oh_0k
oh_0k
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Well her base kit is completely fine and doesn't need any changes like billy and nurses were
So yeah she will get a cool down
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They took the all of the color out of the Jacket
They made the hair look so bad they didn't even keep the beanie
They pants are super boring and they removed the thong which was like the only good part of the pants
Man they really ruined this one for me
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Fog Machine:
When a generator is completed a special kind of fog surrounds that gen within 20 meters and lasts for the rest of the match, this fog is extremely thick for survivors but not for killers
While survivors are in this fog their entire hud is blocked, they can't see the killer's red stain, and they can't fast valt windows, pallets, lockers
While killers are in this fog they see survivors aura's within 20 meters of a complete gen, they hear sounds made by survivors 100% louder, and their attack cool-down is reduced by 50%
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No
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Injured speed boost let's them get away from the blocked pallets
Hex perk with a cool-down
Only blocks upright pallets
Yeah not worth of a hex
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@LowSpecGamersMatter said:
https://forum.deadbydaylight.com/en/discussion/comment/1554088#Comment_1554088
thats bad news... eeeehhh, when will BHVR finally respect us and give something back with some healthy updates for better performance...
My pc isn't even low end it's pretty good and like I said I've played more taxing games at better fps
It also sucks that they updated the graphics but haven't given any new graphic options for example
Option to disable AA
Option to disable a bunch of minor affect like the sparks that come from new gens or the effects when the entity takes items with franklins, etc
And for the love of god stop having the entire map at full quality from every distance, there is fog in every map all over the place so why does stuff in the far distance I can't even see is at full quality?
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Not only on the ptb maps but every map I played on the ptb
And anytime someone died My game would freeze
I've played better looking games with worse optimization at better fps then this game
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What I would do with him:
Fix his hitboxes
Let him start a rush at any tokens
Swinging in rush doesn't take a token
Non lethal rushes don't have a fatigue
Give him longer lung distance in rush
Rush hit count as basic attacks
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1550493#Comment_1550493
When they're put in the titles of threads or in comments with no warning, they're a little difficult to avoid.
Why are you even in places that show leaks in the first place?
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@Orion said:
The mystery/suspense was gone the instant people started digging into the game's code to uncover all its secrets instead of looking at the game itself and statements by the devs to piece everything together.
Now there's just unofficial confirmation of content followed by official confirmation of content.
you don't have to look at leaks
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@Huff said:
TBH I like his power's design; IDK why everybody hates it so much. I know the execution of it is clunky, like I've seen footage of him not being able to run through a doorway because the hitbox on his rush is too fast. If the hitbox was thinned out and some small changes like that were made, I wouldn't see a problem with him. He kind of reminds me of a killer like Pig, if she was more based around the ambush rather than her traps. People seem to have pretty positive opinions in general about her. (I don't, but that's not what this is about.)
Yeah maybe if they changed some hitboxes he would be fine
Until you get any open maps like rotten fields or a super tight map with lots of stuff in the way
It also won't help his awful lunge after a rush, or the many other things awful things about him
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Yui and Jeff are good
Zarina is the worst it's just a rip-off yui
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The Stranger from darker wood
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Just change a couple things about his power and completely rework deep wound
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Making character a certain race, gender, sexuality, etc just to be diverse leads to bland characters that are usually stereotypes
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1530082#Comment_1530082
Did you see people 3 gen strat with bubba's basement? NO
Yes I have
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@Draygun said:
https://forum.deadbydaylight.com/en/discussion/comment/1529609#Comment_1529609
It's literally just a non-traditional cooldown always having access to something that lets you charge across the map and one hits all the time is silly if overheat isnt a threat outside of intentionally forcing overheat or sitting revving in front of a hook it might as well not exist and just be a flat cooldown. Having it be a managed mechanic is a good thing it let's other changes happen without having to think ok well we cant do that because billy can always charge across the map and one hit someone then do it again and again.
Nerfing a killer who doesn't need a nerf just so they can do other things with stuff like perks and addons is stupid.
Billy was the most balanced killer where the best player comes out on top and he does not need to be nerfed in anyway. Billy takes immense skill to learn and play. If you have problems facing billy you need to git gud
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/1528935#Comment_1528935
He did need a CD. It was stated that Billy was over performing... He wasn't as balanced as some people claim. 🤷♂️
"It was stated that Billy was over performing"
Bro stop lying
They legit stated he was fine in the dev update
The fact that the devs even sayed he was fine shows how he doesn't need a CD
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@Draygun said:
https://forum.deadbydaylight.com/en/discussion/comment/1528878#Comment_1528878
i mean again many killers have multiple drawbacks bubba has charges and tantrum, huntress has to charge up hatchets and reload them, gorgon can only crawl to certain places that can be destroyed and there is a massive sound indicator and lunge has to be charged, myers has to stalk to build up power gauge and not be god awful slow and when he hits max stage he reverts after a bit and goes back a stage. The stun is punishment/drawback for missing and overheat is the punishment for stupidly revving/charging around the map and spamming your power instead of intelligently using it to down. Not letting you use it because you overused it isn't counter-intuitive like you say it teaches you to not use it in every conceivable moment by making it so you can't.
But there is noting wrong with hillbilly having access to his power all the time He has upsides to using it but he also has downsides and it's perfectly balanced so there is no reason for it.
And when a new billy is learning how to play him it's better to let them try again after they make a mistake instead of taking it away from them. Yes it's more incentive to not fail but it also makes learning slower
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/1528309#Comment_1528309
Of course everyone was accepting new Billly because his overheat mechanic was useless, lmao. You rarely overheated when using your chainsaw. I think most of us knew he was gonna get nerfed again. I'm happy.
I like how people say that it was changed because the overheat mechanic didn't come into play that much as if billy needs the overheat in the first place lol
He's like a solid b tier killer he doesn't need a stupid cool-down
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@Draygun said:
https://forum.deadbydaylight.com/en/discussion/comment/1528579#Comment_1528579
https://forum.deadbydaylight.com/en/discussion/comment/1528634#Comment_1528634
overheat is meant to be a drawback to his power. drawbacks dont only happen when you are being a scumbag they happen when you play poorly. overheat should be a mechanic to actually manage to punish bad/dumb play like needing to refill hatchets or mix new gas with clown or the cooldown on nurse after teleport or tantrum or needing to reload cowboys gun or you know like what most killers have.
He already has a drawback it's called missing and suffering a cool-down he doesn't need multiple drawbacks
And how are people supposed to get good with his power if the punishment for not being good with his power is not allowing you to use it?
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1528579#Comment_1528579
They want overheating to happen. People didn't like it, said it was unnecessary and unfun, but they've already put effort into making it so it's gonna happen anyway. See also: the stupid roar. They've already recorded it, so into the game it goes.
Really overheat should be there just to stop people from camping
also I like the roar -
@Pawcelot said:
Eh. I dunno. The heat dissipation was kinda.. high. Unless you tried to overheat, you couldn't.
Ok that's Cool and all
But where's the problem in that?
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@Cheers said:
To be fair, since the release of the Billy rework, I had only overheated once and that was because I was trying to do so intentionally.
@BillyMain77 said:
Yeah billys over heat mechanic is pretty much non existent.
And
Even if you do get close to over heating the Cooldown on the saw is pretty fast.
Ok and? There is no problem with it being "non existent" Billy's base kit is the most balanced thing in game right now there is no reason for it to be nerfed in any way
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Agree with cruel and mind breaker but not the surge change
110% killers and stealth killers won't get good use out of it and it would be op with certain builds like big tr doctor on the game or hawkins
It would be better to just remove the cooldown from it
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@SirCracken said:
Can you show a screen shot of the difference?
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I know Meg is a sporty person but I doubt she'd be into Golf
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Candyman!
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Yeah it would be better than IT
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Im betting it's august 25th
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If somebody calling you things on the internet really does affect you
Maybe take a break
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1497611#Comment_1497611
For the lockers: Once he leaves his rev, then what? Even if he bumps into it, you can’t leave until his tantrum is done. You have to jump out, directly into him after he’s off cooldown.
For the windows:
https://us.v-cdn.net/6030815/uploads/2YZYO9HPWPYO/image.jpeg
Lockers: After he bumps into something he loses all charges so he can't immediately rev up again
Windows: When he vaults a window leave to another loop
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Ahem
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@mrtlxifi said:
The Billy ones are still garbage
Mother's helpers are ok but I think they should be Moderately instead of slightly
Black Grease is still bad tho. I think it should be when a flashlight shines on you for 60 seconds you don't gain overheat from using your chainsaw
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@Hippie said:
https://forum.deadbydaylight.com/en/discussion/comment/1496763#Comment_1496763
But it IS a special skin, especially compared to his other skins. I don't even think "Oni" when I see it, I think "Minotaur"! And I think you've forgotten the point of Legendary skins--they were conceived as a way to bring "new" characters to the game, without having to make entirely new Killers or Survivors. Meaning that instead of bringing a Minotaur Killer to the game, they made it into a skin for Oni (which I'm glad for, since Oni already basically does what a Minotaur would do--charges people and beats them down with a club!).
I still personally think that, for the amount of time, effort and thought that went into the Minotaur Oni skin, that $15 really isn't too much to ask.
Also, a cash grab is a low effort, thoughtless piece of garbage that is being sold for a quick buck, like the trashy Unity horror games on Steam that are just asset flips. A skin with such precise detail as Minotaur Oni is not a "cash grab". You can call it "overpriced", but "cash grab" is not appropriate!
"they were conceived as a way to bring "new" characters to the game"
If they are supposed to be a "new" character but with the same power and perks as another then why is it triple the price of a real character?
Shouldn't it be 500 auric cells or less?
His mouth doesn't move
He has the same Lobby Animations and Sounds
They didn't even change the effects from his power to orange
There is no reason this skin shouldn't be a purple set other than money
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@Mooks said:
There has never been a map without characters added, so I didn’t expect it. Maybe we will get a Greek killer some day with a fitting map? I guess creating new maps is not worth the work that goes into it (assets, balancing etc) when they can’t charge money for it and are also working on maps for the 3-monthly chapters
There has been maps added without killers in the past
Groaning Storehouse, Gas Heaven, Fractured Cowshed, and Grim Pantry were added without a new killer
Groaning Storehouse was a map added for the 1st year anniversary
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@Dustin said:
The power makes sense after using it a bit but I admit the UI could use a touch up in some regards to make things more clear.
More notably with the following
- Needs to be made clear that while the power is in use you can tap the power button again to INSTANTLY use a charge and refresh the sweep.
- This could be intentional but personally it sucks occasionally having to look at the bottom left to check the power while using chainsaw sweep to make sure you don't over or under shoot it.
Just my two cents. I assume this is what you mean also but if not my bad. However this is my main gripe at the moment otherwise he's nearly perfect and BHVR actually did him justice.
They should do something like Nurse
When The chain blink window for nurse is about to end a smoke affect appears at the sides of the screen
They should do the same for LF where right before a bar ends an effect appears at the sides of the screen so people don't have to look at the bottom left
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I really like it
Especially at 0:24 where it starts sounding like a chainsaw being revved
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@Raven014 said:
Imagine a caveman trying to fix a gen. Yeah, doesn't make sense, does it?
This is a horrible excuse
Imagine a random person who has no knowledge of generators trying to fix a gen. Yeah, doesn't make sense, does it? Oh wait
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Yeah they could but they have never done that before
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@DetailedDetriment said:
You can submit a ticket. Rather than whining why don't you do that? Staff will go through some records and return the points if you're telling the truth.
Would hardly call it whining but I guess everybody in this community just always has to try rude
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@NekoGamerX said:
i like it but next chapter maybe an OC
Leaks have confirmed that the next 2 chapters are licensed
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Man they did Ace dirty
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They should basically add a thing that Identity v has
How this works is you open a little menu that allows you to choose some messages that you can select and other survivors can see the messages you selected
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How they gonna do challenges while doing nothing?
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@ProfoundEnding said:
Looks like next Rift Meg and Wraith are getting dolls but nothing for Hag or Ace unfortunately.
Yea I already knew from leaks that's why I made this post
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Don't die
👍
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Bruh Gf is already the best stealth killer rn all he needs is some minor addon changes
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From the wiki
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@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/1473030#Comment_1473030
Yet you're ok with all the characters from children movies/games like Pig, Pyramid Head, and Ghostface?
Not a single one of those are for children




