smappdooda
smappdooda
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- Username
- smappdooda
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Discussions
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To add a 9th gen yeah? Just try it. Just to see how it feels. I don't care if it was "tested internally" that means nothing to the community. Put it in a PTB. Also, in endgame, can we stop teleporting survivors to the other side of the map RIGHT by an open gate please? It would be nice to have an extra chance at a kill. Maybe cage them somewhere in the middle. Like between the killer and the gat0 comments 21 views last activity
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2v8 is RAMPANT with cheaters this time around. WAY more than previous iterations. I'm not 100% sure why you hid the classes in the lobby but they should be visible to know what you are about to go up against and help spot cheaters in-game quicker. I've had matches with more than 4 sprint bursters (individually, not in groups) and people seeing thru walls but not knowing if that player is a scout0 comments 11 views last activity
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A gen in a corner of the map was not repairable on one side. Screenshot below: As you can see there is no prompt. Dunno if this is new or ongoing but there it is.0 comments 21 views last activity
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Since this character came out, my friends and I don't really want to play the game anymore. This character (and the way people play them) is insufferable. Why you ask? The window to infect is HILARIOUSLY long. No other killer has that long a cool down I can think of. The REACH to infect is laughably ridiculous (Don't believe me? Look at this clip and tell me how this is fair?)18 comments 221 views last activity
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Has anyone else noticed that anytime haste wears off, from lithe or from being hit, at the end of it, it feels like the smoothing keyframes are gone and you just dead drop into normal speed? I noticed it before the current patch but it feels worse now.0 comments 41 views last activity
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I thought they fixed the Bubba double tap off hook? Am I hallucinating that?5 comments 231 views last activity
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It would be REALLY nice if you could stun a Nurse with a pallet mid-blink (as the white trail passes through the pallet). It would give some counterplay to the killer but also require some skill and timing and also allow you to actually use the assets you're given. Right now with her ability to short blink 2 feet, it makes pallets useless. It would also be very satisfying for survivors and requ13 comments 151 views last activity
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I'm apparently the only one with my perk loadout visible next to my character (which is kinda nice) in a lobby according to my friends. No one else I play with seems to have this. I did briefly play the PTB. I wonder if something got crossed? Is this a bug or do other random people have this too?1 comments 41 views last activity
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I know no one cares because no one plays as or against her, but since the wipe away traps change, she is pretty powerless against any coordinated team. (Read: comms) Her addons need to be changed to reflect the change. Maybe get hindred or aura revealed when wiping away traps. There is no penalty or noise when traps get wiped out (even a little "Ding" when you get another trap added to your count0 comments 12 views last activity
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It would be nice if gearhead gave you some sort of audio indication when it's triggered. Usually you are too busy in a chase to get any value from it. If it lightly pinged at least you'd know to swing the camera around a bit.1 comments 1 views last activity
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After the new patch update (6.7.0) all of my preferences and keybindings were reset back to default on PC/Steam.0 comments 31 views last activity
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For some reason there is a glitch that makes me look at her radar before getting the prompt to throw a drone sometimes. It seems... random?0 comments 11 views last activity
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I was thinking about the possible upcoming basekit unbreakable we saw a few PTBs back. While being slugged on the ground for 4 minutes is terrible and needs to be fixed, I think basekit unbreakable without a condition is a bit too much so I had this idea I wanna share with everyone. Hope Springs: When you are knocked down, in the center of most tiles are visible pools of light, (similar to thos4 comments 21 views last activity
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Just played against a Dredge who was hopping into blocked lockers next to hooked survivors and camping the hook. Pretty sure that shouldn't be a thing.... unless we want to start "Basement Dredge" as a meme.1 comments 61 views last activity
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A yellow Glyph spawned above my head on Pale Rose by this fallen stump and hill. Couldn't interact with it.0 comments 11 views last activity
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After the new patch, the game "Runs" in processes and in steam but refuses to pop up and be visible/playable. I have verified files, restarted, and updated graphics drivers. I have to force close it every time.4 comments 41 views last activity
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Getting a survivor condemned with Sadako and then killing them does not seem to count for this challenge. I just had a 4k (3 hooks, 1 condemned mori), but it only counted 3.1 comments 51 views last activity
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It is my understanding, as per the power text, that if you hit someone with a Dire Crow within it's "Arrow" path it will injure them, even without being swarmed correct? If that is true, then I think it's bugged. I just had a game where I hit 3 people on the other side of a wall or pallet, well within the injure path, and all it did was swarm them. I will try to get video in another game but want4 comments 91 views last activity
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I keep seeing this happen and it is eternally frustrating and takes away a lot of counterplay/mindgaming. As killer I am fully on the other side of a pallet blocking it, and the survivor pushes me all the way back as they slam down the pallet I am standing in front of. I am well past the middle point of the pallet where they shouldn't even get the prompt and yet... If this was a once in a while2 comments 31 views last activity
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I had resurgence, got unhooked with BT on, got hit by a camping killer, after my mend, Resurgence was gone and I had to heal from 0. Is this intended or a bug?0 comments 12 views last activity
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We should start posting the goofy stuff that the chat filter blocks all in one spot. In this one it blocked "Espanol" and "Nix". What else yah got?38 comments 611 views last activity
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There has to to be a way to make it more fair for players when people DC within the first minute of the game. Back in the old days when games would start with 3 survivors there would be one less gen to do, perhaps if someone DCs in the first 30-60 seconds because they got found first the gen count goes down by one to make it more fair for solo players? Just a thought I had when two players DCd a0 comments 21 views last activity
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When two people have the same PT perk, they seem to both display. (The effect doesn't stack thankfully. I checked)0 comments 11 views last activity
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I've had this happen a few times now but thought it was poor placement but now I know something is up. Demos portals don't always tell you when someone is near them it seems. This last match I was using thorny vines and lifeguard whistle with portals RIGHT next to 3 gens and it didn't seem to detect when someone was on the gen. It got finished and I was very surprised. No killer instinct, nothin0 comments 1 views last activity
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Gens still turn yellow when they are done regressing. This has not been corrected. It's very frustrating as I use this perk quite a bit.5 comments 61 views last activity
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For some reason when a generator is fully regressed after kicking it with Surveillance, it turns yellow for a few seconds which leads one to believe someone has touched it but when you go there, it's completely off.0 comments 31 views last activity
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Blight's new camera makes him whiff hits now, including windows. If I miss someone doing a vault, I miss the player AND the window (No collision animation) It's causing me to whiff hits in chase too. Anyone else noticed this? (Also he still slides off stuff.)10 comments 251 views last activity
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Is it just me or has anyone else been getting farm maps more than usual lately? It seems every other map no matter the day is full of corn? Is there a toggle on by accident again like it was a while back?11 comments 141 views last activity
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In the 2nd page of the new tome, the "Hook 5 survivors in the basement" challenge seems to be messed up. I hooked one survivor in the basement in one game and it counted for two. The next game I hooked 3 in the basement and it didn't count them at all.3 comments 41 views last activity
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I know this has been brought up before but the more it gets said, the more it might happen. I wanna preface this with I am a killer main but I do play survivor for rift challenges and it's pretty disheartening how rampant tunneling is in this game, especially if there is no obsession. If the NEW upcoming DS was basekit and the killer knew EVERYONE had DS off every hook, it would keep them honest3 comments 31 views last activity
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This exploit of healing people downed close to the gate to prevent a pickup needs to be dealt with. Allow killers to pickup someone being healed. Plain and simple. Easy fix. (or grab the person healing like when working on a gen or totem).1 comments 41 views last activity
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I found a random corner of a wall to the left of the house where if you run into it as blight, you get stuck until your animation is over. It was consistent and happened every time. Video here - https://streamable.com/x0l9nv0 comments 12 views last activity
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When I try to search the forum, it only returns patch note results. I think it's broken.6 comments 32 views last activity
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As a suggestion to the upcoming PGTW change, could we perhaps get a tradeoff where it activates/counts at the START of the kick animation instead of the end? In it's current state, you can miss it with a tiny sliver of the timer left that gets eaten by the kick animation. Just a suggestion.0 comments 11 views last activity
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If I am next to a wall, the blight power won't activate. It's frustrating to not be able to activate my power mid chase randomly or if I am in a narrow pathway Here you can see I am not even that close to a wall and the prompt is just.... missing.5 comments 22 views last activity
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I play on Ultra and when playing as Freddy on the new Springwood it is SUPER dark. The first photo is me loading into the match and you can barely see anything. Inside the buildings is fine, but outside, it's super hard to see anything.3 comments 211 views last activity
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I can't seem to copy and paste text in the pre-/post-game chat box. I used to be able to. Can you fix this or was it intentional?0 comments 581 views last activity
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Is anyone else having an issue with their escape key doing nothing? Did they disable it to prevent Dcs or am I bugged?0 comments 72 views last activity
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I took 3 months off because of the state of the game. Came back to enjoy the anniversary event. Surprise, surprise. SWF litters the landscape and makes it impossible to participate in the event because everyone is just telling each other where everything is as usual. I had 5 games in a row which was 4 man SWF. Whoo so much FUN! The cherry on top is the fact you get severely punished afterward. L20 comments 191 views last activity
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I am posting this on behalf of the entire community. Otzdarza posted a new video where he shows multiple example of the stalk not working in various situation through normal gameplay. (I encourage you to watch the whole video - https://www.youtube.com/watch?v=LcbqTqI4EdI) However, if you go to ~29:58, you will see that he is trying to stalk someone in front of him but in reality is stalking0 comments 71 views last activity
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I'm not sure what a "famer" is, but I bet it's something like a farmer. Figured you might wanna know.0 comments 11 views last activity
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A little QoL suggestion for main interface. I suddenly started getting connection errors and it kicked me to the landing screen. However, there was no way to "exit". Hitting escape made it try to start the game again. Can you add a protocol for when you hit escape it lets you exit the actual game? I had to hit alt+F4 to get it to actually give me the option to close the program.0 comments 11 views last activity
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Here is a fun idea: DS deactivates once inside the exit gates. I am sick of cocky teabaggers who know they are safe. There is no counterplay (which seems to be a big buzzword for everyone) so let's have a little QoL change to instill a little fear huh?0 comments 21 views last activity
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I noticed this a couple games back. I find and kill everyone. Multiple hooks. However chaser emblem says I only found 2 survivors? Is this STILL bugged? It's making these iri challenges in the tome really irritating.5 comments 343 views last activity
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I dunno if it's dedicated servers or what, but the fact that you can get pallet stunned and blinded before the stun animation ends really needs to stop. After a while it just gets old. Please tweak this or something.7 comments 121 views last activity
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Let me preface this by saying I only play survivor when I do rift challenges. I prefer killer and didn't play ANY survivor until the rift started. Therefore, I don't have all the "meta" perks unlocked and I don't run with an SWF crew on comms and I refuse to because it's unfair to the other player. The reason I say this is because doing some of these "challenges" in the 3rd page of this current2 comments 11 views last activity
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As I play more survivor for rift challenges, I realize perks are not the answer to anti-tunneling. Things like increasing wiggle progression or starting a (invisible) bar at full and it goes down over 60 seconds after you are unhooked and if you get hit within that time, you can wiggle free faster/quicker. There needs to be anti-tunneling mechanics added, not band-aid perks.13 comments 131 views last activity
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So I was watching the most recent Otz video and noticed he got kinda boned at the end by a person who DCd to give someone hatch right in his face. (See exhibit A - https://www.youtube.com/watch?v=oEZGBqFlPF4) So I ask the people who program this game, is it possible to make it where a DC does not auto open the hatch? I'm not saying doesn't open at all as that would bone someone if the DC was a3 comments 51 views last activity
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I assume you guys know this already, but will you be fixing the cropping of the blood spray from Oni's hand when he goes into his demon mode? It's a small thing but I have noticed it since day 1.0 comments 22 views last activity
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When you are cleansing a totem, small game keeps chiming and you have to spin your camera around to stop it. I can't think of a reason why it would need to keep going off mid cleanse or whatever. Can it be made to be "disabled" while cleansing a totem so it stops going off every 10 seconds?1 comments 22 views last activity