prayer_survivor
prayer_survivor
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- prayer_survivor
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Comments
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please, help other survivors, don't use no mither
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5 games today. 3 camper killers and 2 tunnelers
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I used to think that killers can't hit you when they were 3 meters from you.
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Why is a bad idea? When you are in a chase with nurse do you really need scratch marks?
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@martin27 said:
I don't know how many times i need to repeat this "first to the hatch wins". Why should you be rewarded for being bad at the game.
And if you can't kill anyone during the game, why should you be rewarded for being bad at the game. Because you can close the hatch and if doors spawn together you could kill us anyway.
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I hope they give her a small nerf, something like the nerf for MoM. Could be like: during 10 sec. after blink if she hit you, you don't get injured, only get the deep wound status :)
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/597079#Comment_597079
This seems very unfair to those that have invested countless hours in learning the nurse. All you really need to is make her purple addons useful since you heavily nerfed her years ago and make her range addons so they don't stack.
Nurse is unfair with those survivors that had been playing hours and hours too.
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@DocOctober Well, record a video against a lvl 1 nurse and show us how you escape for her
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Please devs, give nurse the same love you gave to MoM
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@Peanits said:
The entire purpose of the auras is to encourage the killer to leave the hook and go chase someone else. Limiting the aura would have the exact opposite effect. It would encourage sticking around, camping and tunneling that guy.
BBQ & Chili has ample counterplay at the moment. We are not looking into changing it.
B&C kills more people in low ranks than all the killers together
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@SirClaver. Perhaps you are new in these forums, but these are killers' forums, and only killers deserve buff.
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/comment/595344#Comment_595344
I see this as well - each release is more improved ways to kill survivors or survivors having to deal with new wonky mechanics. Survivors get nothing really new besides...more nerfs to whatever means they have to defend themselves, and maybe perks, two of which are usually useless with the 3rd getting nerfed sometime in the next update.
Yes, in 2 or 3 new releases killers could kill us only with slaps.
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@vampire_toothy said:
BBQ is fine. Make no mistake, it's a very good perk but it's by no means OP and infact helps improve the quality of a match.
BBQ & Chili is not OP because ;
- It has clear counters to it. You can run distortion, go in a locker, be within 40 meters of the terror radius or mindgame it.
- The chase is easily the most fun part of the game and by using BBQ you do not gain any advantages in a chase, it only simply allows you to get into another one sooner or make plans based on the information it gives you.
- It has a clear requirement to use by rewarding players who can down and hook survivors, the only way a killer actually makes progress in a match which BBQ does not provide an advantage for. How often you get to use it completely comes down to how good (or bad) the survivors are and their playstyle.
- BBQ isn't even the best tracking perk, at the hands of a good player whispers is way stronger by a landslide. At this point and time, I think infectious fright might be better in some cases too.
Let's also not forget that BBQ provides clear benefits to the quality of the match and your ability to progress in the game and this is because of the following ;
- Stealth is a complete snooze, good killers and survivors tend to enjoy the chase way more and BBQ allows for that to happen, thus allowing more interaction between the two roles. More interaction makes the gameplay way more interesting.
- BBQ promotes leaving the hook to find new survivors by giving you information and rewarding you with more bloodpoints. Nobody likes being tunneled out of a match within the first two minutes, this at least provides a way for more teammates to take the weight off of the person on the hook rather than just being an urban evasion blendette at the corner of the map.
- It really helps with the grind which is only growing as more chapters get added, thus adding more perks and requiring more points.
"BBQ promotes leaving the hook to find new survivors ". That's not true. If the kiler don't see you sometimes he wait near the hook. Also, if I want to be seen I can do a rush action, a fast vault or I can run towards the killer, but I do it when I want.
"It has a clear requirement to use". Not true. Hook someone is not a requirement. If it were true, MoM has requirements too.
"BBQ isn't even the best tracking perk". BBQ is by far the best perk in the game. No killer or survivor perk is half good than B&C.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/596246#Comment_596246
Survivors: Don't tunnel us.
Also survivors: Bbq op.
Killers: If you don't want campers do gens
Also killers: survivors gen rush
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If you read the forums killers don't use B&C for the aura reading. And also they will tell you that you have thousands of counters. But if devs remove the aura reading you'll see rivers of tiers for months.
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Survivors can't have 2 chances opportunities, but killers can kill you with only 2 hits.
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In every map you can use BL in the stairs of the basement if the killer chases you.
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@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/596000#Comment_596000
And since all players only play at rank 20 and also the matchmaking let you only play against rank 20 and not already red ranks if the engine just search long enough...
Oh, wait! I have make there a mistake!
In dbd is more as just rank 20 and you get also in low ranks matched with the red ones :).
Rank 20 survivors of today are the future of this game. No players->dead game
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@Kabu. The problem is that rank 20's survivors are the future players. If a new player die in 99% of games in 2 min. probably he won't play this game again. This game is dead is this happens.
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Not all survivors enjoy chases more than stealth, but with dozens of killer's perks to find survivors we can't do anything else.
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In low levels challenges for killers is not get 4k
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I hope devs give Freddy the same love they give to MoM
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@Ember_Hunter said:
No way, 98% agree Freddy is almost perfect. Learn how to play against him and don't be one of the rank 20 losers.
In few months if no "rank 20 losers" play this game now the game will be dead.
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"...If you can live with the fact that you won't win every game.. you can have a lot of fun with Freddy. He's not a nurse, not a spirit and not a billy either. But he is playable!..."
So you are saying that nurse, spirit and billy probably are 4k every game.
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@michaelrandom27 said:
When I got this game, my first ten games as survivor ended in 4Ks. Then, I played killer for the first time. I was a nurse and I didn't know you can hold the blink to go farther, so I never blinked, thinking it was worthless... I got a 4K.
Killers are beyond overpowered. Even now, I get a 4K almost every game. I can't imagine why anyone would want to nerf survivors even more than this.
Survivor is not so difficult. You have to play stealth. If the killer don't have nurse's calling, b&C, bitter murmur, blood warden, deerstalker, discordance, thrill of the hunt, I'm all ears, infectious fright, iron maiden, rancor, spies from the shadows, stridor, surveillance, territorial imperative, tinkerer, thrilling tremor and whispers, you don't walk near crows, the killer is blind so he don't see your scratch marks and is deaf so he can't hear your breathing perhaps he can't find you.
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@Tzeentchling9 said:
This is what happens when you cater to crybabies and set a precedent of rewarding bad behavior with Killer nerfs.
Sure, because MoM nerf, map rework and Freddy rework are obviously a buff for survivors. I'm so sorry for killers, only the receive nerfs.
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You see the comments and see why good people can't play as killer
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Yes, and change moris to auto-moris. Please, survivors don't deserve more nerfs
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Because it also detects traps (Hag, Trapper, Freddy) its totally irritating if you just want to detect totems.
"...Also its ridiculous that it progs even if you already sit on the totem/trap..." Look in other direction
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Thank you Devs! you did very well on the new freddy. the option with the snares to control the chase is very very good.
"...many survivors seems to cry.." How many times you had 4k or 3k in these games?
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If you are a killer, this is your house
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It's a cool idea, but the camping/tunneling part: "...run toward the hook..."
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Please devs, I beg you, make survivors different each other: Perks only allowed per character, different sound volume, different speed cleansing or making gens,... I know some survs can be high tier and other low tier, but this is exactly what happens with killers, and it's not a problem. This can give another live to this game, more guys playing survivors, less wait times and more variations in the game.
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This is something that would happen anyway. When devs improve the totems localization noed will be a meta perk, so the solution would be a counter or a noed nerfing
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We need more BP and different and more difficult daily rituals. Use a combination of perks, cleanse 4 totems, ....
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I'm agree with half the nerfed MoM had
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@MrsPiggyIsSoSneaky said:
https://forum.deadbydaylight.com/en/discussion/comment/590005#Comment_590005
yes it did, to be more specific, it only had that burst effect at tier 3, and before then, the way balanced Landing worked, is that through each tier, it just increase the percentage that decreases the staggered fall. But now it's just that you have a flat 75% decrease across all tier, and a burst effect for 3 seconds (before hand it was 2 seconds), and it only changes the exhaustion timer. It should have stayed like that, it should have only affect the staggered fall, it should not give any sort of burst, at least only make it last for like a second or two, 3 seconds is too much, survivors already have Perks like lith, Sprint burst, adrenaline.
Yes, and don't give aura reading to B&C. Killers already have dozens of perks for aura reading.
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/590206#Comment_590206
DBD FIGHTING SPIN OFF. This is what we need!
Yes, and please allow killers to use this god tier perk: MoM. It's in good position now they said.
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MoM was nerfed to a trash perk. Now you want nerfing for OoO and adrenaline. And next? Exhaustions perks? Only 3 perks for survivors?
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When only killers play this game (killer vs killer) at last we start seen killers complaining about how op is nurse without addons or asking for prayer beads to be removed.
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New MoM
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MoM
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@ElusivePukka said:
"I ain't mad bro, just typing out paragraphs to prove I ain't mad bro"
This isn't a party, and you don't seem like you'd be fun at one, no one will care that you left.
I don't want anyone to leave the game, but you
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Totally needed. Yes, some survs will be meta and others will be low tier, but this is the same with killers. This can be a second life for this game
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Put in each map 2 or 3 tall unicyles he can take to move around the map, but he can't use in chases to hit survivors (so tall), with 1-2 secs to get off
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@[Deleted User] said:
It is hilarious are you survivor mains even aware that survivors have diffrent volumes when it comes to breathing and grunts of pain? XD
You pick probably the most loud ones cause cool cosmetics and complain you can be heard. LUL
Honestly stop to demand nerfs for your incompetence.
Same as killers that want to play with killers not top tier. Is it hilarious too? LUL too? Should they stop complaining for their incompetence too?
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Please devs, give nurse the same love you give to MoM
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Reduce the vision about 30-40%, or blur it or something like that
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MoM now is worse than Monstrous Shrine. In fact, to be at the same level Monstrous Shrine should be:
After unhooking the killer 3 survivors from the hook at the basement, next basement hook is granted the following bonuses:
3/6/9 % faster Entity progression.
5/10/15 % increased difficulty on escape attempts.
3/6/9 % increased penalty to escape fails.
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Yes, it's possible. You can find it in the bloodweb: moris