tt_ivi_99
tt_ivi_99
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Camping is a laughable strategy. It works against solos but It will never get a single kill against SWF. All survivors have to do is take turns in the hook until exit gates are open, then save the last guy with BT and that's it.
I never teabag because I play both killer and survivor but I always teabag against people who camp when there are more than 1 gens to be done, and it's so nice tbh :chuffed: -
Because you said that solos are being buffed to SWF lvl in terms of information. I assumed that's why you wanted Self-care to be reworked.Orion said:@tt_ivi_99 said:
SWF strenght doesnt come from the voice chat, yes that provides an advantage but it's not their main strenght.SWF is so powerful because every survivor inside that group knows how to loop, hide, hit great skill checks and knows every single trick in the game. In other words: SWF are powerful because they have a good rank system.
Meanwhile we have solo players playing with people who dont belong to rank 1 but belong to rank 8-9. Even if solos had good comunication they would still suck. I cant count the amount of times I've died on my first hook even when having the perk "Kindred".
The only way to balance this game is by fixing rank system and then buff all killers to Billy Tier.
Now you're just moving the goalpost. Your counter was that this would screw over solos because they wouldn't know where their teammates were, so they couldn't be healed, whereas SWF always know where their teammates are. This is a fair criticism, which I addressed by pointing out that the devs are going to make solos have roughly the same information as SWF, so this would be a non-issue.
Now you're completely ignoring that and saying that the issue with SWF is that the players know how to play the game in a way that many people consider skilled. How would that have any bearing here?
I explained how information doesnt really make any difference if everyone in your team are potatoes, which is the case for solo survivors. Thus eliminating the need of a change to Selfcare.
Dont get me wrong I want every killer to be viable at red ranks because I also enjoy playing killer but this change will only make survivors team up whenever they meet other good survivors, thus resulting in more SWF teams and this rework would only hurt Killers because those SWF would just equip perks to either Genrush even more or go with the No Mither + Sabo Hook. That's what I'd do as SWF player. -
SWF strenght doesnt come from the voice chat, yes that provides an advantage but it's not their main strenght.Orion said:@tt_ivi_99 said:
Call It as you want but you cant deny that the perk itself would be trash with these changes.SWF wouldnt be affected at all, trust me I know cuz whenever I play SWF I always know where my teammates are, I can just go there and get healed. This is not the case with solos for obvious reasons.
Solos suffer from the broken rank system enough, there is no need to punish them even more.
Solos are being buffed to the same level as SWF, in terms of information. Once that happened, this would not affect solos. With these changes, the perk would only be usable when there's an actual need for it to be usable, which is when there are few (or no) people to heal you.
SWF is so powerful because every survivor inside that group knows how to loop, hide, hit great skill checks and knows every single trick in the game. In other words: SWF are powerful because they have a good rank system.
Meanwhile we have solo players playing with people who dont belong to rank 1 but belong to rank 8-9. Even if solos had good comunication they would still suck. I cant count the amount of times I've died on my first hook even when having the perk "Kindred".
The only way to balance this game is by fixing rank system and then buff all killers to Billy Tier. -
Call It as you want but you cant deny that the perk itself would be trash with these changes.Orion said:@tt_ivi_99 said:
I dont think self-care need any buff/nerf, the perk is perfect as It this.With these change solo survivors wouldnt stand a chance.
This is a rework, it's neither a buff nor a nerf. Also, how would this affect solos? If anything, it affects SWF, who'd have to let each other die to make use of SC.
SWF wouldnt be affected at all, trust me I know cuz whenever I play SWF I always know where my teammates are, I can just go there and get healed. This is not the case with solos for obvious reasons.
Solos suffer from the broken rank system enough, there is no need to punish them even more.
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They should, but they wont cuz as daddy Mat said "not all killers are meant to be viable".
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I dont think self-care needs any buff/nerf, the perk is perfect as It is, It already recived a nerf.
With these change solo survivors wouldnt stand a chance. Sloppy would be pretty broken with these change. -
Yh but It all depends on which direction you are vaulting that window. I always push survivors to the slow vault if they are looping an infiteToxicFengM1n said:@tt_ivi_99 said:
And that's why you have to avoid slow vaultsslow vault is the only way you can vault some windows tho
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Until rank system is fixed survivors will keep playing SWF
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And that's why you have to avoid slow vaults
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Darude Sandstorm
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I have a better build for Freddy...
Play Billy. -
How about make It work like BBQ and Chili?
Each time you hook a survivor for the first time you recive a token, each token gives a permanent 5% reduction in all actions to all survivors.
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It happens in Springwood and Haddonfield as well
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Maybe add more pips and remove double pipe. I dont know, Im not a game developerPaddy4583 said:
Fixing it how? Seriously what could they really implement to measure “skill” on an asymmetrical game, most games a pure chance and luck, a survivors skill can only be measured in comparison to the killers and vice versa.tt_ivi_99 said:
By fixing the rank system everyone would be playing with people of the same lvl of skill. Solo players would get the buffs they need and killers would also be buffed to combat all this good survivors.Paddy4583 said:TL:DR anyone?
This would open the possibility of giving solos some aura reading perks to be on match with SWF and as I already said killers would be buffed to be viable as well. Devs would also be forced to balance some pretty broken maps. -
The biggest reason why rank system is broken is because how easy it is to rank your way to rank 1. I agree that SWF can be one of the reasons and I think that people should only be able to play SWF if all the members on that team were on the same rank.Okapi said:Rank is messed up because of SWF matchmaking or to be more specific the complete absence of it. SWF does not use an average rank of the squad to match with a killer but the rank of the person who invited the other members into thier SWF lobby. This is why a killer can face off against hundreds of red and purple rank survivors without ever reaching those ranks. This is why survivors can reach red ranks without ever facing off against red rank killers. They can just pair up with a low rank buddy and abuse noob killers to get easy pips.
Dead by Daylight is the rare game where smurfing is possible without needing to de-rank or buy a second copy of the game. At least on the survivor side. The devs seemingly do not care because they've had 2 years to fix this issue.
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By fixing the rank system everyone would be playing with people of the same lvl of skill. Solo players would get the buffs they need and killers would also be buffed to combat all this good survivors.Paddy4583 said:TL:DR anyone?
This would open the possibility of giving solos some aura reading perks to be on match with SWF and as I already said killers would be buffed to be viable as well. Devs would also be forced to balance some pretty broken maps. -
Thanks, sometimes is hard to write comments and posts in english since its not my first language. I'm glad I managed to express well my thoughtsAlwaysInAGoodShape said:I think both your point 1's are really accurate (:
Above that you mention that some bad players are matched up with really good players and this is completely true. We have reddit posts admitting they reached rank 1 but didnt feel like they deserved it because they could barely loop yet. Such experiences are sometimes denied here on the forums and not often do people point out that rank IS telling a littlebit about skill, but only insofar playing frequency says something about skill.
I think you did well at pointing out some of the effects stricter matchmaking results into
When marth88 conducted his No Com experiment, he forgot that it was not only picking the 4 META perks that made them so strong in those 100 games, bit also what you mentioned; their control over their matchmaking through SWF, and i found it impressive that you were able to point out that such strength is a matchmaking issue and NOT inherently an SWF issue, since a lot of people get that wrong and underestate the actual power solo's could have through tighter matchmaking.
Good post!
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That's just because the rank system on this game is awful. You probably are getting teammates that belong to rank 8-9 but they are in rank 1 because rank system is broken.No_Cluie_Louis said:@tt_ivi_99 said:
No_Cluie_Louis said:@tt_ivi_99 said:
No_Cluie_Louis said:
@tt_ivi_99 said: There is a fix for it... Borrowed Time. What and get tunnelled off the hook by the killer? Sure. As killers have got buffed and pallets nerfed, all borrowed time will do is extend the time before your imminent death. if a killer wants you, you're dead, at the cost of him not getting anyone else, and everyone having a boring game
I've make it out alive with killers chasing my ass for all 5 gens... "If the killer wants you dead, you are dead", is just a poor excuse... If you know how to loop efficiently + have perks that help you with looping you can run the killer for the entire match.
Only if you're against a bad killer, and anyway that kind of game would be just as boring as a game with hard camping, as still you have 3 survivors doing gens all game, and a very frustrated killer.
#########? How is a game boring when you are being chased by the killer? And dont tell me it's boring for the other 3 guys who are just holding M1, the solution to that is add new objectives, It has nothing to do with camping or getting tunneled.
You're focusing on one thing i said, which is still true as only 1 person is having fun out of 5. My main point was that at the higher ranks where the most camping happens, even good survivors can usually only last 3 gens running at maximum, and that's with a team that actually does the gens
If you find good survivors you can run the killer for all 5 gens, you just need an efficient loop route and that's it. -
I never tunnel/camp even when they run me for 2 gens, which it almost never happens and if it happens its just me playing awful.
I only camp if Im facing someone that camped me before the exit gates were open or a teabagger.
No, I dont camp all teabaggers, some people just teabagg to get your attention and chase them, I dont have a problem with those. I only camp those people who teabagg me right after they jump a window, drop a pallet or get a flashlight save, those deserve to die. -
It's simple.
- As survivor: You collect this Lanterns around the map and you'll start glowing. If the killer hooks you, your Lantern will get back to where you got It from.
- As killer: Whenever you hook someone you'll be able to destroy only one Lantern for as long as that survivor stays on the hook.
*Survivors cant collect destroyed Lanterns.
*You cant destroy a Lantern if a survivor has collected It before you, you have to hook the survivor who took it so that It spawns again.
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AdánAR said:
He's a killer main dude, he hasn't no brain to think more even if he wanted to. He just repeats the same ######### that all killer mains says.
Guess what piece of crap? I don't care idiot, Rank means nothing omegalul are you the one who believe rank means skill? What a moron. Go to play the most op and unbalanced killer in the game to feel better about yourself crap killer main
Survivors only have 1 meta (Self-care, Exhaustion perk, DS/Adrenaline and WGLF/Borrowed Time) while killers have so many different options to use and learn...
Each different killer requires a different kind of playstyle, perks and mind-game depending on their powers, yet survivors just need to know how to hit skillchecks and follow a red light when looping... The only thing that actually requires skill is getting someone out of the hook when the killer is nearby and they complain because it's too hard... Calling killers braindead is just soo hypocrite.
I'm not defending camping here, but camping is the only time when I get nervous, and I like It. I actually enjoy trying to figure out with my friends how to get that guy out of the hook, It requires more than just clicking a button.
Camping already got an extreme nerf with the Borrowed Time buff and that's legit all It needed.
And another thing, if I were you I'd stop insulting everyone who doesnt agree with your thoughts, not only because you are probably gonna get banned, but because you lose all credibility. And if you are gonna say you dont care about "credibility" or "getting "banned" I have some questions for you. Why do you post things anyway? Just to insult people?
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Who doesnt get 3-4k against potatoes? Lmao, you havent played killer until you face a good SWF that truly belong at rank 1.AdánAR said:@Master said:
@AdánAR said:
@TrAiNwReCk said:
@AdánAR said:
Like I said in other post, it's for the event dude. Killer mains become somewhat idiots in these days and becomes more tunnelers and stupid af. It's so boring to play with these kind of dudes but you can't do anything that juking better and go to other matchEvents don't make killers stupid and sweaty. You should try gaining coin progress as the killer, I guarantee you wont try more than once because its near impossible to get more that 15-17 points per game at rank 1 as everyone is usually very efficient making games too quick and much more difficult for killer to gain event progression. A stealthy survivor can easily gain 45 points per game. Less so if the survivor is a moron.
You want to play Dead By Daylight as a toxic cry baby survivor? That's fine, as it is YOU need KILLERS to even be able to play. Grow up and open your eyes to the reality, not your lazy 5 second perception of why killers do what they do during events.
(copied my response from the same idiotic post you made in another thread)
You guys cry about everything, blaming the game and devs instead improve your killer skills and then justifies tunneling for stupid excuses. Go and play CIV then like Matthew said if you can't stand go against good survivors but stop ruining the matches with your crappie strategies.
Why dont you improve your killer skills?
Killer it's boring sometimes imo, i got more fun playing survivor but when i go killer I play Spirit and got 3-4 K's without tunneling and playing like a moron. But like i said killer it's boring sometimes
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Then why are you complaining if you dont use those perks? Just use Borrowed Time and you'll see that camping doesnt need any other change.Meme said:@tt_ivi_99 said:
Calling killers babies when survivors entire meta is based around second chance perks... Kind of hypocrite tbh.Who said I use thos crutch perks on survivor?Also to all the idiots saying which roles,I mostly play killer,since I personally find it easier.
And also, there is no need to call anyone "idiots". -
Calling killers babies when survivors entire meta is based around second chance perks... Kind of hypocrite tbh.
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#########? How is a game boring when you are being chased by the killer? And dont tell me it's boring for the other 3 guys who are just holding M1, the solution to that is add new objectives, It has nothing to do with camping or getting tunneled.No_Cluie_Louis said:@tt_ivi_99 said:
No_Cluie_Louis said:@tt_ivi_99 said:
There is a fix for it... Borrowed Time.
What and get tunnelled off the hook by the killer? Sure. As killers have got buffed and pallets nerfed, all borrowed time will do is extend the time before your imminent death. if a killer wants you, you're dead, at the cost of him not getting anyone else, and everyone having a boring game
I've make it out alive with killers chasing my ass for all 5 gens... "If the killer wants you dead, you are dead", is just a poor excuse... If you know how to loop efficiently + have perks that help you with looping you can run the killer for the entire match.
Only if you're against a bad killer, and anyway that kind of game would be just as boring as a game with hard camping, as still you have 3 survivors doing gens all game, and a very frustrated killer.
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I've make it out alive with killers chasing my ass for all 5 gens... "If the killer wants you dead, you are dead", is just a poor excuse... If you know how to loop efficiently + have perks that help you with looping you can run the killer for the entire match.No_Cluie_Louis said:@tt_ivi_99 said:
There is a fix for it... Borrowed Time.What and get tunnelled off the hook by the killer? Sure. As killers have got buffed and pallets nerfed, all borrowed time will do is extend the time before your imminent death. if a killer wants you, you're dead, at the cost of him not getting anyone else, and everyone having a boring game
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This will change nothing since those parts will probably spawn next to gens...
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Killers should get 20 points when they get 4 kills.
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España o Mexico?
En España no tarda casi nada en unirse la verdad, solo muy de vez en cuando si hay mucho survivor... -
I never get a single teammate that knows how to do at least half of that stuff. Really shows how easy it is for people to get to rank 1...
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You can see how many blinks she has when charging her power. There are little light balls in her hand depending on how many blinks you have left.
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There is a fix for it... Borrowed Time.
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Guys keep in mind these picture is before the Devs said anything about the event
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Im excited for 2 resons:
1: Feng Ming
2: Feng Ming -
Please give this man a medal
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Havent played Billy since the update came out, I guess I'll have to see if that's a real thing.
Personally I think the only thing that should be nerfed is his recovery when you hit an object -
Moris are a good way to deal with 4 men SWF if you dont want to play as Nurse so...
No, dont nerf moris -
Another reason to fix gen rush...
Queue times are that long cuz nobody wants to play a 4min match as killer. -
This is how you look like in my mind right now...
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I'd be down to play with a big chested Federica tbh 😂ToxicFengM1n said:@tt_ivi_99 said:
ToxicFengM1n said:@tt_ivi_99 said:
3 levels of dream world just like Doctor's Madness. Each dream transition lasts for 2 seconds. Whenever hooked you reduce 1 dream world. Level 3 dream world you cant wake up unless someone else helps you, you cant work on gens or heal yourself.
Even tho his rework is done and I doubt any ideas will make It, it's nice to see other people's ideas.
I wonder what the rework is?
I just hope he doesnt need to have survivors sleeping in order to grab them or stop any interactible actions they do.
Who knows, maybe Freddy will be a totally new killer when devs release his rework ::chuffed:
he could be a transgender?
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Probably my second year chemistry teacher at high school, God knows how evil she is...
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I just hope he doesnt need to have survivors sleeping in order to grab them or stop any interactible actions they do.ToxicFengM1n said:@tt_ivi_99 said:
3 levels of dream world just like Doctor's Madness. Each dream transition lasts for 2 seconds. Whenever hooked you reduce 1 dream world. Level 3 dream world you cant wake up unless someone else helps you, you cant work on gens or heal yourself.Even tho his rework is done and I doubt any ideas will make It, it's nice to see other people's ideas.
I wonder what the rework is?
Who knows, maybe Freddy will be a totally new killer when devs release his rework ::chuffed: -
3 levels of dream world just like Doctor's Madness. Each dream transition lasts for 2 seconds. Whenever hooked you reduce 1 dream world. Level 3 dream world you cant wake up unless someone else helps you, you cant work on gens or heal yourself.
Even tho his rework is done and I doubt any ideas will make It, it's nice to see other people's ideas. -
Camping happens in any game, any shooter or even fighting games... it just has a different name in each one.
If you truly hate camping just bring Borrowed Time. -
Punishing DCs is the way to go.
People DC because they are bad at the game. Any good sports team can make a comeback, either it's NBA, baseball or Football, I dont see why that wouldnt apply in in these game... If you DC is because you know you cant make that comeback.
If a survivor gets caught too fast is because the killer is too good or the survivor is too bad at this game. Neither of both is reason to ruin everyone else's fun.
Same goes for killers, any killer can get at least 20k points even without ruin, it's their fault if they cant let go that survivor who's making them chase them for more than 3 gens.
Besides, what is that idea of being rewarded if you play bad? 😂 Survivors already have too many second chances and as I said before; it's the killers fault if they dont know how to let go. -
To add time to the game instead of just nerfing gen or healing speedTheBean said:I don't understand why people think all totem spots are supposed to be hidden under a rock.
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But if you place them in the corners of the maps survivors will have to spend time going there and looking for them instead of just finding them near gens and in the open...Peasant said:The problem with totem spawn changes is that they only have an effect in the short term. After time survivors and killers alike will learn all of the spawn locations.
All they can do is make them as obscured as possible to make folks waste time searching tiles. -
Devs said they improved totems so that they would spawn closer to objects to be more hidden...Aven_Fallen said:Those are old Totem Spawns, they did not change them, they just added a few new Locations.
Those are quite ok, but they should change the appearance of the Totems. They look nice from a visual aspect, but they can be seen quite good when lit, even when they are decently hidden.
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How many times did the devs actually fail us when creating a killer? Just 1 if we are completely honest and that's Freddy.
Legion actually has people who enjoy and have fun playing him, even tho he is not balanced. And Im not talking about playing against that killer, Im talking about playing as that killer. I personally have a lot of fun trying to hit as many survivors as I can with only 1 frenzy shot.
Dont throw the house off the window because they didnt create a killer that fits everyone's playstyle. Remember Myers, Hillbilly, Nurse, Pig, Trapper, Spirit, Hag and all the others.
You can forget about Freddy tho...
