obamagaming99
obamagaming99
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- obamagaming99
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huntress has more hatchets than clown has bottles. Let that sink in
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do as many gens as you can then beg one of them has ds or one of you has bt. That's genuinely all i can come up with lol
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yes this game is stupidly unfair most of the time doesn't mean you have to turn into an ######### just be nice and feel like you're the one good apples in a bad bunch. Also the camping was justifiable because it was super late and bubba probs saw the guys at the gate with bbq and just wanted to secure a kill. Maybe before being an ass in a match put yourself in the killer's boots. and the end of the day there is no excuse for being toxic.
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no
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@dreofanarchy said:
So I had a post that someone got a little toxic on and the people he attacked flagged my thread and it got deleted. So thanks for that.
my question was why do killers camp? I have my own ideas and I’m not asking for the opinions of people that don’t play as killer. I was once a killer main until everyone kept DC’ing on me. So I made the move to survivor and have stayed pretty much to do that role but I get why people were DC’ing. Campers.
So my question is why do you camp? What makes you think that strategy works? I mean you get jack all for blood points so I don’t see the point.
Please help me understand why you need a crutch like that to play because maybe you don’t realize or don’t care but it really takes away from the fun of the game. No one wants to wait in the long queues that can happen just to get downed and face camped.
as long as you keep falling for it it'll keep working. Personally i never do it but if a killer is camping either they are annoyed at that survivor in particular, they are bad ( be careful of your judgement on that they could be a rank 1 for all you know). If a killer is camping just ditch the survivor on hook and do gens so all 3 of you can get out. if you don't have borrowed don't even try and get them off you'll just be wasting your time.
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@LetsPlayTogether said:
Most killers just want cheap and easy games. the same killers wouldnt even make in 100 years into redranks cause of no skill.
really? are you that oblivious??
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@crixus006 said:
I am rank red as survivor I have played a lot of games as survivor and the most of times I have to face rank green or purple rank. I believe that there aren't a lot of killers red rank as survivors. I have played DBD since 2018 and I never saw it.
because it is a place of hellfire and despair
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@Huff said:
https://forum.deadbydaylight.com/en/discussion/comment/1217819#Comment_1217819
A used up item with addons isn't the same thing as one that was just wasted because the killer decided they can't commit to the game that they signed up for. Never said you got banned for 6 hours either, I don't know where you got that from. I'm saying that if somebody still doesn't understand how things work at 6 hours then it's still an appropriate time for them to be banned... Because they obviously still don't get that the developers aren't okay with people being quitters. As is the case with most game devs.
I guess you're just too set in your ways to understand how you could negatively impact the gaming experience of others and how selfish it is, so I'm just gonna call it quits.
say that to like more than half of the survivor base that try to ruin it for me every single day
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@Stitch7833 said:
https://forum.deadbydaylight.com/en/discussion/comment/1217829#Comment_1217829
Just try not to let toxic people get to you, it can be hard at times sure but its not worth it. but i refuse to play especially killer until DC bans are made a sure thing, iv had the game coming up 3 years. while i dont play it a huge amount like some people im always rank 1 killer and survivor but when i last played the game i done 5 killer games, i had 2-3 DC`s each match, some was on first down, some on second and some on death hook to rob me of points, they was toxic, ran god loops etc. and then quit when i get them and they should be punished, i often use party streamers and always use BBQ so im losing huge BP and its not fun just to wait to get into a game, have people try be toxic and run god loops then when you get someone they dc, its boring and annoying. theres no point quitting if youre struggling, the harder games are where you learn most! a great thing to do is play both roles, survivor is more chill and you can learn more killer tricks but also do other things, theres no point playing the game if youre gonna get stressed. sure you get bad games and toxic people but thats most PVP games tbh and its best to try your best and just step away, quitting dont help anything, you wont improve and you can ruin peoples games whether the DC is a killer or survivor. just play, try your best and thats all anyone is asking of you, just dont DC
i honestly don't care for toxic survivors messaging me cause i say in my head "just cause they're sad doesn't mean you have to be too"
although i was called a black slave once that was quite annoying. i usually quit and move on but obviously i cannot do that anymore i shall have to endure the pain
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@twistedmonkey said:
The problem with fun is that it is subjective and where is the line drawn.
What was happening in game was players were leaving for too many reasons. Certain maps, items, offerings, killers, being outplayed. The game simply was not going their way or what they deemed would be fun.
For the devs to gather stats on what is happening all these things need to stop or each stat becomes skewed.
Players leaving on either side ruin the game for the others. Leaving for anything but legitimate real life reasons imo is wrong. Why boot up a game if you have to leave so often? That says to me that you are not enjoying it for what it is anyway.
As far as I know the dc punishments go something like 5m, 5m, 15m, 30m, 1h, 3h, 6h etc and keep climbing. They reset 24h after the last dc was made.
Thanks a lot that's cleared up a lot of stuff for me.
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@SpaceCoconut said:
Here's what you need to do:
1) Don't unhook a survivor if the killer was in the vicinity within the past 20 seconds. Give them time to get away from the hook
2) If a killer is camping another survivor. Do gens. The killer isn't going to leave and you're giving them what they want by not doing the objective.
3) If the hatch is closed, you're the last survivor, and there's no way you're escaping just walk to the killer to end the match. Who knows, they might let you leave through the gate for being a good sport.
4) If you've been tunneled, don't take it personally. You were probably the easier target out of all the available survivors in the vicinity.
5) If you're being camped on the hook... blame the devs for allowing the tactic in the first place and take some solace in the fact that the killer probably won't pip unless your teammates don't follow rule #2
6) If you bring a flashlight or key to a match, expect to be tunneled. The killer you're playing against has more than likely experienced a group of toxic survivors utilizing these items to remove any enjoyment the killer might have had in their last game.
That's all I can think of.
What suggestions do you have for Survivors to help create a fun gaming experience for everyone in the match?
do...GENS. whenever you aren't healing or looking for a totem just do the objective it helps everyone out. the amount of times i've died because people haven't done gens is astounding
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@CLAUDETTEINABUSH said:
Hello people of the fog, last time huntress was voted the hottest with 17.5% of the votes.
So I decided to make a sequel with the addition of DEATHSLINGER, I wanna be certain that this is the fog's will. I would appreciate if you commented why you liked him/her/it so much.
Without further ado, let me begin.
you seen julie's ass in the day of the dead outfit?
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@ClickyClicky said:
No, the trolls are entitled to have their fun and ruin the game for everyone else....apparantly
someone finally agrees with me... I think
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@BlindMole said:
https://forum.deadbydaylight.com/en/discussion/comment/1212367#Comment_1212367
May i ask you why there is no mouse/keyboard compatibility on console ?
As an old pc gamer i suffer to sim with controller, and in general when playing survivor you can make the killer miss a lot of swings because of the jankiness nature of aiming with the joysticks.
Jeez still no keyboard and mouse support for console? I'm starting to think no game developer on Earth that cares about console
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@Huff said:
https://forum.deadbydaylight.com/en/discussion/comment/1217795#Comment_1217795
Lost offerings, lost add ons, lost pips, lost time... If it isn't obvious to you then you either just don't know the game well enough or you lack empathy/don't care about other people.
If they have a really good reason to leave, like somebody is about to give birth, or even something like they have a sudden urge to take a massive dump, that type of thing will only happen once in a very long while. You can eat a 5 minute ban. If you DC enough to get all the way up to 6 hours then you obviously aren't taking the hint that you shouldn't be playing the game, and need to be forcibly kept out for even longer.
i agree with offerings but 1. no matter what add ons will always be lost 2. i don't think survivors rank should be affected if the killer leaves but if a teammate leaves that is a different story and 3. it takes like 5 mins to get into another match and at the end of the day it's a game nobody even me should take it too seriously. and yet again I HAVE NOT BEEN BANNED FOR 6 HOURS i've said it multiple times. And it's not that i don't care about other people it's just i've encountered more toxic survivors than i have encountered respectful players
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@Huff said:
If somebody keeps repeatedly leaving games why shouldn't they be kicked out for increasing amounts of time? If they don't want to commit to an activity they themselves signed up for (playing the game) and want to continue ruining the game for others, and 5 or 10 minutes ban isn't enough, then they should be banned for 3 hours, 6 hours, even 24+ hours. However long it takes people to realize that ruining other peoples' games isn't okay, should be the amount of time they get banned. So if that takes 5 minutes, fine. If it takes 6 hours, fine. Either way, it's pretty much up to the person DCing to lower their own penalty.
It should remain in place. If any change should be made, it should be more strict.
I don't see how leaving a game as killer should affect a survivor other than feeding their massive ego. I'm agreeing with everyone on this so far btw i just think sometimes killers and survivors have really good reasons to leave and they shouldn't be banned for that. If people aren't happy with that i'll take the odd 15 min ban but not 6 hours that's just absurd.
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@Stitch7833 said:
DC bans are needed, too often do you get toxic survivors that will click their flashlight etc. but if you down them they DC, Same goes for people who are hooked first. people often only see a fun game when they are doing well, which is obvious and fair because even im the same. if i lead on good chases and stuff im having fun, if i dont im likely not having as much but at the end of the day its a game, so much can change and there never a reason to quit out because youre being petty. on xbox people have been using the DC exploit (They DC but counts as an escape which should be major bans tbh). but if you have an emergency you can just DC, after all the times arent terrible and you arent gonna have lots of emergencies before the bans reset. but ust quitting due to being downed, not doing so great etc. shouldnt be allowed, it ruins everyones games and fun and you shouldnt be selfish. no one is forcing you to play, you have other games or other things to do and you can only get better if you stick through those harder matches so DC`s bans are fair and just.
what are the times? like how long can you get banned for?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1217761#Comment_1217761
If you're getting a 3 hour ban you must have dced an awful lot.
There are 2 reasons for the penalties:
-To stop people dcing out of spite for being the first found and downed
-To help people who dc our of anger calm down.
In this case the penalties are good. If you're not having fun, take a break, then a bigger break, etc etc. If you're having so little fun you eat that many penalties maybe you really should play something else for the day
No i haven't even been banned yet i've just logged on (xbox btw) and they said they've introduced it. I just think that the penalty will build up over and over again over the span of like a couple of days and eventually you'll be banned for like six hours or something. But yet again i haven't been banned and don't know what the maximum ban time is. Even professional streamers dc sometimes simply because they're getting bullied or face camped over and over again. In my opinion just let people have the freedom to leave when they want. For example I'm getting bulled by a couple of swf groups i should be able to leave and survivors will keep their items and their ranks will remain untouched. I, however, will lose two pips and maybe even derank. Now if a survivor leaves that's a different story. If I'm getting face camped the best thing to do would be to stay on hook to give my teammates time to do gens and hopefully all 3 will escape. But if a survivor is leaving because they are getting tunneled or is simply getting downed a lot that isn't good. I don't really know what to do with that because obviously there's no filter for bans or whatever but i think there's more negatives to bans than positives
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@GoodBoyKaru said:
That's what it was like before and people were abusing it to all hell. The issue is you can't tell if someone isn't having fun, or if they did it because they were losing, so you either penalise everything or nothing. In this case, it's a better idea to penalise everything.
fair enough but as i said i don't want to be banned for like 3 hours because i wasn't having fun and that's completely out of my hands. For example i'm getting face camped or i'm being bullied by 4 swf I'll eat the fifteen minute ban and all the "gg ez" bs but that's not my fault i can't change the way these people play and devs won't change much with this in my opinion. by the way i know this sounds stupid because i've just written a paragraph about it but what is the maximum amount of time you can get banned for leaving?
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@CJ46 said:
Why do survivors keep getting nerfed and killers are saying things like "try play against red ranks" i may only be a rank 9 killer but i've played against full lobby of red rank survivors countless times, most of the times sfw, and i never get less then a 2k, usually a 3k with the 4th person getting hatch, like seriously hitboxes are broke af and people get hit across the map and you're removing good loops ? i don't get what the devs are doing, stop saying this new update will "balance the game" because in reality killers are too OP as it is especially with specific builds. what killers are OP ? I'll tell you, doctor, freddy, myers (with infinite tier 3 or insta mori) and specific builds they can be even better, even deathslinger is up for debate because of hitboxes. :D i can hear the killer mains typing already
no
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1208679#Comment_1208679
Ok then.
Rank 1 survivor here with proof:
https://us.v-cdn.net/6030815/uploads/609/O4JG0UMI37R4.png
This mid chapter patch removed arguably the biggest problem in the game besides Freddy.
The last few patches prior have been survivor sided, especially with Hex Ruin, only three months before this patch.
Also many killers still have the bug where their first lunge is shorter, but when we had that doc bug with decisive strike, fixed within a day.
The game is still survivor sided with infinites gone, but this is the first killer buff in a while.
u just made my day
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@qquestion said:
https://forum.deadbydaylight.com/en/discussion/comment/1208587#Comment_1208587
when I play killer or “played” killer a few times, I was always match with red and purple ranks. It would be a rank or 2 around me but the red and purple ranks outplay me and carry their team. I do wanna learn but I can’t playing against the ranks I’m playing against
yep that's devs for you
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@qquestion said:
I just get in a match and run around looking for the killer and non stop run, then suicide on hook.
Reason being; if I’m playing with teammates that unhook and all, I have a rank 5 - 1 killer and can’t do a thing. Or if it’s a killer around my rank, no one seem to want to rescue or they try to rescue while the killer is there, making the killer stay at my hook.
me not relying on being saved throws a lot of “why won’t anybody unhook me” or “somebody just got downed, come unhook me” (say it to myself) and it’s more fun.
When will good match making come?
play killer so you can rely on yourself and yourself only.
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@SirCipher said:
As the title says: y u mad bro?
I've been playing this game a lot. 1300 hours and still going up (God help me). I've seen quite a lot of frustrating things that really get to me. Getting Face camped for no reason, hit through windows, bad team mates, the works. My question is what makes everyone mad in this game and what do you do about it? Whether you're killer or survivor. Do you lash out in end game? Take a break for a while to cool off? Laugh it off and move on? I just had a game as Deathslinger and was getting dumpstered. I'll admit I got my tunnel on a little bit. More so when you get unhooked in front of me, I loose you and you're still running into me. Got blasted for it in the end game chat relentlessly. Instead of getting mad I just laughed, in-game reported and screenshotted the chat for a ticket. He was rather vulgar, even to my mother :(.
Bottom line I guess is I'm trying to figure out what would cause someone to blast another for playing their role in the game, however it was done. Feel free to share some of the reasons you lashed out or were lashed out at. I'm curious to read why :P
swf's bullying every killer on Earth. I don't let them but it's really hard to ignore them all the time. Swf and toxic survivor mains are the reason killers feel so weak all the time and feeling they should get all the buffs and nerfs they want. I'm still baffled by how devs haven't done a single thing about toxicity. They essentially said deal with it on one of their livestreams look it up. They said "it's a multiplayer game t's gonna happen". That's like saying bullying is going to happen (which it will) but it doesn't mean you shouldn't try and stop it. devs are the reason this game is in such a crappy state. I'm gonna sit back for now and see how things go but they need to up their game before the entire game bites the dust for good
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@WhTe_Tygre_DBD said:
Let him start with 2 traps and he's goes up 2 tiers
not sure about two tiers but it will most definitely help him a lot
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@LALYTHIA said:
Buff him how?
so first off let him have two taps by default and if an injured survivor is trapped they get downed if they escape, if they are healthy they remain injured after getting freed or free themselves. I haven't thought of many others but i think these two will buff him quite a lot
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1208471#Comment_1208471
https://forum.deadbydaylight.com/en/discussion/comment/1208472#Comment_1208472
That was a joke lmao, he was nerfed so many times at this point that I wouldn't be surprised if they got another nerf.
oof i was about to unleash my gamer rage
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tbh i don't let his weaknesses stop me from playing him i still have lots of fun with him even at rank 1... sometimes
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@AhoyWolf said:
You mean nerfed? Probably soon.
i hope you don't think he actually needs a nerf
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devs don't have the balls to tweak some stuff because god forbid rank 20's will complain about him being op
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1204158#Comment_1204158
Is this a mistake and you actually tried to quote someone else? I mean, where did i say all those things you are "countering"?
no you said you're agreeing with the person who said this game was getting killer sided and you said nurse and spirit were op and instaheals
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/141898/why-only-killer-buffs
Hello
I am on board with you when you say that the upcoming changes are an overkill and they should not nerf survivors that hard, but i disagree with your statement, that the game used to be fun (i assume you mean more fair with that aswell) in 2016.
I mean, there were countless stuffs that were simply overpowered. Look at the old window vaults, no entity blocker made it almost impossible to catch survivors. Or instablind flashlights. That was bs aswell. Or brand new parts... i admit i never played at the time when BNPs where a think (those who could repair a gen instantly) but this is stuff that simply HAD to be nerfed, because it was overpowered and unfair.
So are killers like nurse and Spirit. Or Instaheals. Just overpowered and not good for the game.
I disagree with the toolbox nerf tho, that was simply 2 much. Reducing charges vom 180 to 32 is basicly removing them from the game.
Also maybe consider LEARNING nurse before assuming she's op. She is very strong but really balanced if you can place your blinks in the right position. It takes days to learn plus she has been nerfed because rank 20's kept complaining that she's op. as for spirit her mindgames have been nerfed quite a lot. If you actually pay attention when against her, whenever she activates her power a few glimpses of her appear next to her. That shows she is using her power therefor you can react quicker. Also multiple blinks for nurse has been removed as well as a cooldown for her power. If that isn't a nerf idk what is
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1196323#Comment_1196323
That is true, nobody wins against them, besides those killers that actually do.
See, those comments make killers here unbelieveable from time to time. I, someone who is not the best killer and not even a killer main wiped the floor with 4man SWATS countless times. I can do it, so a good killer main should be more then capeable to do aswell.
Or when i play in 4 man party with people on my skilllevel, we also loose games, if the killer is actually.. u know... good!
4 man squads that try really hard are indeed tough to deal with for most killers beside nurse, spirit, freddy and billy but it is far away from beeing impossible.
you're a bit scummy aren't you? don't come here and lecture people on being good when you say you don't play killer. That very sentence already proves your view on killers untrustworthy. I am rank 3 killer and rank 4 survivor so i know what i'm talking about. Yet again remember what i said. Nobody wins against a swf at RED RANKS. Were you red ranks when you "wiped the floor" with a swf. Better yet were they even swf??
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it would be awesome but swf would demolish him/her/it
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i'm rank 4 survivor and killer so i'm not totally sure about this but imo it's the devs fault i don't see how it's veterans' faults they're getting put into matches like this. The ranking system is just screwed up and always has been. The thing that annoys me most about it is there's no point. no reward longer queue times and you just get toxic #########
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@Throwaway_38523843 said:
I've been playing killer for a while. I've prestiged all my killers at the same time. I reach level 9 but did not have my build ready. What came next drove me ######### mad. I kept getting the most toxic survivors, DS, Dead Hard, Tea bagging, Infinite Loops, Gen rushing, sometimes even hackers. I didn't have my build ready, so I was being ######### here. I was playing Ghostface and I'm level 9. My build was Discordance, BBQ and Chili, Thrilling Tremors, and Iron Grasp. I was given SWF filled with flashlights, claudettes, lauries, etc. It was like being tortured, chase after gen rushers, infinite loop, go to another gen rusher, infinite loop, exit gate opens, all leave. I couldn't catch a break. The survivors would message me with ######### like "Lol gg ez, get better" It's ######### infuriating that survivors have to win by being toxic and then gloat about it like they just won the ######### olympics. The fact that survivors think it's funny to kick a killer while he's down is terrible. Sometimes when I play survivor I will try and message the killer with something like "GG" or some kind of compliment. 80% of the time the killer has their messages turned off, this shows how big of a problem it is. There is a ######### ton of toxicity in this community. Something needs to be done.
i know it's hard but
ignore them
don't dc that'll only give them more satisfaction for their massive ego
just remember about mid chapter patch. gen speeds wll get changed and you will unleash your reckoning upon thy sweaty Neas
also just don't care about them it's a game they wouldn't be saying anything if they were face to face with you
and devs don't care about toxicity they just said "it's a multiplayer game it's gonna happen". They could've at least done something about it
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@FireHazard said:
There's no official date for when the update will be implemented, going off of previous PTBs... I'd gues about a week or two from the PTBs release. But again, that's a guess and NOT a fact.
i mean that's better than no answer so thanks :)
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tee hee this is too funny
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@Zeidoktor said:
An idea I've had, though I don't really think it's feasible, is when you have multiple Survivors with Deep Wounds it summons the other members of the Legion to target whichever Deep Wounded Survivors the player is not actively chasing.
They'd be AI controlled, their attacks only affect the Deep Wounds timer, potentially bringing it to zero, and they chase for either a short period of time, until they bring down their target, or the Survivor mends out of Deep Wounds.
So while Frank is chasing Dwight, Julie could be after Meg, Joe's after Claudette, and Susie is after Jake.
I've always thought not utilizing the fact that Legion is multiple people a wasted opportunity, and it would give Legion the unique gimmick of being able to pressure multiple Survivors at once.
honestly sounds f***ing amazing i think it could work with a lot of tweaking and tying up loose ends for it
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@MonsterInMyMind said:
This is intentional because for some reason mending before snapping out of it is a no go
okay but imo this is rlly stupid at least pause it or something when you are in tier 3 madness
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1202417#Comment_1202417
That wouldn’t ever happen tho and even if it did it would be like years from now
yep devs just don't have the guts to try anything instead we have another killer we can't play in red or purple ranks
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@GHOSTfaceP3 said:
Legion is one of the weakest killers in the game besides clown ..so why didn’t they buff him since it’s his tome? This is like the best time to give him a few changes like 3 second stun,not losing there ability when hitting a survivor and also not losing there ability on a missed attack ..these changes alone would not only make him feel better but also make him better..and also franks mix tape? Why didn’t they change that????
i've made a discussion about legion too just think they need a complete rework no other way to say it
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/141965/survivor-self-entitlement
"Entitled survivor mains" - Please please please tell me why we shouldn't complain.. This is just a quick overview of everything that's happened to Survivors since the Stranger Things update. Not a single Survivor buff shown.. Yet every patch has something to help Killers in some way shape or form.
Survivor Nerfs
Patch 3.3.1 - Insta Heals nerfed, Green Medkit charges nerfed from 24 to 16 charges.
Patch 3.4.0 - Balance Landing Nerfed to remove staggert reduction while exhausted.
Patch 3.5.0/3.5.2 - Lery's Rework (Survivor Nerf to hide totems, remove windows and add more unsafe pallet)
February 10 - Disconnect Penalties - Forces Survivors to have to play through matches, no matter how toxic the killer wants to be.
Patch 3.6.0 - Survivor Nerfs
1) Survivors can no longer sabotage Bear Traps
2) Dropped survivor wiggle progression reduced from 33% to 25%
3) Toolboxes severely nerfed to reduce charges and repair speed progress.
4) Saboteur nerfed (cooldown added) & Hooks respawn faster
5) Survivor addons nerfed to disappear at the end of each match
6) Autohaven Wreckers: Fixed an issue that allowed Survivors to use Dead Hard to get onto tires near a crane (Yet killers can still do it with Lunge)z
7) Breakable Walls added
Dev Update April 2020 - Survivor Nerf - Reduced repair speeds when working with other survivors, maps reworked to prevent survivors from being able to actually escape from a killer. Breakable walls being added to more maps.
so balanced landing was op because on haddonfield you could go to the myres house and there would be a literal infinite
lery's was a poorly designed map that's why they reworked it and imo it's worse for killers too
for dc penalties if a survivor dc's then they're letting the whole team down whereas if a killer left they would only be letting themselves down
sabotaging bear traps is literally making their power useless making win odds for the killer severely lower
idk why they lowered wiggle progression who knows who cares it makes no difference anyway
yet again toolboxes lasted way too long and provided way too much progression within the amount of time it lasted
imo saboteur was buffed and if someone was getting hooked and it was 99'd they could just tap it and if you 99'd every hook t would be essentially impossible to hook someone
survivor add ons were made to disappear because it was the same for killers
ok survivors can't get onto tires anymore who cares
breakable walls don't do anything apart from make a couple of doorways for both survivor AND kller
welp without ruin gens flew by and everyone noticed how messed up gens were so that change was extremely justified. for windows and loops being reduced idk about that imo
I'm not a developer so i can't fully justify all of them but if you're that desperate ask a real dev
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@ClickyClicky said:
Killers - “Glad survivors need to have skill to win now”
Also killers - “camp and NOED is a legit strategy 😎”
The hypocrisy is staggering.
man everyone has debunked camping already even the devs. it IS a strategy but a terrible one
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@Calisto_667 said:
https://forum.deadbydaylight.com/en/discussion/comment/1196619#Comment_1196619
Thank you for proving my point dude. You are just not a good killer.
You're very welcome. believe what you want I know what's true and what's not :)
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@Calisto_667 said:
https://forum.deadbydaylight.com/en/discussion/comment/1196604#Comment_1196604
Right right. And I bet you are the type of killer who DC's when things arent going your way right?
I only dc when it's just bs and quite frankly there's a lot going around rn but not anymore with these changes ;)
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@Calisto_667 said:
https://forum.deadbydaylight.com/en/discussion/comment/1196580#Comment_1196580
I am glad bad killers like yourself will get a chance to win now. But everytime something on survivors side gets nerfed you still do bad and still complain about stuff. So well see.
using insults won't prove your point man
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@Jakojo said:
As a survivor main this game is RUINED! I can't loop op killers like Wraith, Legion, and Jason at three jungle gyms and killershack anymore. AND OH OH MY GOD. The doors that are there now, you're telling me the killer can just WALK through that? OP
Not really 😉. These changes are really exciting and it's showing that not only are they listening to their players but they're really improving as game devs. Kudos BHVR. Can't wait to learn more mind games!
what a lad :)
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@Calisto_667 said:
Hahaha you have to be kidding me? 80% of the discussions in this forum are killers complaining and wanting something on survivors to be nerfed.
"Oh nerf the pallet amounts"
"Nerf decisive strike"
"Nerf head on"
"Maps are too big" "Gen rush is real"
You are a hypocrite dude lol. Why would you think these changes are being done in the first place? Cause all of killer mains complaining
not really cause these changes were needed and i want to see these survivor mains (only some of them) complain about how "killers are op now" and please link some of these forums about killers wanting more nerfs cause can't see anything :(
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1196517#Comment_1196517
As a survivor and a killer player, I think you have the right to complain as you've experienced both sides to know for a fact what you're criticising.
Thanks a lot man :)