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  • This is based on my experience. Been playing mostly survivor since Myers got released. Some choices may look odd, like trapper for example. But some of the best trappers out there, that you encounter at rank 1, find the most creative and effective spots to place their traps. Probably one of the most annoying killers to play against since you really need
    34 comments 1,362 views last activity
  • Survivors all spawning in the same place.
    6 comments 202 views last activity
  • NOED will most likely have no room in the new endgame and it will be changed into something else. Actually they probably wanted to nerf it and that's the reason they came out with this new endgame, to avoid the drama.
    55 comments 3,233 views last activity
  • I can't help but notice a symmetry with Ash release. When Bill was introduced, there were also a lot of drama with survivors. They were complaining about facecamping which had no counter, cause killer could body block the hook. It was also the time of slugging meta, because of how strong sabo was. So they added Bill to try to fix these problems. Between you and me it didn't fix anything, since y
    36 comments 2,532 views last activity
  • Ranking system Clearly this is the number 1 issue. Only after you fix this we can talk about balance changes. At the moment you're view of the game is broken, because statistics are inaccurate, since everyone, noobs and pros are all over the place. First get rid of steam achievements for rank to stop rank hacking which is so easy to do. Move them to your server where you can have control over
    4 comments 82 views last activity
  • https://steamcommunity.com/app/381210/discussions/0/2592234299550234498/ Good skilled killers everyone knew back than. Loops and infinites were no issue for them. Most of them quit 'cause the game stopped being challenging. I remember Vuitton quit 'cause no one managed to escape his nurse (except hatch) so he got bored. Tristam quit for the same reason, no challenge in playing Billy. N
    13 comments 212 views last activity
  • Thank you devs, you took a broken perk and turned it into the perfect anti-tunnel tool. Before it was just a wasted perk slot. You got to use it like 10% of the time. You had to be the obsession since hooks are everywhere. You had to hit the skill check which half the time I missed. You were dribbled by the killer most of the time. Not to mention Enduring and Unnerving Presence. Definitely a wa
    2 comments 42 views last activity
  • Many survivors seem to think that the problem with NOED is how it affects gameplay at the endgame. While it's annoying af and unfair, I can't help but side with the killers on this one, since all you have to do is cleanse the damn totem. However we all know that more than half the time, that never happens and the killers ends up killing a few survivors, if not all of them. I think there is a ba
    52 comments 403 views last activity
  • Many survivors seem to think that the problem with NOED is how it affects gameplay at the endgame. While it's annoying af and unfair, I can't help but side with the killers on this one, since all you have to do is cleanse the damn totem. However we all know that more than half the time, that never happens and the killers end up killing a few survivors, if not all of them. I think there is a ba
    2 comments 2 views last activity
  • So I am using BT, Lithe, Hope and Adrenaline, 'cause too many noobs use NOED and the most amazing thing happened. I got hit by the killer while vaulting through a window, while the last gen was powered. So Lithe and the hit speed burst kicked in, second later adrenaline and hope. I was on the other side of the map in 2 seconds (exaggeration), funny as hell. Wonder what the chances of that happeni
    8 comments 132 views last activity
  • Gen rush nerf If killers will stop tunneling because of DS, this would be a major nerf to gen rush. Every smart player knows that tunneling is bad for the killer in the long run. When you target the unhooker, the unhooked has to go heal and than find a gen to work on. While if you tunnel, the unhooker will just go back to working on his gen. So the ideal situation to avoid gen rush would be to
    21 comments 142 views last activity
  • Don't look behind you when you're being chased Don't know totem spots Don't know pallet spots Can't help bringing the killer where a teammate is working on a gen, so he goes for him instead Can't hit hex skill checks Can't hide your aura from BBQ Can't gen rush when you're mangled Can't gen rush when the killer is camping Can't suicide on the hook when there's 1 more survivor lef
    28 comments 2,622 views last activity
  • Someone from bhvr posted on twitter the Mali flag as a hint for the next chapter. It has to be a shapeshifter, people have been asking for a while. And here is the proof: Shape-shifting male hippopotami According to Malian legend, male hippopotami are shape shifting, evil creatures. One legend maintains that one such creature began eating all the crops in a village, and a young hero named Fa
    48 comments 2,724 views last activity
  • Recently, I've been getting paired with 3 man swf teams with random ranks, ranging between 1-15, that don't know what to do at rank 1. They don't do gens, they save their teammates in front of the killer and all sorts of mistakes you can't afford vs rank 1 killers. Please fix it. For some reason, even though I live in Europe and play during the day, I mostly get paired with players from Asi
    0 comments 12 views last activity
  • I had a rank 1 game vs a nurse that I ran across swamp map for 3 gens (not in the big boat). Eventually she caught me and put me in the basement and camped me til I died. My build was No Mither, Resilience, Prove Thyself and Sprint Burst. I didn't t-bag or had any bm. When you have to camp the No Mither guy to punish him cause you're too bad at blinking, of course I will remove Sprint Burst a
    63 comments 663 views last activity
  • Survivor main, 2000hrs here. I know you guys love to have that info. Like with most major patches, there will probably be a change in gameplay, for both killer and survivor. I am tempted to make some predictions. I see a lot of people talking about Self-Care and Surveillance. I doubt they will have any impact on the game. I predict that the most impact will be caused by the hook placements. T
    14 comments 252 views last activity
  • We put bloody party streamers, they put mori, lol.
    31 comments 471 views last activity
  • Seriously devs, it's such a hard grind and I find it ridiculous you don't give us anything for it. You can spare like 2mill bp/10k shards/skins/300 auric cells or something else.
    14 comments 161 views last activity
  • It's same thing as hag. People complain and say they're weak. You actually start to believe them, until you bump into killers that actually know how to play them and they ######### everything.
    16 comments 351 views last activity
  • Just like with exhaustion, perks like tanatophobia, sloppy butcher, coulrophobia, dying light, add-ons which give healing debufs should not stack. With the recent healing nerf and the addition of mending, it's just too much. Maybe it's good for balance but it's not good for gameplay. This game has turned into healing simulator and its boring as hell. Before killers start raging, I am not sayin
    24 comments 352 views last activity
  • I've got over 2000 hours, been playing since Myers was released. Been playing DbD less and less recently. Things got really boring due to less action around. I mean, all I do is either m1 in front of a gen, either m1 to heal for 60 seconds from mangled, tanathophobia and god knows what else, either sitting on the floor, either on a hook. I am basically doing nothing. The chases, which were t
    4 comments 161 views last activity
  • Can we all agree that the survivors that are great at keeping the killer busy the whole match should face the killers that are best at ending a chase as fast as possible? If so why not build the ranking system around chases? Sure you can still get to rank 1 by doing gens and saving other survivors, as it is now, leave it like that. But once you're in a chase the outcome of that chase should
    18 comments 171 views last activity
  • We all know they're coming, because the game is in the worst state I've ever seen it in the 2 years I've been playing. Rank 1 is a complete disaster, almost every game someone suicides on the hook or disconnects. A few ideas: Go back to the drawing board and rethink the ranking system. A simple idea would be to add like 20 more ranks to have rank 1-40. Kindred: buff the ######### out of
    52 comments 711 views last activity
  • Every time identical outcome. Have huge respect for him. For the rest of you whiny forum killers. Git gut.
    7 comments 141 views last activity
  • When you got a hillbilly, nurse and now spirit with BBQ, it seems that survivors are doing everything else but doing gens. You will say: Hide behind gen - that almost never works since the auras are still visible behind gens Stay within heartbeat range - you can't do that either, since the killer will camp the hooked survivor and you won't be able to save him Even if I use those two coun
    61 comments 601 views last activity
  • Make it 5 seconds no scratch marks and 20s cooldown, to be used with quick and quiet. Like this people would actually use this perk.
    11 comments 811 views last activity
  • Add the stupid killer buffs to that and it's time to look for some other game. These devs don't do anything to deal with cheaters.
    1 comments 31 views last activity
  • These changes were good for noob killers who faced experienced survivors and killers that faced swf squads with flashlights, etc. It will definetely give them a better experience. However, this creates a huge problem for good killers, like myself and many others, since it's no longer a challenge to catch a survivor (except swf). I kill all 4 with great ease. Meanwhile on the other side, the m
    6 comments 41 views last activity