premiumRICE
premiumRICE
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- premiumRICE
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just pick detectives hunch, a map or w/e
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"If a Player didn't finish all Challenges of a Tome and another one is released, the uncompleted Challenges of the old Tome won't award Rift Fragments anymore."
^this
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@PigNRun said:
https://forum.deadbydaylight.com/en/discussion/comment/971662#Comment_971662
Then where are the facts? Bending data in favour of your opinion isnt a fact. Its an opinion at most.
bending? you can exclude the bugfixes but the trend is the same.
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@PigNRun said:
You forgot to include how Clown's bottles would disappear while reloading, or when they fixed GF's devil mask clipping through his cloak. Gosh, these Killer mains wanting more.
</s> in case it wasnt clear
facts before words
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at best they could have buffed something else, theres no reason to buff passive perk based on rng
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@Science_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/971147#Comment_971147
This.
If I'm reading this correctly, and I might not be, I don't understand the approach.
All these changes are given a +1/-1 value when most of them aren't comparable. The nerf to Exhaustion has the same value as a reduction of pallets. Respawning hooks has the same value as faster pickup animations.
Secondly, Killers and Survivors are designed completely differently. A change to one isn't the same thing as a change to the other. There are 18 different killers in the game, there's still only one survivor. This counts for instance, a buff to Freddy as a killer buff; but it's not really a killer buff. It's a buff to one killer, that doesn't affect any other killer, and only affects survivors 1 out of 18 (assuming every killer is played equally for simplicity's sake) times.
tl;dr IDGI
Its not about the change itself but the tendency. My point is not that the game is perfectly fine, but the tendency over the years is to nerf surv and buff killers which is the hot topic these days especially today.
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@Rin_is_my_waifu said:
So you won't cry if DS and BT get gutted, right?
you mean what has already been done?
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Big oof my man
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Windows have higher skillcap than pallets so I wouldnt mind trading some pallets for windows if they decide to rebalance things
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Because stealthing is not a thing in high ranks
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/964140#Comment_964140
I don’t wanna play her consistently, she is too stressful af, and I didn’t even play her at maps like Lery, Gideon, Hawkins. Her potential power is not worth.
Pretty much yes, its frustrating cause a bad read or a miss can potentially set her back against top tier swf, but still i think shes the only one along with spirit and maybe wraith who can pull it off.
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Shes still top tier. You just have to play her well consistently.
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Weird I get all green survs when I soloQ as rank 1 surv :v
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@twistedmonkey said:
The game is about a grind. That's by design so players always have something to work towards.
If another mode came and it offered more for the grind the players would all move over so nothing would change.
If there is less of an incentive then who would move over to play it?
Also what's to stop competative players playing the casual mode thus making it competative?
I think the point is that when you feel you just wanna chill you swap over to unranked, no rank/experience limitation so decent queues and probably a more relaxed match while on ranked mode you have sweaty people with pink addons flashlights etc.
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Fix on matchmaking and ranked system
better optimization and being able to unlock fps
new original characters
some cool events
some balance fixes, its not bad atm but theres room to improve
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indeed its weird since there is no confirmation.
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Im not sure but there was a bug that let you be in permanent sprint while vaulting in a certain way. not sure if its fixed or not but might be that
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I think having a ranked and non ranked mode and also custom mode is what this game needs the most
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/959630#Comment_959630
You have to be kidding. Ranking up in this game is known by all people to be an unintended side effect of being good at the game. Ranking up as survivor is not affected by your team although it is heavily affected should the killer camp or tunnel. I agree pipping as survivor should take more skill and that each killer should have unique point gains. Getting punished for using a one shot is ridiculous.
If you are premade with 3 rank 1 and you are lets say not completely ignorant of the game but you have a minimum understanding of it, you can easily get to rank 3-4 carried by your premade, cause you can just play immersed or do the minimum effort chase and still pip.
Also ranking up IS affected by your team, thing is that as you grow stronger as player so does your consistency. Lets say X proplayer gets to play 100 games with swf and without swf, the pip rate of the swf game would be higher, imagine with rank difference, we are not taling about abyssal difference byt you know that one game out of 10 where your team leave you on the hook because they are crouching around a rock or looking for chests after you made 3 gen chase are not exactly fun.
@NullSp3c yes but if you have for istance 10 people at rank 1 and 1000 at rank 10 even if they reset to rank 10 you still got a 1010 pool of players.
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Everybody will still be red rank no matter how hard you reset if you can do nothing and still pip. Also you can be carried by swf to red rank and being complete garbage. Fix this and even without a hard rank reset you will have way better distinction.
I play solo and restarting to rank 10 every season playing with people with no clue about the game tickles my spider senses and I have to dedicate 2 days on getting back to rank 1 to have a decent game
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Sometime happens. But its not the perk itself its just the killer getting rustled for not being able to prevent it
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It is.
pros:
you get to heal on your own if nobody is nearby
Cons:
takes longer than medkit
often its better to just stay injured
replaceable by a medkit
less efficient than medikit
taking longer you are exposed for longer time to nurse calling
people usually heal you right after unhook especially with “well make it” being strong and common
You know, its not the worst perk but its too situational. And tbh there hasnt been a single occasion where I thought having SC would have helped me more than having other perks i already run
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I ll do
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Im tier 60 and Im missing the part 4 killer challenges
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Its the same thing as 3k hours surv main playing in green ranks
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I mean the last nerf, it doesnt make a difference in the meaning tho
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@BloodMoneyMerc said:
@premiumRICE Ghost Face is better than Wraith since he doesn't have to come out of stealth to attack. He also has a instadown ability. His Night Shroud acts as a tracker as well if someone ends up looking in his direction. Wraith may have speed, but only with add-ons is his speed good enough to pressure gens. Wraith could arguably be in B tier, but I don't see him being strong enough to go high up in the list like Ghost Face.
I agree addons play a big part in wraith strenght but the thing is even yellow addons are strong enough, again both of them dont need to initiate a chase since with even yellow addon wraith is unpredictable, also uncloaking gives speed boost.
tbh the gf instadown will never work against good survivors and I dont feel it as threatening as wraith
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Skillchecks is just a matter of practice, the first days are really hard and then you get used to them.
Perks helps you being more efficient on your actions or to survive more.
At first its not easy to get things going in dbd but when you start to learn it gets rewarding
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Self care wastes you so much time and a perk slot.
SC is not meta since the nerf, some out of touch players might still run it but is underperforming.
Also no DS lmao.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/954715#Comment_954715
That's not how GF gameplay is at all. I'm starting to suspect you don't play at red ranks.
And if you say it, you must be right, especially considering your peak comment is "you're kidding".
Maybe its time to start up the game and learn it for real, what do you say?
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@Negi said:
https://forum.deadbydaylight.com/en/discussion/comment/954633#Comment_954633
Ghostface can prep targets for instadown and doesn't have to spend time "uncloaking" before he can swing.
Not saying I think Ghostface should be in A tier with those guys, but he's definitely better than Wraith who definitely doesn't belong there.
expose ghostface is not even a thing in red ranks, its just a m1 killer and get looped into abyss.
stealth is meta cause it doesnt require you as killer to loop.
Btw why should he be better than wraith?
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tbh I'd rework her kit. She is too rng based. trap could last ages and be a head pop or just get off immediatly and be useless. She is too slow in crouch mode to be an actual stealth killer.
Considering the meta I'd probably make her crouch stronger and fix her traps to be smth of a midway so they could be at least decend in all games and not so annoying if rng happens
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Wraith has the exact mechanic that ghostface has, only he is actually cloaked(harder to detect) and has a lot of speed to patrol gens and do actions. If ghostface is A tier then Wraith has the right to be too.
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Wraith is A tier tho
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they just think they are good and lost cause of “fairplay” I got accused of being toxic -as a survivor by another surv- cause we were last 2 renaining and killer had noed and hooked him and he expected me to save him even if the hook was in the opposite side of the map from the exit gates. Guess suiciding was better lmao
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Tbh with enough practice you can fastvault any window even now
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@MrsPiggyIsSoSneaky said:
"Killer is chasing me"
"Im doing a gen"
"He is coming to you"
"He placed 3 traps at shack"
"He is in his power"
"He has knockout but im at X"
"There is two loops connected here if you need to use them"
Killer knowing very little of what the SWF team is doing
End game chat
Swf: GGEZ, get rekt, ez, git gud, baby killer, lol your bad
Tbh this kind of chat just happens at low rank where swfs think they are so good while still green ranks
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Its not like threatening to uninstall would make anybody sweat more.
tho the matchmaking is bad and I can agree it needs a fix asap
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Huntress, you cant really dodge hatchets cause hitbox and she can hit you behind trees, fences and basically anything
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Bill
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/945714#Comment_945714
Not every game out there is there to scam you money... it's just a lot are.
Scam? What actually is a scam to you then? They allow to get cosmetics without opening your wallet by just committing a bit to the game which seems perfectly ok.
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@Tisfine said:
Waving means save me should be the standard. I am already fed up enough with the mashed potato team mates and I would just flat out let go of the struggle button if I got to second hook state because I got nothing to communicate that no one is going for the save because lolwaveforcamping.
If I get to stage 2 without being camped I just let go. Usually its not the kind of game you have fun playing
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/945458#Comment_945458
It's self explanatory.
The mindset it wants to give you: If you want the skin so badly, why not just shuffle out the money for it quickly instead of the TERRIBLE GRIND which could take months?
Shard prices for cosmetics are more for those who have all perks and all characters P3 Lvl. 50 instead of new Lvl. 1.
Well, isnt that how it works for every game? If you want the COSMETIC for free just sit there and play the game, doesnt seem like so bad to me. Most games doesnt even have the chance to have skins for free
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@kate_main said:
21 000 is greedy AF,lol.
I understand they need money.
But 21 000??????
Those are like 300 hours of playtime xD
What does needing money have anything to do with shard skins?
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@EldritchElise87 said:
And still an absolute steal in terms of hours played.
I played like 1000 hours for like 80-100 euros I spent and thats more than fair imo.
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Ds,BT,DH+Unbreakable/iron will/inner strength,detective hunch
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@gantes said:
You can't call a game with zero competitive integrity a competitive game.
Full of RNG, there's no clear win or loss, the ranking system is an absolute joke.
DBD is MUCH closer to a party game than a competitive game. Calling it competitive is an insult to competitive games as a whole. We can start thinking about it when the randomness is reduced by like 80%,
are you talking about league of legends?
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Tbh nobody would want to heal on the corners of the map. The ideal place is near a pallet, and if there are stealth killers you can heal out in the open but still with a pallet on sight.
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I miss it too