vogit10102
vogit10102
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- Username
- vogit10102
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Comments
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Anyway, it's 4k every game
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I hate campers/tunnelers, not devs
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/180126/is-clown-even-possible-to-beat
I’m a seasoned Clown main and I can tell you he most definitely does NOT need nerfs.
Yes, ok, Clown is ridiculously strong in a chase, and finally more players are finally catching on and learning how to use him properly.
If you’re spotted, and a chase starts, an experienced Clown will take you down very quickly.
If he finds you in the first place...
Clown doesn’t need nerfs because his weakness is survivor stealth. If he can’t find anyone to get into a chase with, then Clown has nothing. Nothing at all.
Now that survivors are finally starting to go against more experienced/pro Clowns, survivors need to learn to respect that they’re going to lose each and every chase they’re in with Clown extremely quick. Thus survivors need to learn to treat Clown matches much much more cautiously. Try not to get found in the first place.
Survivor stealth is a myth. You have dozens of perks, marks and sounds to find them.
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So many ruxxian camper have gone from my matches :D
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You 4k 90% of times, and you only lose (0k) in 1 of 100 matches
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"Dodge" the loading screen. End of the problem
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@kaeru said:
Why do you think is a vpn? There is no point to make your ping higher. I live in Kazakhstan and I have ping 110-135. I don't feel like I have an advantage when I play huntress. I hit survivors where I see them appear. In this time they are already behind the wall but I don't know about that. So when I play huntress I play normally. This is not my advantage, this is survivor's disadvantage. So what the point to use vpn that doesn't give you an advantage? I'm sure that if I had an opportunity to play with normal ping in equal conditions I would play the same as I play now. I really want BHVR open closer servers for Russian community so you would stop complain about vpn users.
When you see them appear and hit them, probably they are behind the wall yet. But that's ok for killers
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@Dr_doom_j2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1515726#Comment_1515726
I agree in theory..... But tbh, Billy pretty much got buffed. That add on that lets you cut through pallets AND gives you back insta-down back after 5 seconds? I'll take that over insta saw any day, it's GD hilarious.
That said, at this point I think nerfs should stop for a bit. People hate spirit, but other than her I don't think anyone desperately needs or desires change.
Spirit and freddy are overpowered
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I don't see ruxxian campers since the rework, and before you could play against 15 of them in a row. I'm so happy.
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@kosmi said:
I wasn't here much after the billy nerf so maybe i missed but do we have next killer from nerf list?
Guy, billy got a very small nerf, and bubba a very big buff. And you're crying?
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@Roobnus said:
If BHVR would communicate a bit more openly with the community, many of those complaints could be avoided.
This ^. Give us statistics
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Nobody uses maps
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@Hannon said:
Mori=DC
Freddy=DC
Huntres with one shot op hatchets=DC
Need to stop playing for any reason=DC
just get over it and contiue playing the game..
this problem will be solved with bots when someone DC btw
Well, perhaps these are not balanced
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You forgot 1 killer: NOED, is A+. It kills more people than half of the killers
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Matchmaking is so good now. Thx BHVR. Now, have a look into campers/tunnelers, please
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Campers/tunnelers/moris/iri head. Easy game for killers
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@Archive512 said:
10 matches later on doctor, theres no difference! im still fighting people who are higher than me. 'but rank has no meaning anymore!' ok, put a new rank 20 against a red rank 1. if rank doesnt mean ANYTHING, then that means they both have a 50/50 of winning! but surprise surprise, someone with thousands of hours can cream someone who plays casually. i thought matchmaking was supposed to stop this? well great job, the update has done nothing.
https://us.v-cdn.net/6030815/uploads/Y0ZAXE52OUZN/green-vs-red-png.png
guy, probably you're not a doc main, but you're level 53. What do you want? Rank 10 survs with 20 hours in the match?
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@D_Orien said:
All generators should not allow more than two people on them at a time.
All generators' repair time should be increased by an extra minute.
After a kicking a Generator, no Survivor can start repairing that gen again for 10 seconds; The Entity blocks it.
Corrupt Intervention should not be a perk, but an in-game mechanic. 3 Generators every match in the beginning, should be blocked off by The Entity, but for 60 seconds only.
When picking up a downed Survivor, the Generator with the most progression should be blocked off (kicking any survivors on it) for 15 seconds, by The Entity.
Exit Gates' progression should regress if left alone: from 99% to 75%, 75% to 50%, 50%, to 25% or 25% to 0%. Preferably instantly imo.
3 survs start the game hooked. Do you prefer that?
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Remove campers/tunnelers. In Europe you can play against 15-20 ruxxian campers in a row.
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@pandorayr said:
Survivors use decisive strike to repair when they are rescued from the hook it seems to me an abuse for this reason my proposal to add a small inconvenience if the survivor decides repair a gen.
After being unhooked or unhooking yourself, Decisive Strike will become active and usable for 40/50/60 seconds.
While Decisive Strike is active, when grabbed by the Killer, succeed a Skill Check Skill Check}} to automatically escape the Killer's grasp and stun them for 5 seconds.
Succeeding or failing the Skill Check will disable Decisive Strike.Successfully stunning the Killer will result in you becoming the Obsession.
Repair a generator disables Decisive strike automatically for the next 60 seconds.
Increases the odds of being the Obsession.
The Killer can only be obsessed with one Survivor at a time.
Well, then nerf DS, but let survs use it twice and without the skillcheck
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@Waffleyumboy said:
Lmfao the devs will literally never be able to please ALL of us entitled snots. Just be happy they are devs who actually listen to the community and try to make any requested changes at all.
The problem is that this community is at least 90% killer sided, so buff after buff for killers, and nerf after nerf for survs.
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What's the last good perk/buff survs obtain from BHVR? Last year?
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Another killer's patch. And instasaw it's now here again
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Because so many killers are so selfish.
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@Breque said:
If the survival make a really good combo with his build, he is abussing the game mechanics, but if the killer make a good combo he is just smart, jsut ignore this people saying that is too ez to play as killer and survival, its all some babys survivals and babys killers saying that some killer - survival is op because he loose and see some others players crying and decided to cry too, just ignore them and let he cry from alone
Compare then with 2 perks: NOED + PGTW combo is op too
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@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/comment/1512261#Comment_1512261
I have an aggressive play-style, and I rarely use DS unless I'm doing a certain build. I prefer to have perks that help me in the chase, and help me prevent from getting downed.
https://forum.deadbydaylight.com/en/discussion/comment/1512228#Comment_1512228
Still doesn't receive the same flack as NOED. NOED is viewed as "only bad killers use NOED", which is somewhat true because a lot of bad killers often will have NOED.
However, people don't say "only bad survivors use the DS and unbreakable combo".
It you need 2 perks to use NOED, we don't have any problem with it
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You can see posts about removing the hatch and these same killers tell you that proxy camp a surv in the EGC is OK because you need this 1k.
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@MalEducado said:
For me is too easy to play as a survivor, the only thing I have to do is Camp palets while my partners rushing gens , or rushings gens while my partners camp palets... rank 3 in 35 hours ... It was too easy
In few weeks, you'll be here saying solo surv sucks
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@Hamburger said:
https://us.v-cdn.net/6030815/uploads/7OPYTLWEBJBO/picsart-08-04-11-35-29.png
Hello fellow survivor mains. I am a survivor main myself and I just wanna say, Let's try to be nicer to the killers who aren't toxic. Ik Both sides of the game have some Toxic People, but to the people who aren't toxic and just are trying to play, Let's try and be nicer to them. Especially if they are newer to playing killer and Don't know what they are doing. Let's try and be kind people to one another. And Ik ik, some killers have certain playstyle's they like that we don't ,but we do as well; have playstyle's we like but they dislike. Let's try and remember that at the end of the day we all Play this game to have Fun. So yeah, Love y'all and be safe out there during these Hard times ✌
I always let them kill me if they play fair. So many ru...n campers and other selfish killers
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That's why survs are always potatoes, because based on the comments, it seems that all killers are rank 1 semi gods survivors.
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No. No more camper strategies
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@DminuS said:
https://forum.deadbydaylight.com/en/discussion/comment/1507772#Comment_1507772
ah thats not pc, we play on pc. i have over 1k on billy, i have more than 3k on dbd overall, if u will verse me and my team with players that are 3k-8k master tier loopers who will end ur game in 2min, tell me mate, ur billy will be bullied to death. we never lose to billies prenerf and im talking about legacy billies with over 5k mains pro skilled curving and instasaw billies, now the new billy is weaker, u can still use devour noed tho if u want, but u will just lose anyway(cause survivors are the power role). so ye mate. if i mainly played him as a killer and i mastered him to the highest level and im telling u that hes weak then hes weak, and i talk to a friend of mine with over 5k on billy main, hes about to leave dbd, cause they ruined billy, the overheat is bullshit mechanic, but thats not the biggest issue, they ######### up his curving, and his addons, hes not feels right, hes garbage. if you want to prove to me that hes so good then lets play mate, i promise you that u wont play him anymore after few games with us. billy is loopable and he will be looped. just because you beat some potatoes it doesnt mean #########, i have 99% win rate with billy. it means nothing. because the people i versed are not half as good as my survivor. there is a huge difference between top tier and decent survivors. dont forget that. billy is easy against non top tiers. but weak as hell against top tiers. your photo proves nothing.
Sorry, but lot of survivors are not semi gods as you describe yourself. We want to have fun too.
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So when a new killer appear we'll see rank 1 killer against rank 20 survs?
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@28_stabs said:
I think we need to play for longer. Give it a week or two. Forget about it for now.
Because it's a killing festival. If it were an escape festival there would be hordes of killers crying for an inmediate fix
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Devs allow the entity to camper/tunnel survs? Then, yes.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1504925#Comment_1504925
Let me guess, the statistics where even before ruin was reworked?
Yes, and before the massive nerf to syringes and toolboxes and gen times when survs work together. And also, before cannibal and doc buff. And finally before DC penalties, so imagine the statistics now.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1504770#Comment_1504770
They tried that(Which was why we didn't have a DC penalty for a long time) but survivors have been proven to disconnect over the pettiest things like being found/chased first.
Aka it has reached the point that survivors have become to petty over nearly anything that the penalty had to be added.
They're not trying to solve it. They do nothing against tunnelers and campers. And moris too, but you can avoid them before the game starts.
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@D_Orien said:
https://forum.deadbydaylight.com/en/discussion/comment/1504011#Comment_1504011
Yes because I'm a moron for actually trying to attempt getting everybody out. You are so [BAD WORD] clever aren't you. You are probably one of these entitled face camping killers in the first place.
D_orien, there so many selfish killers, they don't understand it
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/1504748#Comment_1504748
Really, no. Most dc´s happen before the first hook, unless you can explain how the killer camp and tunnels without hooking.
Some dcs happen as soon as the players sees the map and/or killer, and the next once when the first player is downed.
Even then, camping and tunneling is no excuse, since they are legit strategies.
Yes, but I found so many non-selfish killers that not used them
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@DaKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1504553#Comment_1504553
Maybe if that was the case, but let's be real here. The #1 reason for DC's is "I got downed too fast".
The #1 reason for DC is you camped/tunneled
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If devs continues nerfing gen speed it'll be broken
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Thx guy. So many russian campers not yet asleep
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remove campers/tunnelers. This is how you fix dbd
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@MusicNerd_TC said:
Why don't I see more people running some of these perks? Let's talk about them in order, they're so fun.
Tenacity: Allows you to crawl basically at walking speed and recover at the same time. Very fun, and actually works quite well and saves you a lot of time.
Detective's hunch: Shows you totems and chests when you do a gen. The best counter to NOED in the game, and works very well in combination with inner strength.
Stake out: meh, I can hit great skill checks anyway.
Because we need to use DS, BT and kindred for campers/tunnelers. That's all
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This ^. Surv must play this game so killer can put their life frustations in a videogame against other 4 people.
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@Bjario said:
That would make the games way too predictable and wouldnt offer the element of the surprise. I like not knowing straight away what I face. If i for example knew that every single David had dead hard, I could instantly know how to play around it. It wouldnt work imo
Yes, because now you don't know if the killer has PGTW and B&C, or the surv has DS and BT
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Can any killer tell me if they hear the scream if the surv fail the skill check? Or it's only a visual effect?
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@ClancyTheHuman said:
I'd be with ya there, but lets be honest. Gen-rushing is kind of the only way survivors have a chance of surviving against a decent killer. No offense, I myself am a killer main (play survivor on the side, like French fries), the thing is too find those sweet sweet totems requires survivors too spend a pretty decent amount of the game either bringing in maps with addons, or crawling them fine butts around to find totems too cleanse. By the time the last totem is cleansed badda boop badda bing most of your team is potato strings...god I could of done a better rhyme I am sorry.
STILL, in a perfect world dull totems would be cleansed instead of focusing on generators, but with survivors ya gotta know something,
They want to Survive, just like Killers want too Kill. It's their greatest desire! So yeah, noed will be annoying until it is changed because it requires such a severe change in human behavior if you want survivors too just cleanse dull totems and then do the Gens.
Like Asking a Killer to break every pallet that is thrown in their face instead of just walking around it.
A great video on this about NOED, is this one, please give it a watch! It actually gives a pretty good opinion of an idea for a slight change to noed.
https://www.youtube.com/watch?v=8fdu8u9FciY
Sorry for such a long post, I do this often. I like it.
I'm a survivor main, and these are very good ideas
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@Funguu said:
Mathiu said it was a legit strategy
Yes, and old BNP was a legit strategy, and old MoM, and syringes, and they nerfed them to the ground
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@Omputin said:
The average can't never be 2k since there are so many potatoes that go down in under 15 seconds even in red ranks. Unless you find a way to exclude those potatoes from statistics.
So you think that 2k in average should be only looking killers and 4SWF navy seal teams? There's also a lot of potato killers, but devs are making the game easier and easier for them.