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powerbats

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  • @TheRoyalOwl said:

    https://forum.deadbydaylight.com/en/discussion/comment/438749#Comment_438749

    Yeah but you cant blame them, they release MoM and instead of doing anything with it, they release the end game collapse which is completely survivor sided.

    It is nice to know they will listen to our feedback but I doubt they will fix much.

    Mom is going to get fixed and for that it needs data points similar to the bug fixes, the more it gets used the more they can see how to tweak it. The end game collapse is survivor sided anymore than it's killer sided.


    It forces people to leave and end hatch standoffs which is what most of both sides have wanted. The issue is that some on both sides only view this through the lens of which side is winning.

  • @Incirion said:

    @powerbats no it doesn't. You can still follow them while crouching.

    The major issue with Pigs nerf isnt the terror radius nerf. It's the fact that the traps are no longer immediately activated when placed after all the gens are done. Used to be, you could hook someone, and ACTUALLY LEAVE THE HOOK, to go look for other people, because they were trapped so it was safe, they couldn't just get unhooked and leave immediately. Now she has absolutely zero end game potential, and if she gets a hook end game, she has to camp that hook to secure a kill, just like every other killer.

    While I understand that with the new end game collapse it had to be changed since otherwise she could just ensure they died. The one change they could make it that they apply the blindness effect or say the exhausted effect for 60 seconds.

  • @Ahardie said:

    Sorry devs, but gotta agree. Some of the alterations I can agree with to a degree some of the alterations, but a missed attack draining the entire power gauge is note a good thing. Surprisingly hitting people can be quite hard as they dart back and forth.

    My guess is it'll get changed to %the bar depending on how many times you've already used it. But this is a good place to start from the ground up and see how it works with everything else.


    The PTBs only been out less than a day and people are already blasting things, heck it was out for 5 minutes and Reddit was doing what everyone in here is doing. But just like with the healing nerfs, exhaustion changes etc, test it out and see what the end result will be.


    Spirit went through the same thing and they listened to our feedback and gave her a 15 second charge timer and some qol buffs after she was live.

  • I've ahd games where it's an omega blink Nurse or one that's just super skillful and they down everyone in less than 2 minutes. So it's not always that your teammates are potatoes which oftentimes they are.

  • I just bought the DLC but have to BP farm so that he's viable to play at Purple /Red ranks so I can get his adepts. But certain other characters seem to depending on where they're standing in lobby hide keys.

  • This was allowed before and people would simply block those that outplayed them as well as toxic people. There's currently a program you can use that both sides do but once dedicated servers come out won't work anymore.


    If someone's toxic simply report them post game so that the mods can deal with them if it's griefing in game or toxic post game chat.

  • This prevents her from just following the survivor till their RBT goes off now.

  • @Bravo0413 said:

    https://forum.deadbydaylight.com/en/discussion/comment/435667#Comment_435667

    Competent killers shouldn't need to run "OP" builds to... hell an average killer shouldn't have to run their best stuff if survivors (which you stated the depip squad isnt all that great) are able to go perkless and have great success.. this is evidence that the game is highly unbalanced @artist

    Yet killers can go perkless and still 4k, Freddy, Amanda, Trapper, Nurse etc if the person is competent and knows how to play them they can do well.

  • @PiiFree said:

    @powerbats

    Your counter to gen rush: pressure gens

    Your counter to looping: don't get looped / chase someone else

    **

    My counter to camping: don't get caught

    My counter to tunneling: don't get seen

    **

    How to counter Legion? don't get seen

    **

    Legion needed a rework but a rework doesn't mean the total gutting of a Killer, I hope you realize that?

    Bahahahahaaha don't get seen, let's see Whispers, Frenzy seeing heartbeat, map wide terror radius in frenzy. Yeah that's great troll logic you've got there, when even hiding in a locker he can see your heartbeat.


    I hope you realize how foolish that sounded and also how foolish your claims he's being gutted is. He hasn't been tested yet, he's being changed to be how he was meant to be not how most of you liked to exploit him.


    When you make a bogus claim over something not even tested you can't be taken seriously. Oh and remember when the exhaustion and healing nerf we're being discussed, all you entitled whiny killer mains say wait and see.


    You all said it hasn't even been on the ptb yet so don't prejudge it, test it out and lo and behold you're being hypocritical as usual.

  • @DarkGGhost said:

    The reason why so many legions and killers main are hating these changes is because devs take away the fun from the legion. When you play legion you love they power but with the PTB you can only use your power one-time perk health survivor and maybe win the chase after 1 min. I know legion is not fun to play versus but killer needs fun too. Now i don't agree with this post ( i know do a similar post in the past ) but i understand that. The biggest problem is the Devs itself. You see the devs want to keep survivors happy because they bring the more money by the fell to see the if 120 survivors stop playing then 30 killers can't play the game but if 120 killers stop play the game then 480 survivors can't play the game.


    You're joking right, because when he 1st came out and killers played him the way he was meant to be both sides had good games. But as usual some found the exploit and it mushroomed from there.


    Also the truth is most reasonable killer mains and Legion players wanted a rework to happen and the only ones against it are the abusers. That and ones that don't want to play him how he's meant to be played.

  • @Raptorrotas said:

    @Orion

    I was avoiding calling it a problem directly because survivors get triggered fast.

    Its no secret that survivors get balanced around the bottom of the barrel and demand killers to be balanced around the pro players.

    It's no secret you lot want all killers to be balanced around the rank 20 potatoes, there fixed it for you.


    The actual fact of the matter is most of the playerbase is bottom of the barrel and that's probably around 70%. Also the so called pro caliber players are more on the killer side anyways.


    The mythical swat teams are if we use the last 4 man swf groups was a small % of the 9% of the 4 man swf lobbies.

  • @PiiFree said:

    @GenSim12345

    You do realize that scoring kills is the Killers objective?

    If we use your logic, looping and gen rushing would justify a disconnect on the Killers side because it's an OP combo that's not fun to deal with and it has no counterplay.

    What now? Nerf looping and gen rush aswell?

    You do realize that gen rushing and looping have counterplay but hey don't let actual facts and logic get in your way of trolling right.


    I mean if they had no counterplay then killers would never hit anyone let alone down and hook them and the no killer would ever reach rank 1. I guess all those videos of top ranked killers actually doing counterplays to said survivor things are illusions.


    @Well_Placed_HexTotem said:

    woah woah @PiiFree, dont be using logic here


    See above and to correct your obviously false statement it's don't be using false troll logic here, it never turns out well for you as always.

  • You won' ever be directly told if someone gets punished due to privacy rules and laws and for all you know he was innocent. It's not up to you to be the hall monitor so to speak, it's up to the mods to deal with it.


    By contacting someone you are in fact harassing them according to steams own rules you agreed to follow and should that person report you you can be punished. Now think very hard on that one for a minute, you just put your own account at risk trying to play investigator.

  • @Raccoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/436275#Comment_436275

    The FMT rework literally makes it worthless outside of ANC/Insidious meme builds.

    You can't truly say that without 1st seeing what the actual changes are once the PTB goes live and then what are the final numbers going to be.


    That's like seeing a car on the dealers lot and then seeing a newer model with some cosmetic changes and saying the newer one is crap. You haven't even given it a test drive yet and are making a wild arse assumption about it's quality.

  • I'm going to laugh so hard when the change goes live and people find out they've been wasting addons for nothing.

  • The issue is that both sides can bring it and get taken advantage of by the other side and quite often I've had killers quickly 4k then say ez post game chat. This even if they brought the bps they just wanted to be dicks about it.


    There's also the crash bug when 1 or more bps are used and since there's also zero trust due to the small epeen minority on both sides it's not surprising.

  • git gud.jpg


    All the ones whining about this are mad they can't use a broken exploiting killer anymore and have to actually try and play the game.


    They obviously are in the wrong killer lobby system since real killer mains don't need to play an exploiting killer to do good. It's obvious they should be using the lobby system below.


    weenie hut.jpg


  • @BBQnDemogorgon said:

    I will send nice messages only if you aid me in my battle against @powerbats

    When bats accepts their repressed love for Legion mains and says Legion is top tier fun and balanced from the beginning i will send hugs and kisses emojis.

    NEVER !!!!!!!!!!!!! You've got me laughing so hard this is one of the best in recent memory.

  • @Auron471 said:

    https://forum.deadbydaylight.com/en/discussion/comment/435845#Comment_435845

    @powerbatsim not actually trying to advocate for this im just memeing.

    Ok sometimes it's hard to tell on here with some of the posters but with others it's pretty easy to tell. For some on here though they'd probably take what you said and run with it.

  • The old adage 2 wrongs don't make a right still rings true here and I for one when I play survivor won't do this. The same is true for when I play killer i'm not joining the be a jerk club.

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/435370#Comment_435370

    Doesn't change one bit that this "surprise" is bland, boring and hugely underwhelming.

    That's your opinion though and judging from other posts on here not shared by all, while we can all agree we'd have liked to have been surprised by different thing. It doesn't change the fact that some did like the surprise even while those like you didn't.


    Perhaps with the BP event next month something else is going to be announced as well to coincide with it and be worthy of a surprise in yours and others eyes.

  • Ah yes this nonsense again, games changed and the chances you'll go against that level of swf or lobby period is almost nil. when faced with competition of their actual level they didn't do so hot.


    So unless and until they actually can do an experiment against same level competition it's irrelevant.

  • They all look really cool, although we all want shirtless Myers but of course that'd crash the store it'd be purchased so fast.

  • This is just wrong on so many levels, you never add someone to ask if they got banned ever.

  • @LastShoe said:

    Just dont take one useless addon...

    That's not the issue, the issue is you don't get a choice sometimes and have to take it or another useless perk.

  • I've still not watched a single episode yet and probably will once the series ends but damn social media is flooded with spoilers.

  • @Acromio said:

    Lol, keep dreaming.

    PS: I have yet to be even downed by a Spirit.

    When you actually face a decent Spirit then you can brag about it, in fact go ask @marth88gaming to do a kyf so you can face an actual skilled one.

  • @shinymon said:

    ^ Which Spirit hurt you? Also I refuse to play Billy. Most uninteresting killer in the roster in my honest opinion (next to Legion).

    Agreed and if he thinks she's such trash he should go watch Marth curbstomp with her in less than 4 minutes. If you actually know how to play her she's a beast but if you're TRASH she sucks like some claim.

  • @keenko said:

    https://forum.deadbydaylight.com/en/discussion/comment/434164#Comment_434164

    Why are you entitled to catch a survivor if you cant be bothered to look down or swing?

    This ^ because you've got this nice rusty very sharp tool in your hand or a mallet or chainsaw and you can just smack them and oh lookie here. Now you've got someone much closer injured next to you.

  • @pemberley said:

    https://forum.deadbydaylight.com/en/discussion/comment/433724#Comment_433724

    Honey

    You need killers to play the game.

    Playing with friends (you know not being sweaty little jerks) should be encouraged tbh - I’m on console so swf are more common and removing swf would take away some appeal - but swf should NOT have as much power as they do, and as a result they need to be nerfed and/or killers need to be worthwhile to play against them.

    Wasn't this what killer mains said before and when queues got high on one side people just swapped to the other. Oh yes that's right they did and before region lock removal other regions had imbalances on one side or the other.


    What did most people do, they adapted and switched to the faster lobby side which seems to be something the vocal minority can't do.


    ADAPT

  • @HexMoriMeMommy said:

    https://forum.deadbydaylight.com/en/discussion/comment/433656#Comment_433656

    Sigh, another condescending SWF mouthpiece.

    "Small vocal minority"

    Ah yes, thats why it's regularly discussed and talked about like the cancer it is?

    That's why in almost every popular thread I've seen about this issue is, "There isn't enough blood points in the world to face a swf."

    I'll take the "True solo players" because hey, more oft than not they aern't toxic twat waffles. But I guess I'm not a true solo player or something, man ######### sucks climbing to rank 2 for nothing.

    I'm fine with longer wait times, this argument is ######### stupid on the grounds of, it used to be a 45 minute wait for games. So it's not like I'm not used to waiting for a while to play.

    Please tho, keep posting. It's not like every argument of why it's only good for the dev's wallets hasn't been verbally vomited at people who hate the SWF to death.

    Sigh another troll post by another troll go figure, I'm a killer main and play mostly solo and unlike you have a firm grasp on facts and logic.


    It's almost like all these so called popular threads are by the same said vocal minority who go around and upvote each other. Whoops actual fact just crit you for over 9000, actual facts are extremely effective.


    But keep on spouting that troll nonsense, the only ones that believe it are the same trolls like you that spout it.

  • @Sythalin said:

    Since you have so much time, also research survivor nerfs against review bombs of the games. I promise you, the two are not mutually exclusive.

    Funny you say that since quite a few of those are from free to play players who review bombed at the request of killer main streamers. Also it's funny how many review bombs come from killers yet you stay silent about those.

  • @Tzeentchling9 said:

    Brighter maps? Lulwut? They get darker with every engine update.

    Umn Backwater Swamp would like a word with you, Ormond, Macmillan Estate etc got a lot brighter but hey don't let FACTS get in the way of your trolling again.


    One day you'll realize that living in your fantasy make believe world is what's holding you back from actually getting good.

  • Sigh yet another pointless thread that doesn't seem to understand what they're asking for won't be what they get.


    They won't make a seperate queue for a small vocal minority so stop asking for it.

    Most swf are potatoes and aren't jerks.

    Most killers have no problem with swf and actually like facing them.

    If you actually got solo queue then you'd be faced with true solo players that make your swf lobbies look easy.

    If you actually got solo only you'd most likely not have many lobbies because the solo population is so much smaller.


    I could keep on posting all the reasons why this is beyond bad but you get the point.

  • @Supernaut said:

    To all those recommending Enduring/Spirit Fury, I thought you had to break pallets to charge the perk. If so, surely Brutal Strength is the better combo?

    You have to break 2 pallets true but for Bubba and Myers brutal is kinda wasted and if you break them too quickly survivors get suspicious. If the killer is breaking palles super quickly then you're more likely to drop the pallet really early to get further away.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/433096#Comment_433096

    If you ever figure out how to blink in corn, let me know.

    There's a few Nurses that know how to blink in corn likes it's not even there on pc and those are the here let me down you in under 30 seconds ones.

  • It's totally overpowered and I'm an idiot :D

    High quality bait.

  • That's only because Microsoft and Nintendo we're about to rake in money hand over fist and they weren't. Any game they can do that with they'll do cross platform play for otherwise they're stingier then Scrooge.

  • @NoShinyPony said:

    All of them need at least one perk that helps them in a chase. I prefer the combination of Enduring + Spirit Fury but you could also use Bamboozle.

    I was going to say the same thing those 2 on both Myers and Bubba are disgustingly good and surprise ppl constantly. Bamboozle on Bubba can be sneaky as well but only if you pair it with Fire Up for the faster vaults.

  • You have to realize that if she gets her power you don't stay out in an open area and say come get me. If you see a corrupt pool remember where it's at and stay away from it if you see or hear her coming towards it.


    If you're out in the open or an area you can't break los or get behind a full los blocker you've got no one to blame but yourself at that point.


    It's like facing a Billy with BBQ and standing in a wide open area like a deer in the headlights. You're going to get hit and it's your own fault.

  • @BBQnDemogorgon said:

    @powerbats This was 12-3am on PS4. I've never had this happen before. Very weird.

    Yeah that sounds about right for my side anyways it used to be a lot worse before region lock removal. Then it was the same 4-6 killers and the same 13-20 survivors and now it's not much better.


    I think for you it's probably due to it being Passover right now so a lot of people aren't playing.

  • @BBQnDemogorgon said:

    @powerbats i 4k majority of my matches but sure i guess i'm just bad.

    You can 4k all the time and still realize the opponents are OP. You even listed people that 4k regularly and still say survivors are the power role.

    My point is some on here killer side use them as an example when it fits their agenda like with what you said. (not saying you're doing that intentionally but others definitely.) But if I bring up a top streamer like say @ScottJund etc who says the opposite it gets dismissed. (because it doesn't fit the agenda those same killer mains put forth).


    Are survivors still on the strong side yes but the killer mains on here need to stop making excuses non stop and accept that it's them quite often that's the problem. Tru and Tyde can both play like rank 20's on killers other than nurse and yet still blame it on the survivors.


    It doesn't matter that they played absolutely horribly and so did the survivor they just absolutely sucked. It's always the survivors are too op or the games broken etc the same as all the excuses that get used on here by quite a few.


    The same is true for some of the survivors on here who claim killers are op, broken the nerfs are too much etc etc. If someone's new to the game they don't know how to play properly yet on either side.


    But when they come here what do they see, the same biased and entitled group that refuses to get better and or adapt spewing the same nonsense. There are some killers and survivors here who'll gladly offer pointers only to have said jerks poison the well so to speak.


    Now while console is more unforgiving there's definitely some really great Nurses on consoles who took the time to master her. Once dedicated servers come out consoles should see some improvements in optimization hopefully.


    I played a high ranked killer who's always a toxic jerkbag earlier who was on a Doctor running DH/TOTH/Ruin/Surveillance. He got less points at the end of the match than 3 of us even with Distressing.


    We also all made it out despite him hard camping 1st 1 person with gates powered thena 2nd both near the same exit gate and his Ruin totem. I killed his toth totem and while he tunneled me someone got his DH totem.


    He got 2 hooks total the entire match and was so focused on protecting his hex totems he got like 9 hits in total the entire match. He usually post game says ez but this time it was a full solo lobby of ppl who've faced him before.


    Had he gone for hooks more instead of simply spamming shock therapy he'd have gotten way more of us. But like some killers he had tunnel vision to the extreme and damaged gens like 5x only.

  • Because i've seriously been getting the same survivors over and over for the past two hours. The same killer as well another Legion main.

    What time of day are you playing since i know on PC NA even after region unlock there's the same 10-30 killers and the same 30-60 survivors playing early am.

  • Sometimes the @ tagging still doesn't work even if you do it right.

  • Either an unhook or healing one full health state or you could make it like DS where it's activated once you're unhooked you get a free hit. So instead of taking 3 hits to activate it's activated once you've been unhooked and is active for x seconds.


    Basically it'd become an anti tunneling perk similar to DS but also only last 60 seconds and requires either a SAFE unhook, unhooking yourself. You could also have as an option to heal 1 full health state either yourself or someone else.

  • I've always thought that hex totems should have a lingering effect like Ruin would stay active for x seconds afterward. But you'd really only be punishing newer players and low ranked players since perk tiers are meaningless now.


    For stronger perks like Noed and DH those should have lower extended timers just due to their power.

  • @BigBubs said:

    https://forum.deadbydaylight.com/en/discussion/comment/431775#Comment_431775

    Ok , sure. If they will want to.

    I won't ask for anything if they do remove tiers, but if crybabies who want to feel special want something to bragging rights for something meaningless then ok , they can have that shiny semen on their face.

    Legacy heck no, but tier removal now that everything is pretty much the same with some minor differences yes.

  • @Vortexas said:

    This happened to me once.

    So I started the Timer on my phone and just stood over him revving my saw.

    Funtimes.

    That's hilarious and I've accidentally kobe'd both with and without deliverance right next to a Bubba that was camping.


    It didn't end well either time but it was still funny for both of us because both times it took him a second to realize no one ninja rescued me under his nose.

  • Now Vortexas this is definitely low quality compared to your normal threads, you're definitely slipping.

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