powerbats
powerbats
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Did someone say BAIT?
But in all seriousness some of the definite trolls here post bait threads or flame bait threads either on their regular accounts or smurf accounts.
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@ColgateAdvancedWhite said:
Killers should be able to toss survivors onto hooks, like a huntress tossing hatchets.
If they toss a survivor over 40 meters and lands on a hook, they get bonus points.
New game mode toss the survivor.
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Spirit's more fun for me but she does take a lot to master like Nurse to get to know when to mind game and when not to and when to phase during a chase.
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@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/430652#Comment_430652
The text on the Saboteur Article detailing that information wasn't written by me, but by @TimeMonster, if anything, complain to him. It's 3 minutes for both Hooks and Traps.
I thought they'd reduced it in one of the more recent patches to be 2 minutes across the board. I'll have to go back and reread the hook stuff later and as far as the change is there a way to highlight who the citation is by?
That way you don't get called out on someone else's mistake since I know there was an issue with jerks and editing stuff.
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@BBQnDemogorgon said:
@powerbats because that's the survivors fault not the killer doing good. Marth and depip squad proved this. Tyde has proved this. Tru3 has proved this.
Its common knowledge all wins and losss are dictated by survivors alone and gen speeds
Oh please you just lost any credibility yet again, Marth and the depip squad are in the top 1% of players worldwide. Also @ScottJund managed to do just fine against them and oh by the way they lost the tournament against equally skilled competition.
Tyde and Tru have also failed miserably and played horribly during matches and blamed it on survivors. It was obvious from their videos they played like rank 20's but you fan club people lap it up.
Oh and if survivors dictate things why isn't Marth and Tyde and all the other top tier killers losing more often? Oh wait it's not that at all it's the fact YOU'RE NOT THAT GOOD the same as all the other complainers on here.
Umbara_Bug regularly 4k's, Marth same, Tyde same, Tru same, Monto same, Angry Pug same, Svrenken same. I could go on listing killers that regularly 4k even with perkless Freddy including quite a few here.
But the fact is you'll just say but survivors are op wah wah insert all the usual insults and excuses here that're as worthless as your argument. If all you can do is use that same disproven nonsense of the depip experiments that're vastly outdated.
It just proves you're still not worth debating because the problem has been and will always be your lack of skill and refusal to adapt. Oh and by the way history wants you back with the rest of the neanderthals that couldn't adapt.
Although they had an excuse they couldn't not by choice but by evolutionary limitations adapt and evolve. You and the rest on here have chosen to deliberately not adapt and evolve.
The below describes your issue quite clearly.
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@Vortexas said:
The only one that exists is made purely by hardware (The videocard) They cannot ban you for a feature of a major hardware company.
And the crosshairs aren't even that useful, seeing how her shots vary in arc.
I don't have one and never have on any of my video cards and the only games that came with it were FPS games. Also yes her hit box issue is either here let me throw it anywhere on the map and have it hit you. That or it's point blank range and it flies right through your body.
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@BBQnDemogorgon said:
Won't happen we are doomed to forever have 5 minute matches.
It's amazing you say that yet killers don't come her and whine when they 4k in under 2 minutes with or without Ruin.
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@mcNuggets said:
https://forum.deadbydaylight.com/en/discussion/comment/429917#Comment_429917
But survivors cant play without looping, using overpowered perks or gen rushing and then complain about killers try harding like survivors do too?
Pathetic.
What's pathetic is all the whining moaning from whiny killer mains that can't play without exploiting. Then even more so is they come up with all the tired whiny insults and excuses because they can't adapt and get better.
It's almost as if there's not killers out there that can counter looping, that can counter gen rush, that GASP KNOW HOW TO PLAY. Which of course excludes you and the rest of the whiners on here since you'll never change.
Meanwhile the vast majority of people on both sides will continue to get better at the game and still be having fun and doing well because they're good.
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It's almost as if gasp you can't hit them and cause them to be injured and thus an easy down. I mean you have this thing called melee attack for a reason or your alternate attack and if you're a Bubba and complaining uninstall.
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@AlexAnarchy said:
https://forum.deadbydaylight.com/en/discussion/comment/399651#Comment_399651
You deserve an awesome for that~
We've only had 3 years too prove survivors hate the idea of adapting too any form of new gameplay and legion was just someone who forced it.
Yes let's blame this on survivors refusing to adapt and not Legion having not 1 but 2 exploits which caused the major rework. Did you get your degree in logic from Trump U because it certainly seems like it.
Now to give you some actual facts.
Fact: killers whined for a SC nerf and got an overall healing nerf and gasp survivors adapted to it and now killers whine about survivors adapting to it.
Fact: Killers whined about exhaustion so they got nerfed which was needed, so now survivors adapted and killers whine about them adapting.
Fact: killers whined about the endgame and now it's being changed and killers are whining because they still don't get a 4k handed to them.
Fact: After every change to survivors that nerfed them they've adapted, but whiny killers like you whine even more about them adapting.
Fact: The only ones that refuse to adapt are the whiny entitled killer mains like you while the rest of us manage to do just fine.
You're just mad the devs took away you're free easy no skill exploiting killer and now you're back to your same tired whiny rant about adapting. Which is ironic because you like quite a few others on here on both sides refuse to adapt and instead whine.
Oh and reality called they wanted to warn you that continued delusions caused by living in fantasy world devoid of facts are bad for you.
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@HavelmomDaS1 said:
https://forum.deadbydaylight.com/en/discussion/comment/429140#Comment_429140
Yeah, it can be really toxic in solo Q now, hopefully people don't abuse it cuz let's be honest doing nothing and just escaping is boring af
Solo Q is a cesspool although it's improved somewhat since the change to pipping but some ppl still don't belong where they're at both sides.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/429151#Comment_429151
You can't actually detect overlay software; at least not in a way that makes it possible to distinguish between overlay software you're using on your own computer for your own purposes and overlay software you're using to cheat. You also can't detect someone sticking a piece of paper on their screen. A similar reasoning is used for not banning voice chat.
There's actually a few programs that were detectable and the site selling them along with other hacks got shut down. I don't use either of the methods described for aiming since it's not helping me aim better.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/429147#Comment_429147
Most people don't report because "reports don't do anything". Thus, toxic ######### are allowed to roam freely.
That's what toxic players want people to think so they don't get reported but all the ban waves and complaint threads state otherwise. There's the blowing off steam toxicity and then there's the actual toxicity.
There was a study done by MIT years ago for League about it and most is just that blowing off steam and actual toxicity is much rarer comparatively.
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@McCree said:
https://forum.deadbydaylight.com/en/discussion/comment/429133#Comment_429133
Not the addons... it's just they clip into the floors sometimes and it's annoying af
Yes it is I've had Small Game screaming it's right in front of me and I crouch crawl up no prompt keep crouching can crawling snap I'm trapped. It's not consistent either but it has to do with certain tiles on a map.
But on those specific tiles in each map it's consistent and the trap won't be visible or disarmable unless it gets triggered.
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@Masta said:
https://forum.deadbydaylight.com/en/discussion/comment/429136#Comment_429136
So using overlay software for a crosshair is not ok, but using voice comms is?
One can be detected and one can't be, one can be banned for one can't be, see how logic is your friend. Oh and one automates an in game function for you, the other one doesn't, there logic has proven to be a friend again.
It'd be like a survivor using a auto skill check program to auto hit great skill checks every time.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/429074#Comment_429074
I addressed the disproportionate nature of survivor toxicity in my comment. It's right there in the last sentence.
You threw out a wildly inaccurate claim and presented it as fact and if that was true you'd have no survivor population because they'd all be banned.
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@Tzeentchling9 said:
"But to ignore an outside advantage in the game just makes the devs look bad."
Tell me about it. Still no response about blatant abuse of voice coms.
Still can't accept that perhaps it's just you're bad since most swf groups are overly altruistic potatoes. But hey lets not let actual facts and logic get in the way of your trolling and oh btw the survival rate below 50% in red ranks says hi.
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@Peasant said:
",I swear whenever I see someone with Pharmacy I just lose it. That perk is OP and you CANNOT tell me otherwise!"
This is the best quote so far today.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/429025#Comment_429025
Killers are "mean", as you call it, to survivors because the overwhelming majority of them are also "mean" to killers. It's not one or some, it's the majority.
Killers get ######### on for showing mercy and for not showing mercy. They get ######### on for killing everyone and not killing anyone. They get ######### on for going easy on survivors after a DC and for not going easy after a DC. They get ######### on for "tryharding" and not "tryharding". No matter what killers do, survivors are never happy.
Inversely, killers give hatch escapes and are polite in the post-game chat at a rate that far exceeds anything nice survivors do for killers.
I've heard tales of one out of a thousand survivors who give themselves up when the killer is about to end with a 0k, yet killers often give hatch escapes.
Survivors hold the game hostage at the exit to teabag and whatnot, but killers rarely just let you bleed out on the floor and will often lose a hatch stand-off on purpose just to end the trial.
So yes, toxicity does distinguish between the two roles, and one side has always been overwhelmingly more toxic than the other. And no, it has nothing to do with the fact that there are 4 survivors; the ratio of toxic players is disproportionate even if you take that into account.
Ok that's a wild exaggeration to say the least and while survivors are more likely to be toxic as I said it's a 4 to 1 ratio. To say the overwhelming majority are toxic is like me saying the overwhelming majority of killers are douchebags.
So because 1 or more people were mean to you in 1 game you decide to be a douchebag to another group who then turns around and does it to a killer.
Did no one learn the old childhood adage two wrongs don't make a right?
Is everyone seriously still stuck in their 2 year old stage that they have to act like said 2 year old? While I can understand blowing off steam we all need to do it from time to time being a complete jerk all the time is CHILDISH.
When someone erupts post game I let it go unless it's racism etc those I report because a lot of times someone is just blowing off steam. When someone dies right away with 1k points of course they're going to be upset.
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@Blueberry said:
They aren't really mad at you for looping, they're mad at the developers for allowing looping to go on this long in its broken state.
While that's true many a killer including a large portion here thinks Stealth play is boring and they don't want to give up what'd be needed for it to be viable. The same is true for some survivors on here and in general.
I dislike looping which is why I've never been really good at it because i don't want to play Merry Go Round simulator for 1-5 gens. I want to mind game the heck out of the killer and leave them wondering where I went.
You look at some of the posts on here, about Urban Evasion and it's mostly insults, the same to Blendette's. Yet that's what being stealthy truly is about and the moment you mention it it's crickets chirping.
There really needs to be both styles being viable yet scratch marks make it nearly impossible, Doctor, ShadowBorn, Wraith, Mirror Myers, Amanda's 1 addon etc. Then you have all the tracking perks that make it super difficult to be stealthy.
So what do killers really wants, as a Spirit main I love the mind games both against her and playing as her. When you outmind game someone as Spirit you get a sense of satisfaction that looping can't give. The same is true for outmind gaming a good Spirit and it doesn't come down to who can cut corners better.
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@AlexAnarchy said:
https://forum.deadbydaylight.com/en/discussion/comment/428905#Comment_428905
Your example shows a killer saying they feel bad for playing killer...is this what you find to be fair? the killer who feels bad for killing you?
And what is fair? Cuz last I checked, killers get ######### on all the time for camping, tunneling, mori, using perks survivors don't like, or even killing the survivors...which all of these..are not against the rules and therefore Fair play.
And I don't remember seeing somewhere where the killer is supposed to treat survivors nicely...They are supposed to kill the survivors, your example if anything is simply a bad killer..
Treating them fairly you know not being a toxic jerkbag and just repeatedly slugging them till they bleed out. Kinda like how some killers on here whine about being tea bagged, flashlight clicked etc.
But hey it's not the survivors job to not be jerkbags to the killers perhaps survivors just need to be toxic jerkbags every game to appease your feelings.
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It's funny you say that when killers can be just as bad if not worse both in game and post game. Now before you say well survivors do it more well of course you'll see it more, you've got 4 chances each game.
Whereas the survivors will only ever get 1 jerk killer unless they're doing the killer exploit that is. As for what you encountered I just laugh it off and remember them, if i get them again I destroy them and leave none standing.
When they complain you can remind them of the prior game where you were just farming and their comments. I've been pretty much farming and trying out new thing skiller side and finishing up adepts.
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...and how long before Killers start memeing with "You are not entitled to a free escape." WHAT A TWIST!
Hmmn funny you'd say this but most of the whiny rant threads blasting the changes are all from whiny entitled killer mains.
As someone that plays both sides i don't have a problem with it and some of the changes are things i suggested along with others.
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https://forum.deadbydaylight.com/en/discussion/58316/i-want-my-money-they-killed-legion#latest
https://forum.deadbydaylight.com/en/discussion/58354/the-pointlessness-of-deep-wound#latest
https://forum.deadbydaylight.com/en/discussion/57787/a-moment-of-silence-for-our-legion-mains#latest
https://forum.deadbydaylight.com/en/discussion/55135/why-you-d-c-vs-legion-cant-handle-it/p1
https://forum.deadbydaylight.com/en/discussion/58343/please-dont-change-legion#latest
https://forum.deadbydaylight.com/en/discussion/57759/about-the-legion-change#latest
https://forum.deadbydaylight.com/en/discussion/57845/keep-crying-survivor-mains/p1
Hmmn 1=1 equals 2 but if 1=1= many more equals more than how is that still only 2 threads?
Darn Billy's and their math skills.
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This has been discussed ad nauseum already and if you're not abusing it you won't get banned if you are you get banned.
Those who know it's wrong know it and those that don't will probably get a warning there's also this thing called account history that's a dead giveaway.
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@epicassassin said:
Jfc. Can't they IP ban him or something? I really don't wanna see his fugly face playing this beautiful game.
They can't ip ban since you'd ban whole apartment complexes or college dorms. But anyone having any evidence of him smurfing.
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/423488#Comment_423488
or what will actually happen is no one will play legion anymore lol
Well there's that too and this is a bad thing how again? ๐
But in all seriousness I want to see what the actual numbers are and what the reworked addons look like. Perhaps they'll even incorporate the missed attacks change I suggested.
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@Kiskashi said:
@powerbats Do you play console or PC, this may help as to why I think it's a bit much, I play console, it is much much less smooth, even with recent updates (that made everything look like mud), hence what may seem like "oh you just play bad, have a penalty" turns into "wow I love *nonexistent* console optimisation" plus it's longer than a normal killer missed attack... plus I didn't say your changes were a bad change I just mean all of what I have said towards the devs proposed mechanic
PC but I also proposed a change to how the missed attack would work which would punish the frenzy spam garbage but not the 1 missed swing. We've yet to see the addon changes and exactly how long the new frenzy will be.
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@ricardo said:
https://forum.deadbydaylight.com/en/discussion/comment/423358#Comment_423358
So you are saying that legion is getting nerfed out of nowhere, not like %99 of the survivor mains refused to get better instead they complained about how legion is cancer to play against and needed to be removed from the game. Umm what ?
So your saying that Legion being abused non stop is somehow the survivors fault because 99% of Legions including you refused to actually get better. Well glad we agree that the exploiting needed to be fixed and no you'll have to play Legion the way they were meant to.
You'll have to spread the damage around and play with your brains and strategize, not roll face across keyboard and have an easy match.
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@BigBubs said:
I wouldn't mind getting some kinda "you owned them and they had to use that hole for the losers , so here are some BP for you".
I always laugh when I give someone the hatch because they know and I know their arse was mine and they only lived through my good graces. I don't slug and if one gets the hatch it's not the end of the world for me.
If the person was griefing and or doing nothing the entire game but waiting I'll injure the 1 and go hunt that person down. But the bonus points for say good sportsmanship would be great.
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Great breakdown btw and not a rantfest but well thought out and reasoned.
One thought I had was to make it instead of depleting it fully a missed attack depletes 2x or 3x with the new mechanics the amount of energy a hit would normally consume. So it punishes you for spamming wildly but not if you miss 1 swing.
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@BBQnDemogorgon said:
@harry14141414 oh wow injured state? Such a great power jeez. Its not like not healing is meta right now anyway.
Oh wow it's not like you can't just insta down them with a M1 attack or do you simply do nothing all game while the repair gens injured? We both know the answer to that so if they all make it out you need to get better.
There's this thing called a hook, you use it to hoist survivors onto thus speeding their removal from game. You then sacrifice said survivors thus removing them from game and making the remaining survivors chances go down.
A dead survivor can't use Adrenaline now can they and if you let them use it while running 3 perks all game that's your own fault.
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Your mori still goes through if they dc once you've started the animation and you even get an extra 625 quitter bonus on top of the mori.
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@Kiskashi said:
https://forum.deadbydaylight.com/en/discussion/comment/423305#Comment_423305
@powerbats I get that you're not meant to swing wildly but sometimes you don't get that first hit because they change directions/ 360 etc and you have a narrow POV (hence part of why I run M&A and used to use shadowborn) I usually don't miss more than one hit though. It's just going to be a little overboard to go well you missed too bad *insert stun and power drain*
Well like I said it'll be no different than other killers in the sense you get punished for missing an attack. My suggestion above would help with it quite a bit but my guess is that will get changed some.
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@[Deleted User] said:
Really in my opinion, "No One Escaped" bonus should just be a "Victory" bonus and change it from 4k to 3k.
Immediately resolves 90% of the issues with hatch standoffs and how unfair it is for killers. Although, with end game being changed, it may not matter anyways.
Either way, Hatch in my opinion should just be an incentive for a survivor to not lurk around hiding all game to essentially hold it hostage. It needs to exist so that doesn't happen but it shouldn't be so important that people will legit in some cases have a standoff for over six hours.
This would be a good idea and if you down the person then drop them to the hatch get bonus points. Both BP and perhaps Emblem points since you're basically feeding the entity the survivor has hope of escaping in the future.
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@Tzeentchling9 said:
https://forum.deadbydaylight.com/en/discussion/comment/423328#Comment_423328
I see no reason to adapt anymore. History keeps repeating itself. Maybe Killers should start mass DCs as well.
Hmmn or may'be the only history repeating itself is certain killers mains refusing to get better and instead rant over every change. But by all means go ahead and do that and go play a different game.
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@BBQnDemogorgon said:
@powerbats Don't like it? Don't read my posts. End of discussion.
Don't like my responses don't post nonsense, end of discussion.
Actually if we're going to be serious here you don't get to tell me what to do anymore than I do you. Since neither one of us is BHVR neither one of us owns these forums so neither one of us gets to decides what's said on here.
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@Kiskashi said:
https://forum.deadbydaylight.com/en/discussion/comment/422775#Comment_422775
This, this is literally the only thing I have an issue with, larger TR to a degree too but I can live with that but missed one attack is too much
They could change it so that if you miss an attack it drains 2x the energy as what a hit would be. That would keep people from simply spamming it like currently although the change isn't bad.
You have to make sure you're going to hit them not act like you've got free unrelenting and swing wildly till you get a hit.
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Before making your 20th rant thread of the day ask yourself this, if you don't get the warm fuzzy response you want why keep on expecting a different result?
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@Maximus7 said:
https://forum.deadbydaylight.com/en/discussion/comment/422955#Comment_422955
A killer requiring add-ons to be playable is not a good killer. That's a weak killer. One that is too inconsistent to be taken seriously.
Hmmn people play perkless and addon less Freddy still get 4k at red ranks, Trapper yep, Billy yep, Bubba yep, Nurse yep, Huntress yep etc etc etc.
The issue would seem to be not that the killer needs addons to play but the person behind the killer needs to get better at playing the game.
The addons aren't required to play but help in reinforcing your chosen playstyle, want jump scare as Spirit go that route, want ms instead well go that route. Want tracking well go that route.
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@bubbascal said:
https://forum.deadbydaylight.com/en/discussion/comment/423203#Comment_423203
โฆ Cool? Doesn't matter about any of those things, you can still be wrong on a Killer he clearly know nothing about.
"He isn't wrong in this argument." Ah, can you show your bias in this matter any more? And he is wrong, I've demonstrated as such.
"If you think these pro-Survivor changes that WILL destroy a Killer are a problem, then you need to GIT GUUUUUUUD!!!!!!1". I can play almost any other Killer in the game, and typically enjoy it. I've gotten to rank 1 as PS4 Killer multiple times under old system. YOU get good, Jan.
Doc gets looped without his power, he's slightly faster than Legion and can MAYBE hit a Survivor before they can reach the next pallet if they don't vault at all. Maaaaybe. ๐
Unless I misinterpreted that?
Complains about survivor bias posts endless killer bias that doesn't stand up to actual logic. It's amazing you whine so much about things yet there's killers out there routinely 3-4king with said killers because gasp they know how to play properly.
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Wah I can't spam my power and swing endlessly anymore wah I have to wait 15 seconds after using it wah.
It's almost as if Spirit mains don't have to wait 15 seconds for her bar to recharge as well and there's also that phasing sound etc.
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@Raccoon said:
I can't find any games as killer, and this keeps popping up upon exit @_@
Are you on a laptop and if so if you're running GeForce Experience make sure to uncheck the batter boost under settings.
If on Nvidia they did just release an update recently as well but make sure you do a clean installation and don't install the 3d Vision stuf if you're not using them.
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@LCGaster said:
If they wrote down what the add-on changes did I would probably less worried, but as of now we know nothing about those.
And I personally think MOM is fine but I don't want to argue about it.
Yeah I agree, a list might be nice but since PTB's coming up soon probably don't want to ruin surprise or start the usual flamefest before it's even tested.
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Tiny Tina as a Killer and she throws sticks of dynamite at you.
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@LCGaster said:
https://forum.deadbydaylight.com/en/discussion/comment/422883#Comment_422883
After reading the Legion Update I just feel like their power is useless now. They're just going to be another M1 killer. I liked the power :(
But I do agree it needed some change.
What most ppl seem to be missing in all this is we have yet to see his reworked addons and how that'll affect his gameplay. There'll doubtless be many playstyles that can be utilised similar to other killers.
I'd guess it'll take a few weeks for people on both sides to figure things out once it goes live then qol stuff can be done afterwards. By the time it goes live the MOM issues should probably be addressed or a better timeline will come out.
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Well that's why all those smart Legions have been running M&A because they get a smaller terror radius thus causing said Deep Wound timer to countdown. It's the ones running Distressing all the time that're gonna get screwed.
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@LCGaster said:
https://forum.deadbydaylight.com/en/discussion/comment/422805#Comment_422805
Legion can't f***ing ignore walls, and he has no map pressure compared to her. A good Nurse will down you very quickly, Legion is pretty f***ing easy to 360 even when in Frenzy. If you can spam attacks does it guarantee a hit? No.
Don't compare a low/mid tier killer with Nurse
Oh good grief just stop, you obviously don't care about actual facts and logic here and most ppl can't 360 a Legion. Most good Legions also can't be 360'd especially with the spam swings.
So yes if you can spam swings it GUARANTEES A HIT since if you can swing endlessly it means a hit will happen. You're just mad that know Legion will actually take some skill instead of being able to exploit and swing mindlessly.
Let's see no map pressure, can runa cross the map extremely fast, can ensure someone goes down no matter what. With Nurse there was at least some counterplay even against good nurses.
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That needed to happen since otherwise you basically had Unrelenting for free till your timer ran out which was stupid. Don't aim properly or time your attack right, hey no problem spam away until you land a hit.
It'd be like Nurse having no fatigue on her blinks and allowing her to blink endlessly until she landed a hit then having fatigue for 1 blinks worth.
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@Shad03 said:
@powerbats Well, I'll test again.
Anyways, good to have this civil conversation with you. There is nothing more to be said on this matter.
Let me know how it works out since last time I ran it it didn't but that was months ago.


