Avatar

only1biggs

only1biggs

About

Username
only1biggs
Joined
Visits
19
Last Active

Comments

  • @SadonicShadow said:

    @only1biggs said:

    @SadonicShadow said:

    @only1biggs said:

    @SadonicShadow said:

    @only1biggs said:

    @SadonicShadow said:

    @only1biggs said:

    @weirdkid5 said:

    @skvirl said:

    @weirdkid5 said:
    The ability for 4 people to have fun shouldn't come at the expense of the 1, especially when the 4 are breaking the entire game by playing together in the first place.

    There will always be someone not having fun in this game. If the killer is having fun, the survivors will probably not have as much fun and vice versa. That's just how it is. When you play a game you risk losing if going up against better players, but that's how you learn and get better. You win some, you lose some. I don't get why people get so worked up over it. Accept the challenge in stead of whining.

    "Accept the challenge" when the challenge is objectively breaking the balance. The game is balanced around solo players, ask Mathieu Cote himself. Watch the Depip Squad win nearly 100 matches in a row because the Survivors goals are super easy on top of using SWF. Watch McLean even admit that SWF isnt balanced.

    There is no challenge. It's completely one sided if the survivors aren't a bunch of potatoes. You can't argue this with me. The science is there as well as evidence straight up from the dev team.

    Marthe's experiment was a little extreme, no? 4 players on comms or off, with meta perks or without, who have the hours they have in the game..you think this is a regular occurrence? This isn't science I'm afraid. There are way too many variables and nothing is being proven other than what is expected..that if 4 really good players play together, they win. Big shock. This is what McClean was referring to when he said "they know" and "so what" (apologies if misquoting).

    Also..there were killers that killed the "de-pip" squad that never healed and just did gens (yet more behaviour never seen in regular games)...and those killers were exceptional. Why not try to get better and be on par with those exceptional killers instead of just moaning? What's wrong with that?

    Its irrelevant if its a regular occurrence. The problem is that when you get a coordinated team like the depip squad the killer stands no chance unless the survivors screw up somewhere. You might think its acceptable to downplay the results of the depip squad but they proved just how broken this game is at a fundamental level. Just wait until leaderboards and seasonal rewards are a thing. Where SWF groups stop dicking around and go full sweaty try hard like the depip squad.

    What? If something is a regular occurrence then it's irrelevant? What are talking about? Surely the opposite is true? What? Did you just mind game yourself? :/

    Yes, it is a problem when 4 players come together with more hours combined than I have sperm cells. It really is. But it happens so rarely that they proved nothing other than what everybody already knew. It was well intentioned but ultimately pointless. To play the way they did is not indicative of how the majority of games go or how the majority of people play (there are stats to support this).

    I apologize for that confusion. I made a typo. I meant to say that even if the way they play is NOT a regular occurrence it still represents a problem with respect to balance. People might not always play like them now but high hour SWF players most certainly do especially in 4 man squads at high ranks and this playstyle will become a major problem in the future and become alot more common once leaderboards are released. At that point the try hard SWF groups will have no reason to hold back be it to troll the killer or just dick around farming the map. They will slam the gens hard and get out before the killer has time to even hook a single person.

    My whole point is that the devs are going to need to bring this into consideration. Its the defacto best way to survive and its so effective that any killer regardless of skill or playtime stands no chance against it. If the survivors want to accomplish their sole objective and survive they can do it and the killer will be powerless to stop them. its a fundamental game flaw the devs will HAVE to address if they ever hope for this game to become competitive and balanced.

    Can you please read your comments before posting them? :/ "NOT a regular occurrence, it still represents a problem with balance". NO. No it doesn't. You have to see that what you just wrote is contradictory? The majority of games are not like this de-pip nonsense, stop pretending like they are and stop pretending there isn't anything to be done about it in game. There were exceptional killers that killed marth and his friends...aim to be better like them.

    When leader-boards come out then we can all have a conversation about balance then. But you're assuming that all these survivors are going to really pull up their sleeves and try hard...where are they now? If it's so easy why not just all do it now? You are just thinking of the extreme again.

    And, come on...competitive and balanced? There is too much RNG for this game to be competitive. You can be competitive, sure, but don't think this game can ever be balanced for the purposes of competitive play. You win or lose in this game and you do both regularly.

    Ok, how as a killer do i stop a SWF coordinated gen rush when the survivors have a sea of pallets, every crutch perk under the sun, BNP's, etc. What is my counterplay as killer? Marth showed that there is nothing you can do but hope they make really dumb mistakes that the killer can capitalize on. I dont care if every 1/100 games are like the depip squad or if all of them are. There is NOTHING a killer can do to stop them unless the survivors screwup. Marths stats speak for themselves. You like to pretend that these tryhard groups dont exist. They do and i get them alot. Some are ass and they make mistakes that i can use against them but then you get some that know where every pallet spawns and can loop you and loop you and the moment you leave them to go get someone else they hop back on a gen and the other guy repeats the process and the game is done before you could even catch one. You are deluding yourself if you think this is not a problem. Acting like because every other game in not always cancer it somehow is ok and i just need to get good.

    If you don't care if 1/100 games are like it or not then why are you so fervently arguing your non point?

    We all know that in the extreme cases like you mentioned the killer can't do much. At no point did I say otherwise. These try hard groups you speak of are not the extreme we are talking about (marth's group) and you are blurring the lines and not staying on point. I'm not being delusional, you are.

    You will lose and win a lot in this game. Some will be better than you. Get better and learn or don't...or just keep talking about the EXTREME scenario involving marth's bunch which never happens.

    It says more about you as a killer that you can't deal with losing or can't fathom a way to counter competent survivors. Sometimes you might play badly. Sometimes mistakes will be made and you are there to pounce. YOU have the ability to force the mistakes though. If survivors make mistakes they get punished..if a killer makes mistakes they get punished. If a survivor looks good and not likely to make a mistake, go for someone else. If they are in an area that is too safe, go find another. Slug. Bait. Whatever. It's not supposed to be a walk in the park otherwise it would be boring.

    If map design was better and the survivors had less tools to waste my time i would agree with you but there is a difference between going up against a group of challenging survivors and a group of impossible ones. The skilled survivors that know how to waste my time are almost impossible to deal with. To many pallets, to many looping spots and not enough time for me to deal with it all before the final gen is brought online. Likewise if they screw up and i catch one my reward is a good ol' fashioned D strike while they sprint burst away and i am forced to repeat the process. Gens done in 3 minutes, eat 3 - 4 D strikes and 20+ pallets. Games over before i kill one. Guess i am just a bad killer.

    Map design needs to be improved for sure and they have started to address that finally in the new map, which is as far as I can tell, a well balanced map. Pallets are being adjusted and looked at also (no vacuums and less safe pallets).
    If you spend all your time on a survivor who knows how to run you, then you will lose. If you see they are in a safe area and chase them, you will lose. If you chase the obsession d-strike and don't slug, or dribble, then you will probably lose. If they all have d-strike and you don't get them to a hook quickly then you might lose. Or you can play super paranoid and even dribble the non obsession players. Everything you mentioned just now (aside from the pallets which are being worked on) can be played around unless it's a safe pallet of which there are too many.

    You might very well be a bad killer :/

  • @SadonicShadow said:

    @only1biggs said:

    @SadonicShadow said:

    @only1biggs said:

    @SadonicShadow said:

    @only1biggs said:

    @weirdkid5 said:

    @skvirl said:

    @weirdkid5 said:
    The ability for 4 people to have fun shouldn't come at the expense of the 1, especially when the 4 are breaking the entire game by playing together in the first place.

    There will always be someone not having fun in this game. If the killer is having fun, the survivors will probably not have as much fun and vice versa. That's just how it is. When you play a game you risk losing if going up against better players, but that's how you learn and get better. You win some, you lose some. I don't get why people get so worked up over it. Accept the challenge in stead of whining.

    "Accept the challenge" when the challenge is objectively breaking the balance. The game is balanced around solo players, ask Mathieu Cote himself. Watch the Depip Squad win nearly 100 matches in a row because the Survivors goals are super easy on top of using SWF. Watch McLean even admit that SWF isnt balanced.

    There is no challenge. It's completely one sided if the survivors aren't a bunch of potatoes. You can't argue this with me. The science is there as well as evidence straight up from the dev team.

    Marthe's experiment was a little extreme, no? 4 players on comms or off, with meta perks or without, who have the hours they have in the game..you think this is a regular occurrence? This isn't science I'm afraid. There are way too many variables and nothing is being proven other than what is expected..that if 4 really good players play together, they win. Big shock. This is what McClean was referring to when he said "they know" and "so what" (apologies if misquoting).

    Also..there were killers that killed the "de-pip" squad that never healed and just did gens (yet more behaviour never seen in regular games)...and those killers were exceptional. Why not try to get better and be on par with those exceptional killers instead of just moaning? What's wrong with that?

    Its irrelevant if its a regular occurrence. The problem is that when you get a coordinated team like the depip squad the killer stands no chance unless the survivors screw up somewhere. You might think its acceptable to downplay the results of the depip squad but they proved just how broken this game is at a fundamental level. Just wait until leaderboards and seasonal rewards are a thing. Where SWF groups stop dicking around and go full sweaty try hard like the depip squad.

    What? If something is a regular occurrence then it's irrelevant? What are talking about? Surely the opposite is true? What? Did you just mind game yourself? :/

    Yes, it is a problem when 4 players come together with more hours combined than I have sperm cells. It really is. But it happens so rarely that they proved nothing other than what everybody already knew. It was well intentioned but ultimately pointless. To play the way they did is not indicative of how the majority of games go or how the majority of people play (there are stats to support this).

    I apologize for that confusion. I made a typo. I meant to say that even if the way they play is NOT a regular occurrence it still represents a problem with respect to balance. People might not always play like them now but high hour SWF players most certainly do especially in 4 man squads at high ranks and this playstyle will become a major problem in the future and become alot more common once leaderboards are released. At that point the try hard SWF groups will have no reason to hold back be it to troll the killer or just dick around farming the map. They will slam the gens hard and get out before the killer has time to even hook a single person.

    My whole point is that the devs are going to need to bring this into consideration. Its the defacto best way to survive and its so effective that any killer regardless of skill or playtime stands no chance against it. If the survivors want to accomplish their sole objective and survive they can do it and the killer will be powerless to stop them. its a fundamental game flaw the devs will HAVE to address if they ever hope for this game to become competitive and balanced.

    Can you please read your comments before posting them? :/ "NOT a regular occurrence, it still represents a problem with balance". NO. No it doesn't. You have to see that what you just wrote is contradictory? The majority of games are not like this de-pip nonsense, stop pretending like they are and stop pretending there isn't anything to be done about it in game. There were exceptional killers that killed marth and his friends...aim to be better like them.

    When leader-boards come out then we can all have a conversation about balance then. But you're assuming that all these survivors are going to really pull up their sleeves and try hard...where are they now? If it's so easy why not just all do it now? You are just thinking of the extreme again.

    And, come on...competitive and balanced? There is too much RNG for this game to be competitive. You can be competitive, sure, but don't think this game can ever be balanced for the purposes of competitive play. You win or lose in this game and you do both regularly.

    Ok, how as a killer do i stop a SWF coordinated gen rush when the survivors have a sea of pallets, every crutch perk under the sun, BNP's, etc. What is my counterplay as killer? Marth showed that there is nothing you can do but hope they make really dumb mistakes that the killer can capitalize on. I dont care if every 1/100 games are like the depip squad or if all of them are. There is NOTHING a killer can do to stop them unless the survivors screwup. Marths stats speak for themselves. You like to pretend that these tryhard groups dont exist. They do and i get them alot. Some are ass and they make mistakes that i can use against them but then you get some that know where every pallet spawns and can loop you and loop you and the moment you leave them to go get someone else they hop back on a gen and the other guy repeats the process and the game is done before you could even catch one. You are deluding yourself if you think this is not a problem. Acting like because every other game in not always cancer it somehow is ok and i just need to get good.

    If you don't care if 1/100 games are like it or not then why are you so fervently arguing your non point?

    We all know that in the extreme cases like you mentioned the killer can't do much. At no point did I say otherwise. These try hard groups you speak of are not the extreme we are talking about (marth's group) and you are blurring the lines and not staying on point. I'm not being delusional, you are.

    You will lose and win a lot in this game. Some will be better than you. Get better and learn or don't...or just keep talking about the EXTREME scenario involving marth's bunch which never happens.

    It says more about you as a killer that you can't deal with losing or can't fathom a way to counter competent survivors. Sometimes you might play badly. Sometimes mistakes will be made and you are there to pounce. YOU have the ability to force the mistakes though. If survivors make mistakes they get punished..if a killer makes mistakes they get punished. If a survivor looks good and not likely to make a mistake, go for someone else. If they are in an area that is too safe, go find another. Slug. Bait. Whatever. It's not supposed to be a walk in the park otherwise it would be boring.

  • @SadonicShadow said:

    @only1biggs said:

    @SadonicShadow said:

    @only1biggs said:

    @weirdkid5 said:

    @skvirl said:

    @weirdkid5 said:
    The ability for 4 people to have fun shouldn't come at the expense of the 1, especially when the 4 are breaking the entire game by playing together in the first place.

    There will always be someone not having fun in this game. If the killer is having fun, the survivors will probably not have as much fun and vice versa. That's just how it is. When you play a game you risk losing if going up against better players, but that's how you learn and get better. You win some, you lose some. I don't get why people get so worked up over it. Accept the challenge in stead of whining.

    "Accept the challenge" when the challenge is objectively breaking the balance. The game is balanced around solo players, ask Mathieu Cote himself. Watch the Depip Squad win nearly 100 matches in a row because the Survivors goals are super easy on top of using SWF. Watch McLean even admit that SWF isnt balanced.

    There is no challenge. It's completely one sided if the survivors aren't a bunch of potatoes. You can't argue this with me. The science is there as well as evidence straight up from the dev team.

    Marthe's experiment was a little extreme, no? 4 players on comms or off, with meta perks or without, who have the hours they have in the game..you think this is a regular occurrence? This isn't science I'm afraid. There are way too many variables and nothing is being proven other than what is expected..that if 4 really good players play together, they win. Big shock. This is what McClean was referring to when he said "they know" and "so what" (apologies if misquoting).

    Also..there were killers that killed the "de-pip" squad that never healed and just did gens (yet more behaviour never seen in regular games)...and those killers were exceptional. Why not try to get better and be on par with those exceptional killers instead of just moaning? What's wrong with that?

    Its irrelevant if its a regular occurrence. The problem is that when you get a coordinated team like the depip squad the killer stands no chance unless the survivors screw up somewhere. You might think its acceptable to downplay the results of the depip squad but they proved just how broken this game is at a fundamental level. Just wait until leaderboards and seasonal rewards are a thing. Where SWF groups stop dicking around and go full sweaty try hard like the depip squad.

    What? If something is a regular occurrence then it's irrelevant? What are talking about? Surely the opposite is true? What? Did you just mind game yourself? :/

    Yes, it is a problem when 4 players come together with more hours combined than I have sperm cells. It really is. But it happens so rarely that they proved nothing other than what everybody already knew. It was well intentioned but ultimately pointless. To play the way they did is not indicative of how the majority of games go or how the majority of people play (there are stats to support this).

    I apologize for that confusion. I made a typo. I meant to say that even if the way they play is NOT a regular occurrence it still represents a problem with respect to balance. People might not always play like them now but high hour SWF players most certainly do especially in 4 man squads at high ranks and this playstyle will become a major problem in the future and become alot more common once leaderboards are released. At that point the try hard SWF groups will have no reason to hold back be it to troll the killer or just dick around farming the map. They will slam the gens hard and get out before the killer has time to even hook a single person.

    My whole point is that the devs are going to need to bring this into consideration. Its the defacto best way to survive and its so effective that any killer regardless of skill or playtime stands no chance against it. If the survivors want to accomplish their sole objective and survive they can do it and the killer will be powerless to stop them. its a fundamental game flaw the devs will HAVE to address if they ever hope for this game to become competitive and balanced.

    Can you please read your comments before posting them? :/ "NOT a regular occurrence, it still represents a problem with balance". NO. No it doesn't. You have to see that what you just wrote is contradictory? The majority of games are not like this de-pip nonsense, stop pretending like they are and stop pretending there isn't anything to be done about it in game. There were exceptional killers that killed marth and his friends...aim to be better like them.

    When leader-boards come out then we can all have a conversation about balance then. But you're assuming that all these survivors are going to really pull up their sleeves and try hard...where are they now? If it's so easy why not just all do it now? You are just thinking of the extreme again.

    And, come on...competitive and balanced? There is too much RNG for this game to be competitive. You can be competitive, sure, but don't think this game can ever be balanced for the purposes of competitive play. You win or lose in this game and you do both regularly.

  • @SadonicShadow said:

    @only1biggs said:

    @weirdkid5 said:

    @skvirl said:

    @weirdkid5 said:
    The ability for 4 people to have fun shouldn't come at the expense of the 1, especially when the 4 are breaking the entire game by playing together in the first place.

    There will always be someone not having fun in this game. If the killer is having fun, the survivors will probably not have as much fun and vice versa. That's just how it is. When you play a game you risk losing if going up against better players, but that's how you learn and get better. You win some, you lose some. I don't get why people get so worked up over it. Accept the challenge in stead of whining.

    "Accept the challenge" when the challenge is objectively breaking the balance. The game is balanced around solo players, ask Mathieu Cote himself. Watch the Depip Squad win nearly 100 matches in a row because the Survivors goals are super easy on top of using SWF. Watch McLean even admit that SWF isnt balanced.

    There is no challenge. It's completely one sided if the survivors aren't a bunch of potatoes. You can't argue this with me. The science is there as well as evidence straight up from the dev team.

    Marthe's experiment was a little extreme, no? 4 players on comms or off, with meta perks or without, who have the hours they have in the game..you think this is a regular occurrence? This isn't science I'm afraid. There are way too many variables and nothing is being proven other than what is expected..that if 4 really good players play together, they win. Big shock. This is what McClean was referring to when he said "they know" and "so what" (apologies if misquoting).

    Also..there were killers that killed the "de-pip" squad that never healed and just did gens (yet more behaviour never seen in regular games)...and those killers were exceptional. Why not try to get better and be on par with those exceptional killers instead of just moaning? What's wrong with that?

    Its irrelevant if its a regular occurrence. The problem is that when you get a coordinated team like the depip squad the killer stands no chance unless the survivors screw up somewhere. You might think its acceptable to downplay the results of the depip squad but they proved just how broken this game is at a fundamental level. Just wait until leaderboards and seasonal rewards are a thing. Where SWF groups stop dicking around and go full sweaty try hard like the depip squad.

    What? If something is a regular occurrence then it's irrelevant? What are talking about? Surely the opposite is true? What? Did you just mind game yourself? :/

    Yes, it is a problem when 4 players come together with more hours combined than I have sperm cells. It really is. But it happens so rarely that they proved nothing other than what everybody already knew. It was well intentioned but ultimately pointless. To play the way they did is not indicative of how the majority of games go or how the majority of people play (there are stats to support this).

  • @Sleepy said:
    I indeed made a mistake and I should've read better. I'll give you that one, so I apologize for that.

    But you're gatekeeping a wee bit much. Some people like you exist, that's fine.

    I'll just end the discussion right here, because in your opinion, everything I say is irrelevant because I'm new.

    So why should I bother writing to you, when you'll just disregard anything I say?

    Wow. just...wow.

    I have no idea what you mean, but I never said "everything you say is irrelevant because you're new".

  • @weirdkid5 said:

    @skvirl said:

    @weirdkid5 said:
    The ability for 4 people to have fun shouldn't come at the expense of the 1, especially when the 4 are breaking the entire game by playing together in the first place.

    There will always be someone not having fun in this game. If the killer is having fun, the survivors will probably not have as much fun and vice versa. That's just how it is. When you play a game you risk losing if going up against better players, but that's how you learn and get better. You win some, you lose some. I don't get why people get so worked up over it. Accept the challenge in stead of whining.

    "Accept the challenge" when the challenge is objectively breaking the balance. The game is balanced around solo players, ask Mathieu Cote himself. Watch the Depip Squad win nearly 100 matches in a row because the Survivors goals are super easy on top of using SWF. Watch McLean even admit that SWF isnt balanced.

    There is no challenge. It's completely one sided if the survivors aren't a bunch of potatoes. You can't argue this with me. The science is there as well as evidence straight up from the dev team.

    Marthe's experiment was a little extreme, no? 4 players on comms or off, with meta perks or without, who have the hours they have in the game..you think this is a regular occurrence? This isn't science I'm afraid. There are way too many variables and nothing is being proven other than what is expected..that if 4 really good players play together, they win. Big shock. This is what McClean was referring to when he said "they know" and "so what" (apologies if misquoting).

    Also..there were killers that killed the "de-pip" squad that never healed and just did gens (yet more behaviour never seen in regular games)...and those killers were exceptional. Why not try to get better and be on par with those exceptional killers instead of just moaning? What's wrong with that?

  • @weirdkid5 said:

    @only1biggs said:

    @weirdkid5 said:
    The ability for 4 people to have fun shouldn't come at the expense of the 1, especially when the 4 are breaking the entire game by playing together in the first place.

    There are plenty of games where everyone has fun...some game where the killer has fun (and by extension the survivors might not), and vice versa. It's a game though, just move on to the next one?

    "Its just a game" and "move on to the next one" are the highest levels of dismissal as well as your failure to acknowledge that SWF breaks the balance.

    I'll be moving on.

    No I know it does...and I'm not being dismissive. SWF's is broken, especially among good players..but, people aren't as good as they think they are in this game and choose to moan instead of learning more.

  • @weirdkid5 said:
    The ability for 4 people to have fun shouldn't come at the expense of the 1, especially when the 4 are breaking the entire game by playing together in the first place.

    There are plenty of games where everyone has fun...some game where the killer has fun (and by extension the survivors might not), and vice versa. It's a game though, just move on to the next one?

  • @Sleepy said:
    You don't need a pro DbD player to recognize that the pallet looping and vacuuming is a broken system. I've a right to dislike things even if in your head it doesn't seem rational, in my head it does.

    There's quite a difference between 4 friends or players that met in LFG channels playing fair and square, and 3 out of 4 survivors constantly orbiting around you and baiting you, as well as body blocking you when attempting to place one of them on a hook, and whatever. I'm guessing you do this? Since you seem to disregard my opinions on this matter? And well, you considering 4 trolls as "just friends having fun" is irrelevant I'm afraid.

    And are you really comparing a game to a doctor's appointment? I don't think you spent years studying this game to become a professional. If you have, though, please show me your degree in this field and I will stand corrected.

    Otherwise no, I never tell doctors to go "copulate" themselves. They spent years learning the different things they do. Something you haven't done.

    Oh my god...

    You really need to read what I posted carefully. The doctor/receptionist thing was a metaphor, so no, I wasn't comparing the two. At no point did I say to tell the Doctor to "fvck off".
    However, games can and will be studied. If someone for example has over 2 or 3k hours in the game, I'd be more inclined to listen to their opinion on the game.

    If survivors are orbiting you, why aren't you killing them? :/ Oh, and no, I mostly play killer and usually solo queue as survivor. When I play survivor I don't exhibit the behaviours you mentioned, but assume away.

    Wow. just...wow.

  • @weirdkid5 said:
    What the game needs to do is lock in Survivors and force them to ready up at the 30 second mark and disallow leaving and are forced to use whatever they currently have selected AT the 30 second mark. If you disconnect as a Survivor after the 30 second mark, you get hit with a 2 hour penalty. The Killer is continued to be allowed to pick his gear after 30 seconds, but also cannot leave the match anymore. This way both dodging and last second switches would be addressed. Knock out two birds with one stone.

    I'm inclined to think this is bait :'D Or some of it anyway

    Thinking

  • @mdg2018 said:

    @Visionmaker said:
    Lobby dodging is bad but the game needs time for players to get ready.

    see this is a respectful response.... thank you...@only1biggs take notes

    I couldn't have been more respectful in my first reply to you... I covered the reasons why your idea was bad, then stated that it was indeed a stupid idea. I didn't call you stupid though if that's what you thought?

  • @mdg2018 said:
    if you think my suggestion is terrible... ok.....its not like you're anyone who could actually do something about it, you could have easily not said anything and kept your opinion to yourself,

    It IS terrible...

    What do you mean "do something about it"?

    Why would I not express my opinion? This is a public forum. I could say the same thing of your "idea" :'D

    Yikes

    *edit - I fixed your quote for you, pal ;)

  • @mdg2018 said:

    @only1biggs said:
    Dude, it's like, 40 seconds. If someone isn't ready, why would they select "ready"? This is the opposite of them being ready.

    People leaving at 6 seconds is even rarer than people quick swapping at 6 seconds, so why would this even be considered a problem?

    You're also forgetting that people like to check pings to decide if the lobby is playable, a feature they added not long ago which was wanted by nearly the entire player base for a long time. Your suggestion would mean they revert this change and implement whatever nonsense you just suggested.

    I'm just going to say it...your suggestion is stupid.

    Well we all have our own opinions, Just like i think your comment is stupid

    Your idea is objectively terrible and if you think my comment is stupid then you shouldn't leave your nonsense thoughts here. Try public toilets... I'm sure you'll get some crazy people agree with you and possibly, some fun times.

  • @Sleepy said:
    @only1biggs
    So, you're saying that it's not appropriate to talk about skills and mechanics because I'm a beginner? Makes total sense my dude.

    If you are getting trolled by 4man swf's then you really need to get better or not care about that kind of thing.

    Or maybe, you know, enforce and encourage people NOT to troll, decency should be enforced.

    If as a killer you are allowing 180's or 360's, then...you're bad. Sorry.

    I sure am, when my camera is facing the ground because of some animation, or because they keep window juking.

    I respect your right to voice your opinions but I disagree with them. Best of luck.

    Well, I mean, if you are a beginner, maybe learn more first, then you can give an informed opinion? It's called rational thinking.

    It's a computer game..so long as they aren't glitching or something to gain an advantage or holding a game hostage etc, people can play as they wish...you considering 4 friends having fun as "trolling" is irrelevant I'm afraid.

    I respect your right to voice yours, but you should accept those opinions being challenged if you just spew them onto a public forum, when you have said yourself you are a beginner. If you went to the doctors and the receptionist gave you a medical opinion, you'd tell him/her to politely go fvck themselves.

    And no...I'm not a doctor.

  • @SaltyKiller said:

    @only1biggs said:

    @SaltyKiller said:

    @Wolf74 said:

    @only1biggs said:
    LOL the reason the killer has to wipe the weapon is BECAUSE it would be overpowered to then just tap another survivor.

    As for survivors body blocking...who cares? Get more hits in on the way to hooking or just drop and kill another. Part of the killers job is to find the survivors..if the survivors give themselves to you then take advantage of it.

    The idea is a little silly to be honest

    The next "pro killer" advice.
    Sounds like an experienced veteran killer, right?
    /s

    A pro Killer who thinks Slugging is the answer and works at high rank.

    Dude, it's painfully obvious at this point you have no brain, just stop :')

    You should make Killer tutorials so everyone can become as l33t as yourself, breh. I'm sure your videos would get a million+ hits,

    There are videos out there already..and streams...live. Killers at high ranks..slugging and winning. Incredible right?

    You'd just dribble into your keyboard and moan about something instead of learning though, so...

  • @SaltyKiller said:

    @Wolf74 said:

    @only1biggs said:
    LOL the reason the killer has to wipe the weapon is BECAUSE it would be overpowered to then just tap another survivor.

    As for survivors body blocking...who cares? Get more hits in on the way to hooking or just drop and kill another. Part of the killers job is to find the survivors..if the survivors give themselves to you then take advantage of it.

    The idea is a little silly to be honest

    The next "pro killer" advice.
    Sounds like an experienced veteran killer, right?
    /s

    A pro Killer who thinks Slugging is the answer and works at high rank.

    Dude, it's painfully obvious at this point you have no brain, just stop :')

  • @Wolf74 said:

    @only1biggs said:
    LOL the reason the killer has to wipe the weapon is BECAUSE it would be overpowered to then just tap another survivor.

    As for survivors body blocking...who cares? Get more hits in on the way to hooking or just drop and kill another. Part of the killers job is to find the survivors..if the survivors give themselves to you then take advantage of it.

    The idea is a little silly to be honest

    The next "pro killer" advice.
    Sounds like an experienced veteran killer, right?
    /s

    Huh?

  • Should start with two traps...trapper bag should give 3 traps, stitched bag 4. Traps shouldn't be able to be sabo'd and the setting of the traps should be facing the correct direction from where you are looking. Just a couple of thoughts

  • @Sleepy said:
    @only1biggs
    Survivors have it much easier in almost all situations.

    Bad games happen yes, I'm very well aware that I'm not a pro at this game and that I'm a beginner, that doesn't mean that survivors aren't OP mechanics wise. They very much are.

    As I told an acquaintance when streaming last night, I don't want to win every game, because if I do, that sucks the fun out of it, but when I get 4-man SWF who troll and "bully" (lol such an odd word to use but it fits) me in this game then I will very much so complain.

    There's absolutely zero skill in running around some rocks to get the killer closer to you so you can stun him with a pallet and then run away while the killer's camera is facing the ground.

    In a game like this, again, it's supposed to be hard against killers, not survivors.

    I'm the "bad guy", I should have the "advantage".

    But hey, let's not fix pallet looping and stunning, let's not force survivors build some skills in order to escape a killer, let's just have them WASD into oblivion and 180 and 360.

    I love this game a lot, I love its styling, I love it as far as buying the trapper mask (never done this with a game before, buy merch), but it's increasingly frustrating to play as a killer.

    So, you're saying you're not great at this game and then think it's appropriate to talk about skill and mechanics? It's one thing to know how to run a killer, it's another to actually do it and do it correctly and efficiently.

    If you are getting trolled by 4man swf's then you really need to get better or not care about that kind of thing. I for one love these groups as they play like idiots and I can win the game easily.

    If as a killer you are allowing 180's or 360's, then...you're bad. Sorry.

  • @sorrowen said:
    only1biggs said:

    Can I ask what builds you run on which killers @sorrowen ?

    Yes..survivors have it easier in most situations, but if you get better as a killer you don't have as many problems. It's only when you have 4 very good survivors that you struggle more. Bad games happen and you're not supposed to win every game. This goes for both sides. Get over it and play around things that can be played around. Find survivors quicker, end chases quicker, dribble DS, don't whiff, mind game correctly, learn the maps, learn the spawns, pick up facing walls, fake pick ups, use bait, slug...there is so much you can do and learn, but it's just so much easier to complain.

    "git gud" might be a meme, but...get good :)

    Lol this comment is almost a parody of the after game chat 🤣🤣 git gud 🤣🤣🤣 I stopped taking that seriously a while ago as it means nothing as survivor has a low skill ceiling and only a few killers have a higher skill ceiling and even then mostly are mindlessly looped or as you said “mind games” 😒 so I’ll say it politely spare me the git gud lecture 😊  With nurse you can make actual choices but she is the only one able to do such a thing as it currently stands.

    You seem to have ignored or cherry picked my entire post.

    My skill ceiling was low.. like I am presuming yours to be...but then I built skill walls, with a skill floor and a skill fireplace...and I became better. I can get better still and hope to build a new skill bathroom very soon.

  • LOL the reason the killer has to wipe the weapon is BECAUSE it would be overpowered to then just tap another survivor.

    As for survivors body blocking...who cares? Get more hits in on the way to hooking or just drop and kill another. Part of the killers job is to find the survivors..if the survivors give themselves to you then take advantage of it.

    The idea is a little silly to be honest

  • Can I ask what builds you run on which killers @sorrowen ?

    Yes..survivors have it easier in most situations, but if you get better as a killer you don't have as many problems. It's only when you have 4 very good survivors that you struggle more. Bad games happen and you're not supposed to win every game. This goes for both sides. Get over it and play around things that can be played around. Find survivors quicker, end chases quicker, dribble DS, don't whiff, mind game correctly, learn the maps, learn the spawns, pick up facing walls, fake pick ups, use bait, slug...there is so much you can do and learn, but it's just so much easier to complain.

    "git gud" might be a meme, but...get good :)

  • Dude, it's like, 40 seconds. If someone isn't ready, why would they select "ready"? This is the opposite of them being ready.

    People leaving at 6 seconds is even rarer than people quick swapping at 6 seconds, so why would this even be considered a problem?

    You're also forgetting that people like to check pings to decide if the lobby is playable, a feature they added not long ago which was wanted by nearly the entire player base for a long time. Your suggestion would mean they revert this change and implement whatever nonsense you just suggested.

    I'm just going to say it...your suggestion is stupid.

  • @Shipthebread said:

    @Countfunkular said:
    RagingCalm said:

    One thing I'll say that my mouse is so ######### that even at maximum DPI(how sensitive the mouse is) and maximum camera sensitivity, hitting 360's is very hard. Every time I think about trying to hit 360'ers with a controller I cringe.


     Has crazy as it might sound some people have actually managed to 360. I don't know how I think they're plugging in a mouse 

    O_o
     I seriously don't know what black magic they're using

    360's as survivor are not hard to do, move controller sensitivity to 100.

    The only reason 360's work on console is if the killer is stupid or frame rate drops.

  • I love how people who play this game are so quick to want a label slapped on them. Killer main? Survivor main? Who cares?

  • How many times is this going to come up in different threads? They can't do it. They have tried. Let it go.

    If by some miracle it happens in the future, great, just stop asking like they aren't aware or don't want to do it.

  • Bump because this thread should be at the top all the time.

  • @Jack11803 said:

    @only1biggs said:
    So many people falling for bait it's ridiculous

    Is it though? I mean, I understand as i bait unreasonable stuff all the time, but in this case, it’s like baiting pretending to be an extremist political party or 3rd wave feminist extremist in 2017-2018. The bait can’t be told apart from real stuff, because the people in some of the groups are THAT backwards.

    Do we need to encourage them though? It's funny sometimes but then enough of them pop up and it becomes a thing or they just clutter the forum with nonsense. There's a killer guy on here who is quite salty...a salty killer shall we say, that asks for cooldowns on crouching because he doesn't like teabagging. He too could be baiting but it's so difficult to tell apart from the real (as you mentioned) it's just taking up space for actual conversation.

  • So many people falling for bait it's ridiculous

  • @KHeartsSora said:
    They haven't I look at all dev streams I explained they said they can't give charity cause cause sony and Microsoft want a cut of the money and I am saying let them have a cut and just increase the pack cost so it ends up being the same amount as pc with added fee due to Sony and Microsoft cuts... XD I give up on these forums already.

    Do you think they haven't thought abut that or haven't tried? It's not a simple as the toddler mathematics you have suggested -.-

  • @KHeartsSora said:
    But that's the thing they haven't otherwise I wouldn't be making this post you are the exact type of person I said in my post I didn't want to run into where you just disregard it and just not listen when my points have proof and points to back it up.

    Or maybe...maybe...you are misinformed? What if you missed the part of the live streams where they have said "no", or explained why console can't get the other cosmetics, "as much as they would like to"?

    Just a thought

  • @jaybaaar said:
    I live in the u.s. and play on Xbox One I have been experiencing terrible lag even when I have a green ping around 80. I have played around 20 games and they're all the same it is unplayable for me is anybody else having this issue thank you

    The issue is frame rate.

  • @Faye_Vrit said:
    How do you check your ping on xbox? Because I am not lagging in any area except on survivor with skill checks. Everything else is fine which is the weird part.

    Ping/lag does NOT affect skill checks. Frame does though. Frame rate is the issue

  • @Overlord_Will said:
    I see a lot of Myers on Xbox and Doctors, I'm currently using Doc and my current build is
    BBQ/Nurses/Distressing/Noed what do you guys think?

    I'd swap NOED for Enduring but it's fine. So long as you're not doing the 3 gen tactic then go nuts. Play how you want to play :)

  • They have already explained everything. Let it go

  • Remove the ability to wake up with self care would be a help. His vision needs to be better than survivors in the dream world too.

  • Nope. For many obvious reasons

  • @ObscuredbyFog said:
    They have had a dev stream every week for two years! so yes they care. they really care about PS4 and XBOX. thats more cash into a game that they tweak weekly!

    They don't "tweak their game weekly". Console needs a big optimization boost and things need to be tested on the ONE and PS4, not just the PRO and ONE variants.

    What they say and what they do are two different things

  • @ShamefulKing said:
    The issue for us when it comes to getting higher res would be loading times (even for the X) and would probably run the risk of dropping more frames.

    I definitely agree that the current FPS isn't as bad as what people are saying it is (even for the S), but at this point in time, I wouldn't want to risk losing anymore frames and ending up in a PUBG situation.

    If you truly believe that the "FPS isn't as bad as what people are saying it is", then you have issues :dizzy:
    Some maps are manageable, but the FPS is awful and ALL consoles, not just the ONE X or PRO need some love.

  • A nerf? You can just run in a straight line or loop him all match. Tier 1 Myers needs bloodlust 1 back to be viable against people with a brain.

    Bloodlust in general should be removed though, it rewards bad play. Maybe the Hag can have tier 1 also, but that's it.

  • Bill is a property of Left 4 Dead and the rights/licenses exist in such a way that make it impossible for Bill to be on consoles (PS4). This is why consoles have his perks and nothing else.
    Legacy skins will never come to console for good reason and other charity case packs are hard to be pushed on the console stores as they take a piece of the pie, which wasn't the case on PC as all proceeds went to charity.

    When the new update comes to console too in a few weeks, you'll have all the options you'll ever need.

  • @Caretaker said:

    @only1biggs said:

    @Caretaker said:

    @only1biggs said:

    @Caretaker said:

    @only1biggs said:

    @Caretaker said:

    @only1biggs said:

    @Caretaker said:

    @only1biggs said:

    @Caretaker said:
    As someone who generally slugs a bit, it's not very viable anymore unless you snowball. Survivors are smart and without KO they'll get those slugs back up cuz they'll be near full health. While you chase one they'll heal each other. Slugging is a huge risk, even if they don't run No Mither or Unbreakabill.

    Survivors are smart?

    95% of the player base are brain dead, killers included.

    And...snowball away. That's the point. But just getting two or three off gens is viable. If you can't see that then you're probably a bad killer :/

    Not sure if that's aimed at me, but 100% the game. Like to think I know what I'm talking about. When I slug even with KO, survivors know to run you around until they can get a buddy up, or they'll stick on gens.

    Not aimed at you really, but based on your response, you don't seem to understand that having them off gens is a good thing. What do you do when a slug is on the floor and someone else comes to help? Just stand there or actually kill them? :/
    Even if you just get one hit on someone else before you pick up the slug, that's two people off gens. The other two can only do so much on the gens and need to help because team mates are important. If you have to chase someone who helps the slug and he/she "runs you around", then you still have two off gens, and probably three...I'm not sure why I'm having to explain this. People healing are not doing gens. It's simple.

    You get one down. You don't want to lose that slug right? So what next? You go chase other people off gens, or focus on that one slug hoping for someone to come in to heal? You choose to focus on that one slug.

    Scenario 1: You down them super fast, and possibly the slug if they were picked up due to recovery. Now you have two slugs, that could arguably cause more trouble cuz they could easily just crawl away and stretch where you can be.

    Scenario 2: They loop you and the other slug gets up. Do you stop the chase or go back and try to down the person who is injured? As you decide a gen pops.

    Looping isn't infallible. A good team will get back up if you don't play it right. Sure you wasted some time, but if they just heal to full and you got 0 hooks, you just wasted time and gained nothing. I've slugged quite a few games, and Deerstalker is one of my most used perks, but it can be beaten rather easily. Especially if someone happens to have Unbreakabill.

    Wow. I guess you're bad then? I mean...in both scenarios of yours you have people OFF gens. You either let them live or can't chase correctly or use bad killers :/

    100% the game, consistently rank 1. It's almost like survivors do adapt despite how much we meme on them for being idiots. Everything you do as a killer is a risk, especially slugging. If you snowball off a slug and down everyone, gg. But if you let even one person stay up you risk losing your slugs. I'm a Huntress/Nurse main too. Stop seeing everything as black or white.

    Also, you recognize Spudbar because he's a part of the 3 time champion team of Tydetyme's tournaments and the De-Pip Squad with Marth.

    There's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm

    And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing.

    So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up.

    Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?

    *edit - oh..and rank means nothing or little to nothing my friend. Sorry :/ You're the second person to bring that up. Get a grip :'D

    Let's dissect your post here. I don't see a point since you're basically circle jerking yourself, but why not?

    "here's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm"

    Where did I say that? Seriously, show me where I said I don't have bad games, or can't learn anything? I'm just pointing out I'm not a new killer, and I know what I'm doing. I ran Deerstalker for months, because gasp I actually slugged people. Shocker, I know. It's almost like I'm speaking about the effectiveness of slugging from an experienced viewpoint. Wew, lad.

    "And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing."

    Ah yes. This tired, old, debunked argument cuz god forbid someone point out the flaws of this game. I can't and don't understand why people are against the experiment. I stream from time to time, and a lot of the games are done in about 5 minutes if I don't snowball. There are coordinated non-swf teams. Even when I play survivor I've seen groups bodyblock and share info as if they were on voice comms. It's not hard to do your objective and get out.

    It's happened all night. Ruin pops, I keep chasing/hooking, then adren pops, they loop, and dip if I don't kill them. The only way to truly win as a killer against even a remotely intelligent team which is pretty common. Despite your constant talks of how stupid people are who play this game. I could play a lot more "unfair" and tunnel/camp a bit, but I'd rather not play that way unless absolutely forced to do so.

    "So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up."

    It's no wonder to anyone why people can click your profile and see a plethora of downvotes, and even some reported for abuse. Yea, I do watch Tyde and Marth. Keyword, watch. Didn't say I agree with them on everything so your point is moot, and you're reaching so hard I'm surprised your arms haven't snapped off. BBQ isn't the as OP as people cry. It's super easy to deal with. Even if you can't, you can just loop like every survivor does. Same as DS, who said it was skill based?

    I agree with Marth. It can be super frustrating that you have 0 counters to lights. Lightborn? They'll just blind sooner. Your options are to look at a wall, or lose your hook. My issue with it is the blinding white headache inducing screen. That needs an option to be turned black.

    " Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?> "

    I've played the game on both sides plenty. All survivors run pretty much the exact same perks, play the exact same way. It's almost like survivor isn't hard and is absurdly strong. Zubat is a good killer, this is true. So is Marth, so is Blinky Bill, so is ScottJund. A lot of killers agree maps are survivor sided, that safe/vacuum pallets are way too strong, and jungle gyms need to be adjusted. There are killers that can lose by just getting a bad map.

    Early I got Wretched Shop with a double/triple pallet spawn. My Ruin blew instantly, they all had SB, they all looped me hardcore and had pallets to spare. Survivors have issues, but they're pretty rare and more based on player interaction than actual game breaking mechanics/annoyances.

    Everyone can learn, adapt, and get better, but killers have a cap. Outside of Nurse, you get looped. That's what you do. You can't mindgame it, you can't just stop them from doing it unless they mess up. There's a reason Freddy got nerfed, and it wasn't cuz killers are in a good spot right now.

    Again, rank is to show experience, nothing more, but I find it cute you tell me to get a grip when you derail threads to say you disagree or insult someone.

    You literally said "100% the game, consistently rank 1". Did I misunderstand you or are you saying it's 100% the game's fault and that rank matters? I'm happy to be corrected.

    I never said I was against the experiment, just implied that it's futile.

    If at any point you feel "forced" to camp/tunnel, then that's on you, bud. You win some you lose some. Focusing only on the games where you've been wrecked isn't a great mentality to have. Perhaps you could have learned something more? Perhaps you're not as good as you think? Perhaps you could have done something different in game to change the outcome?

    You realize that anyone can vote up or down or flag "abuse" right? I mean, it's obvious to those with a brain that my flag for abuse are false and that I was obviously joking. Someone with intelligence even commented as such and mocked the community in doing so.
    And it was Tyde that said DS was skill based and I NEVER said that BBQ was OP. You have misread I'm afraid.

    Your statement of "you have 0 counters to lights", followed by giving two options is laughable and moronic. Here's another option...fake the pick up and down the guy with the flash light. There's three.

    I only used Zubat as the example to watch because as I mentioned, I used to have a similar mindset to you, but his attitude to the game is healthier. I watched and learned more and changed and got better. As for the maps...I never said otherwise. Most are survivor sided.

    You and your friend saltykiller (who has many more downvotes btw lol) brought up rank, not me. You saying you're consistently rank 1 means little in regard to your skill. Yes, there's a skill ceiling...with a skill roof and skill walls and skill windows which can be peered through to see if you can actually learn from your mistakes instead of just blaming everything else. If you stream I would love to watch. No joke, I'm always open to watch killers :)

    Insulting someone is good. It makes a rational mind think.

    I have 100% THE GAME, as in I have every single achievement in the game. I am consistently rank 1 so no matter my gripes with the balance, I still rank up despite it. Hope that clarifies.

    Agree to disagree. The experiment showed normal high rank games, whether you agree or not. I've got streams and experience otherwise.

    If you know how I can magically delete giant pieces of wood I'm all ears. It's why I switch to Nurse and 4k. She doesn't get looped and can generally keep up with SB. I don't want to do that though. I wanna play Wraith, Freddy, Trapper, and actually be able to do something without 3 gens popping as I set up or chase. It's not a git gud or learning issue, the game's core mechanics are outdated, and broken in favor of survivors.

    Or you got flagged cuz you act like a pompous ass? Just a thought? Kinda funny the only downvotes I have are disagreeing with you. I didn't flag yours, and I don't see any reason why anyone else would flag my replies to you. Except for you, but it's not a big deal to flag or vote down so why do it at all? Speculation though, could be wrong.

    Agreed, but not everyone is Zubat, not everyone just plays to play. I'm hyper competitive. I can stay positive, and chill, but winning is fun for me. Even an extremely hard fought victory is fun. My victory I mean ruthless. A pip is a win or taking out a really toxic survivor is too. Its hard to just go against your nature, and not everyone can.

    Who is my friend? I don't even remember his post? I'm not kidding. Also, I never said I was a god, or I don't make mistakes. When I stream I even say I ######### up. I don't mind losing, it's how I learn. It's how I got good as Nurse, and people have called me a scary af Huntress. It took time. You keep bringing this up but I've never once said I was perfect, merely stated my experience.

    Your free to watch me get bullied, www.twitch.tv/caretakersgt. Usually stream at 10pm CST. I don't admit I'm the best, but I do well most games.

    Not if you just piss them off. You can call someone out for being ignorant, or even misreading/misjudging. Calling them names doesn't change their mind. I enjoy ######### talking as well, but generally only if it's relevant/they wanna just throw words around instead.

    The experiment did not show normal games. At all. Four survivors who know the game like they do all running meta perks and/or communicating is not normal. There are stats to support this.

    I have watched your latest Nurse games and you killed one person. With Ruin and Make Your Choice. Maybe you were having a bad day, but all you did was complain during and after games, giving excuses in chat :/

    And I have not downvoted you..perhaps there are others that don't agree with you, despite you not being able to think otherwise? The same can be true for my downvotes, but I don't care. You brought it up and tried to use it against me like this system can't be abused.

    But you don't do well most games...as I mentioned above.

    At what point did I call anyone names? I called what you were saying moronic. People can say stupid things and not be a moron. I haven't called you names. You on the other hand have called me a pompous ass.

    Zubat is also competitive and likes to win but his mentality is that of someone who can take responsibility and learn or think..."I could have done more". Yes, some things are the game being survivor sided, but, not every time something happens against you in game. Based on your VOD, you complain an awful lot and only rarely admit to mistakes while speaking to survivors in a weird, "I'm better than you" kind of way :/

    I've also never said or brought up that you suggested you were perfect at the game or a god or anything else of the sort. You are putting words in my mouth. However, you have said you are experienced, know a bit about what you are doing and that you do well most games, which I am challenging based on your lack of argument and what I saw in your VOD. Again, you might have had a bad day.

    Either way, I think I'm done here as we seem to be treading water. I'll drop by if you stream and say "Hi" and ask.."why aren't you slugging more?" (this is me having fun and tongue in cheek)

    ;)

  • @Caretaker said:

    @only1biggs said:
    Teabagging is cute and I don't care about it. If they have out played me in a situation and do it, I smile and give a nod as killer. Crouching repeatedly shouldn't bother you. It's funny

    Glad you not worrying about it goes for every other person who plays the game. It might not bother me, or you, but other people get ticked off or annoyed.

    Right and I'm saying it shouldn't

  • Remove it. It can't be balanced and shouldn't be in the game anyway. It's silly.

  • @ApacheLand said:
    Just for reference the pc version on ultra 60fps looks and plays like a real game and the xbox and ps4 versions play like your having your eye balls tattooed while someone jams cocktail sticks into your pee hole. It's a mild difference but one thats worth pointing out considering they charge the same amount for both experiences. There ain't a chance in hell I'm paying for any of their dlc on xbox till they get the seemingly one dude at behaviour who works on the console version part time to stop playing fortnite and get some bloody work done.

    I fell off my chair. gg :'D

    And you weren't being harsh. A couple of maps run a bit better, but killer is a chore and will make your eyes bleed.

  • Teabagging is cute and I don't care about it. If they have out played me in a situation and do it, I smile and give a nod as killer. Crouching repeatedly shouldn't bother you. It's funny

  • @yeet said:

    @only1biggs said:
    One is being a scum bag and the other is just surviving. Yes, pallets need to be adjusted, especially the safe pallets...and there needs to be less jungle gyms with see through walls or short walls so mind games can happen, but...yeah..there's no comparison.

    there's plenty of ways you can survive without looping, looping is ABSOLUTELY being a scumbag

    I would love to hear what else a survivor can do aside from loop properly or be immersed.

  • @Caretaker said:

    @only1biggs said:

    @Caretaker said:

    @only1biggs said:

    @Caretaker said:

    @only1biggs said:

    @Caretaker said:

    @only1biggs said:

    @Caretaker said:
    As someone who generally slugs a bit, it's not very viable anymore unless you snowball. Survivors are smart and without KO they'll get those slugs back up cuz they'll be near full health. While you chase one they'll heal each other. Slugging is a huge risk, even if they don't run No Mither or Unbreakabill.

    Survivors are smart?

    95% of the player base are brain dead, killers included.

    And...snowball away. That's the point. But just getting two or three off gens is viable. If you can't see that then you're probably a bad killer :/

    Not sure if that's aimed at me, but 100% the game. Like to think I know what I'm talking about. When I slug even with KO, survivors know to run you around until they can get a buddy up, or they'll stick on gens.

    Not aimed at you really, but based on your response, you don't seem to understand that having them off gens is a good thing. What do you do when a slug is on the floor and someone else comes to help? Just stand there or actually kill them? :/
    Even if you just get one hit on someone else before you pick up the slug, that's two people off gens. The other two can only do so much on the gens and need to help because team mates are important. If you have to chase someone who helps the slug and he/she "runs you around", then you still have two off gens, and probably three...I'm not sure why I'm having to explain this. People healing are not doing gens. It's simple.

    You get one down. You don't want to lose that slug right? So what next? You go chase other people off gens, or focus on that one slug hoping for someone to come in to heal? You choose to focus on that one slug.

    Scenario 1: You down them super fast, and possibly the slug if they were picked up due to recovery. Now you have two slugs, that could arguably cause more trouble cuz they could easily just crawl away and stretch where you can be.

    Scenario 2: They loop you and the other slug gets up. Do you stop the chase or go back and try to down the person who is injured? As you decide a gen pops.

    Looping isn't infallible. A good team will get back up if you don't play it right. Sure you wasted some time, but if they just heal to full and you got 0 hooks, you just wasted time and gained nothing. I've slugged quite a few games, and Deerstalker is one of my most used perks, but it can be beaten rather easily. Especially if someone happens to have Unbreakabill.

    Wow. I guess you're bad then? I mean...in both scenarios of yours you have people OFF gens. You either let them live or can't chase correctly or use bad killers :/

    100% the game, consistently rank 1. It's almost like survivors do adapt despite how much we meme on them for being idiots. Everything you do as a killer is a risk, especially slugging. If you snowball off a slug and down everyone, gg. But if you let even one person stay up you risk losing your slugs. I'm a Huntress/Nurse main too. Stop seeing everything as black or white.

    Also, you recognize Spudbar because he's a part of the 3 time champion team of Tydetyme's tournaments and the De-Pip Squad with Marth.

    There's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm

    And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing.

    So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up.

    Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?

    *edit - oh..and rank means nothing or little to nothing my friend. Sorry :/ You're the second person to bring that up. Get a grip :'D

    Let's dissect your post here. I don't see a point since you're basically circle jerking yourself, but why not?

    "here's your problem right there...100% the game? So, there's NOTHING you can do differently to change and adapt and be better? Really? And I'm the one seeing in black & white? Jeez, shm"

    Where did I say that? Seriously, show me where I said I don't have bad games, or can't learn anything? I'm just pointing out I'm not a new killer, and I know what I'm doing. I ran Deerstalker for months, because gasp I actually slugged people. Shocker, I know. It's almost like I'm speaking about the effectiveness of slugging from an experienced viewpoint. Wew, lad.

    "And yes, the de-pip squad. They proved a whole lot. That in the most extreme cases which never happens in game unless organised, the killer will lose nine times out of ten. Amazing."

    Ah yes. This tired, old, debunked argument cuz god forbid someone point out the flaws of this game. I can't and don't understand why people are against the experiment. I stream from time to time, and a lot of the games are done in about 5 minutes if I don't snowball. There are coordinated non-swf teams. Even when I play survivor I've seen groups bodyblock and share info as if they were on voice comms. It's not hard to do your objective and get out.

    It's happened all night. Ruin pops, I keep chasing/hooking, then adren pops, they loop, and dip if I don't kill them. The only way to truly win as a killer against even a remotely intelligent team which is pretty common. Despite your constant talks of how stupid people are who play this game. I could play a lot more "unfair" and tunnel/camp a bit, but I'd rather not play that way unless absolutely forced to do so.

    "So now I know why you're having a hard time grasping simple ideas...you watch a lot of tyde and marth? Tyde believes BBQ isn't as strong as people think and that DS is skill based and Marth, as solid as he is, has moaned about flashlights when not looking at a wall while picking up."

    It's no wonder to anyone why people can click your profile and see a plethora of downvotes, and even some reported for abuse. Yea, I do watch Tyde and Marth. Keyword, watch. Didn't say I agree with them on everything so your point is moot, and you're reaching so hard I'm surprised your arms haven't snapped off. BBQ isn't the as OP as people cry. It's super easy to deal with. Even if you can't, you can just loop like every survivor does. Same as DS, who said it was skill based?

    I agree with Marth. It can be super frustrating that you have 0 counters to lights. Lightborn? They'll just blind sooner. Your options are to look at a wall, or lose your hook. My issue with it is the blinding white headache inducing screen. That needs an option to be turned black.

    " Yes, killers need help with safe pallets etc, but, the mentality of just blaming the other side or saying that they are stronger instead of first learning more and getting better needs to change. I used to be of the similar mindset to tyde and marth..then I stopped and thought about it and watched Zubat more..a guy I didn't know much of other than he played with Jen..they all got together to talk about the "state of the game", which while laughable, alerted me to one of the best killers in the game, hands down. I watched Zubat, learned more, got better and adjusted. Perhaps others should do the same?> "

    I've played the game on both sides plenty. All survivors run pretty much the exact same perks, play the exact same way. It's almost like survivor isn't hard and is absurdly strong. Zubat is a good killer, this is true. So is Marth, so is Blinky Bill, so is ScottJund. A lot of killers agree maps are survivor sided, that safe/vacuum pallets are way too strong, and jungle gyms need to be adjusted. There are killers that can lose by just getting a bad map.

    Early I got Wretched Shop with a double/triple pallet spawn. My Ruin blew instantly, they all had SB, they all looped me hardcore and had pallets to spare. Survivors have issues, but they're pretty rare and more based on player interaction than actual game breaking mechanics/annoyances.

    Everyone can learn, adapt, and get better, but killers have a cap. Outside of Nurse, you get looped. That's what you do. You can't mindgame it, you can't just stop them from doing it unless they mess up. There's a reason Freddy got nerfed, and it wasn't cuz killers are in a good spot right now.

    Again, rank is to show experience, nothing more, but I find it cute you tell me to get a grip when you derail threads to say you disagree or insult someone.

    You literally said "100% the game, consistently rank 1". Did I misunderstand you or are you saying it's 100% the game's fault and that rank matters? I'm happy to be corrected.

    I never said I was against the experiment, just implied that it's futile.

    If at any point you feel "forced" to camp/tunnel, then that's on you, bud. You win some you lose some. Focusing only on the games where you've been wrecked isn't a great mentality to have. Perhaps you could have learned something more? Perhaps you're not as good as you think? Perhaps you could have done something different in game to change the outcome?

    You realize that anyone can vote up or down or flag "abuse" right? I mean, it's obvious to those with a brain that my flag for abuse are false and that I was obviously joking. Someone with intelligence even commented as such and mocked the community in doing so.
    And it was Tyde that said DS was skill based and I NEVER said that BBQ was OP. You have misread I'm afraid.

    Your statement of "you have 0 counters to lights", followed by giving two options is laughable and moronic. Here's another option...fake the pick up and down the guy with the flash light. There's three.

    I only used Zubat as the example to watch because as I mentioned, I used to have a similar mindset to you, but his attitude to the game is healthier. I watched and learned more and changed and got better. As for the maps...I never said otherwise. Most are survivor sided.

    You and your friend saltykiller (who has many more downvotes btw lol) brought up rank, not me. You saying you're consistently rank 1 means little in regard to your skill. Yes, there's a skill ceiling...with a skill roof and skill walls and skill windows which can be peered through to see if you can actually learn from your mistakes instead of just blaming everything else. If you stream I would love to watch. No joke, I'm always open to watch killers :)

    Insulting someone is good. It makes a rational mind think.

1 … 15 16 17 18 19