xenofon13
xenofon13
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- xenofon13
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Comments
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@Healthore77992 said:
Well, DS is getting changed, so we kind got even?
Watch DS getting even stronger if the killer decides to tunnel.
DS will remain strong, don't get excited.
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15 bucks for trapper cosmetic? Hell no.
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I just came in to open a discussion about this. I just played back to back on gas haven and wretched shop.
HUGE dead spaces with NOTHING to work with. Only cars and debris.
Autohaven maps are dead.
Killers will lose on these maps only if they're bad or new at the game. Experienced killers will have an easy work.
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I remembered the threads.
"Power struggle is stronger than DS, change my mind"
"Power struggle is too strong"
"Power struggle worries me"
"Power struggle is the new meta"
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Again, people who legit quit the game, they do it silently without posting to forums.
Possible bait, smurf account.
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I'll tell you something. Go open the door yourself. It takes 1 second.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1788959#Comment_1788959
Exactly this. Hit Validation prioritises the player with the better connection to the server so it's distinctly possible that the killer had the better connection so prioritised their hit.
This looks like the perfect excuse for the bs hits. I guess all killers have better connection from my 40 ping.
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Twins are weak. Low tier atm.
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The only good thing about this DLC is Elodie. I just P3 her.
She is awesome!
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In 32 minutes.
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Jason Voorhees
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Devs: We updated the servers from 30hz to 60!
Hitboxes:
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@Warcrafter4 said:
I feel like these challenges were designed around old billy who didn't have a overheat mechanic hindering him.
With the overheat mechanic matches usually end before you will ever be able to get 7 chainsaw hits(Not even considering that 4 saw hits usually wins you the game in their own right).
Overheat mechanic doesn't affect you to get 7 chainsaw. I got 9-10 on my first game.
The difference between old and current billy is that he is VERY clunky and buggy.
Obviously they hard nerfed his addons. And again, you can hit easily 7 chainsaws in one game if you're a decent billy.
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Gotta check my pretty totem first!
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Power struggle is just a very weak, situational meme perk who needs an entire build to work IF you're under a pallet. And if, and if, and if
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Why people want to suffer by playing Plague. Boring as and against.
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M1 plays. Derank or wait the rank reset if you're red rank.
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Never bring keys as survivor, never play keys as killer. Chest keys i don't care. If you find a key, good for you.
Never use moris as killer. Only back then for the achievements. And as survivor, you know.
Just waiting moris on 3rd hook.
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Exhausted on the ground OP!!!
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DS+UN is unhealthy.
Camping and Tunneling is.
Doc is speaking to you.
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Okay, you're crazy.
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ESAY
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@NoelleMina said:
As Survivor, I only dodge keys in solo or if I see too many flashlights.
In my experience: It’s simply because I never really had a good match when a teammate brings a key.
As for flashlights, well, too many of them will be going for flashlight saves (which IS great), but some of them also tend to avoid doing any generators. Sometimes they’ll even avoid repairing them, in an effort to just annoy the Killer for no reason.
And what do ya know? Oh no, the Killer starts getting serious and we all get slaughtered with only 1 or 2 gens done. And I de-pip.
Splendid.
Again, this is just my experience.
This. I also dodge default Claudettes, Megs, bald Jakes, Davids.
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It's nice to see a farming killer after getting the sweatiest ones for 10 games in a row.
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Go open the door yourself. It takes 1 second.
Endgame is fine.
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Buckle Up.
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Heavily killer sided ideas.
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SWF. Guaranteed fun, definitely more escapes.
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Looking my teammates from the hook selfcaring against sloppy butcher legion.
Okay, bye.
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@SweetTerror said:
The PTB revealed some very glaring issues with the twins. Survivors could take Victor hostage, Victor couldn't interact with lockers, and charging Victor's attack slowed him down too much. These are all things that BHVR addressed that are being fixed in a future update, yet the chapter is still being pushed out come December 1st.
Why???
The chapter is incomplete. The whole reason why you have a PTB is so that gamers can test out the mechanics and bring to light any possible issues, bugs, or glitches. Kudos for listening to the community and acknowledging these issues and fixing them, but what point is there in rushing something out that you yourself acknowledged needs to be fixed?
It just all reeks of greed. There's zero incentive in rushing out a broken product unless all you care about is the money. Vote with your wallets fellow DBD players, and hold off on purchasing the twins until BHVR rightly fixes what they said they were going to fix. There's so much changing with the twins that it almost resembles a full-on rework, so there's no reason in purchasing this chapter on day one.
BHVR has a track record of releasing content and fixing known issues on the back end. As gamers we rightly call out AAA developers when they pull this kind of shady business practice, and we should be doing the same for indie developers too.
Don't buy until gets fixed then. Is that simple. A lot of players don't know or care about it.
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Billy needs some practice. Don't get frustrated when you miss chainsaws.
Give him time, it's very fun killer to play.
If you are not a good billy, that challenge is perfect for you! Just try chainsaws only, don't use your m1.
Or just farm...
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I got his adept and the 30 lethal hits. Never gonna play him again anytime soon..
Sticking to Billy, Myers, Doc, Oni
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@TheMikeOTR said:
https://forum.deadbydaylight.com/en/discussion/comment/1766542#Comment_1766542
That's the killer's fault for respecting the pallet so hard. On top of that he should've broke it
Bud my post wasn't serious. Not so hard to understand..
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Okay, you can't be serious. It's a joke. Funny tho.
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@Jarmendo said:
https://forum.deadbydaylight.com/en/discussion/comment/1766542#Comment_1766542
All that killer had to do is break the pallet....
I don't know if you noticed bud.
My post wasn't serious.
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@UnknownlyKnown said:
https://forum.deadbydaylight.com/en/discussion/comment/1766542#Comment_1766542
Literally one of the worst examples I have seen. It's so obvious what the killers mistakes are. Respecting pallets constantly and falling for fake vaults is not a reason for a lack of bloodlust being a bad thing.
Imagine that killer on bloodlust 3. Faster than Ferrari.
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Bring back bloodlust!!!
Killers getting exposed!!! 🤣
https://twitter.com/i/status/1330071826370863104 -
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BuT tHe KeYs...
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I didn't had in mind at all that bloodlust is off.
I played a lot Myers, Blight, Doc, and Billy. I saw no difference. Same playstyle as before.
"But you didn't play Wraith, Trapper, Clown, etc."
I don't play them. I prefer fun killers to play.
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Another Whataboutism thread.
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Bloodlust 2-3 carries a lot killers.
Like old ruin and now the undying/ruin.
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Going back to the hook. MY ONLY LEAD.
I walked away for 10 meters.
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Bringing ebony mori for "insurance".
Okay, bye.
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Bloodlust III boi, gotcha...
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Bet he's playing right now...


