prayer_survivor
prayer_survivor
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- prayer_survivor
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Comments
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5th perk, and must be survivor specific
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5 perk's slots, buff survs, make the game more darker, and another objective for survs. Yes, you need to buff survs if the game is twice longer. And also start game with 10.000BP, so none DC.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/472510#Comment_472510
How silly of us to think it's an asymmetrical game due to the fact that the two "teams" have a different number of players, different goals, and different mechanics.
And you have a knife or a saw or anything else, and we only can run.
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This is not an asymmetrical game. Survs want same as you, have fun
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It's a fantastic idea. I love open-handed, but I don't have a perk's slot for it. Same for prove thyself,...
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It's impossible to balance the game. As you said before everyone has trapper for free. As killer I never kill anyone, I enjoy myself a lot and give survs a very good game. I have thousands of hours playing this game, so when I play against lvl 15-20 survs I can see then poor balance of this game for new survs. If you're a low level surv, Barbacue is like impossible to beat. Same as NOED or even Hex Ruin. If you buff killers new survs will never play this game, because will be 4k always.
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If counter to NOED is cleanse 5 totems, counter to MoM is hit again. If you can't enjoy as killer play as surv. Sure you escape all games.
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Yes, BBQ, NOED,... are counterable. But for killers MoM is counterable too, hit again
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If we start game with 10.000BP few people will DC. I think is easy for devs
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wake up is a trash perk. 17 secs is not different from 20
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I prefer 10 or more totems and a counter of the number of them not cleansed yet.
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I love Ace Visconti with kindred and Open Handed. I don't know if 4 ace visconti with these perks can see the killer 16+32 meters
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Imagine a perk for survs that allow them to freeze the killer for 4 minutes. And a perk for killer to reduce it to 1 minutes.
Do you think this is not an abuse?
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@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/454145#Comment_454145
And you actually dare call slugging abuse when you admit just 2 posts later to disconnecting in order to give the other Survivor the Hatch?
https://forum.deadbydaylight.com/en/discussion/comment/454142#Comment_454142
So? Killers are supposed to run Ruin for Gen rushers, Enduring for DS, Insidious for Borrowed Time, NOED for Adrenaline, Coulrophobia and Thanatophobia for Self-Care, et cetera, et cetera.
This argument goes both ways.
Do you really think killers use NOED for adrenaline? Or Thanatophobia or self-care? Or insidious for BT or Enduring for DS?
I can't understand why you could ######### at the hatch and you can't do it where in dying state.
Left one surv in dying state for 4 minutes when only 2 survs are alive is an abuse within the game.
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Last game I disconnected to gave last surv an opportunity
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Yes, unbreakable for slugging, kindred for campers, DS for tunneling and so on.
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Abuse? Killers abuse of it when only 2 survivors are alive
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anyone has already use Monstrous Shrine?
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make maps 50% darker for survs
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If survs and killers start with 10.000 BP, the number of DC will be reduced drastically. Now, if you're down at the beginning you have nothing to lose
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/60785/survivors-need-more-bp
Survivor:
- Unlock all perks.
- lvl up 1 survivor for all perks
Killer:
- Unlock all perks
- lvl up 15 killers for all perks
- lvl up all killers for good addons
Survivors can play with all perks and all perk builds,
if they max 1 survivor.
Killers can play with all perks and all perk builds,
if they max all killers.
And then spend more bloodpoints for addons.
So, you want bp, and you don't want anyone to earn them. Sure you are a good killer
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/60785/survivors-need-more-bp
Survivor:
- Unlock all perks.
- lvl up 1 survivor for all perks
Killer:
- Unlock all perks
- lvl up 15 killers for all perks
- lvl up all killers for good addons
Survivors can play with all perks and all perk builds,
if they max 1 survivor.
Killers can play with all perks and all perk builds,
if they max all killers.
And then spend more bloodpoints for addons.
So, you want bp, and you don't want anyone to earn them. Sure you are a good killer
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/60785/survivors-need-more-bp
Survivor:
- Unlock all perks.
- lvl up 1 survivor for all perks
Killer:
- Unlock all perks
- lvl up 15 killers for all perks
- lvl up all killers for good addons
Survivors can play with all perks and all perk builds,
if they max 1 survivor.
Killers can play with all perks and all perk builds,
if they max all killers.
And then spend more bloodpoints for addons.
So, you want bp, and you don't want anyone to earn them. Sure you are a good killer
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The easiest way is make survs and killers start with 10.000 BP. Now if you DC you have nothing to lose.
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I like the idea too, but if you don't need to start if you stop cleanse
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"The killers objective is to kill the survivors, no matter how!"
You're wrong. The killer objective is the same as survs: Have fun.
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Make maps darker for survs
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Open Handed+Bond+Kindred with Dwight
Open Handed+Kindred with Ace
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In some months when devs increase gens time, survs will adapt and cleanse all totems, so NOED will do nothing. Killers will complaint and ask for 1 minute cleanse.
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And a symbol to know if a killer is a camper or tunneler. Let the people decide if they wanna play with a person who dips out on others or not
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Remove moris, campers, and tunnelers and there were 0 DCs
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@KaoMinerva said:
Why don't you just adapt?
Yes, smile at the hook
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I agree, if there put only 1 hook in the entire map
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"Camping doesn't require a solution, because it isn't a problem."
True, DC and problem solved
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SWF simulator: kindred+spine chill+bond+adrenaline. I'll change Adrenaline to Open Handed. Someone has tried this? I think it could be a very very strong combination.
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I think is very easy. For survs make the game darken. Much more. This is a buff for killer too.
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It's so easy. We need a counter of cleansed totems.
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"Even if a murderer sacrifices four people, Pip can not be granted in many cases". This is why lot of survs DC. Survs play to have fun and killers play to pip. I remember months ago when some killers left you escape, and that is now almost impossible. As a killer I never kill anyone and I have more fun than many other killers with 4k. Long games with points for all and so match fun.
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All killer says Noed is easily countered, but all killers have it. Same as Hex Ruin, and same as barbacue, all killers have it only for the points. Lol
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A transatlantic map
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Killers use same perks always: NOED, Hex Ruin, Barbacue and then other one is Nurse calling 50% of times
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Buff noed? When all gens are done and you use NOED, 3 of 4 survs will automatically be hooked?
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Tunneller killers make survs DC. But if anyone enjoy playing like this, go on
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Legion :-)
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There are 4 types of games: Low rank/High rank and solo/SWF. You want a buff that alone is necessary only for high rank vs SWF that can affect low rank games an solo survs. Devs must find how to buff killers and solos, and the matchmaking so at low levels a solo surv play with a lower level killer
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Keys = moris
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I want to choose the difficult of the game. If I want an easy/medium/high difficult game as surv. Same as killer. I want to enjoy the game again.
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Yes, the should put more totems (8-10) and a counter of no cleansed totems, and it will be ok.
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I'm totally agree with you. MoM or adrenaline could be a problem in high ranks with SWF, but in low-medium levels, the problem is much bigger, with DCs and low rank survs. In 10 games there can be 20-30 Dcs, and you'll never escape.
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Same if a killer tunnelers you. That's one of the reasons of DC