Avatar

powerbats

powerbats

About

Username
powerbats
Joined
Visits
3,483
Last Active

Comments

  • @Shad03 said:

    @powerbats

    "I don't run Spine Chill because it's actually very easy to mind game once you figure out people are running it and 30 sec cd means you can pan back and forth and freak people out."

    Spine Chill has a cooldown? When was that added in? Wait, ouch, my head.

    Given you said that, it makes me believe you are confusing SPINE CHILL with the perk PREMONITION. While both are somewhat similar, SPINE CHILL does this:

    https://us.v-cdn.net/6030815/uploads/802/UZLRHE3WC07D.png

    Premonition does this (effects are generally the same):

    https://us.v-cdn.net/6030815/uploads/596/SCMRJKXOGNMD.png

    "It also doesn't affect tier I Myers and it also can't tell you which direction the killer is actually going."

    I tested it, or at least I think I did, Spine Chill trumps Myer's tier one. I'm going to test it again and let you know.

    Been up way too long and did mix those up but as far as I'm aware Myers in tier I is immune to everything despite both perks saying otherwise. I believe one of the mods confirmed he's imune a ways back.


    I do enjoy mind gaming spine Chill users though since if you know they're on a gen you can look at it and pan back and froth and never move towards them. It's also sneaky to go towards that gen but look away from it so it doesn't proc.

  • @Shad03 @Sairek I do use it to it's utmost by hate running it since it takes no real skill to use. Once you know the maps well enough you'll know pretty much where someones at with very little work.


    I don't run Spine Chill because it's actually very easy to mind game once you figure out people are running it and 30 sec cd means you can pan back and forth and freak people out.


    It also doesn't affect tier I Myers and it also can't tell you which direction the killer is actually going.

  • That's incredible

  • @ABannedCat said:

    https://forum.deadbydaylight.com/en/discussion/comment/421133#Comment_421133

    Comparing it to a sonar or echolocation is just wrong. Because those 2 also reveal the direction, distance, and motion of the object being tracked.

    I used those as a reference but the point stays the same it's way too accurate given how spammy it is. I've run it on my killers and it's way stronger than it should be at finding people.

  • @Bongbingbing said:

    Some maps are already pretty dark, Macmillan is a pain to try find a blendette on, they become one with the shadows.

    If Killers FOV wasn't so small I'd enjoy trying to find some stealth players but since it's so small even with shadowborn compared to third person, I'd be against making maps any darker. It just takes way to long to search for hiding survivors without whispers.

    That's just it killers complain about looping but when faced with actually trying to use jedi mind powers it's omg wah can't find them even with Whispers. Some claim to want killers to be in an actual power role and for this t be a true horror game.


    You'd have to go stealth based and a lot of the tracking perks would disappear and it'd truly become a horror game where you have to actually think in order to win. When faced with that most of the same complainers suddenly get very quiet or bering up deflection rants.


    For me I'd prefer a more stealth based game on both sides since I don't enjoy playing Merry Go Round simulator.

  • Looking in your direction but doesn't tell you where they are versus a perk that's like sonar that never stops. It's like a bat using echolocation it's way too accurate and needs to be on a timer and not work on lockers.


    If whispers wasn't so good then so many killers wouldn't run it.

  • The only thing I think it should change is if you make it out the exit gate you shouldn't get hit 5 steps out of it and either get hit or lose your item.

  • @Tzeentchling9 said:

    @Detective_Jonathan

    You said pallet looping was fine because there are perks to help against it. Good thing Survivors have No Mither then, right? Straight hard counter to Bloodhound moonwalking.

    Good thing we know it's a Legion oh wait no we don't but here's an idea show who the killer is to survivors in the lobby. The killer is locked in once they made their choice and survivors cna then choose which character and perks they want.


    Looping has counters, moonwalking Legions don't and the devs stated right off the bat that it was an unintended exploit of the chase mechanics. They also said that they wouldn't ban for it but if it became too abused they'd change it.


    Now go figure they're going to rework Legion so that they can't moonwalk EXPLOIT anymore, thus that means it's an exploit.

  • @Kiskashi said:

    https://forum.deadbydaylight.com/en/discussion/comment/420803#Comment_420803

    @powerbats Did you just say you never played the originals? Infinite was pretty cringy, (@DarkWo1f997 I almost didn't finish it but kept going) but towards the end it got really good, ending was overrated to be honest...But 1/2 were amazing, made infinite feel like a totally different series (too bright 😂) didn't bother with the remasters either, getting a little sick of companies remastering games that aren't even that old...

    Yeah sadly never got them, and Infinite I'd gotten on sale and once you got halfway through it was definitely interesting. I did love the Easter egg stuff and trying to find everything made it interesting to say the least.


    The combos with all the Vigors i still haven't been able to get, I always mess up on 1 of them somewhere. Also the remasters was crappy and buggy asf from what all the people that bought it said.

  • @DarkWo1f997 said:

    https://forum.deadbydaylight.com/en/discussion/comment/420780#Comment_420780

    We don’t talk about infinite. That game was so terrible I couldn’t finish it.

    I never played the rest but liked Infinite only for the Easter Egg stuff and the mind screwing it gave you. I also didn't bother buying the remastered bait job they sold.

  • If anything you get get full struggle points as if you weren't the last person on hook since otherwise they'd simply camp the hook. You can get off if the hatch is near either with natural Kobe or Deliverance.


    If the 3rd persons sacrifice animation hasn't completed since I've done that to a killer that was being a jerk purposely hooking me near the hatch.

  • It reminds me of the sounds when doing the questline in Warframe underwater.

  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/420517#Comment_420517

    im in aus, play plenty of red rank survivor, and have yet to meet this mythical figure

    Beleive what you want I'm also on PC and I've not seen him on since the emblem changes hit. If I do face him he's recognizable like facing Battleguy, you just know it's him.

  • @Carpemortum said:

    @Detective_Jonathan @powerbats I'm not saying a large amount of people dont know. It's probably, in reality, like 10% of players don't know. But the fact is that there are people that will not have heard about it and may be punished by this blanket ban when we've seen they can simply disable things previously.

    Also, as for post game chat, some people leave immediately. Some fo us on consoles have found that many people simply block messages. You cant add them to a group or message them. Even then, most killers would assume youre just being salty and not even believe it.

    Its not the majority of players I'm worried about, but the few that do, truly, play the game alone for fun and have no interest in social media or gaming communities.

    Oh I understand but account history can't be lied away, if you've never run that combo and now all of a sudden you're running it extensively. Then logic clearly dictates you're aware of the exploit and are abusing it.


    Think of it like you perk/character history, the devs can clearly see what your favorite perks are on either side and on which characters. For some it'll be AD/DS/MOM/(insert w/e op perk we want to use). For others they might be running BL/UE/IW/SC for a sneakier build and for others a loot build Plunderers/AITH etc.


    On killer side that person may like playing Nurse, Billy, Legion and generally all their builds are pretty similar they run the same perks and go for say addons that fit a particular playstyle.


    Now all of the sudden that person is playing Clown and a lot of the Clown once the reload exploit became well known. Then the 2nd exploit becomes known on Legion and all of a sudden they play Legion non stop.


    They're perk and addon choices change from what they've been running for months now to the exploit build. So once again you can't feign ignorance because your account history is there for them to see.


    For the people that might do it once ot 2x or so they'll probably let that slide but if it's multiple occurrences and you never ran it before you're getting whacked.


  • @Carpemortum said:

    @Detective_Jonathan On the Forums. But we're talking about in game. The people who DON'T come to the forums or Reddit. They will absolutely miss it because they dont come here to begin with.

    Don't forget there's people who instead go to Reddit or the Steam forums and not here or other gaming sites and will have seen it. Before the exploit I rarely if ever saw people doing it, once it became know 50% of my Legion games have been people running it.


    In every case the person just sat there and watched you and waited nodding their head or just ran off across the map looking for someone else to screw over. If you're using it one time that can be excused but if it's a a bunch of games you can't feign ignorance.

  • I'll have to look and see if I've got him on video still haven't faced them in quite some time, been 1 normal and rest exploiters lately. I believe they only play really late at night or very early am.


    Aus/NZ/Japan/China or Guam area is where they're connecting from.


  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/419250#Comment_419250

    if you’re being 4ked by someone m1ing you at 110 it’s not the killer that’s good it’s the survivors that are very, very bad

    No you're missing the point he uses Frenzy as a Gap closer and cancels it he's a master at mind gaming loops and will get you on any killer. I've seen him destroy people I know are looping masters with ease.

  • @[Deleted User] said:

    I have a better suggestion 0 DCs= permaban. As soon as you buy the game you're instantly banned and there's no way of appealing it. That should solve it.

    Epically well played.

  • Art devs, why the he'll does a survivor lose a pip if the killer doc's !

    This is almost always a visual bug and you don't actually lose a pip and once you go back to lobby screen it shows back up. There's a rare bug where you actually do lose a pip though when the killer dc's.

  • @Mat_Sella said:

    whenever it comes, I bet it’ll be conceptually fun. Hopefully once it passes PTB people dont find out a way to abuse whatever new mechanics arise

    Once it's on PTB the usual whiners will whine about how it's unfair to their side and how the devs don't care/favor the other side.


    For myself i'm looking forward to see what they've got planned and how it'll work.

  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/419021#Comment_419021

    legion is the weakest killer in the game so idk why you'd use him as an example

    I only mention him due to the 2 exploits and the fact it's been over 4 months and not been addressed. The Clown reload exploit was fixed comparatively quickly but with Legion and his 2 exploits it's not that simple.


    Now as far as being the weakest he's like Freddy in the respect that those that know how to get the most out of him can wreck with him. That's also without using either exploit nor using Franks.


    There's one really good Legion players that never uses Deep Wounds and only uses Frenzy for the gap closing. He'll only M1 you the entire time and still 4k most of the time he's just that good.


    He's also a beast on Bubba, Nurse, Billy, Hag etc.

  • @razaluna said:

    No he's talking about when a hags trap is triggered the surivors camera is pulled to the trap , which messes up their controls for a split second, but that's part of hags design and if the hag player knows how to use it to their advantage then more power to them.

    This you avoid her trap gets triggered you get turned into it instead of running the way you'd want.

  • To the op, why play Legion, can't handle playing a real killer? Now see I used your same argument against you. Legion has several problems beyond just the moonwalk, he has an addon exploit that makes it pretty much impossible.


    To all those saying just loop him, not everyone is a pro caliber looper nor will they ever be, Legion can also just spam Frenzy attacks with no downsides. Oh you missed well that's ok you can swing a whole bunch more times to hit them.


    Play stealthy, whoops he can see your heartbeat even if hiding in a locker, oh you're further away oh look my Distressing says hi.

  • @Kiskashi said:

    https://forum.deadbydaylight.com/en/discussion/comment/419170#Comment_419170

    @powerbats I've managed to climb the rock ones to get survivors up there as wraith/shape (lovely getting those teabags as you try until you figure it out) but that is next level, did you seriously get on top of a hook?

    Yeah it's funny when you get them and yes i made it to the very front of the hook several times. I even video'd it to help the devs see how it was done, I was cracking up while doing it too.

  • @SmokePotion said:

    https://forum.deadbydaylight.com/en/discussion/comment/419161#Comment_419161

    I hate to tell you this, but not every chase starts with a dash attack.

    No it doesn't but the smart piggies chase then go ambush again near loop spots and even if you don't. It means they'd have to have been downed a 2x times already if you played it right.


    By the time it procs you've probably already gotten an RBT on them to slow the game down and running MYC you can have even more ways.

  • Still trolling with the same tired video where he was joking when he said that. But in some of the killer mains case on here they should just go play something else.

  • @ColgateAdvancedWhite said:

    Killers should be allowed to do whatever they can to secure their kills. This is called "clever use of game mechanics". Otherwise why would the developers put it in the game?

    If they patch it out, all killers need to be buffed to compensate. Don't mess with my 4k

    No that's called exploiting the same as survivors getting on top of rocks etc to avoid getting downed. If it was something they intentionally put in the game to be used they'd have said hey this is ok now like looping.


    You know kinda like how they've said survivors climbing onto rocks is an exploit and thus bannable if caught.


    hehe.png

    Kinda like how this is an exploit of terrain, which I'd been screwing around during this match to see how someone got up here in a different game. I already forwarded this to the devs attention months ago and I'm pretty sure it's been patched.


    You could get to the very front of this and if you had Insidious camp it like a champ because no one would look up to see if killer is camping there.

  • @Eninya said:

    https://forum.deadbydaylight.com/en/discussion/comment/419036#Comment_419036

    It's up to four extra hits if you're playing a killer that cannot counter, and you can't forget they still get the injury speed boost for this. It's not "just an extra hit", but an extra hit that gives them the speed boost and additional distance from it.

    I main Pig, and what the ######### am I supposed to do to counter it besides load up perks into a suboptimal build?

    Oh, right: camp. Because that's what survivors want killers to really do...

    Let's see Pig's ambush doesn't give survivors a MOM stack so no you don't need to camp, any ability used to land a hit doesn't proc MOM. I had a game against a red rank Pig the other day. She destroyed 2 survivors using MOM running the regular Pig build and never camped.

  • @Master said:

    https://forum.deadbydaylight.com/en/discussion/comment/419021#Comment_419021

    Freddy or plague are examples enough.

    By the way, infinites were part of the game for quite some time

    Can you name a single survivor perk that got instantly nerfed after release? Im curious =)

    So what you're saying is that killer nerfs still happen instantly yet Clown went on for awhile and it's been almost 4 months for Legions exploit. That's not counting his secondary exploit that's also being abused.


    Also that logical fallacy, Freddy wasn't nerfed due to exploiting and Plagues not been nerfed either for exploits.


    Lets see can you come up with any more troll attempts that won't fail, NOPE.

  • @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/418540#Comment_418540

    @Dreamnomad he isn't walking over the pallet like a Legion would. Hes getting to a higher area and jumping down, the location of the pallet sometimes means that when you jump down you happen to land directly on top of the Pallet where you can then simply walk off on either side.

    It's considered an exploit however and I've seen killer doing it in game as well as on video and it's basically the same as survivors climbing rocks. The killers on here say exploit for when survivors climb rocks then do the same.


    The devs have stated climbing on the rocks to avoid the killer is an exploit and thus bannable.

  • @Master said:

    https://forum.deadbydaylight.com/en/discussion/comment/416989#Comment_416989

    Yeah only killers get nerfed instantly. Survivor stuff takes a few years of abuse before the devs take a look

    Cough Legion cough, cough Clown bottle exploit cough and need I go on and oh Legion still hasn't been fixed all these months later.


    Also DS wasn't an abuse so your argument falls flat on it's face and infinites didn't take a few years to address.

  • @MystiKasT said:

    https://forum.deadbydaylight.com/en/discussion/comment/418151#Comment_418151

    @Orion Aye, I have not been. I am only 4 weeks old (DBD). Hopefully a big ban wave comes soon.

    It's the same in every community, people say oh they don't ban or there's no postings of it etc. But if you can catch them the threads from banned players appear but are quickly removed since they don't discuss bans on any social media platform.


    Also due to privacy rules/laws they can't disclose they punished x person you reported for being a dick. Just ignore them, report them and don't flame them back and let the devs play whack a jerk.

  • @Jesya said:

    @powerbats Ty ❤️

    Isn't there some weird thing that if there's the DC sound in a game it's a legit RQ. And if someone dc's with no sound it was DBD being buggy?

    I've been dc'd running through shack towards the killer on my screen it showed the killer dc'd everyone but on his I quit. No sound on either end and my friends in game didn't know what happened.


    I've had people literally get crashed as soon as the game loads within seconds of entering the game they just dc. Doing a perma ban on the 1st dc means you won't have a playerbase within a few weeks.

  • @Sythalin said:

    https://forum.deadbydaylight.com/en/discussion/comment/418069#Comment_418069

    The majority don't care if you "bug out" since there's "no way to tell the difference" (even thought the logs actually show it, but they refuse to look themselves).

    I'm not making this up, not posting it for "the lulz"; If you actually look through every DC thread, it's just nonstop asking for permabans, no matter the cause of the DC. There is a new thread on it posted nearly every hour, every day. At this point, if it'll shut people up, give them what they want.

    So by that logic the majority of the Noed threads means it should be removed and why stop there. Let's just keep removing x things from the game to please everyone, now you have no game to play.

  • @Jesya said:

    Where is the lol button 😑

    2om3d4.jpg

    Here use this.

  • @NuclearBurrito said:

    @powerbats since it isn't implied. It would also need to not activate during exhaustion. Since otherwise you could just reverse the order and be no different from before

    Sorry forgot to add that since as an Exhaustion perk it'd be subject to the same rules hecne you want to use it sooner do safe unhooks.

  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/417752#Comment_417752

    I don't think MoM should be resettable nor is exhaustion a big enough penalty

    I think the usage should be situational such as when the killer is carrying a survivor.

    I don't think reusable is what I was trying to imply but as an Exhaustion based perk it'd limit other uses that make it problematic. If you also made DS an exhaustion perk that'd help them from being combo'd together and the 120/90/60 second Exhaustion.


    That would make it similar to Deliverance's cooldown and to help remove the exhaustion faster you'd have to do safe unhooks. So you'd have to make some risky plays and put yourself at risk from the killer.


    So you still have the 3 hits but special abilities within that 1-3 second span should still ignore the proc and only be counted as M1 outside of that. So if say Freddy sleeps you and within 3 seconds of transition hits you you don't earn any procs on MOM.

  • @ShyN3ko said:

    https://forum.deadbydaylight.com/en/discussion/comment/417772#Comment_417772

    Yes, there are ways to find a claudette.

    And i dont have problems to play vs her.

    But I dont think its good to include a dark character in a dark horror game.

    Well you've got Adam and like I said on certain maps she stands out like a sore thumb.

  • @ShyN3ko said:

    https://forum.deadbydaylight.com/en/discussion/comment/417699#Comment_417699

    Nurse,Billy,Spirit and Hag are only the viable killers.

    And the Legion get a rework, because nobody like him.

    Aaaaaaaaand the survivor side is stronger in high rank.

    And do you rly think and black female person with black hair and black clothes

    would be a good idea in a dark horror game?

    Lery's , Gideon's, Swamp hs more wide open areas now, Ormond she stands out except for a few areas. You've got Shadowborn, Wraith, Pig, Whispers, Spies, Myers, Doctor and the best Freddy that laughs at P3 Claudette's.


    Also most good killers now exactly where to go find P3 Claudette's because they've played them enough to know where to look.

  • @yeet Ok here's from that other thread but it was posted after you by a bit and so I don't think you ever saw it. Here's the post I was responding to along with the suggestion change which probably needs some tweaking.


    The quote formatting bugged out.


    "Tzeentchling9

    Apr 6, 2019

    Probably going to make all hits count and increase the number of hits required to activate the perk. Ideally 5, but more likely 4."



    But wouldn't that just make it that much more strong though say someone heals you when the killer either slugs or sees a bright Red cape (aka Matador). So you got them down in 2 hits and they get back up via heals/ instas/UB etc.

    I think 3 is fine but it should have some drawbacks like once you get that 3 hit you're now exhausted for 120/90/60 seconds.


    That and or to get it to reset and perhaps have a lower exhaustion cooldown (doesn't have to be both) you have to perform a "SAFE UNHOOK".


    So you'd have your 1 guaranteed usage of the perk but after that you'd have to do something Altruistic which fits the thematic aspect.


    To keep you from simply recharging at will give the safe unhook a 120/90/60 second cooldown timer.


    EDIT: Follow up


    If it gets an exhaustion debuff that means you can't simply Dead Hard once you get hit the 3rd or 4th time to say a pallet and run off. If say using DS ( I know some survivors will flame me for this) it'd also cause Exhaustion for 120/90/60 seconds with performing safe unhooks also lowering the cooldown.


    So you can't simply MOM/DH/DS/AD etc because each has it's own exhaustion cd and thus would make the usage of said perks much more strategic.

  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/417105#Comment_417105

    @powerbats no matter the mori, having to rely on rare offerings every game to counter a perk is not good design, nor is being pidgeonholed into playing the group of killers that counter it (a group which will shrink significantly when the associated bugs are fixed)

    the usage of the perk will also only become more common as survivors realize the strength, as well as its synergy with already currently meta tactics, and acquire the teachable.

    if you are playing wraith, there is no consistent counterplay

    if you are playing freddy, there is no consistent counterplay

    if you are playing doc, there is no consistent counterplay

    i could go on, but when you get down to it the perk is poorly designed, and only exists to exacerbate the weaknesses of already weak killers who struggle to down survivors efficiently enough as is.

    mettle of man is not good for the game.

    I don't think you should have to bring mori's either and I agree with that, I just see mori's a lot of the time and long before MOM came along. They're usually brought when there's a person the killer doesn't like aka the toxic tea bagging looper.


    I was watching Umbara_Bug's stream other night and she got asked how many she has and it's a whopping 598 at that time just on Huntress. Now granted she's so good she doesn't need them.


    On my killers I've got stockpiles as well and go out of my way not to buy them because I don't like using them and also forget I've got them. As far as the bug fixes go my guess is those will happen at the same time as the adjustment/nerfs to MOM go through to ensure a smooth transition.


    On NA PC red ranks through Purple ranks I don't see it that often and when I do it's either people going for Adept. The rest are trying it on different characters or it's a duo swf trying to tag team off.


    Some of these people are too predictable though and make it pretty obvious they're running it because they'll keep running in to take a hit then running out to let someone else heal them.


    I've seen killers bait it out and then just slug the person being cocky and after that ensure they only use their abilities on them to prevent that 3rd proc hit. In another thread I suggested some tweaks to the perk to make it less strong especially in conjunction with other operks like DS.


    I'll try and post those to get some feedback and apologies for the flame war, we go back and forth a bit too often and get carried away.


  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/417093#Comment_417093

    @powerbats

    "where did i say you had to run an ebony mori again"

    your earlier comment:

    "Lastly those Mori's all say hi."

    it would be best if you were to stop commenting now

    you also claim nobody is running it, yet i have been seeing 2 MINIMUM every game

    it is clear for all to see that no matter how much you try to call others trolls, the only one under the bridge here is YOU

    Did I say you had to run Ebony's no I didn't I said and you even quoted me "mori's say hi."

    Oh and where did I say no one was running it again, I didn't and you know it so just stop. I see it every now and again but it's not 4 people and rarely do 2 run it at red ranks. It's like the so called depip swat teams that exist in every match you play.

  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/417042#Comment_417042

    @powerbats so you think a killer should have to run an ebony mori every game? What an absurd statement.

    i see you've already backtracked on your "MoM won't be meta" BS

    kind of rediculous to expect killers to rely on GRABS when not only are they already easy to counter they literally bug up half the time

    being forced to play certain killers or lose because of 1 perk is not healthy design and you know that, but you are always trying to defend BS if it favours survivors.


    I see you're still trolling and failing like always yet still making a fool out of yourself and it's amazing that if it's so meta why isn't every survivor running it? Oh that's right it's not emta because most survivors know it's not that great.


    Also where did I say you have to run an ebony mori again, oh that's right I didn't just you trying and failing to troll again. Now lets see what was it I said again oh yes, The killers I mentioned ignore it.


    Wow would you imagine that killers beat the perk by using nothing other than their unique abilities and no perks are needed. It's almost as if you just made a fool of yourself yet again


    Who said you had to play a certain killer everytime, I listed quite a few that ignored it and isn't always you saying you have to play nurse. Yep that'd be you and the other whiny killers mains yet other killer mains manage just fine.


    @tt_ivi_99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/417042#Comment_417042

    @powerbats

    😂😂😂😂

    Dude, you keep losing credibility with everything you say...

    I asked you what kind of perk can counter MoM and you just completely evaded that question... 😂

    What you just said about the powers... A killer will not always be able to have a hit with his power, take Spirit as an example. Most Spirits I have faced usually hit you with their 110% ms and then use their power once they can hear you. It's stupid that a killer gets punished because of something he is done right, which is hit the survivor.

    Again, Moris are NEEDED to counter MoM, you dont need anything to counter NOED, you just use tools to counter It but you DONT NEED them.

    I am the one trolling? Why? Because I can counter all your arguments every time you post in these forums? People who used to belive the things you used to post were reasonable have literally told you that you've lost credibility... And Im the one trolling? When you are the one who keeps posting nonsense? Right...

    Edit:

    You know you have to @me so that I get a notification but you dont do it because you dont want me to answer you... And Im the troll? When you are the one talking behind my back because you know I wont get notifided? Right...

    The only one losing credibility here is you just like Yeet, you both try and fail to troll and make yourselves look more and more foolish each time.


    You didn't start by asking which perk, you trolled with the Noed comment and got obliterated for it, then you tried the tried and failed Red Herring.


    I gave a list of killers with NO PERKS needed that countered MOM yet you like the other troll ignored it because it made you look foolish. You can use killer abilities you know those unique abilities each killer has to completely bypass MOM.


    Also you haven't countered anything yet, all you've done is try and troll your way out of a losing argument because you can't refute what I've said. Mori's aren't needed to counter mom anymore than they're needed to counter DS or Deliverance.


    Oh do grow up here, I've @ you plenty of times before and you always try and change your story or move the goalposts after you get destroyed. Oh so I'm talking behind your back now when I tag you with a response.


    Well congrats on proving once and for all how much of a troll you are, everyone here can see it now plain as day. Did you really think that 4Chan insult would actually work on me let alone here.


    I don't talk behind anyone's back since unlike you and the other troll I don't need to nor do I need to make smurf accounts.


    @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/417060#Comment_417060

    i expect him to abandon this thread like he usually does when he gets called out


    No you hope I won't keep destroying you like I always do, that last thread i left because I exposed you for a complete and total troll. You kept making statements then when confronted with actual facts changed your story repeatedly.


    But like always you just keep making yourself look foolish, but go ahead and keep on deluding yourself. When you're ready to leave that fantasy world the both of you the rest of us will be here waiting.

  • That's a really foul smelling Red herring you posted there, you might want to comeback later with a better one.


    Oh and since you wanted to try and troll you were talking about Noed, I referenced all the times killers have been told to run x perk to counter x survivor perks.


    By the way Billy, Bubba, Hag, Nurse, Spirit etc all ignore Mom on ability usage, oh and grabs don't proc it either.


    Lastly those Mori's all say hi.

  • Well he can come off as a jerk at times especially when he just gets flat outplayed and makes a lot of mistakes. I remember watching someone stream and they outplayed him and he played badly and he called the person a hacker in stream.


    Then apparently some of his followers all went to the other streamers stream and started causing issues. All repeating the same mantra that the person was hacking etc. It reminds me of when Tyde plays badly it's the survivors are op or the games broken.


    But other than that he's actually pretty cool to watch, Monto and Hybrid are fun to watch and CocoJoBro is absolutely hilarious.

    in tru3 Comment by powerbats
  • @tt_ivi_99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/416999#Comment_416999

    @PolarBear

    There are perks that literally tell you where totems are, it's not NOEDs fault that survivor dont want to change their meta build...

    It's almost as if certain killer mains have been told the exact same thing about how to counter survivors. But the excuse is always I shouldn't have to run a perk that counters them.


    Pot meet kettle.


    Oh and I cleanse totems every game sometimes getting all 5 myself but now that Dulls are WORTHLESS for pipping. It's almost as if gen rush wait for a lit totem then cleanse it for the pip points.


    Since the Worthless dull totems change I'm seeing people just ignore dulls and then when the last gens going to pop go to where a dull is and wait to see if it lights up. If it doesn't leave it alone unless you want a small amount of bp.

  • @Free_Hugs said:

    https://forum.deadbydaylight.com/en/discussion/comment/416405#Comment_416405

    Not saying I support his actions, but squeaky wheel does get the oil, yaknow.

    Well considering all dc reports get discarded and if he continues to abuse the report system he puts himself at risk for punishment. So he's not doing anything other than trying to be a jerk.

  • @Detective_Jonathan said:

    https://forum.deadbydaylight.com/en/discussion/comment/416655#Comment_416655

    You should probably use those ears and listen for once, i've reported so many people for way worse things than dc'ing.

    The moderation team are not going to sit there and do something when they already have a system in place, if you yourself can't handle that, then you should probably get some help or find a new game to play.

    You tagged Luzi instead of the op.

  • @se05239 said:

    https://forum.deadbydaylight.com/en/discussion/comment/416803#Comment_416803

    @MystiKasT This one is important too. Audio keeps getting ######### over every damn update.

    As a Spirit main it's frustrating since she has more issues than most.

1 2 3 4 5 6 … 106