New offerings for killers and survivors.

Should we expect new offerings for survivors and killers? Or a couple of new offerings for the killers and a couple of new offerings for the survivors?

For example, for killers, you can make very rare and ultra-rare offerings that, when burned, calls on Entity to add 1 and 2 generators, respectively, to the number of generators that must be turned on to open the gate. It would probably fix the problem with gene rush and lack of time for killers.

You can also add an offering that, when burned, removes all add-ons, items, perks, and early burned offerings back to the inventory on both sides before the game begins. Then the game will be relatively equal. This offering would be common to both parties.

Offer your ideas for new offerings: for killers and for survivors / general offerings for those and for others.

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