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tt_ivi_99

tt_ivi_99

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tt_ivi_99
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  • I can see this as a good idea once dedicated servers hit the game but right now... No. I dont want to be forced to play in a lobby of some asian guy with 300+ ping.
  • micsan said:

    @Doc_W__HOLLIDAY said:
    I've never been 360'd during Feral Frenzy.

    I am in the same boat, I've never been 360'd for the entire duration of FF.

    But I've definitely missed a few hits, but that doesn't mean ######### because of how low the recovery of hits are in FF.

    I have a ps4 pro and I've heard every killer is easier on a pro due to frame drops during key situations, like when hitting survivors etc. My friend splurged on a pro after he saw how much better it was on my system.

    @tt_ivi_99 said:
    I think the hitbox of his Feral Frenzy lunge is not very wide

    Are you certain of this? I swear I feel like his lunge has auto aim and 15 metre range sometimes.

    I mean that his hitbox is not as wide as, lets say The Pig or Billy, who have very strong lunges due to their hitbox.

    And I dont really know if his lunge has a bigger range than normal, It could be just the visual effect of him going that fast and thus making It look like its longer but I'd have to compare It to MM lunge.
  • I think the hitbox of his Feral Frenzy lunge is not very wide, that's why you might get problems when following the survivors movement when they 360. I just stop for a second, let them do their 360 in front of me and then hit them. 
  • Saying someone is gay is not bad, its the same as saying a black person is black or a lesbian is lesbian.
    O course the people who say that dont mean It in that way but devs cant do anyting if the context is not clearly verbal abuse (which would be calling you something like [bad word] gay, instead of just gay).
    There has to be explicit verbal abuse in order to ban someone.

  • Just learn how to moonwalk. I highly doubt the devs will buff that perk any time soon.
  • And this is why I only play SWF.
  • It's an obsession perk, and devs will never change that, therefore tunneling and/or camping is needed for this perk to work, even if It sounds bad to do so.
  • If you use the right perks on her like Nurse Calling + Monitor its very easy to catch people off guard. Also most of the totem spots in that map are pretty good.

    I play Nurse and whenever I get that map I just know it'll be a 4k.
  • We still dont have much information about his rework so maybe that change is needed to balance the way he'll play after the rework.

    Dont worry, they'll put Freddy on the PTB and if they dont see It works as they want It to work, they'll change It.
  • Some people De-rank because its too hard for them to survive/get 3-4k on rank 1.

    This is because ranking in this game is too easy, so in rank 1 you have people who truly belong to rank 1 and others who belong in rank 8-9.

    If ranking was more difficult there wouldnt be the need to de-rank because everyone would be at the lvl they deserve.

    And then we have those rank 1 good killer/survivors who de-rank to get easy kills. But then again, if the rank sistem was better they would be facing people closer to their skill level, even if It was rank 8-9, because the gap between skill lvls would be smaller.
  • I run either Wishpers or Thrill of the Hunt when I use Ruin, otherwise its a waste.
  • AshleyWB said:
    If frenzy inflicted you with broken for 30 seconds would that be a good idea? Or will it just make him more annoying and make everyone dc. But who really thinks healing is important against him.
    What would be the point tho? I mean... When he hits you, you are already 1 hit away from being down.
  • me chuckles: the first hit free? are you a rank 17 or something, his first hit can be avoided and survivors that are good will look around to try to find the killer if doing a gen or walking around

    Mmm... If you really struggle getting the first  hit with him, well... Lets just leave It there, ok? Rank 1 killer btw.
  • Dont worry, they'll come back soon. They were on vacations like everyone else.
  • Piggy Amanda should get her black jacket from the movies.
  • Kenshin said:

    its not even a buff, its just a qol change tbh. we should be more concerned about the broken self care and prove thyself buff. and dont forget the vault buff. enjoy the L walls even more now stupid m1 killers LUL

    I dont think Self-care buff is gonna make it beyond the PTB. Not with the amount of people showing how overpowered It is.

    I honestly dont know what to think about Prove Thyself. I've seen the video where It takes less than 20 seconds to complete a gen but I dont know if the devs will nerf the perk... I personally think that there should not be any perks to increase the speed at which you repair gens.

    And about the vault buff... It's great tbh, it'll make fast vaults way more consistent but you'll be eating hits as always if you use the slow vault.

  • Cetren said:
    No, that's not balance.

    Kill the legion, got it. You are aware that each succesive feral frenzy hit not only gives you the fatigue rebuff, but simultaneously gives the survivor the hit speed buff? 

    Nerf Frank's mixtape, as opposed to increasing the base requirement to 5-6 hits and making a very rare add-on pretty much required.

    There's a certain point where he can be frustrating to play against, that doesn't mean you make him miserable to play as at the same time.

    Let's not go down the Freddy path again.
    But just think about it, all he needs is 115% movement speed or a reduced stun when you cancel his power manually and he'd be actually balanced.

    What Im saying is... If his power is that easy to use, he should only use It for crowd control and getting the first hit, he should not be able to get the down that much easily. 

    I love to play as The Legion and want him to be a great killer but right now with that buff... He's just not fair.
  • Tru3Lemon said:

    jesus ppl still complain about SC you have legion that got buff and also pig but the problem its legion since he can insta down someone while injured if they dont put it on live then its just a huge nerf on survivor since sloppy butcher with thanatophobia it takes along time to heal and against a legion its just awful

    1 out of 14 killers will become top tier if SC buff doesnt make it. Seems fair to me tbh.

  • Okuu46 said:

    Ever since this game has released, the people have gotten worst and worst over the last 2 years. This game has turned from a fun simple asymmetrical horror game, into something disgusting.

    Out of all the communities i've experienced in gaming; this has got to be one of the worst community's for a game to date. I have never seen so much hatred come from a game; and i've experienced some pretty ######### community's too, like league, CoD, Halo, CSGO and Overwatch.

    i've seen die-hard fans crash and burn because of certain backlashes towards them in the game even though they where just having fun.
    I've seen people threaten each other so bad to the point where it's like they have some sick mental personality and should be thrown into an asylum for it; just over something that shouldn't even be threaten over in the first place.
    I've even seen the developers mock their own fan base, flat out telling everyone "If you don't enjoy what this community brings to the game, then you should go f yourself and go play another"
    i've seen people take this game so seriously to the point where they think every match they win or lose is going too effect their records of getting in the big leagues, even though there isn't a league for this game; i mean Jesus...

    People are constantly at each others throats all the time, never agreeing on anything; the sides of this community is so far split from one another, that they might as well make it so survivor mains should only play with each other and killer mains the same way.

    I mean don't believe me? take a look yourself..




    Honestly, for the rate people have been treating each other within this game; i personally think this game should just finally die; there is no longer any enjoyment or peace within this community; all it is, is hatred, disagreements and threats of killing each other...

    Lmao this community is an utopy compared to any fighting game community. But yh, It is pretty toxic.
  • bad word = kill themselves

    I dont think saying "kill themselves" in this context is bannable.
  • Nickenzie said:
    Prove Thyself:
    You have a tendency to show your dominance to other survivors! Whenever you perform a collaborative action with a survivor for 20 seconds, receive a token up to a maximum of 3/4/5 tokens. Every token will grant a 3% speed increase for all actions (Repairs, cleansing, healing, and etc).

    Basically, the perk is useless early game since you're building it up and strong late game since you'll have tokens stocked up! Remember, you have to work with other survivors so that means you can only build this perk up by doing double heals and repairing a generator with another survivor! Knowing this, it's gonna be difficult to gain tokens if you're more of a lone wolf!

    Discuss! :)
    I really feel like this perk needs a complete rework. I dont even know why the devs didnt think of merging it with leader and tone the numbers down a little to compensate. I mean... It's weak, but if they buff It we have another perk to help gen rush.
  • Since you didn't specify that it has to be DBD related.

    I bought a new laptop screen today because my B156HTN03.6 was broken so I bought a new B156HTN03.6
    It arrived and I tried to install it in my laptop but it didn't work. Checked the connector, everything.
    I realised that it was a NT156FMH-N41. Even though the 2 have the same video connector, I went into live chat with their customer service and told them:

    I think I received the wrong screen. I ordered the B156HTN03.6 but I received the NT156FMH-N41.
    The guy asked for my shipping number and said that I may have received a defect one.
    I asked, was it intended that I received the wrong screen?
    Then he said: "The 2 are compatible".

    So now my question to this world:

    WHY THE HELL DO I GET A DIFFERENT SCREEN THAN I ORDERED IN THE FIRST PLACE. Now I get to reship it and get a new one of those NT156FMH-N41's. What the frick has this world come to

    I seriously want a notification every time you post something. 😂
  • @Rebel_Raven said:
    I'm waiting with low expectations on the totem placement fix.

    As if they've learned nothing, our newest map showcases something they said they would fix, iiirc.
     The "lighthouse" placement. A totem on top of the hill.

    Gotta keep the survivors happy, i guess.

    Well, if they fix the spawns and add a totem counter it would be a buff to both killer and survivor so in theory the community shouldn't complain but...

    Survivors already have perks for that, which are Small Game and Detective's Hunch. Tho nobody uses them cuz of obvious reasons.
  • We got now x8 more perks than when DBD was born, we did not get the equivalent x8 slots, why not a few more?

    what will happen in the next +5years with another x8 perks? same 4 slots?

    Am I the only weirdo with these ideas? :blush:

    Right... Like we need a Billy with Ruin, BBQ, Bamboozle, Enduring and Spiritual Fury.
  • So im still fairly new to playing killer. Im one of those people who took more comfort in playing survivor knowing there are at least 3 other people working with me out in the trial, but with killer you gotta beat the clock and i always get LOADS of anxiety when my killer lobby loads up lol However, i found comfort in playing the hag as i felt i didnt have too much trouble tracking survivors as i was pretty good at setting good traps. I however wish to transition into a spirit main as i am in LOVE with her design and over all aesthetic. But the few games ive played with her, i get WRECKT! Hardly hit anybody and my phase mind games be way off lol but i watch other play her well and it looks like so much fun and i want to get to that place too! I know shes one of the most difficult killers to get the hang of in the game, but does anyone have any tips for an infant baby spirit player? The build i use on her is BBQ, STBFL,Sloppy, Bloodhound. Thanks guys!

    To begin learning that character start by changing Bloodhound for Predator or Stridor. It anint really any reason to run Bloodhunt on her unless you have The Glasses.

    I would also change Sloppy for Ruin but if you are not playing at rank 1 It doesnt really matter.

    With Stridor and Predator you'll allways know where your preys are.
  • @tt_ivi_99 said:
    Yh well I dont want to break your bubble but those maps have been broken since lunch and I dont think they'll be changed anytime soon.

    So we can agree that unbalanced things can't be fixed by bringing other unbalanced things into the game? Good.

    And don't forget that maps are constantly being reworked. You can't compare today's maps to those from a year ago.

    Yh I agree with that but Im just saying that devs have too much going on, Freddy rework and new characters development, new map coming, new dedicated servers, fixing bugs.

    That's why I dont get my hopes too high on them balancing 1-2 maps.
  • @tt_ivi_99 said:
    Just like some maps are powerful for survivors, there are maps that still have inginites and Broken pallets so... I dont see a problem with the 3 gen strategy

    When I said "too powerful" I meant "so powerful that survivors have no chance in doing all 5 gens".

    If something is unbalanced, then it clearly is a problem and should not be in the game.

    Maps that are currently unbalanced and strong for survivors should be balanced. The solution can't be to create more situations that are unbalanced, but now strong for killers.

    Yh well I dont want to break your bubble but those maps have been broken since lunch and I dont think they'll be changed anytime soon.
  • @tt_ivi_99 said:
    Kicking a gen should regress it a 5% instantly.
    To stop the regression bar survivors should work on It for at least 5-10 seconds.

    That would make the 3-gen-strategy too powerful. Imagine a Doc doing that.

    Just like some maps are powerful for survivors, there are maps that still have inginites and Broken pallets so... I dont see a problem with the 3 gen strategy
  • Poweas said:

    So, I suck as Billy. I get looped to #########. And I end up facecamping an exit gate. Please give me tips. I can't live this way. The exit gates were not made to be facecamped. (seriously I always facecamp a gate when I lose)

    BBQ, Ruin, Enduring and Spirit Fury.
    Dont respect pallets and when you are on open fields use chainsaw, there are some loops which I use It as well but those are really hard to land the hit.
  • Jdsgames said:

    A change I believe should be made for Killers is around Gen Damage.
    What I am suggesting is that each time you kick a generator it does, damage equal to the amount of the time it takes to play the kick animation and then start regressing. I believe this is fair as you are taking the time to kick the gen it should have some benefit. This balances ge

    nerator tapping as the time required to generator tap is instant rather than waiting a specific amount of time to stop regression.

    *Note: The base damage would be equal to base generator break speed as several perks boost animation speed for destroying things and would complicate it more.

    Kicking a gen should regress it a 5% instantly.
    To stop the regression bar survivors should work on It for at least 5-10 seconds.
  • Iceman said:

    No, it would make them lose a lot of money


    I don’t see how because I would pay for it. 
    They'll be releasing a new chapter every 3 months for 4-5 years. Lets say the season pass costs 50$, even then they'd still lose money.
  • Why the hell you allways have to make your posts so damn complicated? 😂😂😂

    Not telling you to stop tho, some of them are really good.
  • Before I started playing this game I was only playing Battlefront 2 since beta days. Let me tell you that DbD feels pretty damn fresh to me, I only have to wait 3 months to have 2 new characters and 1 map. I had to wait more than a year to get a freaking character in Battlefront and we didnt even have contact from our devs like this game has.




  • So the story here is that this person was playing nurse on badham with 5 blinks, NOED and an ebony mori. She could barely land a blink and even when she did hit us she would lose us a second later. When the game was over i proceeded to say how toxic and sweaty that whole match was and he said that it was his "3rd time playing nurse" which i don't know to be true because his profile was private. This man then proceeded to go ballistic after we were telling him how bad he was for playing something he knew would not work. First off, you don't need 5 blinks to hit someone, that is your own fault for thinking that you can.

    So now i have to go and report this player after he has made it personal with me. Insulting me, telling me to commit suicide and even making fun of my sexuality saying very personal stuff which you can read in the screenshots. Now, i will say i showed one part of his name to prove that this wasn't me that said these things, and i copied the link to his profile and as soon as i finish up here will be writing the report.

    But i just want to say something, This community acts like babies fighting over a piece of candy. You have one side complaining about loops and getting gen-rushed, and you have another side getting mad because of players using toxic addons to either make the game faster or just because they can. There are no rules to this game no "tunneling", no "camping" none of it. Those are just terms made up terms by famous streamers who are survivor mains (You know who you are) something needs to be done about this. If you're wondering why i am writing this, it's because people like the guy who said these things to me are still in the game, and will continue to say these things unless it is not brought to the attention of this so called "Community". (because this damn place is like a prison ruled by prison guards who riot all the time)

    I also would like a mod to contact me on steam to let me know when action has been taken care of with this player. Because i don't even trust the people that wear the title of mod.

    The fact that you didnt use bad words to attack that guy doesnt mean you are better than him. That's the "legal vacuum" in this kind of situations. The thing is this other guy who told you all that stuff is not afraid of showing who he truly is. You may have not used such big words but stop acting like you are on the right side because none of you are. If I was a developer I would ban both of you.
  • I mean I would suicide every single time I was Dying light with these changes, for the benefit of my team. Staying in the match and getting farmed will cost them 36% Action Speed with your changes. That's nearly 2.5 times the Power of Thanatophobia with 4 wounded survivors at 15%. When you stack the 2 perks, it'd be pretty ridiculous. Even a suicide would cost the team 18%, well over the 4 survivor wounded benefit of Thana. Dying Light was an interesting concept, but it just shouldn't be in the game for the benefit of everyone, much like Decisive in it's current state. Things that reward un-fun play styles need to go.

    Well, that would mean 1 less survivor so I dont see how its better.

    Edit:

    Keep in mind that the obsession wouldnt be affected by the numbers so that player should repair as much as he could and also play stealthy
  • Master said:

    @tt_ivi_99 said:
    This is what Dying Light does:

    You become obsessed with one Survivor.Your Obsession's altruistic action speed is increased by 38/44/50 %.

    Once the Obsession is killed or sacrificed, every other Survivor gets a penalty of 19/22/25 % to Repair, Healing and Sabotage speed.

    New Dying Light:

    You become obsessed with one Survivor.Your Obsession's altruistic action speed is increased by 38/44/50 %.

    Each time you hook the Obsession you gain a token. Each token gives all survivors who are not the Obsession a penalty of 9% to Repair, Healing and Sabotage speed. The Obsession gains an extra 4% to altruistic action speed each time it's hooked.

    A token is gained when you kill the Obsession.

    With these change killers could focus on other targets and not worry that much about being gen rushed.

    It would also change the meta a little. I know most killers are tired of running Ruin in all of their builds just to get it destroyed at the first 15 seconds of the game.

    And it would fit better with the name of the perk too, lol. It's called Dying Light, not Dead Light.

    What do you guys think about this little change?

    So if the obsession suicides on hook or DCs, then you dont get the full tokens?

    That's right
  • I was running around looking for my totem but I couldn't find it. Turns out the aura was hidden behind the aura of a generator.

    This slowed me down enough that by the time I got to it the totem had been destroyed thanks to the excellent spawn locations.

    It would be nice if it could be seen through generators as locating it early on is very important. I've struggled to notice totems a few times, I thought I was just blind but no now I realize they've been hidden behind gens.
    Killer should spawn right next to the totem, thats all.
  • azazer said:
    There has been somewhat of a large debate over if Legion choosing to hit a survivor inflicting Deep Wounds, decides to 'moonwalk' (so the survivor continues to bleed out because the game does not consider this a chase) is an intended way to play legion or if it is an exploit. Currently there is no way to escape a legion who just follows without starting chase as you need to mend very soon after chase is broken. Is there currently any motivation from the Dev team to fix or ballance this or are we expected to simply give up on a chase if the legion decides to look down?
    The devs specifically mentioned this in their legion Dev stream. Not only is it valid, they said if this is a common practice, they will just quality of life change bleed out to continue while in chase. 
    I think you misunderstood what they actually said. They said that they didnt think of that chase mechanic when they designed Legions power. They also said if people started using that chase mechanic they would change it so that the killer can not break the chase when moonwalking.
  • Larcz said:

    This is just insane on auto heaven maps wher is soo many palets soo every surv can loop you from palet to palet before you break all save spots all gens are done.Plz make somthing with balance in this game becose this is insane!One surv can loop you from palet to palet all game.Gen pops like crazy and before you got 1st hook 2 gens done?! #########?!When you do somthing with this i don't want hear another time we got idea we work on this and nothing happends.

    Yh I agree, I like that map as survivor but when I play killer I know its gonna be hard. On the other hand we have maps like the swamp which dont have any pallets sooo...
    Maybe the devs should try to balance the number of pallets in each map individualy.
  • This has been a pet peeve of mine for a long time now. I've had numerous occasions where I am trying to escape a killer and I'm trying to pull down a pallet, but instead I start to self care or pick up or use an item. The result is obvious. I get hit. Maybe some of those hits would have been ties and I would still end up in the dying state, but I for certain should have been able to use the pallet.

    So what I would like to suggest is that whenever multiple actions could be take by a survivor, the priority should always go to the evasive action (pallet or vault). If a survivor is within a meter of a pallet or window then the game should assume that is what the player intended to do.

    BTW, this should go for killers as well when it comes to picking up survivors off the ground. If the killer is near a downed survivor then the game should assume the killer wants to pick up the survivor and not vault a window or open a locker. That is super annoying. It isn't as big of an issue for killers since worse case scenario it takes a few extra seconds to pick up that survivor. But it should be addressed.

    I also have the same problem when taking a hit from the killer while Im trying to unhook. Really annoying cuz I start healing instead of unhooking
  • LordziPL said:

    Because you can't stop gen rush with SWF or very good randoms I got here Pop Goes The Weasel balance change

    Old: After hooking a Survivor, the next Generator you break is instantly regressed by 15/20/25 % of its total progression (in 30 second timer)

    New: After hooking a Survivor, all next Generators you break is instantly regressed by 20%/25%/30% of it's total progression (in 30 second timer)

    Also it can be: After hooking a Survivor, your generator break speed and power of reggresion is increased by 2%/3%/4% per hook. If survivor be unhooked in 40/30/20 seconds - your bonus (for that hook only) gone.

    Did you agree?

    I just need more than 30 seconds. Sometimes I see a gen which is almost done but after I hook the survivor the gen is too far for me to get there in 30 secs. Just make It 40-50 secs 
  • Youkari said:

    i also suggest giving Legion a buff with exposed effect like if a survivor suffers from exposed and deep wound ailments, additional frenzy hits should down that survivor instantly then. I mean we speak about exposed effect and it's the ultimate threat killers can impose... except Legion as of now unless he's going for being a 110% speed M1 killer...

    Yh, I still dont get why Expossed doesnt work like that. I mean... There are killers like Nurse, Billy, Spirit, Hag (with her traps) that can catch up with survivors waaaaaay easier than legion since they are much faster than him, and all of them benefit from the expossed effect ussing their powers or just dont have a 4 seconds stun after cancelling it.
  • "there's nothing fair or balanced in him being able to 100% of the time down you in less than 30s no matter how good you are" They said with the Nurse as their profile picture

    Dont compare Legion with Nurse. Nurse's power takes skill, Legion's power doesnt.
  • @tt_ivi_99 said:
    Just run Borrowed Time, no need for that immune effect.

    borrowed time is easily counterable

    Not now with the new buff
  • Just run Borrowed Time, no need for that immune effect.
  • How would reducing the stun on manual cancel constitute 'killing with power'? It's literally not.

    His power wasnt designed to kill survivors thats why It takes so many hits to down them. It was designed for crowd control.

    With this change he'd still have to use his power like that but he'd also use it to get near survivors running, take a little stun and then down them with his M1.
  • The 115% speed buff is literally ALL he needs to be a decent killer. Right now you can be looped for far too long as the legion, even being able to vault pallets and windows. 
    Devs allready said they wont buff his movement speed. They did the same with hag.
  • White_Owl said:

    I've seen it a lot of times (and it happened to me a couple times) since the introduction of this feature, and most of the times it happens when the survivor is basically on the other side of the pallet.
    Personaly I dislike this mechanic, which looks bad (the survivor just drops down like a bag of potatoes) and as I said leads to hits that shouldn't have been. Even as killer it feels bs honestly, because if the survivor managed to get to a dropped pallet in time he shouldn't get downed without any counterplay. Instantly destroying a pallet with the survivor right in range for another chainsaw hit already seems good to me.
    TL;DR Cutting both a pallet and the survivor is a bad mechanic and should be removed

    Those pallets you say you vault but get hit are meant to be unsave. You have to be really careful when vulting them. I make sure I dont break those so I can get easy kills ^^
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