se05239
se05239
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- se05239
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I've played like.. 7-8 games today before I couldn't be bothered anymore. Hurting myself by going Clown, sure, but survivors haven't been this trying since last time I was last down in the red ranks.
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I play for a while, then take a long needed break from the game.
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There's a map add-on for that, just saying.
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Nope. Unless something specifically mention that it removes the Red Stain, you always have it visible.
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She doesn't really need a nerf.
If anything, audio needs to be fixed so that we can finally listen to things while playing her.
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Gonna not bother buying him. Maybe buy a pack of Auric Cells to buy that upcoming Leather outfit for the Pig, to show our dear developers that I reward good quality stuff instead.
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200k+ but I don't have a screenshot to boast with. Was a 5 BPS game during a 2x weekend.
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I've made a thread in regards to changing the BP offerings to reward more bloodpoints while also opening up the bloodweb to more stuff, like add-ons and items by reducing the amount of offerings from 15 (16 for survivors) down to 7 for either side.
I mean, it'd not exactly fix the grind itself but it'd alleviate it a bit.
Here's a link to the thread → https://forum.deadbydaylight.com/en/discussion/46827/a-rework-of-bloodpoint-offerings
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I've already had several 4 toolboxes SWF squads and its getting tiresome.
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It'll try and match you with players from your close vicinity, then expand outwards and eventually include the whole world.
That's how I've come to understand it.
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@BBQnDemogorgon said:
@se05239 If they even do anything about PAST dcs.
Betcha it all starts counting after they drop. Nothing from before.
@Bbbrian2013 That's a risk too. It'd suck though, considering how many players are abusing disconnections at the moment. Letting them get off even without a slap on the wrist would make all the suffering we other players have suffered all for naught.
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The first one. If a killer cannot put enough pressure on the survivors in the very early game (which most killers cannot) then survivors are left to their own accord and will push through the generators since they're not doing anything else.
Something needs to happen to slow the game down but increasing generator repair time by 2x isn't exactly the answer. Something new is needed.
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@Seanzu said:
They used to say something about it being too much work, but I can't see why they can't basically copy the plagues sickness overlay, turn it red and then you'd have it on each piece, maybe that's still a lot of work, idk.
@SenzuDuck That'd probably look pretty garbage though.
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They're not gonna start banning anyone for DCing until Dedicated Servers go live and even then, there's a high chance that everyone who's "above the treshhold" just get a one day ban and nothing more.
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Welcome to RANK RESET!
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When the Dedicated Servers go live, you'll most definitely be able to return to a lobby with your friends after a game.
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Urgh, gonna start pretty late here in Sweden then. At 20.00.
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Killers have barely enough time to move from one side of a map to the other without a generator popping.
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@Tsulan Heh, I guess. Still, I am not hopeful about any sort of monster killer.
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@TheGameZpro3 said:
where is everybody getting the Idea for a gun!?
Seriously, it just popped up out of nowhere, and it's flooding the forums, what happened!?!?
@TheGameZpro3 Friday the 13th. It had shotguns. Could stun Jason.
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From what I know, Legacy will probably never be retroactively restored for people who had Legacy but lost it.
I never got Legacy Dwight but at least I have my Legacy Nurse left. Life sucks sometimes.
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@MedicSpirit7 said:
https://forum.deadbydaylight.com/en/discussion/comment/524607#Comment_524607
https://us.v-cdn.net/6030815/uploads/292/6KCIUOH3LSOI.jpeg
This is the main monster in the show so this would def be the killer
@MedicSpirit7 Shame that the developers have said that they want to avoid monstrous killers because it's too much work in terms of rigging and such. I mean, if they add that thing they'll need to go back on their words that there won't ever be a werewolf killer etc.
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Some people have been playing the game for years and have had ample of time to Prestige their favorite character(s), even if they never get out of the 20-15 ranks.
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@Mr_Digi said:
Save your shards ;) buy perks u have, ez bloodpoints
@Mr_Digi You get barely any shards at all so its not worth it.
On topic, doubling the cap to 2 million shouldn't hurt too much. Sure, people will be able to P1 any new character but like, then they're back at a low level character without any perks so it shouldn't have much of an impact.
Spending a shitload of bloodpoints is so satisfying.
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There's black ward for that, though.
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They've changed "I'm all ears" to only work WITHIN your Terror Radius now, I think.
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@OMagic_ManO said:
I just want to say that I love playing Nurse on PS4.
@ShrekIsHot Not quite relevant to this thread but like, good for you.
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@Rasinbran said:
https://forum.deadbydaylight.com/en/discussion/comment/517344#Comment_517344
Well it used to cause a lag spike whenever an affliction took effect such as mangled or any of those types.
So really it will only do it when he has an add on that does something.
@Rasinbran Ah, good to know. But none of that happen anymore? Kinda nice. The console version has improved a lot since its release.
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Depending on timezones. Here in Europe, it'll probably be active on the 14th.
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@George_Soros said:
Better question is, what do I do with all them BP? I don't need any more, I got everything I need :(
@George_Soros Heh, go and suggest a RESET button. So all your progress can be wiped! Now you can start all over again!
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Ruin is a symptom of a bigger issue, that being a lot of killers cannot put enough pressure on a map to stop survivors from blasting through all generators.
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Dwight Fairfield in his default outfit is my favorite survivor. The only one I've P3'd and the only one with all perks.
I personally love Clown at the moment but he's a bit lacking, so I mix it up with Doctor and Trapper.
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If Behavior's following their trends, baseline Freddy is going to be really underwhelming. Perhaps.. passable with add-ons, yeah.
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@Unnamed_Freak said:
5k views and 80 up votes, do the devs really think Plague is fine?
@Unnamed_Freak Of course they do. They've even (erroneously) told us that she's one of the most lethal killers in the higher ranks.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/521865#Comment_521865
It was actually merged into another thread because we somehow ended up with three threads about the same time, but you are right. Streamer or not, we don't allow naming and shaming.
@Peanits Naming and Shaming or not, the streamer in question is behaving VERY badly and have a track record of doing so.
Is this really the type of person you'd want to have showing off the game to the masses on Twitch? All she's doing is promoting bad behavior and you're basically patting her on the back, telling them "Good Job!"
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You should ping Peanits or Not_Queen if you want a proper response from a community manager.
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Playing Nurse is always exciting. You're in control. You decide how the game goes.
Its not like most other killers, where you merely react to what the survivors are doing.
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Make WGLF even easier to stack by giving you a taken for fully healing another survivor as well, on top of getting a token for protection hits and safe unhooks.
It honestly don't need to have "an ability". Remember, most people don't use BBQ for the aura reading and that aura reading is so easy to counter.
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Giving us the specific stats we want would probably show us that we're right and throw Behavior in a bad light.
That's a no-no. Hence all of these half-arsed statistics.
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When you're new, I honestly recommend that you don't use any add-ons at all.
A lot of her power is muscle memory and using add-ons will mess that up for you. Start using add-ons when you're gotten used to blinking somewhat reliable.
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@ghostkiller666 said:
https://forum.deadbydaylight.com/en/discussion/comment/520782#Comment_520782
apparently, this is our job/function ... making 1k threads about the problem, so they solve 40% of it in 365 days.
but i lol at "you literally hear Ghost Face coming from a mile' comment.
But nice question... i have 12k IS (Iridescent Shards) to spend, but idk if i should buy ghostface or legion.
Should i buy legion or w8 6 days to buy ghostface?? considering they might might upgrade the gf killer?
@ghostkiller666 You'll not be able to buy Ghostface for shards as he's licensed, you'll need to cough up money for Auric Cells or buy the DLC outright.
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Leather pig, definitely.
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@NMCKE It mainly feels like OP hate losing their item to Franklin's Demise or something.
I am in the mindset that being downed should be a very bad thing. Being able to interact with items while downed makes the Dying State feel less dangerous than it should be?
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There's another one with a black smear that's also in the Charity case.
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Why though?
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@LordGlint said:
This whole fun > viable meme needs to die already... Its just what happens when people take a line and pull it way out of context.
I feel like the problem with just randomly buffing things is that alot of killers are able to be quite competitive if using certain addons. I feel like a step like they did with pig's crouch should be a prime example for what they COULD do with these killers. By that, i mean they shifted power from an addon and moved it to the base kit.
While pig's crouch addon got weaker, the base crouch got stronger. This made the effect of pig USING the addon stay completely the same, but made it feel alot more comfortable when not using the addon at all. If we used this idea as a sort of base pattern... We can explore similar options on other killers
Currently, Clown has addons that increase the size of his gas cloud, how long survivors are affected by the cloud and how potent the slowing effect of the cloud is for example. If the base stats of the cloud were improved, you could nerf the addons that alter these stats to balance it out and make Clown not as dependent on the addons.
Pretty much a similar situation can occur for any killer whenever simple numbers can be altered
@LordGlint I'll stop using it when Behavior switches track and start doing good again.
All killers should be good without having to rely on add-ons. Add-ons should either give you that extra UNF to get the power as powerful as you'd want it OR change how the power behaves to mix up your playstyle.
Baseline Clown, for example, is weak as #########. You need add-ons for him to be "reliable" and even then, he suffers from lack of map pressure so he'll get rushed anyway.
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This one? It's part of the Charity Case.
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What you speak of is taboo. Strong and viable killers aren't FUN. Behavior would never do such a thing.
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Currently on haitus from DbD. I'll probably get back to playing when the 2x weekend hit this week.
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Skilled Huntress and "Were did they go?"
But.. I am not exactly trying sooo.. eh.
