RayrafLPP
RayrafLPP
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- RayrafLPP
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Pretty good IMO. Hello Guys, Rank 1 Flex killer player here :) First up the build I think get most value out of him: Monitor and abuse --> 16m terror radius when it matters BBQ --> Always good for BP and finding the next target + somwhat information about Gen status Safe the best for last --> whith 6-8 stacks I consider him a 1 hit KO killer Nurses calling --> 12 meters to see0 comments 51 views last activity
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So im grinding the new killer atm and i noticed something: Im getting a lot of 3/4ks even if the gens fly away at sonic speed. Usually its like this: I hook every person once and 4 gens are done. Then I get a second hook on somebody and everyone rushes towards that hook and I dont know why. Many times the last gen is 99% but i snowball at the hook. I would lose if they just didnt be that al2 comments 81 views last activity
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Its kinda like haddonfield... I just dont know how to deal with highgrounds as lets say the pig. The saloon is worse than the haddonfield houses, you have to break every damn wall in this thing to have a chance hitting survivors. They will camp the gen at the front side until you go all the way up and if you do so theyre gone long. And this isnt even the only highground on this map. To be fai13 comments 221 views last activity
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from killer rank 1 to rank 1 and survivor rank 1 to rank 1. Is this intended?^^'15 comments 581 views last activity
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4k 1 gen left. They tried to rush gens (unhooking a few seconds before phase 2 and doing gens before + gen tapping to stop the regression) Its okay for me if games are short, but gatekeeper emblem gives you points for each gen in the first 9 minutes... GAMES DONT LAST THAT LONG! Its so dumb as always. If you sweat as killer you get punished. Survivors escape in 4 minutes? they can even ho1 comments 41 views last activity
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is wandering through the bushes on the new map until you cant go on because a survivor sits in them which you cant even see when you bump right in to them :) Who said yamaoka grasses are bad?!? XD0 comments 31 views last activity
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Hey guys, so i had an idea that would affect SWF the most. Since on comms you can say like "okay im on hook, you there are nearest to me so come help and you other two guys just do gens" This situation is something solo survivors dont have. They have to gamble if someone else is saving or they have to see someone running in that direction. They have the risk that nobody comes for the safe if th3 comments 41 views last activity
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I swear i am no mori camp and tunnel everybody away player, but i play the game a lot lately and survivor minds seem to explode sometimes. I tunneled because there were 3 people not healing and looking the same? get a message post game "Reported tunneler!" I slug to get the 4k for the archive doctor challenge? "I thought slugging is for noobs, no gg! reported!" I break a pallet and kick a ge3 comments 91 views last activity
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The new bushes are taller then crouching survivors. These are IMO the worst bushes ever because you cant see the survivors at all. Yamaoka was bad but if you actually took time to look closely you could at least see them. Why on earth is this a thing. Ps4 btw no clue if it so bad on PC too.0 comments 31 views last activity
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Hey guys, rank 1 both here (as if rank matters) So i noticed something. Whenever I play during the day I get potato survivors in like 95% of my games. I had a 10 games 12 hook 4k streak a few days ago. However... i usually play at night and thats where the good survivors show up. Makes sense too. You have a day off and play dbd during the day? Youll get more solos. But when its weekend the2 comments 51 views last activity
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https://twitter.com/RayrafLPP/status/1236830024612839425?s=20 Barely Brutal killer. This was a win, a huge win. Why do i get punished for winning? I did my objective very good. Sure the survivors didnt have much fun, but thats not my fault. Why do I have to let one person live so they can all be unhooked again? I dont know any other game where you have to "Pet" the enemi18 comments 391 views last activity
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Rank 1 killer and survior main here :) just wondered about this perk might be too strong. When ever I encounter it as a killer its jused by a 3-4 man squad. Coordinated teams can gen rush extremely well with this perk. On Solo survivor its a bad perk compared to its value in an SWF environment. So should it be changed to be a perk that benefits both sides equally? And if yes how could you6 comments 281 views last activity
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Hey guys, so Im a rank 1 all killer main and I want to share my builds with you and maybe get some thoughts on them by experienced players too. I recently buyed Demo and GF and i dont own clown at the moment so I dont know if these combinations are good. I couldnt test them by now. I also try to use different combinations often, so some of my builds are focussed on a specific playstyle. and BB3 comments 531 views last activity
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So thats where the devs want the game. Cool but why do i depip as killer for 2k and dead survivors pip? I know rank doesnt matter, but thats the only indicator we have. Pip = you played good double Pip = you totally won dude. So if the goal is 2k 2esc. The goal is that the killer loses every game? XD17 comments 501 views last activity
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Yeah we got it, you found out that the killer is better then you and you want to move on to a killer you can actually bully. But for the love of god give me my BBQ stack first! Or make it a DC counts as a hook. Im tired of not getting my 4 BBQ stacks because the survivor went down in 10 seconds.8 comments 101 views last activity
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Hey guys, so i started playing the game again like 2 month ago. Was a rank 17 killer then. As we all know you get red rank survivors even if youre at rank 17 but thats not what this thread is about. So I was once a rank 1 killer and managed to get there again. And i swear, since i got rank 1 i get purple and green survivors so much more then in ranks 17-2. I played with a rank disadvantage a2 comments 141 views last activity
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So I noticed you get scoring events for many things in the game, but some are missing imo - Last survivor You get no reward for being the last alive and even get punished if you die as last survivor on 1st hook. I think there should be a reward for this. Survival - hooked everyone. So i know BBQ rewards it, but i think accomplishing this in a game should be rewarded anyways. Sacrifice -Escap4 comments 32 views last activity
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So anybode else has issues with them? PS4 has framedrops anyways, but on this map you cant see ######### on console. I noticed that I get sent there by p3 claudettes pretty frequently and they just turn insisible everywhere. Same goes for Tapps and Adams. Most other survivors have also a good time hiding there but the coloured survivors are just a joke. I hit a claudette and shes just gone. Di17 comments 251 views last activity
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It would be easy to make it more viable. Just make it a slowdown perk. Every survivor who gets saved from the basement suffers penalties: 90/120/150 seconds 15/20/25% penalty to Repair/Healing/Mending speed. also they suffer from the deep wound effect upon being unhooked. You wont get to the basement every time, so i should be rewarder for the killer and Punish the survivor who let themselves4 comments 81 views last activity
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20200228_155017.jpg 99.9999 gen came in clutch for me. Im the oni, it didnt finish and i got a 4k instead of a 2k at the end. The screenshot was send to me by the meg post game. It pictures the intensity of the game pretty good. She saw me comming but wanted to finish the gen for the team.0 comments 11 views last activity
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I think i can explain this. Yes many people abuse this perk but thats not the topic. So You hook someone and go chase another survivor. You need 20 seconds to find someone and 50 to down them. At this point you were in a chase, focused and maybe didnt pay attention to the hooked survivor: he got saved by his mates after 50 seconds because they finished a gen or something. however you as th32 comments 742 views last activity
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So I recently got him and leveled him intil i had a build that i thought would fit him BBQ Infectious fright Monitor and Abuse Discordance I often read something about Tier lists and... whats his Problem? He has to build his power up = 2 hits His power lasts a long amount by nature his power has an insta down and its imo easier to hit then billy for example you dont need to use your4 comments 51 views last activity
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On autoheaven maps there are these cranes with a pallet, you can lounge over the pallet as killer, is this exploiting?5 comments 201 views last activity
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1 Chest per game regularly, with a random add on inside. A Perk that increases the add ons rarity for the killer. Small chance to hold a mori inside like keys are a thing in chests too. Thoughts? Rants? Let me know :)19 comments 391 views last activity
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Just had a game with a 3 stack "massaging" a random on the hook until he died. I wish i could take somebody off hook as killer, it broke my heart that people like this exist. This poor solo survivor :/ I thought toxicity twards killers is the worst thing, but never i felt so frustrated in this game before. Is this reportable? I let them blood out at the end because i thought i had to punis27 comments 471 views last activity
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So we all had this situation, survivors do bad, 2 dead before 2 gens are done. They hide. they hide for ages hoping the other one dies and they can find hatch. So what do i do as lets say clown LUL to find at least one of them? On... lets say new lerys? they urban evasion arround for 15 minutes, i dont find it fun AND i cant bleed out. If no gen, totem, chest, what ever you can interact with2 comments 51 views last activity
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Especially talking about lithe and balanced Landing. There could be Killer perks that could give a speedboost after vaulting or falling with a 40 second cooldown.8 comments 101 views last activity
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10 hooks, 4k at the end. But they did all gens in 5 minutes and didnt heal all game. Gen Emblem Bronze Hook emblem Red Chase emblem Gold because they were short bc of no healing The last one Gold bc at the end someone used a fountain, guess thats a bad play by me XD How am I punished for the survivors doing bad? I couldnt have played better, they were doing gens in every spare second and di18 comments 261 views last activity
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20200225_021010.jpg I guess that killer had fun playing against me in their probably first match ever.8 comments 241 views last activity
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So the Idea would be to make some perks fit more into a special playstyle. For Example Dark Devotion. If you hit you obsession with you basic attack they get a 32m terror radius for 30 seconds while the killer becomes undetactable. So what if you could chose to keep your terror radius as a killer AND the obsession would gain the terror radius too. another customization would be if the obsessi0 comments 1 views last activity
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So my Idea would make it a Token based Perk and completely change the Effect. If a Generator has been fully repaired you get a Token (Up to 3/4/5) Every time you vault a window, you lose a token and the window is permanently sealed for the rest of the game. The aura of the blocked Window is shown to every survivor for the rest of the game. So this would make it a very strong perk. Its a bit l3 comments 41 views last activity
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So, BBQ is in every Build of mine for the moment because i need the BP, but i guess it could be whispers or any other detection perk that you like. So the core of this Build is make your choice. I reccomend running an add on that lets you walk faster while cloaked to spot the unhooker fast. The other Perks are Spirit Fury and Enduring. The hardest part is to get the first hook as quick as po3 comments 101 views last activity
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Every time you hit somebody after end game has started, the entity blocks the exit for 4/6/8 seconds. (has a cooldown of 20 seconds) This would punish tbagging at the gates. just go out ffs0 comments 21 views last activity
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Maybe SWF groups cant use the sanme perks? so they had to form some kind of roles. One Person is good at unhooking (BT, WGLF) One Person looks out for the killer and survivors ( OoO, Bond) and so on. This would buff solos because they can run all meta perks and SWF wich have already comms needed to make up a strategy.6 comments 31 views last activity
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You played fair all match, no tunneling and camping. You hook someone after all gens are done and the gates are open. if you leave the hook they will rescue and be out so you HAVE to camp at the end to secure this kill. someone comes to the rescue and gets downed. you hook this person and the other person comes to the rescue with BT still up. so both of them Have DS now, the gates are open24 comments 721 views last activity
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I mean, there are way less killers then survivors ( seems so bc of que times) so the top survivors will have long lobby que time. Im afraid of killers being "boosted" by the rank system so the top survivors have somebody to play with. im a Purple/Red rank killer, but im not good enough to keep up with these gen rush games and atm i only get survivors in red ranks. the game is eeither super22 comments 401 views last activity
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Hey guys, so i already posted this in the Bug report forum, but maybe some of you guys had the same problem before and maybe even a way to fix it. This is the second time this week that i start a match and have no HUD as killer until the game ends. couldnt see my perks, add ons, how many hatchets i still have, survivor names, survivor health states and even the endgame timer was no where to be0 comments 131 views last activity
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Hey guys i played some huntress last night and because of the rank reset i tried to go easy on survivors wich means: no camping, no tunneling, no sluggin. So the game speed irritated me in many games i played. 25 seconds to find survivor and two hatchets later hes down. refill hatchets, hook him and lets say it was a minute. BBQ shows me 3 survivors working on different gens. I pick one and a10 comments 391 views last activity
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On the long run its healthyer for keyboards, conrtoller buttons. Also its just boring mashing a button for 45 seconds.3 comments 61 views last activity
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You got no one. Doors are open and the survivors have no intention to leave but instead want you to get tbagged. One of them makes a mistake and you can get a hook out of it. you leave the hook and he gets rescued immediately. They go to the exit gates but cant leave because bloodwarden is active. Just looking as the auras of the 4 survivors realising they made a mistake is the best feeling1 comments 21 views last activity
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Is it necissary? Survivors can look behind them. Why do you need to moonwalk to be able to mindgame?4 comments 81 views last activity
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If a survivor DCs after a fast down the game is over. You can either farm with the other 3 or just end the game as aoon as possible. But thats not fun for both sides. So killers should be able to end the game if a survivor has DCd before. Maybe a minute time to do so after the dc. All harvested points should be granted and everyone safety pips. This shouldnt be an option gor survivors because38 comments 1,211 views last activity
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If you are telling killers to just "bait deadhard" youre actually not aware of this perks strengths.Just bait it 4head. If deadhard is run by a survivor who knows how to loop its just way to strong for every m1 killer that has no counter then simply following the survivor. You get looped for 30 seconds then get a hit. Looped again for 30 seconds and thats when deadhard is used as another health state. The distance is used to reach another pallet/window and the loop continues. And a good survi38 comments 1,131 views last activity
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Step 1: wait for 5 gens to pop Step 2: hope they didnt cleanse totems Step 3: use noed to down a survivor Step 4: before hooking him open the exit gate Step 5: hook the survivor more then 40m away from the exit gates to soo someone via bbq Step 6: survivors freaking out because of blood warden ( thats where tjey finally get pressured) Step 7: now you can play like normally. Step 8: enjoy t6 comments 81 views last activity
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Injured survivors got a penalty for repairing? This would encourage them to actually heal themselves and not sit on gens while injured dont care because they have DS active for 60 seconds and unbreakable for the scenario they get slugged.1 comments 21 views last activity
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Hey guys, you may know that on one of the farm maps is this big house. It has only one way out and as a killer i noticed you can bodyblock the way out. So in my case the round was pretty much over, everyone still alive and i downed somebody as the exit gates were opened and end game triggered. I managed to get the downed person Upstairs on the hook but two of the others swarmed around there to3 comments 71 views last activity
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So my idea would be to keep the numbers for the perk but also add a second basemenr for the map. I think only the game has only one basement spawn so every other map could be played with it.6 comments 51 views last activity
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I love playing the Pig although she is kinda strange in some ways. My Perks Are BBQ, Whispers, Monitor and Nurses calling. For add ons i Like playing the two that make her dash charge faster or +1 Box( with increased timer) + 1 Trap for slowing the game down a little bit more. How do You play her? But even if shes fun to play she kinda needs some adjustments imo. 1 Why can she see The boxes?4 comments 51 views last activity
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Hey guys, so i got a report from a no mither david for bodyblocking him. I Was playing plague on Hawkins and tried to do my daily quest for her (hit 4 survivors after theyre broken bc of you power) The no mither David was on the Generator upstairs in the close room. And he didnt leave until i was standing in the Door. I didnt know how it works with plagues power if the survivor is already b6 comments 371 views last activity
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Mothers Dwelling is the biggest map in DBD. In fact it is so Big that a Pig that clearly won but wanted to gift the hatch to me gave up after 3 minutes of searching and morid me instead. She ran around carrying me for 3 minutes. That was one round + going through the middle. you know what takes 3 minutes too? 5 Generators :D Have a good night folks :)0 comments 11 views last activity