skylerbound
skylerbound
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- skylerbound
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Comments
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2264900#Comment_2264900
Why did you have to go for meta perks, though? What was the inciting event that "made" you do that?
BT for teammates so they don’t get slugged immediately off hook. Happened every game. DS for this exact scenario. Iron Will for strider spirits, I went against a crap ton of them. Dead hard for the nurses I kept going against. Add to that constantly staying on gens, even when someone is hooked, only going for the unhook just right before the next stage.
idk that play style is boring ass hell for me even if I know it’s effective. Granted it’s why I usually only play survivor for pebble plays, deception, MoM, breakout ... etc stuff you don’t see commonly. I rarely even use exhaustion perks on normal play these days. I don’t “win” half the time but I have fun and I play for my team to win.
this SBMM, I felt restricted in order to be a good teammate.
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@Noz said:
"I just want to play for fun." aka "I want to win without having to try".
For me it’s not about winning it’s about using different perks outside the meta consistently. During this test when playing survivor I ended up having to go for the meta perks over silly builds which is where I have fun on survivor.
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@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/2261090#Comment_2261090
Most of your points are "Just run Kindred".
It's way more complicated than that. The rest is basically your opinion that you personally don't find Solo that bad.
Right? SWF can also say, “with this map we need to do the middle gens and leave the outer ones for last. Everyone immediately split up and if chased take the killer to the outer map”
I can’t do that with soloQ. Those 2 sentences could make a difference in a match. No perk allows me to coordinate a team. I can run de ja vu but if I already know the information, how do I tell my teammates?
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@Gaffy said:
IMO BT is just a brainless farming perk that let's you unhook in the killers face with zero consequences whilst having zero activation requirements.
THat's mostly true but when you go up against brown ranks randomly that just stay at the hook. You can both finish gens, open the doors and farm just in time to get everyone out. I did this like 5 matches in a row. I maxed out BP twice. Then MMR put me in with actual killers at my level.
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I kinda would like a Raid type model. Like a timed event. Using resident evil: multiple the zombies with better AI, give the survivors guns to take out the zombies but the gun jams when used against the killer. and an objective to do x amount of gens to unlock gates like normal but they have to do it all in x amount of time. It would be a more hardcore mode but with more variables for survivors to look out for.
I would only make these raids avaiiable like once a month or so. As to not mess too much with queue times and make them more special. Like a grand tome challenge.
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@WokeNea said:
https://forum.deadbydaylight.com/en/discussion/comment/2251131#Comment_2251131
I mean depending on what you play on yeah I can see that, but once you actually play the switch version after 5 days you would likely understand my point.
Right???? For one if youre playing portable, you better hope you're in a completely dark room to see anything. Second docked... gl with skill checks.
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Trickster - Main Event is changed to 5 knives, 1 knife will remove a health state from survivor with x amount of duration time.
Legion - like Clown with different bottle.. Legion a new power to switch to.. have them throw a knife option you can switch to called Precise Aim. Stalk to mark a survivor to expose and in X amount of time throw a knife and hit them to down them... long cooldown.
Plague - Two fountains on the map with different sink areas for survivors to cleanse. Like Freddy's teleport, Plague can teleport her power to her whenever she is on the map. Also Stuns will not take her out of her power anymore.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2253033#Comment_2253033
They said Q2 2021 and they were aiming for beginning of Q2 but couldn’t commit to it. June is still Q2…
Yep here's hoping they drop it at rank reset on this month
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@musstang62 said:
Ideally, it would be much better if there would either be console optimization, or consoles would be given the option to turn down graphical settings so that you never have to deal with the slideshow scenario to begin with...that's frustrating
It's never that bad except for Blighted Spirit on Switch. She just kills the game.
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I would be fine with this if the spirit gets a glimpse of the survivor as well. To nerf her, you also need to buff her.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2249025#Comment_2249025
i can't tell if you're asking why friends would congratulate each other or why twitch streamers would be streaming live on twitch, but both questions are equally as stupid.
Oh ok so we’re making personal attacks now. Nice.
the show I was talking about was endgame chat. Why make a fuss there when you can just use your comms to celebrate?
also Why can’t you read the post completely before commenting?
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@Jasix said:
Probably the same reason people lie about not stream sniping....
I don’t agree with stream sniping either.
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@OnryosTapeRentals said:
Because it really isn't anyone else's business whether they're playing with friends or not. If they want to disclose that information it is up to them.
Then why put on a show no one asked for?
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@jester20k said:
Why are you stalking everyone you play with
Because they had ttv in there name.
@Zephinism said:
I suppose you lost badly, asked them in chat they denied it and you went to look at all their profiles afterwards for a sense of validation or justification as to why you lost?
I've been accused of being SWF several times by killers who screw up in chases or when I do something altruistic.
I never asked, some of them literally started congratulating each other and putting on a show. To check my own skill, I checked their stream to see if I was just making terrible reads since a lot of them had ttv in their name.
you guys are making lots of assumptions.
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@Gay_Police_Dept said:
https://forum.deadbydaylight.com/en/discussion/comment/2248921#Comment_2248921
Same, and some of them call me liar when i tell them that i was actually playing solo. Even when they see that i was running Bond, Kindred and Better Together. 🤷
I’ve been in the same scenario but that’s not what happened here.
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@lucid4444 said:
People just run to the nearest loop or pallet... which sometimes are nearby gens. Instead of sticking around and crying at the survivor for 'bringing him to you', just go to another gen. Not everyone has bond so how would they know where everyone and everything is?
Me running better together last night and a David immediately bringing the killer to me the second he gets chased lol
Though I do agree with the overall sentiment.. It just stings when you know they know better.
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I use tinkerer all the time on Legion lol I know that if I use discordance, survivors will just work on seperate gens especailly when they see I'm playing Legion. It's also how I've gotten my grabs for those challenges and mindgames during loops. Good survivors never heal, so I don't frenzy often. Also undying is kinda useless now, so they should have switched out for Pop or some other slow down perk to go with tinkerer.
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@TicTac said:
Yh im for everything what guarantees less slugging for the 4k.
This this this this... granted I still would like something to prevent two survivors from hiding/urbaning/locker hoping for 30+ minutes to get the hatch or make one DC.
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@BuddhaBing said:
https://forum.deadbydaylight.com/en/discussion/comment/2243900#Comment_2243900
I don't think Killers should give up when survivors bring keys or BNP either. It does go both ways.
Players shouldn't give up. That's all I'm saying. If you accept that the situation is completely hopeless, you're never going to learn how to play in that situation. Sure, it may be difficult, but it's never truly impossible.
It feels like you just want to turn this game into something where people look at what the killer / survivors brought and then one side just gives up because apparently there's no point in continuing if one side has any sort of advantage.
I don’t disagree that players shouldn’t give up on either side. That’s not my post. My post is about others complaining when they give up after one side has already stacked the odds in their favour. Those are distinctly different topics to me.
if I were to run meta build on spirit plus her best addons. I would not at all be surprised or mad if I got dcs. I understand, especially with soloQ that it can be incredibly unfun. I also know that with a good swf that build can even the playing field. So I see a purpose for these offerings and add ons and why one would use them but can empathize why it would be oppressive toward a different group of solo players.
thus why I agreed with the earlier comment it would be better for us to know if it’s a swf at the beginning to make proper use of perks
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@BuddhaBing said:
As long as you can find a reason that it wasn't your fault you lost, that's all that matters right? How could you be competing with killers who bring addons when an honorable person such as yourself never uses addons or items? I'm assuming that's how you're playing anyway because otherwise you're a total hypocrite and it's hard to imagine finding one of those here.
Who said I gave up? Why make it personal?
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@Mr_K said:
How to tell if survivors are SWF or Solo? or what rank they are before playing? or what perks they are running?
That’s is very true. It would be better to know beforehand.
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Doctors shocking and survivor screams with it. It’s too much sensory wise for me at once
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David’s scream as it’s me internally with the smallest of inconvenience
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@A_Skinny_Legend said:
For me, it would be having characters like David bulging in all the right places. But yeah the blood hunt is also nice.
If I can get Felix in Angel wings living his best twunk life, is it even pride?
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However you nerf her, you need to buff her as well. Leaving her with even less to work with isn’t the answer.
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The only issues I have going against Blight is making the correct call but then they exploit with a jflick and correct their mistake. If they proper fix that then I wouldn’t be as annoyed when I go against Blights exploiting that which isn’t often tbf
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I had a match where I got chased for a solid 3
min against a learning nurse who did seem to have some practice but manageable on my end. She eventually dropped chase with me. Only 1 gen was done. I then proceeded to complete 3 gens and 99 the last one as my last teammate alive was downed and left to be slugged. I picked them up, popped the gen as she downed him again. I opened the door and left.
from the little I could see my teammates just ran into the open never bothering to LOS at any point. Furthermore to my horror my r7 self had r1-3 teammates and we were against a r16 nurse. If I could have I would have told the nurse gg as she got 9 hooks.
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I honestly don’t find them too bad. I think there should be more price tiers when new ones come out instead of all being 1080
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I find it fun to play spirit. I play on switch so it’s not like it’s easy mode as playing as or against messes with the ping even more. I like the tracking aspect even if the worst 360-er can spin me
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I play on switch but you betcha beehind I’m perma switching to PC once cross progression is enabled(hoping in June)
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@gammatsunami said:
Behaviour logic.
Bring in tonnes of resident evil fans that will stay for a week, because this games matchmaking is trash #########.
The game also has a ridiculous grind. New people joining are going to be overwhelmed by how many bloodpoints it takes to build killers up. It honestly wouldnt surprise me if the game knows the % of what perks are used most by each survivor / killer and makes them take longer on the bloodweb.
The grind is the worst and you rank up so quickly on killer which is so bad because you reach a point in green/purple where you HAVE to have some gen regression perks to compete.
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Very common actually at night. It’s terrible for killer during the afternoon/night as mm just throws their hands up. On the survivor side, it’s super easy and you rank up super fast without doing much even In solo as they may pair you with red rank teammates.
on the flip side morning/early afternoon killer is very easy as it’s solo q survivors at your rank and probably hours in the game. With survivor, if you rank up too quickly at night, you’re gonna feel a huge difference going up against the killer in your current rank.
I ranked up early on as survivor by playing at night and getting r20s with high rank teammates. When I switched to second shift and started playing lunchtime, there was so much I clearly needed to learn and had no business in red ranks at that time.
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Either rift challenge or a popular streamer made a video or both
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I do as well. I’m considering getting a gaming keypad as it might be best of both worlds for this and other games I play.
I think controller on survivor is so much smoother
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I’m stuck on the Dwight one where you have to hide for a minute in the killers tr. I can’t throw a match to do it lol
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The quickest way to figure out if they have it is if they go to block you from going after the unhooker, count to 12 then down them.
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The only issues with plague really are desync and survivors having too much say over her power.
I would prefer she be able to pull her power from her fountains where ever she is, like Freddy’s teleport except she’d teleport her power to herself.
desync issues being the other.
to cleanse or not should be up to the survivors but this whole, I’ll cleanse far away from the gens thing on top of being able to cleanse at the same time to force power us able and cleanse the fountains is a bit much
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When Elodie’s scream was busted on Switch, I’d constantly hit every elodie on hook to save my ears. Otherwise, I’ll do it if the survivor is toxic/sandbags a teammate(as in body blocks them from being able to move)
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Before I watch what are you rank and theirs? I got accused with solo teammates of Ben f a swf but I’m reality rank reset had us in very low ranks.
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@Satelit said:
He's the exact same,minus the obnoxious slowdown add-ons.
This.
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Hard to tell if smurf when rank reset was random. I went all the way to brown rank from r5.
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If I’m doing a daily and it’s a swf. If I’m on my pc account and I’m doing a challenge with a killer that’s not one I play often I check to see if I have a swf or bad matchmaking by looking at their profile. For swf their friendslist for mm check the hours in the game(if it’s close to mine then no biggie but I’ll get people 3x my hours and I’ll dodge)
never on survivor unless I can just see a toxic group with keys and flashlights. Being the 4th wheel is asking to get sacrificed so they can escape.
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@RenRen said:
I'm curious as to what others think about this. should it be a thing or should they lose collision when they have BT?
I personally believe they shouldn't have collision because I seen a lot of killers lose a kill during endgame because of BT bodyblocking which doesn't seem quite fair cause I thought (and i could be wrong) that BT was a anti-tunnel perk and the killer is trying not to go after the unhooked but is being blocked from going for anyone else.
If someone blocks with bt, just wait it out and down them. They want your attention and most likely their body blocking will put them out of position anyway. It’s not tunneling if they’re asking for it.
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@C3Tooth said:
Every action should have a startup animation. Just 2sec animation would make a different.
The most perfect example is unhooking. It could go with do Gen, unlock chest, open gate..everything have 2sec startup animation to actually make a progress.
I say have them lean forward to inspect the gen before crouching to work on it kind of animation
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Using corrupt with hex totems is a very bad idea in general. When I’ve had a killer do this they’re totems are the quickest things to go
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I feel like you issue with being locked in animation is strange given Huntress or even deathslinger only need one hit. A good huntress would have ended this chase
in seconds.
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Love Kate and Plague. Very well done. Bills is good too.
love the top and pants of Claudette’s but it seems she went to the same party city as Nea for that cheap hair. Will pair well with Claudettes red hair and hat from her hipster look tho.
Trappers is nice and the rest are recolours methinks. The huntress one is nice and vivid which is good.
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Once you hit r14 you will get these ranks all the time at night, swf or even solo. Once I switched to PC things got a lot easier as I can now check steam profiles to see the hours the players have in the game and if they’re friends are also in the lobby.
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I disagree as well. Sometimes killer is too much and I only do dailies or for bp... but then I get bored of holding W or m1.... so soloQ is hell then I get burst of wanting to play killer.
it’s a cycle lol
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Killer Perk - Slap Happy
Basic Perk
Kicking a Gen will grant an extra 5% regression of the generators progress.
No cooldown as this would basically be an anti-gen tap perk and give reasons for killers to kick a gen. I also think this should be a basic perk as new killers are completely without any gen regression perks unless they buy a dlc or hope it shows up on the shrine which can take significantly longer than it takes for a killer to rank up quickly.