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onemind

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  • @Ketrab2703 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2154558#Comment_2154558

    When playing as Hag recently I thought that would be a good idea to remove ability to remove traps with flashlights BUT give survivors "basekit" counter (i used word basekit because i lack better word). It could be a small 2-4 seconds animation of survivor trampling the trap (the triangle symbol). It would be move away from items/perks countering killers, it would just a base feature of The Hag.

    That's interesting but I hope she has some sort of mobility to set traps further away

  • I imagine hag like a spider if they aren't in your web theres no point of chasing a hook is like when they are webbed up you either save them and you both can get stuck or they die and down a player

    so I use like 6 of my traps to set around my 3 or 4 gen and the rest for traps

    Hag is a very interesting killer sadly she can't chase at all

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/2170502#Comment_2170502

    What was it like a "my streamer could beat up your streamer" thing?

    I think its more of a summary of the matches

  • @Chilli_man2400 said:

    All they need to do is make the overheat mechanic like Leatherfaces tantrum mechanic where if you rev the chainsaw to much you overheat.

    That and make charge addons not stack

  • @Billymain37 said:

    Okay is it just me or that one demo perk now have built in pop goes the weasel? I'm noticing every killer is using it now or is this like a buff it got so I can start using it

    No its instant regression is supposed to be 8% not 25%

  • @Dabihwow said:

    So this is the first time doing a rate my build. This build is a high risk high reward kinda build

    So for perks I use : Stbfl, whisperers, pop, and either brutal, or Iron maiden.

    as for addons: Iri head, and Soldiers putee ( the other Iri addon basically )

    Honestly huntress can use any perk if your skilled enough. but I would swap stblf because melee hatchets and your insta down

  • I was about to say this is dumb but after reading what you put yeah this can be an issue but like swf they probably can't do anything

  • @DbD_Enjoyer said:

    So... in an attempt to find the best builds for every killer, this time im looking for the most opressive and successful build for The Blight.

    My current build is: Ruin, NOED, Undying and BBQ, but when i play him i dont feel as if i were using the Best in Slot perks like i do with Hag, Pig, Spirit and so on...

    I feel like something is missing but i cant figure it out by myself, thats why im seeking your help here, as a group and a community im sure we will be able to find it and spread this info. so more of us can have fun with this killer.

    Please, restrict the suggestions to Perks Only, no addons and no offerings on a Rank 1 (TOXIC) environment, feel free to also leave your strategies, tips and tricks for him.

    If you want perks to win ruin pop tinker bbq

    ( have to be consistent with your power)

    For fun bbq make your choice devour undying

    ( don't hit the myc with power)

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2169945#Comment_2169945

    But it's 1000 % fair to criticize a killer based on add ons. Basekit freddy wasn't bad on his own. But people moaned because they hated him WITH his add ons. To the point 4 of his add ons were nerfed in to useless oblivion. And his basekit STILL got nerfed.

    So it's totally fair to say wraith is pretty busted WITH his add ons. And that's coming from someone who enjoys using him. I just understand how easy it is to basically dominate with him right now.

    Yeah that's because he was the most addon dependent killer but now he's not

  • @RiskyKara said:

    I'm in a weird situation as a survivor. I don't know what rank I am really supposed to be.

    My friend assures me swears up and down I play like a Red Rank, and the game agrees that I am actually a Red Rank now. However lots of times when I'm playing against Red Rank killers they will absolutely dominate me. They'll control loops or chases and maybe I'll last 10-20 seconds from the moment I run to the moment I'm downed. My friend alternatively who is also the same rank as me can go to those same exact killers in the exact same games and last 30-45 seconds reliably. I watch them play and it feels like I do the exact same things as them but it never works for me quite as smoothly. Where they barely make the next vault or the pallet stun I end up dying on the other side.

    With red ranks I make a lot of mistakes and I get punished very quickly for it.

    For that reason it feels like I should be a purple rank, right? Especially when I seem to die far more often at red rank matches than not.

    Yet when I go against a purple rank killer it's a totally different story. I've had several several matches with purple ranks where I can keep chases going well over a minute without a problem, I've had loads of games where they just give up on me, or I feel so confident I run in to get a protection hit for a stranger who may be on death hook. With purple I feel far more in control of my own destiny.

    I don't feel like I play good enough to be a red rank, (Especially compared to my friend and those I spectate) but I feel like based on the evidence purple rank isn't quite right either. I'm definitely closer to losing 70% of my matches at Red but winning most of my matches on purple (Defined by pipping in this case.)

    I have a rank identity crisis, and this is the only game I've ever played that made me feel so confused inside.

    This is why some say rank indicates how much you play not how good you are

  • @NVerde said:

    What does the 'Grandmaster' bit for an adept challenge mean? I've done David, Bill, Felix and Dwight as adept.

    No perks no addons merciless killer at rank 1 that what the grand master bit is

  • He is definently way better

    Theirs only one thing I wish was changed about him most wraiths I fight try to abuse the post speed at loops and if they miss they just continue to try again until they hit

    I'm ok with how he supposed to be played maybe add like 3s where he cant start uncloaking after cloaking because I love wraith if they play him like a hit and run

    It's just upsetting to see him being played wrong

  • Can this be a mask option maskless because I'm likeing it

  • I'm ok with this if multiple people are near the hook you know which one to go for instead pfntakeing a guess and getting no value out of it

  • @Frontdoor6 said:

    I've mentioned a few times how much i want Nemesis as the RE killer, and i've heard many people say how a rocket launcher won't work in the came. I can see why and even made a discussion asking how you would make a rocket launcher work.

    But if we think about it, Nemesis wouldn't need a rocket launcher, the Devs could give it new abilities.

    I haven't played Silent Hill, but i have see Pyramid Head in gameplay and i don't think it leaves a wired trail behind.

    Maybe the Devs could give Nemesis a new ability, maybe something to do with tentacles or its ability to mutate.

    What do you guys think?

    Yeah and ph normal weapon was a spear I believe but he occasionally used the knife and behavor took the knife

  • @Firellius said:

    https://forum.deadbydaylight.com/en/discussion/comment/2169267#Comment_2169267

    I don't think they meant that, since they specify a 30-40 range for dead harding to a new loop, I think.

    Ohh I didn't see that

  • @xenotimebong said:

    https://forum.deadbydaylight.com/en/discussion/248009/double-standards

    “Killers don’t have perks where they get hits where they shouldn’t”

    Coup De Grace? Basically an anti-Dead Hard. Spirit Fury also allows hits you otherwise wouldn’t get. There are insta-down perks that skip one hit entirely. Save The Best For Last has given me many hits I wouldn’t have got otherwise.

    The “dodging a hit” part of Dead Hard is by far the weaker part of the perk, and the easiest thing in the world to counter if you a) expect it on every injured survivor, and b) have patience and wait for it before you lunge. You just need to work on not swinging/lunging too early.

    You get cope 5 times max

    And you need 2 perks for spirit fury to give you a hit

    I don't agree with how the op is saying this thoughts but they have reason

  • @Firellius said:

    https://forum.deadbydaylight.com/en/discussion/comment/2168712#Comment_2168712

    If you lose 10 seconds minimum, you're failing to bait it out in situations where you can.

    He's talking about the times where it's used to get to a pallet at the time where you should of got a hit but can't because of dh so unless your huntress deathslinger or nurse you cant do anything about that consistency

  • @GenJockeyNance said:

    I need some tips and ADVICE. So I've recently gotten into Bubba (my sworn enemy as survivor.... The one I love to hate & run around) and I'm gonna say it... I've actually been enjoying the s.o.b. Though I've been averaging a kill rate of 2k. The potential is there, I just need to get some practice in, I know it. When is the best times to use his chainsaw? (My big, galaxy brain tells me when there's more than one unfortunate survivor in front of me or when they're in an open area but like, are there any spicy chainsaw tips I should know??) What add ons are best? Which are useless to use? Best perks? The works.

    For Demo mains, I'm struggling with efficiently getting survivors and protecting gens. I'm trying to use my portals as much as possible but as I mentioned, I'm having a hard time. Any tips on how to manage both portal usage, hooking and gen protection?? Also which add-ons should I be using and perks? I know STBFL, it's like... Obligatory for demo. I'd love to get better at Demo, I love versing him and just getting more than a sometimes 1k would be epic.

    I main Legion, Pig, Ghostface and Hag so all different playstyles I suppose is why I'm struggling maybe? Yeah any advice is super welcomed!

    Bubba's probably best build is bamboozle pop bbq and something you like

    His best addons are the chillie and speed

    Idk about demo anymore after buff

  • @D3spair said:

    https://forum.deadbydaylight.com/en/discussion/comment/2165426#Comment_2165426

    Who says Nemesis = Rocket Launcher ?

    RE3 Remake Nemesis just uses Tentacles and Runs super fast and gives zombies parasites so he's scary enough even without weapons.

    Thank you I made an entire power for him without a rocket launcher and saved it for his mori

  • Yeah numbers are very appreciated because if I heard slightly I would think like 5% not 10

  • @Dabihwow said:

    https://forum.deadbydaylight.com/en/discussion/comment/2167200#Comment_2167200

    I got a challenge for you... give me a reason to believe that Nemesis would work in DBD without saying the word iconic, or saying that people really want him.

    1 he probably the most recognizable character in re close to mr.x and g. Birkin. so good money

    2 he has probably the most adjustable power of the tyrants between tentical whip rockets speed or one shots

    3 jack is just a normal person corrupted by the infection with super human rengeration abilities so not very flexible in power wise maybe margrit. if not as a killer then a hag skin

    4 nemmisis works for both older player with the og game and new re players with the remake.

    5 lucas may be a trap baised killer. I have no idea 2hat his power would be but he is versatile in his traps so he would be best bet from re7

    6 I cant rule out demetrius because they seems plausible as a killer idk if re will allow that tho

  • For once I agree with him I've loved every projectile killer except trickster then before even ptb re was announced. idk if it was their idea to be like hey forget that chapter look at this one, or if re made them because of their stream

  • @Zixology said:

    https://forum.deadbydaylight.com/en/discussion/comment/2166008#Comment_2166008

    This is a separate topic that I've brought up a lot before as well. BT should be a HUD element so that we know if someone has it. Also, if a survivor is getting camped, they should get X amount of distraction points for every gen completed since they are technically distracting the killer as there is currently no incentive to stay in the game if you're being camped. However, camping killers isn't the topic here.

    https://forum.deadbydaylight.com/en/discussion/comment/2166039#Comment_2166039

    Yes. I do not want to be farmed. Why is that a hard concept? Why are people actually advocating for farming?

    https://forum.deadbydaylight.com/en/discussion/comment/2166061#Comment_2166061

    Enlighten me on how players are supposed to do that if they're farmed off the hook.

    https://forum.deadbydaylight.com/en/discussion/comment/2166101#Comment_2166101

    I ask then that you stop contributing to the problem. You can easily get hook saves without farming.

    Ohh you mean farmed off hook I'm dumb sorry I thought you meant farming bp I didn't read

  • @Zixology said:

    Someone sees me being camped on the hook (still quite common), and they bum rush it and unhook me in the killer's face, only to get me downed again.

    Before the struggle change, I could just let go, die, and the farmer would get downed as consequence for their actions.

    Now, there's nothing I can do about it.

    Like I've said before, we NEED a way to kick people away from the hook to prevent this. Yeah yeah... "It'll cause trolling" Not as much as the farming that's going on.

    Someone not letting you unhook them when the killer is nowhere nearby? Leave them!

    Someone trying to farm you off the hook? Too f-ing bad.

    Maybe play the game?

  • Agreed idk why they nerfed dream pallets and definently not stronger snares force pallet drops and slow vaults fake pallets are 50,50 and make him a m1 killer that can tp

  • @Mandy said:

    Whilst I appreciate the feedback, I have to say...I'm sad we're at the stage where we judge the strength of something by whether or not there's a 4k involved. 4k is supposed to be rare and 2/3k's the normal.

    I'm glad you think that but the diffidence between pipping and safety is one escape.

    (Especially on one hit killers) either emblem system needs a rebalance or killers need to meet the standards to keep it up

  • @LapisInfernalis said:

    I think it's worth testing. although it would remain garbage vs swf

    Yeah but it has a bit more value you or your team cant tell exactly how much time you have left on effects like bt hook stages downed ect

  • @Yords said:

    I think it would be a good idea if it thickened the fog from a survivors POV to the point where their vision beyond 24-32 meters was obscured.

    Ohh I also like that

  • @FatallyIconic said:

    Correct me if I'm wrong but trickster received some well-needed adjustments in the PTB, and they've just decided not to add them?

    Or is my memory terrible and we weren't meant to get any buffs to him at all?

    I hope they do something with him soon. All eyes are soon going to be on the Resident Evil chapter and i feel like he will soon be forgotten about already.

    They are live they been live

  • @BSVben said:

    I like this idea. You also make it so that any survivors effected by blindness don't see the killers red glow.

    Maybe idk if that would be too much tho

  • @glitchboi said:

    I love this idea, but it may make The Third Seal too powerful.

    Tis a hex look for it

  • @WexlerWendigo said:

    I can’t deny that this made me laugh, good job!

    I doubt she’ll be the killer, but she would make a great skin for the plague.

    I like how you think might have to become a pluage main then

  • If its universal charm that means it was probably on the hook and fell off so the surivor didn't have it on

  • @Mineguy said:

    Firstly in the announcement trailer we see that the survivor is a man who the face is not shown. Who else is a men in resident evil 7 and 8? Ethan and we don't know how he looks in resident evil 7.

    Also, he is the main character in the newest game, why would behavior use a older monster and survivor when they can collapse with the newest one.

    For people who said he dropped a umbrella logo charm in the trailer:

    Spoilers

    In the newest trailer of re8 we see the umbrella logo too.

    Also I don't think how nemises could work in this game

    I made an entire power for nemissis he can work. What me to paste it here it's very long

  • Yeah love the huntress skin I'm only upset that the weapon takes up 30%of my screen

  • @Blueberry said:

    I've been saying that idea for a while. Hide the UI so you don't have a good gauge on the killers current map pressure. Current blindness is lackluster.

    Glad to see im not the only one to have that idea then

  • @Laluzi said:

    Still doesn't fix the core issue with Blindness that SWFs bypass it by communicating everything that happens to them.

    Blindness screws with solo teams' efficiency, and you don't need help against solo teams.

    Swf bypasses everything, and we know they we cant nerf them for wanting to play with friends

  • @Shroompy said:

    That would actually make the status effect a pretty big threat and make a lot of add ons useful, The Third Seal would become pretty scary as well

    Exactly imagine getting hit by a hatchet and now cant see who got injured during that time

  • @Orion said:

    Don't be silly, haven't you looked at the maps lately? They're full of hooks! It's obviously the Candyman.

    Yeah idk what behavior is talking about with re being next chapter

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2165321#Comment_2165321

    The whole realm is a jail. Both for survivors and killers.

    But theres no horny jail:(

  • I like it sadly soul surivor dont work together

  • @D3spair said:

    https://us.v-cdn.net/6030815/uploads/RBRNS698HFS7/5th-year-killer-confirmed.png

    I'm not even mad, I'll gladly get my pelvis crushed.

    I cant be mad at this is atleast creative

  • @Bangarang said:

    So I’ll be honest, I’ve only ever played as Spirit around 5 times as I just wasn’t a fan of her gameplay. It just didn’t feel engaging or fun to me and if I’m not having fun, what’s the point?

    I see a lot of people say that she doesn’t take skill and you just need headphones, but when I was playing as her I was using headphones and I really struggled against people using Iron Will. If they just stopped running when I phased and walked, it purely became a guessing game for me as to which direction they went. I know you can sometimes hear grass moving but depending on the map, survivors with Iron Will can be silent during a chase.

    Is this why so many Spirit players use Stridor or was I just inexperienced and needed more practise? Like I said, I’ve not played her a lot so maybe I just wasn’t good yet lol. From where I was sat, it didn’t feel that easy to successfully land post-phase hits when the survivors knew to stop running to hide scratch marks.

    So is she actually a killer that takes skill to master when you’re NOT using Stridor or do I just need to play her more to get the hang of her? Also to clarify, I didn’t struggle against survivors who weren’t running Iron Will. I found them easy to locate / down whilst phasing.

    Interested to see the responses. 😏

    Yeah the thing is iron will make you a blind deaf killer and that's no good but then stridor makes survivors without iron will just not fin either so theres no win that's why I say let her hear pain and breathing at 50% while phasing regardless of perks

  • @indieeden7 said:

    Like seriously, stealth is situational as it is without "quiet" actions now making a quite obviously audible sound cue. What was the thought process behind this?

    Update / Side note: Survivors also no longer get struggle points on hook anymore, good to know that survivor players are receiving even fewer points than they already were from now on.

    I don't notice it unless they are injured but by that point I heard them before

  • @Gardenia said:

    Its stupid but I saw the dating site and thought you meant they were offering special services lol 😆

    Same until I saw the ad icon

  • @Dabihwow said:

    So now it's officially three weeks till the 5th-anniversary broadcast, and they just revealed the logo aka the 5. And if we remember last year they used the 4 to show us that the killer was Pyramid Head. However, they may not pull the same trick like they did last time but just to double-check I have to ask...

    https://us.v-cdn.net/6030815/uploads/OAON10AM3B8Z/image.png

    Does anything stick out about it, or look familiar from RE at all? Let me know please this will help us figure out what the next killer could be or which RE game they are working with to bring into the game.

    EDIT: Spelling error

    Well obviously the curve on the 5 is related to jane just dont know what?

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