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raquelambersantiago

raquelambersantiago

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raquelambersantiago
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  • I would be laughing so hard at any game that got held up for three hours lol. Longest time we have been able to have a standoff s far is 1 hour 9 minutes 37 seconds

  • I think a lot of this still has to do with matchmaking. Which has not gotten any better. My rank 10 had been matched against rank 1's I been facepalming

  • @Bongbingbing said:

    That'd take it a little too far and probably kill the game.

    SWF is a necessity for online games but it Needs one of two things, an Indicator to show if players are in SWF or a better option, Bring Solo Survivor up to SWF Level of information sharing and buff killers accordingly.

    To be honest tho, I don't see SWF ever being Balanced judging by the past actions from the Devs. I'd settle for an indicator so Killers know when to expect it.

    YA TY... You said it better than I did. SOmetimes I hate my adaptive typing software...

  • @Master said:

    You can go afk to derank or you play intentionally bad. You can try making them bleed out, but sometimes that makes you pip too.

    Ya I just don't want to screw over my teammates in the process. THey should implement an option tha tallows you to go back to the fun matches at lower ranks rather than requiring these bad ones.

  • @Dwight_Confusion said:

    SWF is needed in this game. I hate to say it. And they don't need to split the playerbase right now.

    Imagine the lobby times then people...

    ;)

    https://us.v-cdn.net/6030815/uploads/366/BU6PXI0DFJHS.png

    WHile I agree its needed, there needs to IMO be an option to not play against. Once u get to level 10 its nothing but toxic survivors in SWF. I agree players have the right o play in a SWF but a killer should also have the option to dodge that lobby if its an SWF. ITs not fair to the killer to have 4 people sitting on discord telling everything going on in the match and where killer is and where what is, it creates an unfair unbalanced advantage.

  • @HazeHound said:

    Many killers witchhunt constantly dcing survivors. Steam follow feature allows to track them even when they change name. But we need something from bhvr, dcs are worse than ever.

    Ya before it was just occasional dc's happened,, now it seems to be every other match 2 or 3 just dc once hit one time OR if they don't like the killer that is there.

  • There is a big difference between caught on hook and suiciding versus dcing. Granted BOTH SUCK. But still a difference. Its not fair to ether side. Sometimes people accidentially suicide on hooks or glitch

  • @Jimsalabim said:

    guys it's a feature not a bug :)

    What feature?

  • NO real issues with the plague other than that damn gong is too loud.....

  • I have a ethernet T1 line. I even disabled that connection as an option after the patch and it still occastionally comes up

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/376190#Comment_376190

    And by "some" you mean whichever ones benefit you, right?

    Nope, if something is unbalanced on either side I call it out period. You can view it however you want its my views on it. Agree or disagree is irrelevant to me. I have made the point.

  • Ya I thought about putting the fact in there that this was done with a PAID dlc but decided to wait in case it fanned the flames even more on it.

  • Balance changes I agree with BUT the drastic change to DS which was in a DLC PAID CONTENT makes it MORE unbalanced. Now it doesn't even work as they say it should.

  • @ChesterTheMolester said:

    https://forum.deadbydaylight.com/en/discussion/52703/new-ds-sucks

    Well lets unnerf Nurse.

    Players put money and points into her when she had 3 Blinks and 115% MS. Its unfair.

    Yep that's my entire argument about SOME of the changes. They were paid for, its not like its a pre release game or in ALpha or Beta where they are testing to see if stuff works and changes are imminent. Devs bowed to complaints to change DS after the fact yet it was tested before release. I can see minor tweaks to something, someone is always going to complain about some aspect BUT this boils down to something that was paid for in some cases as is.

  • @AshleyWB said:

    https://us.v-cdn.net/6030815/uploads/003/A2LXT71LG39K.png

    Common reasons why survivors dc. Making the match a 3 v 1 and screwing teammates.

    Ya I have argued that one till I am blue in the face. Most recently its been a lot of 2 on 1 and 1 on 1 with 5 gens. I been /facepalming lol

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/368387#Comment_368387

    I don't care that survivors get 5k BP, I think it's only fair that they do.

    I do care that killers get a pittance by comparison. A single survivor is worth a lot more than 625 BP. A single hit is 500 BP, FFS. Do you think that's fair? I sure don't. And you can call me biased all you'd like, but the fact is, DCing bonuses are fair for survivors, but not for killers.

    Ya this is where I was concerned the most. Granted rage quitting in and of itself has become a huge issue (again) and the loss of constant items and of course when game crashes players still lose items etc.

    I am HOWEVER, very happy to see that this discussion did not turn into a giant flame thread and people were able to discuss this issue like adults.

  • Waited thirty minutes in queue lobby just to get that crap for the 10th time tonight

  • Posting another thread shortly but this has been my games just about all night. Im about done with these devs.

    https://steamcommunity.com/sharedfiles/filedetails/?id=1655767866

  • @Cymer said:
    It doesn't matter if I play killer or survivor, after the match mostly the other survivors are cursing and flaming eachother and the killer.
    Why is that so?
    Why can't we be nice and have a good game?

    LOl I think some of its funny. I have had matches against some survivors where if you do good job and save htem from hook they love you but the second you leave them on hook they cussing you out.....

  • Agreed. Be good to each other. My new year sucks as my sister died on Christmas Eve from Dysautonomia, you never know how much time you have in this world. Less hate more love.

  • @raquelambersantiago said:

    @Master said:

    @raquelambersantiago said:

    @Master said:

    @raquelambersantiago said:
    This has probably already been posted a ton but I don't have time to sort through all the threads. However, when surivors dc, killer gets points, BUT when the killer dc's survivors get nothing...….Now the role is reversed and nothing is being done about it until the servers go live in Summer…..Not balanced when you do that.

    Lets get some real numbers:

    all 4 survivor DC => Killer gets 2,5k BP and loses both offerings AND addons
    killer DCs => EACH survivor gets 5k BP, loses offering AND KEEPS items+addons

    I wish DCing would be punished so that we didnt even have to talk about this crap....... lets hope that they get their shiat together with dedicater srevers

    Wait...are those suggested numbers> Cause yesterday I had 5 killers dc back to back at start and we were all messaging each other going well we all lost a lot and no bp for any of us....ANd we all lose our party streamers and we were not in SWF but we all became friends fast on steam...

    Suggested numbers? Not sure what you mean, but thats how the situation is when the game is terminated in a proper way (esc, leave game). I know that there is this thing on console that happens when the ps4 app is closed, but thats a different story

    That's weird because on PC when killer dcs, surivvors are getting ZERO's no pips, no BP, no nothing and I have the videos and screenshots to show devs that.

    Apparently this has been fixed at least in part. We noticed last night that we got points after killer dc'd BUT in only certain circumstances. If the killer quit immediately after entering match OR we did not get into match AKA the load screen and then get kicked back to lobby no points awarded. BUT if we got into match and it was at least one minute in then points are awarded.

  • Wait, we had a match against that one last night, only the language was much worse, those are same perks, we were in same match? Only I submittd an online report cause killer kept calling me a F#$%%$$ C&#$ word sin chat at end.

    I get players get upset, but its real easy, just leave match at end start new one. Going to win some going to lose some, I don't understand why people have to be so mean to each other. There is enough hate in this world as it is we don't need more of it we need less.

  • @Master said:

    @raquelambersantiago said:

    @Master said:

    @raquelambersantiago said:
    This has probably already been posted a ton but I don't have time to sort through all the threads. However, when surivors dc, killer gets points, BUT when the killer dc's survivors get nothing...….Now the role is reversed and nothing is being done about it until the servers go live in Summer…..Not balanced when you do that.

    Lets get some real numbers:

    all 4 survivor DC => Killer gets 2,5k BP and loses both offerings AND addons
    killer DCs => EACH survivor gets 5k BP, loses offering AND KEEPS items+addons

    I wish DCing would be punished so that we didnt even have to talk about this crap....... lets hope that they get their shiat together with dedicater srevers

    Wait...are those suggested numbers> Cause yesterday I had 5 killers dc back to back at start and we were all messaging each other going well we all lost a lot and no bp for any of us....ANd we all lose our party streamers and we were not in SWF but we all became friends fast on steam...

    Suggested numbers? Not sure what you mean, but thats how the situation is when the game is terminated in a proper way (esc, leave game). I know that there is this thing on console that happens when the ps4 app is closed, but thats a different story

    That's weird because on PC when killer dcs, surivvors are getting ZERO's no pips, no BP, no nothing and I have the videos and screenshots to show devs that.

  • @Master said:

    @raquelambersantiago said:
    This has probably already been posted a ton but I don't have time to sort through all the threads. However, when surivors dc, killer gets points, BUT when the killer dc's survivors get nothing...….Now the role is reversed and nothing is being done about it until the servers go live in Summer…..Not balanced when you do that.

    Lets get some real numbers:

    all 4 survivor DC => Killer gets 2,5k BP and loses both offerings AND addons
    killer DCs => EACH survivor gets 5k BP, loses offering AND KEEPS items+addons

    I wish DCing would be punished so that we didnt even have to talk about this crap....... lets hope that they get their shiat together with dedicater srevers

    Wait...are those suggested numbers> Cause yesterday I had 5 killers dc back to back at start and we were all messaging each other going well we all lost a lot and no bp for any of us....ANd we all lose our party streamers and we were not in SWF but we all became friends fast on steam...

  • @Orion said:
    The servers are the solution, so something is being done.

    in 6 months......Till then killers continue to get points when survivors DC but survivors don't get jack.

  • @Poweas said:

    @George_Soros said:
    @raquelambersantiago I don't know what you're smoking, Legion was created with the clear intent to PREVENT tunneling. I mean, I will still tunnel with him, because tunneling is good, but his/her power clearly incentivizes a non tunneling playstyle.

    Have you faced me by any chance? I've got tunnelled a lot by Legions. Also can I ask a small favour in case you do face me lol... Plese don't tunnel me XD.

    LOL I actually play legion a lot too and I asked a simple question and some took it to extreme lol. They think that anytime a question is asked players are primarily survivor lol

  • @ChesterTheMolester said:
    Hes designed to hit and run multiple people then chose one to down while the others are occupied however a new unwritten rule says if you meet @raquelambersantiago you are only allowed to injure and never down him or you are a filthy tunneler.

    It was a valid question. U took it to extreme. As usual.

  • @Speshul_Kitten said:
    So many new accounts so many new legion complaints 

    My account is far from new over2k hours played. Nice try though. I asked a question a legitimate question....

  • @mcNuggets said:
    Killers wouldnt tunnel and camp if they were viable.

    This is very true.....

  • 45 minutes 24 seconds I still have it on video. Myself and another survivor evaded the killer that long due to two gens being back to back killer wouldn't let one go and both of us still had full lives. I finally sacrificed myself so he could get gen. It was a good match.

  • @Nos37 said:
    Oh, that's right, because Survivors are the numbers role and the power role... Assymetrical is assymetrical. I like it.

    I play killer too have Several P2's I jus think it would be funny. Especially funny if survivor give the middle finger emote but killer grabs them hooks them.

  • @SovererignKing said:
    Doc_W__HOLLIDAY said:


    raquelambersantiago said:

    @Doc_W__HOLLIDAY said:

    Vert3x said:

    Tunneling and camping have always been debated but they start deserving a little more attention now that survivors got nerfed in everything and that we would be given limits even in taking a #########.
    
    It's time to give some importance to the harsh experiences that survivors have in this game as well as it's been given to those that the killer had, and one of these is to deal with tunnelers and campers; not one good killer main needs that, many of them disagree with that play style and it's in general really unfair and unfun.
    
    Not once you could say that it's fun to get camped or tunneled, and you don't want the game to be unfun for neither one of the sides, don't you, Behav10ur?
    
    Survivors used to be hard to be gotten on their first hook, so, to a limited extent, camping was even justifiable; but now being hooked is something that has to happen by force at least once during your game unless you're playing immersed or the killer is playing his first game on Dead by Daylight, and thus the killers shouldn't be granted the possibility to play unfair against you in the moments when you're most vulnerable and when you can't do anything at all.
    
    If I was to play with a Survive With Friends team, not only I would have an easier chance with some teamplay to escape the tunneling/camping, but I'd also understand why the killer would do that, because he's having a hard time too in doing anything against us and he might be inexperienced and feel the necessity to play somewhat unfair.
    
    But now we're coming down to the point why I'm writing this post: I can't conceive dying to this unfair play style when I'm playing solo, I'm not using any "crutch" perk or addon and I'm not teasing the killer in any way at all. This just can't happen and be all normal, especially if I'm on rank 1, killers that play like scumbags shouldn't reach any rank higher than 15, and that's it.
    
    Do you want this not to be bannable? Don't make it bannable, it's fine, but prevent it to the fullest from happening, give the killer some huge debuffs if he tries to hit the just unhooked survivor as well as giving no damage to the survivor himself, freeze him if he stands around the hook for too long, don't let this ######### happen anymore, these are just ideas:
    
    it's the end of 2018 and if there's one toxic and lame strategy (which you bhvr guys loved to call "legitimate" and "valid") that ruined the game since its beginning and that probably caused many players to quit it from the gold time that it had in 2016, that is the killer sitting around your hook once he's done catching you with you not having half a chance to escape from that.
    
    It's just time to either provide any valid motivation (not as valid as you claim that camping is as a strategy, since it isn't) why you wouldn't want to touch this in any direct way, or to actually abruptly apply some drastic changes to the hook context.
    
    Now, I did vent some anger in this post since I'm really tired of dealing with this and even though I've got 1200hrs in the game I'm disabled from doing anything against it, but I really am convinced about what I said here, those are just 100% no-fun strategies, you don't want to keep them in the game, not one decent person in the community is glad of it being a thing, some just take it but nobody would disagree with it being gotten rid of.
    

    Oh boy, another one of these "I don't like how killers play so I think they should get banned" threads.

    I don't think that that is necessarily the issue.. MOST matches up to level 10 are "Fun" and playable for everyone. Even the killer. However, as I and others are seeing more and more beyond level 10 killers just camp the surivvors and the gen spawn points are such lately that the killer doesn't even need to frigging move cause the gens are spawning in a circle radius around center point where he is at. So all huntress has to do is hook someone in center then just stand there. Camping is a problem at higher ranks BUT I think this is more an issue of balance than anything. Anytime devs nerf one side whether it be killer or survivor they fail to balance the other side.

    If you're talking about the 3 gen strat, that's not the killer's fault, that blame falls on the survivors who only have genrush on the brain.

    "HOO HOO ME GENRUSHY, EXIT GATE SHINY! ME TWERK FOR KILLER"

    I want to strangle other Survivors when they Gen Rush and didn’t actually look at the layout of the Gens. Then they back us into a corner, all while I’m going “ok, there is a 3 cluster here, we need to do one of these so we don’t...” “pop! Pop!” Ok, well we can... “pop! Pop!” 

    .... Idiots.... 

    IF its a survivor issue who don't pay attention to gens I get it BUT lately I have seen all five spawn in center of a circle within range of huntress hatchets she just has to stand there. That is not balanced and that is not random placement.

  • @Doc_W__HOLLIDAY said:
    Vert3x said:

    Tunneling and camping have always been debated but they start deserving a little more attention now that survivors got nerfed in everything and that we would be given limits even in taking a #########.

    It's time to give some importance to the harsh experiences that survivors have in this game as well as it's been given to those that the killer had, and one of these is to deal with tunnelers and campers; not one good killer main needs that, many of them disagree with that play style and it's in general really unfair and unfun.

    Not once you could say that it's fun to get camped or tunneled, and you don't want the game to be unfun for neither one of the sides, don't you, Behav10ur?

    Survivors used to be hard to be gotten on their first hook, so, to a limited extent, camping was even justifiable; but now being hooked is something that has to happen by force at least once during your game unless you're playing immersed or the killer is playing his first game on Dead by Daylight, and thus the killers shouldn't be granted the possibility to play unfair against you in the moments when you're most vulnerable and when you can't do anything at all.

    If I was to play with a Survive With Friends team, not only I would have an easier chance with some teamplay to escape the tunneling/camping, but I'd also understand why the killer would do that, because he's having a hard time too in doing anything against us and he might be inexperienced and feel the necessity to play somewhat unfair.

    But now we're coming down to the point why I'm writing this post: I can't conceive dying to this unfair play style when I'm playing solo, I'm not using any "crutch" perk or addon and I'm not teasing the killer in any way at all. This just can't happen and be all normal, especially if I'm on rank 1, killers that play like scumbags shouldn't reach any rank higher than 15, and that's it.

    Do you want this not to be bannable? Don't make it bannable, it's fine, but prevent it to the fullest from happening, give the killer some huge debuffs if he tries to hit the just unhooked survivor as well as giving no damage to the survivor himself, freeze him if he stands around the hook for too long, don't let this ######### happen anymore, these are just ideas:

    it's the end of 2018 and if there's one toxic and lame strategy (which you bhvr guys loved to call "legitimate" and "valid") that ruined the game since its beginning and that probably caused many players to quit it from the gold time that it had in 2016, that is the killer sitting around your hook once he's done catching you with you not having half a chance to escape from that.

    It's just time to either provide any valid motivation (not as valid as you claim that camping is as a strategy, since it isn't) why you wouldn't want to touch this in any direct way, or to actually abruptly apply some drastic changes to the hook context.

    Now, I did vent some anger in this post since I'm really tired of dealing with this and even though I've got 1200hrs in the game I'm disabled from doing anything against it, but I really am convinced about what I said here, those are just 100% no-fun strategies, you don't want to keep them in the game, not one decent person in the community is glad of it being a thing, some just take it but nobody would disagree with it being gotten rid of.

    Oh boy, another one of these "I don't like how killers play so I think they should get banned" threads.

    I don't think that that is necessarily the issue.. MOST matches up to level 10 are "Fun" and playable for everyone. Even the killer. However, as I and others are seeing more and more beyond level 10 killers just camp the surivvors and the gen spawn points are such lately that the killer doesn't even need to frigging move cause the gens are spawning in a circle radius around center point where he is at. So all huntress has to do is hook someone in center then just stand there. Camping is a problem at higher ranks BUT I think this is more an issue of balance than anything. Anytime devs nerf one side whether it be killer or survivor they fail to balance the other side.

  • @Visionmaker said:
    Probably a bug, or you guys were blocking each other.

    or maybe Clown was just mega thicccccc

    LOL and the killer knew what was up too cause he wasn't budging, he would turn to us and throw a vial but that was it till the survivor suicided then he came for us but we were at the gates......But no we weren't blocking each other, it was impossible to do from the points we were at in springfield. Clowns fat butt was literally on top of the survivor on the hook.

  • @Master said:
    It is called prestiging btw.
    Basically the only benefit you get from it is the cosmetic

    pretty much. Which is not worth it sometimes, ya its nice but not worth losing items and perks for crappy ones. ANd ya on Prestiging my brain was on shut down that time of morning lol

  • @yeet said:

    @raquelambersantiago said:

    @yeet said:

    @raquelambersantiago said:
    So I keep hearing "rumors" about a penalty being imposed now on killers camping. I have heard that they lose a certain percentage or number of bloodpoints if they are within a certain range of the hook while a survivor is hooked. However, I have found nothing (yet) to confirm this. Anyone have anything on this or is it just survivors spouting?

    this isn't true
    its emblem points which nobody except new players care about anyway
    it actually rewards camping because you can derank easier

    Thanks. I figured as much. I was in lobby and people kept telling the killer "you camped you lost points for that" im like ummm I have found nothing to confirm or deny this yet and I have google searched up the gazooo and all I found was "suggestions for it"

    keep on playing how you want to play, don't listen to survivorbabies

    I was actually playing survivor in that but the killer was kewl in that match. Only reason he camped the other three survivors was they were being toxic flash lighting him constantly and I just stayed on event and gens and let them fight it out.....TIll the end game chat and it was like ummm no u guys flashlighted him, if I wass on killer I would have camped u were for that. I don't see many "nice killers" in game Fair killers YES lots this one was nice and he was fair, gave them a shot till the flashlighted him.

  • @yeet said:

    @raquelambersantiago said:
    So I keep hearing "rumors" about a penalty being imposed now on killers camping. I have heard that they lose a certain percentage or number of bloodpoints if they are within a certain range of the hook while a survivor is hooked. However, I have found nothing (yet) to confirm this. Anyone have anything on this or is it just survivors spouting?

    this isn't true
    its emblem points which nobody except new players care about anyway
    it actually rewards camping because you can derank easier

    Thanks. I figured as much. I was in lobby and people kept telling the killer "you camped you lost points for that" im like ummm I have found nothing to confirm or deny this yet and I have google searched up the gazooo and all I found was "suggestions for it"

  • @Someissues said:

    @Ascheran said:
    When any survivor collects nectar all other get extra blood points. So you get them even when vial is full.

    U can't harvest once you get to 30 vials, its a massive bug and because of this killer is more favoured.

    once everyone has 30 vials, none of you will get extra bloodpoints

    I wasn't gonna go there, I was just being in basic terms but this hit it dead on.

  • @Khroalthemadbomber said:
    Ok... So you state it's biased, but don't go into details of HOW...

    Favors one side more than the other without being very well balanced between killer and survivor. Its obvious.

  • @Condorloco_26 said:
    I agree with you, double hookings, near-finished gens, basement, totems, all of them cases when you manage to apply pressure to a whole team, and where strategically is absurd to just take off to the other corner of the map shouldn't drain your BP or hurt your emblem thing.

    But hey, I don't think becoming a dumb killer and making bonehead decisions is the way to go just to please entitled survivors. I'll take my 1 or 2% penalty and keep killing them, as it should be.

    LOL that alone is one sided. I agree there is no easy solution but balance overall is an issue.

  • You are preaching to the choir on this one. I been yelling about it since first implemented. AND now survivors are losing pips when killers dc...

  • @Cetren said:
    The problem with having a casual mode is that the devs would then have to flesh out the entire ranked mode, or else nobody would play it. And if there was a casual mode, it wouldn't lead to exactly why most people derank in the first place, roflstomping just about anyone you come across. Or, in the event that this casual mode becomes popular enough, there will be more than enough vets in the pool to make it so that you'll still hit the good, salty, try hard that are at high ranks right now who are derankijg to get easier matches. I can see why people would want one, but it's not fixing any of your problems.

    But there are ways to derank without screwing over your team by DCing. Now we have killers dcing just to derank survivors. This entire new system they implemented was a joke and never had any real balance to it. "oh something new lets just do it" Not thinking about the repercussions to those who don't go at this game hardcore and just want to play for fun of it.

  • @SpaceCoconut said:
    BHVR annual revenue is estimated between 20 and 50 million dollars.

    Yes, they need to create a holiday event and charge for the majority of skins because they're a small studio and can barely afford to pay the bills.

    Why not create a completely free event thanking the players for their support over the past year? Maybe build some good will so people will opt to buy their other cosmetics instead of building animosity making some players (myself) dig in their heels and actively refusing to buy cosmetics?

    The crux of the issue isn't the price of cosmetics, the availability of events, the quantity of event cosmetics, or whether to thank our lucky stars they are doing the event in the first place.... It's that the devs deliberately took what has traditionally been a free event for the players and monetized it. The skins are available indefinitely from the store making the achievement of unlocking them worthless.

    Business is business and we can understand that. This is borderline predatory marketing, and a sign of what's to come if we continue to support this kind of behavior.

    Couldn't agree more...

  • I didn't get this specific issue what I have been getting is forever load screens so when I control alt delete to check on status I see that DBD is Suspended during the load screen

  • @chemical_reject said:
    Dreamnomad said:

    lol, need to clip those fingernails...

    And the office looks messy lol jk

    IT actually is a mess atm, in the middle of remodeling my home office while also in middle of midterm exams and two jobs. I can barely manage my schedule lol. And why are girls required to clip fingernails? That is sooo sexist :p....

  • @Orion said:

    @raquelambersantiago said:

    @Orion said:
    Probability is a funny thing. Just because you used four offerings doesn't mean you're guaranteed a free self-unhook.

    Considering that I also used Adam with 100% unhook for one time it should have at least worked for that!!!!

    That perk is bugged at the moment, unfortunately.

    Obviously lol. Glad we didn't have four Adams with that perk up would have been just /facepalm

  • @Orion said:
    Probability is a funny thing. Just because you used four offerings doesn't mean you're guaranteed a free self-unhook.

    Considering that I also used Adam with 100% unhook for one time it should have at least worked for that!!!!

  • @Orion said:

    @raquelambersantiago said:

    @Orion said:
    Levels have nothing to do with rank.

    you know what I mean...corrected it

    No, I don't, because some people think character level should also be taken into account by the matchmaking. I don't get paid enough to read minds.

    Anyway, after a certain amount of time, the rank requirements are opened up, to shorten queue times. This is standard in almost every game with a ranking system.

    It was instant match. Joined lobby bam 4 survivors...…...

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