prayer_survivor
prayer_survivor
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- prayer_survivor
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Comments
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Two facecampers, must see it. Devs will need to replace flashlights with batman spotlights.
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I want all bad perks op. Could be a reborn for the game
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i think this could be a solution for SWF
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Because they want survs to disconnect
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This can be true if 50% of matches all survs escape and 50% of matches you kill all of them. This is what you think happen?
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you can't balance a game with good survs/killers, potatoes, swf and solos. The only solution is to separate these game modes. If you op killers, more and more bad survs will disconnect. When you are a potato surv a killer with no perks is op vs 10 survs with 100 perks
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keep nerfing surv's perk, and you'll see more and more dcs
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The problem with the pip system is that support dc. If a surv see you camping, slugging or tunneling, he can dc so you depip, because he/she will depip anyway. That's why there are so many dc
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let the killer choose the number of perks
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Why not allow Deliverance to unhook in the direction you want and also a speed burst? This can give you some seconds to try to escape.
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I think it could be reduced a lot if devs eliminate the disconnect button.
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Barbacue and NOED are broken and I don't see you saying that must be nerfed
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4k all games
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Put 10 or more totems and one/two of them associated with NOED (if used), and notify all when it was cleansed. More time to cleanse and you have more things to do in the game as survivor.
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As you can read in this forum, no killer use Barbacue as an aura reading perk, only for bloodpoints.
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Please devs, DS is very op. We want DS for killers and Barbacue for survs
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Op solo survs and also a new perk to Destroy pallets in 1 second before been thrown if a survivor is in terror radio. This way, no pallet looping and better game.
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Op solo survivor and let use only 1/2 perks for SWF. And of course, remove the Exit Button during the game
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@Blueberry said:
No.
Start the game with a hooked survivor? Sure, you say Yes.
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Let DS be used if you are in the shoulders of a killers and he walk near a pallet
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there must be more totems and hidden, but killers don't have to see them.
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Increasing the time the gens need to be repaired and make the gen regression will make a 3 gens strategy impossible for survs to beat
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Try to play as surv. If you see a level 1..3 surv he/she must be the dev
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And a survivor can start hooked. But killers could say for sure that this has a counter. You only need to all start together and unhook him/her.
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NOED-Barbacuer. This 2 perks kill more survs than every killer in the game
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Why we have an exit button in the game (at least in PC)? If you need to close the game to dc, perhaps DC will be reduced
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Why not allow only 3 perks for 3 survivors in SWF? Or 2 if they're 4
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I never used DS, but I think needs and op. Perhaps you can throw a pallet if you are in killer's shoulder and he pass near one.
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Now is almost impossible to escape as solo survivor. It's almost impossible to gain a pip. This game is dead as survivor
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this game is not funny anymore for solos. In few weeks/months you´ll have to wait about 10 minutes to play as killer
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I admit that every patch is more difficult to play as surv. You can't be playing for an hour to escape 1 time using a hatch. Devs need to op survivors or in few months the 3-5 minutes waiting as killer an less than 1 min. as survivor will be 10-20 min as killer and 0 secs as surv.
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Playing as solo you can wait only a bit before went to help a hook surv. This game is about to have fun, not escape. I'd rather die than leave someone hanging. In fact, when I play as killer i could kill everyone, but i left all escape. And always they tell me something like' Best play ever' . I'd rather die than leave
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So, if 50% 3ks, a surv has 12,5% probability of escape, 1 of 8 games. About an hour to escape one time