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xEa

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  • yea but it is not about only mending but any action that effects the Terror radius. When you have an active mask on, the Pig can simply crouch next to the survivor to prevent doing the jigsaw box. Timer is ticking, but the survivor can not get his mask off.

  • This is not just ghostface, also the Pig can do stuff like that. People call it bad game design. They should fix this, it is kinda gamebreaking and very annoying for the survivor.

  • Hard to tell, since "Survivors" and "Killers" are a bit vague.

    First its important which rank we are talking about. The better the rank, the better Survivor gets, since they have more potential.

    But there are killers like Nurse and Spirit. Those destroy even the best SWF Groups.

    It all comes down to what Killer we are talking about and how coordinated Survivors are.

  • Matchmaking is really bad right now

    Rankwtf2.jpg

    Not unusual these days :(

  • 15-20 minutes would be perfect.

    If i had to guess, a normal match is more 10-12 min.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/671646#Comment_671646

    Look at the game when it first came out, and what they wanted to do. It was supposed to just toss you in with random people, and you have to survive. Please check before you start trying to be rude.

    It was not ment to be rude, i was simply asking a question. Like i said, its mulitplayer and we live in a time, where devs cant afford to scare away people because they are not able to play with each other. Nodody i have introduced the game would be interested if we could not play together.

  • This game was not intendet to play with your friends? Its a multi-player game and we have 2019, so it better should be.

    Did devs ever mentioned anything like that, or are you just assuming?

  • @Raven014 said:

    https://forum.deadbydaylight.com/en/discussion/comment/665777#Comment_665777

    I could be wrong too, but that's what I've heard about the chili addons. Otherwise it'd be pointless... on a pointless killer...

    Yea thats what i heard, its pointless and not working. Maybe a Mod or a Dev could answer that question?

  • A compliment to the Devs, we already have so many great Most wanted chapters, this is really amazing.

    Still, my top 3 are:

    • Hellraiser
    • Friday 13th
    • Silent Hill

    Kind regards

  • Never happend before. One time someone said i was laging, but i am pretty sure he was just looking for excuses.

  • @Raven014 said:

    https://forum.deadbydaylight.com/en/discussion/comment/664177#Comment_664177

    Your acceleration over time is drastically increased, since leatherface's speed increases per swing. This makes him faster when using the saw, but at the downside of a longer stun when bumping into things.

    It's a decent combo with lightweight frame, which reduces it's only downside.

    I've only been using it recently. I haven't said it's my favorite. I honestly don't have a favorite addon combo for him.

    Have heared from Killer mains on Twitch that this is just an optic effect and it does not do anything. I have not tested it tho, so i could be wrong.

  • @Victor_hensley said:

    "just wait 60 seconds it's fine"

    That's way too long. If DS user gets unhooked after gates are almost open then you have no control and you might as well DC to get it over with. It should be like 30 seconds, so it can punish people who TRY to tunnel.

    Why are survivors time so generous but killer have 1-2 seconds for their perks?

    Try to argue with me, it's not going to work, you'll just be wasting time.

    If they reduce it to 30 seconds they should make it that if the killer downs you, the survivor get his DS off once he gets picke up, no matter how long he slugs him. Then it would be a fair anti tunneling perk.

  • I dont mind campers to much, i think it is boring and annoying for the camped survivor, but i get that some like this "strategy". Still, many people hate campers, and especially new players are getting demotivated by those people quickly.


    So i got this idea:

    Instead of increasing the Hook timer for the camped survivor, how about increasing repair speed if a Killer is to long next to a hook? Also after like 45 seconds of straight facecamping, the aura of the killer gets revieled to all survivors.

    That would Encourage survivor to rush generators, make them aware of the situation and wont give the Killer anything. Killers will loose interest in that method rather quick (maybe not the hardcore douchbags).

    What do you think about that?

  • @Raven014 said:

    https://forum.deadbydaylight.com/en/discussion/comment/663726#Comment_663726

    Well, I'm saying what I like to use. I did say I have been using award winning Chili and Lightweight frame more recently though.

    As far as i am concerned, Award winning chilli has no effect at all.

  • @Awakey said:

    https://forum.deadbydaylight.com/en/discussion/comment/663604#Comment_663604

    I disagree with Spirit (Good spirits will always say MDR + Prayer Beads), Hag (Mint rag + rusty shackles), Pig (Video Tape + Last Will), and Bubba (Primer Bulb + Tuning Guide).

    MDR + Prayer gets countered by spine chill, would go for my addons any day. But i see your point

    Mint Rag is a good alternative

    Pig idk, there are no really good pig addons

    Bubba you are wrong, Primer Bulp is way outclassed by Beast Marks imho

  • Trapper: Iri Stone, Stitched bag

    Wraith: All seeing Blood, Windstorm blood

    Billy: Tuning Guide, Thompson Mix

    Nurse: Ataxic, Catatonic

    Huntress: Iri Head, Infantry Belt

    Spirit: Wakizashi, Amuelt

    Clown: Flask of Bleach, Ether 15%

    Pig: Jigsaw Sketch, Last Will

    Myers: J. Myers Memorial, Tuft of Hair

    Cannibal: Beast Marks, Tuning Guide

    Hag: Rusty Shackles, Dried Cicada


    Rest i dont really know :(

  • That is a difficult question. It all depends on what you are looking for.

    You are missing (if you play on PC):

    Ghostface ($)

    Pleague

    Legion

    Clown

    Cannibal ($)

    Doctor

    Hag

    Myers ($)

    • Money: Usually i would say either Ghostface, Cannibal or Myers, since those are Money only.


    If you are interested in just the perks: The best Perks in my opinion do have: Clown (Pop, Bamboozle), Cannibal (BBQ), Hag (Ruin)

    Ruin is right now in Shrine of Secrets, BBQ was last week.

    • So Clown would be a good pick here, assuming you spend 2000 shards on Ruin and did the same on BBQ on the Shrine of Secrets.


    Most fun killers to play is very subjective:

    • For me the most fun killers off this list would be Hag or Myers


    Last but not least, who are the best?

    • Probably Hag and Myers aswell


  • @Gopher said:

    Love the game. Have started playing killer in the last 3 months due to a bug that stops me from playing survivor.

    Having said that, I'm a fairly new killer and have already got to rank 1 a few times. The game is way too easy for killers. I love the challenge of playing survivor but being a killer is a cakewalk. I did some testing over a period of 50 games. Here is some stats.

    39/50 games were 4k games. 8/50 games were 3k with either me giving hatch or them finding hatch. 3/60 games were 2ks. The 2k games really came down to bad map RNG and likely SWF groups. 6/50 games had someone DC (I gave someone the hatch every time this happened). A mere 8/50 games where they completed all generators.

    Where is the challenge as a killer? I want tougher games! People suggested to change to a new killer. I did! I've played every darned killer in the game and I'm just steamrolling the survivors. I have even went in without perks or addons at rank 2 and 4k'd while the survivors only got 3 gens done.

    Anyone else feel like playing killer is much MUCH easier than it should be? Is this working as intended or what? I'm currently rank 2. Should I play bad to purposely de-pip in hopes of getting better survivors? I know that's a complete contradiction, but I'm kind of between a rock and a hard place. Should I let them do 2 gens before starting to kill? Haha, I don't know what to do. I have completed adept killer on all my killers in less than 24 hours with little to no experience on most of the killers. Where are the OP SWF groups at? Can you join my game, haha.

    Help a brother out. Thanks in advance to anyone with suggestions. See you in the fog.

    Hey

    I have also the same problem. I started killer 5 Days ago and i am already rank 1 without perks and addons. Mainly playing the ######### killers, because otherwise it would be to easy.

    So here is a challange i also do from time to time: No mouse at all and only M1 allowed. I get most of the time 4 K / 5 Gens against SWF teams, sometimes they manage to do a generator when they all bring band new parts.

    I bet this might be still to easy for you, so i suggest that you play blindfolded with no sound and no keyboard.

  • @SleepyWillo said:

    I don't like ruin. I'm just not a fan of hex totems in general as they are too inconsistent. My current go-to for Doctor is BBQ, Distressing, Sloppy Butcher and Thanataphobia. I've never had any difficulty getting double pips with it. Ideally I'd use Red stain and 75% shock range. Incase you can't tell I suck at finding survivors generally lol - hence the build

    Thanks for the input, i will considere it.

    The shocking addon seems to be really nice, but i already dislike the longer charge time. So sad there is no offering with faster Charge speed, isnt it?

  • @Groxiverde said:

    https://forum.deadbydaylight.com/en/discussion/84560/leveling-the-doctor

    I really like playing doctor with Ruin, Sloppy Butcher, Nurse's calling and M&A. Nobody expects nurses on doctor, and they heal in unsafe spots.

    which addons do you prefere?

  • @pemberley said:

    Distressing, Unnerving Presence, Overcharge, Ruin is the best. Saw maps are the best offerings. Doc has pretty good add ons you can play around with - the only one not worth it is the knight piece and the donut shape electric field.

    Impossible Skillcheck build :) Well, on maps like the game, this might work sometimes, but i am looking for a more general build.. thanks anyway appreciate it.

  • All the time i play him. Thats pretty much it

  • Rankwtf2.jpg

    But it is both ways, which makes it strange. Apparently the top priority is to get games as quick as possible instead of ballanced matchmaking. The Person who played this game waited only a few seconds to get a lobby.

  • @Dreamnomad said:

    To answer the OP, the killer isn't breaking any rules.

    But I would like to speak to the others calling it "bad game design". While I can understand where you are coming from when you say that I have to disagree. It's the goofy crazy things like this in the game that give it a lot of it's charm. What really makes this game special to me is that there are very few rules in the game. It is up to the players to decide what is fun for them.

    Some survivors might not find it very amusing for a killer to do this to them, but guess what? When you log in and play as a survivor, you are also signing a consent form to be a killer's play thing. These are the games that are memorable and interesting to me.

    I've done lots of abusive things to survivors in my games. I've slugged two survivors near an exit gate and let them race. The winner gets to escape and the loser gets picked up and put on a hook. Pre-EGC I've played as Doctor and killed all but one survivor then forced the survivor to work on generators. Whenever the survivor fails a skill check, I shock or hit them. Then when the survivor finishes the last gen, I kill them. I've played games with the trapper where I'll set up all my traps in one area of the map then catch a survivor and drag them to the center of my trap maze and release them. If the survivor can get out of my rat maze without stepping on a trap while out running me then I'll let them escape, if they fail then they get face camped. Why? Because I can and it amuses me.

    Idk man, what you consider charm is straight up annoying. Maybe im to old for that kind of humor.

    I also disagree on the "its up to the players to decide what is fun for them" part. Even it is just a game, imho everyone has a responsibility to play the way that other people also have a good time. Especially for those actions which are clearly only intentional to ruin someones game (for example farming someone off the hook in front of the killer, Basement camping Bubbas, Mori spamming Killers etc etc)

    The "because i can and it amuses me" attitude is in my opinion a bit premature. I guess it is the internet and the lack of consequences, that makes seemingly nice people into insufferable beeings.

    Said that, this is not the fault of the players (they are just what they are, sadly) but of the developers who seem to suport that.

    Anyway, seems to be clearly not against the rule, so this topic can be closed.

  • I remember a killer trapping Ochido in the basement with a mask on. The killer got banned for that. While it is not exactly the same, it is kinda similar. Really sad that they apprently dont care anymore for that.

    I wish, devs would be more consiquent. Allowing stuff like this is just promoting toxic invorment. And i am not saying that this is a Killer issue, it is tolerated on both sides.

  • Generators are getting done quick, but working together on Generators is actually a mistake and a handycap for the survivor team.

    Reasons:

    • Slower individual repair speed
    • Killer comes = more survs are not doing anything
    • Hex ruin / failing skillckecks slows down multible people at once


    It is more effective if everyone works on his own gen. So your concern should be into that direction.

  • Yea, its Nurse and Spirit 24/7. And no, its not fun at all.

    You might be lucky and you run into me, i stoped playing these 2 Killers pretty much because they are boring for the survivor.

  • Just spend Bloodpoints before every game so you dont Max out.

    50-100K (depending on if you Play Killer or Survivor and if you Use WGLF or BBQ) is the right ammount.

  • @NoShinyPony said:

    What is this thing with "rank 15" players who have tier 3 DH, DS, BT etc. unlocked?

    Rank reset. She is also playing more Killer and spend bloodpoints for her Survivor.


  • @pemberley said:

    I think that would make it more appealing for killers to use because it doesn’t seem worth it when it’s forever destroyed before you get genuine use out of it.

    To make it fair, since it is not noed and therefore not a “you snooze you lose” consequence to the totem objective, the devour hope totem should remain active from the start of the match - just not lit until exposed takes effect. In other words, the totem will APPEAR dull but if it is cleansed then it’s destroyed and the survivor gets the full 1500 blood simoleons.

    Tldr; since dh is the only totem that has no instant value and requires the killer to not only work for it but incentivizes them to play fair and square (ie. No camping, tunneling) then the killer should be rewarded with getting the opportunity to make it work against survivors who don’t practice constant vigilance against their secondary objective.

    Great idea! Should work like noed after 3rd token as you said.

  • @Clockso said:

    hippity hoppity

    matchmaking has no quality

    thats the best rhyme i could think of..

    kinda works

    the rhyme, not the matchmaking

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/654492#Comment_654492

    Mori spam is even worse and takes longer than bleeding out. Trust me you do not want to be mori spammed. Also devs cannot ban people for not liking others. There already was a case of mods overstepping their bounds by banning some killers who blacklisted some people and hunted them down in their games. I doubt they will repeat the same mistake. Also there are counters in the game for such behaviour so it should not be bannable.

    Depends on from what area of responsibility those mods were, but usually the owner of the game (behavior?) has every right to ban anyone who they want. They dont even need a reason for that as far as i know. Same with every other game.

  • @Rydog said:

    How are you constantly winding up in matches vs. the same player?

    I did not sayed it is constantly, but at certaint times on certaint ranks you might run into the same killer multible times in a row.

  • @RoKrueger said:

    Unbreakable! That's the one! I don't remember all the survivor perks' names. I suck as a survivor too, you know.

    I guess that if you don't want to try to get a little better or equip perks that could be useful, you can keep on complaining on the forums, you are already doing that pretty well.

    Lmfao sure i gonna complain about this, #########? No mither and Unbreakable wont help me in that case, he waits on my body. All i can hope for are good teammates (so far i had no luck with that) who open the exit gate, have flashlights and/or instaheals. Stepping up my game wont help me either unless i become a god that will never get downed by a Top rank killer that preferes to play the best killers (spirit Nurse so far EDIT: one time hag aswell) with good addons and his main goal is to get me down.

    All i say to you until we close our discussion is that you should step in my shoes and think of a bigger picture here. Imagine this happens to you, imagine every killer would do it. Its just one dude, but one is one to many.

    peace

  • @Shivadeathkiss said:

    I've run into a lot of slugging recently and I just use unbreakable now. Leave me on the ground and I'll get right back up lol

    yea but my case is not about slugging. Slugging is a normal and effective strategy in my opinion and totally alright if the killer does so. For example in my book slugging would be downing everyone and then put them on hooks. Not let them bleed out.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/653703#Comment_653703

    As far as I can see you're the salty one here. If this killer wants to waste 4 minutes of his life waiting for you to bleed out go and take a break to make a cup of coffee of something and let him know in the endgame chat. I do that when I am slugged - go get a snack or something or watch something on YT.

    Yea right im the salty one. Sorry for complaining about someone that is ruining my game. When i have my freetime i have better things to do then getting "slugged" for 4 minutes every time i meet that guy. Playing this down or even defending this kind of person shows how trash this community is.

  • @RoKrueger said:

    You seem to get caught a lot, work on that. Also you can consider equip No Mither or that Bill's perk that lets you get up by yourself (I hate that perk)

    Sorry if that sounds rude but I really really love when people give me advises like i should step up my game... and then they dont even know the name of perks like Unbreakable. I know how to loop a killer...

    I also know that No Mither excists, but i wont use one of the worst perks in DBD just because there might be this one Killer in my lobby. I am not adjusting anything because of a salty kid. And by the way it wont help anyway, he is just waiting at my body.

    Make a Suicide option(which is a sad option but at least it is one) or ban killer who act like this. This has nothing to do with slugging, not strategy nor decent gameplay, this is just ruining the game. When devs mentioned slugging is not bannable, im sure they did not had stuff like this in mind (at least i hope).

  • Thanks! So since this is not slugging or anything else on the list, this indeed might be bannable. I will record next time just to have some evidence.

  • @Locker_Monster said:

    https://forum.deadbydaylight.com/en/discussion/comment/651739#Comment_651739

    You don't get it: He's not doing anything against the rules.

    And we have nothing but your word of 'I would not lie. He did this'. So you can see why someone would not be punished based on the word of someone else with no evidence whatsoever.

    I could claim YOU slug me in games and say 'I don't lie. Hoodedfengm1n slugs all game!'

    Well that is my question. Is it against the rules or not, and where i can find this rulebook? Would be interesting in generall to know what is legal and what is not. For example there is not report option for lagswitching either.

    @SulfonicFaun52 he knows where i am, he is staying right no top of my body :D it is defnitly on purpose.

  • @[Deleted User] said:

    Slugging and bleeding survivors out is not bannable offence.

    Slugging is alright, its part of the game. But bleeding out a survivor even if he could hook him?

    I report the player every time, but it seems to be its alright since he is still around :D. Is the game really promoting those kind of behavior?

  • @Fab said:

    As long as YOU have fun, you can play however you like.

    And thats why we wont make it.

  • @Maelstrom1313 said:

    Firstly I wasn't sure where to put this so if it needs moved feel free...(also as its the new chapter I am rewatching this from the very beginning like its my first time and to refresh my memory a little with few things)

    Right as the title says, the new chapter for Stranger Things the devs have chosen 1 wrong character which is Steve, INSTEAD they should have put in Johnathan in Will's brother...

    We already have 1 ass in the game who is the "hard man" which is David now we have a second Steve.

    My reasoning for this is every time Steve is on screen he is nothing but a dumbass an a chicken ######### plus he is a little obsessive BUT Jonathan on other hand shows he cares and protects who he cares about he doesn't put on a show in front of others and his character works better with Nancey...

    So why go with Steve or is it just cause he is the "popular" one an more of a money maker?

    Yes I am aware people will none stop argue with me but try and answer the question first...

    Dont wanna spoil anything for you, but is it possible that you have not seen the show? Or maybe just like 4-5 Episodes yet?

    If so, watch it and come back later :)

  • @SovererignKing said:

    https://forum.deadbydaylight.com/en/discussion/comment/648902#Comment_648902

    Yeah, most SWF groups are afraid of a challenge. They want to make sure they don't get matches with randoms who are bad, want to use voice comms for an advantage, and want to coordinate the best perks with instant heals, keys, and flashlight saves.

    or they just have friends and want to play with them?

    From time to time i play 4 Man, often with new players i know from RL, that i wanna introduce the game. They would very likely be gone at this point if they would play solo all the time.

    It is kinda sad that some people wanna make SWF a bad thing while it is usually important for the game.

  • Ruin any day, but pop is a good alternative. I dont see any killer where corrupt is better. Maybe the Trapper / Hag.

  • I might be in the minority here, but i hate the new badham maps, mainly because of these worhtless, uninspired pallet spawns that are unfun to play (as killer and as survivor). Dont want the Badham Treatment at all.

    About the topic. There should not be 2 Gens in the same building. Fix that please ;)

  • @BurgerKingEmployee said:

    I can't believe so few people are excited about this. Stranger Things is such a large title! It's crazy seeing how far this game has come over only 3 years! If the devs are able to acquire the license for Stranger Things, imagine what other things we could see in the future. Come on guys, let's look at the positives, this is exciting!

    There are many people excited about it, but typically, a Forum has normally the use of a complaining station.

  • None of the new perks has the potential to outclass the top tier perks we have right now. Or does anybody see a Metashift with what is upcoming?

  • Would just become a Lets go AFK mechanic then.

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/646254#Comment_646254

    Then why allow multi repairs?

    And is this a bug or a nerf?

    Because why not? Survivor can do as they like, if they wanna sit together on one Gen, its alright, its simply not effective.

    This is no bug and i dont know if it was different at any point.

    1 Survivor repairing a Gen = 100% repair speed

    2 Survivor: 180% (90% per Surv)

    3 Survivor: 240% (80% per Surv)

    4 Survivor: 280% (70% per Surv)

    The more survivor are on a single gen at the same time, the slower they individually work.

    With the last sentence i ment, that if the killer is coming, everybody is running away, the killer can scare away multible people instead of only 1.

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