the potential to turn a 5 minute chase into a 2-3 minute chase to a 5-6 minute chase simply by pressing a button I don’t think a perk should have that much power, yes it may leave you on the ground exhausted sometimes but that’s because of the dedicated servers and latency if you had zero lag you would48 comments 1,041 views last activity
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To this day the horrible pov is still one of the biggest pain points for killer regardless of which your playing I feel like its time we really made a push for either the option to adjust it or get a general increase to one where you can actually see with more than one eye of vision..it would help with corn blindness , make controls feel smoother, screen a bit less choppy , and they could finally3 comments 81 views last activity
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Getting hit through a window when your 5 feet through it while fast vaulting with resilience and spine-chill shouldn't hit the survivor. The killer was not even close to me at all and it honestly looked like he lagged to get that hit. I only say this issue because I care about the game a lot and I noticed more issues within this gameplay. Working on hitboxes and window vaults to be more realisti24 comments 1,931 views last activity
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My perspective of the game is that survivors must do all gens and escape and killers must kill all survivors. So doing gens as fast as possible and getting rid of one survivor early game seem like the perfect formula to win a game. I get that you can be mad that you got targeted by the killer or that you could never find 2 survivors at the same time as killer, but come on, there's perks to counte10 comments 131 views last activity
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For me it's definitely Legion with Thanatophobia, Hex: Ruin, Sloppy Butcher16 comments 722 views last activity
