n000b51
n000b51
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- n000b51
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"it seems like they were too far away from the pallet for it to be registered a stun."
Ok then. Can we have your personal captures to compare ? Thanks.
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@D3spair said:
https://forum.deadbydaylight.com/en/discussion/comment/2490460#Comment_2490460
https://forum.deadbydaylight.com/en/discussion/comment/2490497#Comment_2490497
No, I want more Buffs to Billy making him to be the Strong and Literal "Easy" Killer he deserves.
Right now he is tagged as an "Easy" Killer. Maybe I'm not seeing correctly but Hillbilly is not an Easy Killer.
Yup I'm agree with that too. But BVHR only can do something but I seriously doubt that they will reverse his remake...
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I still know some very great chainsaw Billys (some are streamers): they are mainly playing for fun, but they can choose to make some decent & legit 4k very fastly (perfect blinks & turns). So I'm convinced it is still possible to play him only with his M2 in spite of his demolished remake...
BTW Wraith is a just another boosted buffed stealthy M1 killer (cloak/uncloak free M1 & so on...). His gameplay isn't a big challenge...
And Bubba can easily make 4k with an unfair & unskilled gameplay (forcing surv to drop early all pallets with his chainsaw or to down them if they don't).
It's definitively not the same gameplays.
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Probably it is the same kind of bug as this unbreakable pallet on 'The Game'. Appeared with the disabled reverse stun.
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Dammit, this bug was already posted.
Please remove the topic. Thanks a lot.
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Wait until the reset the 13th. of the month...
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The reset is the 13th. of the month. SBMM will probably work better later. Actually it is clearly a big mess.
No clear explanation to give on it but just don't focus on the numbers. The logic never will be the BEhaviour's trait.
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Watching your video In 0.25x, it's annoying the moments where the interaction with the pallet appeared on the screen. It shows very lately.
Usually, survivors repeatedly press the "space" bar to be sure to drop it...
But you know, "they" have changed something about the reverse pallet... And you know how the 'pretty good job is so far' 🤨
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All the windows (and some fences), there is a big hole on it. The killer's lunge allows him to hit accross it & to hit you. So he can hit you with an attack (M1 mouse). Check his red stain during chase, if you are on it, he can reach you...
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Well-known flashing lights bug from the Unreal Engine... Lights are pointing to the ground. Moving laterally can produce this blinking effect.
But gen lights are mainly bad designed, check this out:
https://clips.twitch.tv/DirtyUglyLEDCeilingCat-pDPn-l_G3JGtFGPp
Shadows are correct but the shadow render is VERY disturbing because gen lights are above the wooden beams in the killer's shack. In addition, the gen lights are more bright than the sunset light. Very realistic...
Few months ago, the gen lights from the underground in 'The Game' map could be visible from above, accross the 1st.floor...
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Steam randomly going offline only on dbd :
https://steamcommunity.com/app/381210/discussions/0/3038230013023498580/
Sadly, DbD is & will ever be a broken game...
And btw I have forgotten to add about this: "But it's impossible to tell from a legit "internet/pc/game crashed" VS "player just turned off their wifi/disconnected their internet cable from their PC" is finally totally wrong BECAUSE my internet is always shutdowned during these crashes/bugs (I was playing as killer). My Steam is down and I have no DC penalty. So IF steam shutdowns itself, the game crashes & it doesn't penalized me.
Apparently the game & server can easily make a difference between a intentional DC & a lost web connection. It just should check if Steam is still on...
"get a better PC or Internet service" <= as everyone knows rn, this bug certainly produces all the crashes (especially for the killers & lobbies). Your internet service isn't guilty...
Please @White_Owl don't be foolish but some hazardous explanations.
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These penalties are annoying indeed. I was crashing many times today, my web.co has been down each time but I had no penalty for these unvoluntarily DCs. Just a common depipe instead. I am convinced that the DbD game exclusively produces these crashes since the last patch. It never happened BEFORE it. Many players are complaining about this recurrent/random crash since the last 48 hours.
So the Devs should remove these DC penalty until they fix these epic crashes bc THAT it is ruining players experience.
When the killer has DCed because the game has crashed, all players are considered as escaped and they are rewarded for that.
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Check the Hex: Undying...
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Hi,
Can you please try it again & confirm that in a testing KYF with screenshots ?
I would not be surprised to learn that the last patch holds some more subtile changes...
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I thank you for them @adirgeforthedead !
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Refund it back but don't play him any longer...
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#SaveTheDweet...
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"[...] play a different game"
Or just report it as bug to fill the specific sections on this forum & don't ask opinions from others.
About latency, Desync & stuffs, it recalls me this epic gameplay moment on PS4. It was short but very explicite :p
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The reset to default of your Dwight & Trapper is another bug.
I had your HUD's bug on PS4. All bugs aren't listed in DbD forums neither into the patchnotes.
But I guess you still have this problem in game. I'm not sure if you should open another topic in the "Technical issues" section. But be patient, sometimes the good answers can take time to come in ;)
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@Kira4Evr : In doubt, report her/him, nobody will blame you for a report.
She hadn't no way to spot you (no BBQ/auras perks). And she's maliciously nodding bc she knows that you know. Very suspicious behaviour.
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It is one of these many "bugs already fixed" in some previous patches... I had this HUD's bug 2 years ago (see Patch 2.1.0 "Fixed an issue that caused the Generator Icon & count to be invisible in the HUD in a match after completing the Tutorial levels").
Just to know, have you played the Tutorial recently ? 🤨
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Lol
I think Haste is a just a speed boost during a specific duration. It applies the Exhausted effect.
Hope has a very long duration, Adrenaline is a short burst & it heals you.
You can use Adrenaline & Hope, the speed boost is added. You will be exhausted in the same way...
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"Step 2 : Force DC brought me back to menu"
Did you get a penalty for this forced DC ? Sometimes, I didn't have a penalty bc the game shutdown too suddenly to be considered as a game's leave...
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2467899#Comment_2467899
Or to send you into a seizure if you are prone to that kind of thing.
They can't click click any longer after a good chainsaw's hit in their teeth...
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@playhard said:
https://forum.deadbydaylight.com/en/discussion/comment/2467899#Comment_2467899
this is the thinking of a survivor main
Almost every player plays both sides. We all meet the same behaviours during trials yet, you are not a exception. Just ignore or resist. As they are saying "it is testing your mental health"...
Use the Franklin's Desmise to disgust them...
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When my croosplay is on, I am dropped with 3 green ranks on console with more or less 100 hours as survivor. When the crossplay is off (only PC players) I am constantly dropped with red ranks with almost 1k5 hours.
... and I'm green rank btw...
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Are you serious ? Are you aware a click click flashlighting can't hurt you as killer ?
It's just a survivor strat' to test your mental health. And apparently it works well...
Just down him with your M1 attack or deny him or shut down your headphones...
But calling it toxic or to ask BVHR to ban someone for that is just a joke... or a bait ?...
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Mori's are fine since you can easily dodge this useless offering for noobs during the loading screen.
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@Kira4Evr said:
What's LT?
I guess there is a LT Wall scheme's here: https://youtu.be/7MoWjxjEAbM?t=40
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2462544#Comment_2462544
Guess I should just play better next time
This looks like more to a VPN's hit yet...
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New hit validation.
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They probably have fun with the DCs: 'Survivors strats'. They probably don't care about penalties and they will deal with it. Against a Trickster, it is apparently understandable...? They don't like the K-Pop... But you could report them for that.
Personnally, I never (sometimes) have no more than 1 earlier DC when I'm playing Billy. Maybe should you try to play him instead ?
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Do you know this link ? I invite you to check this out:
Dead by Daylight - Map Scheme
(By Kacpe7121)
https://steamcommunity.com/sharedfiles/filedetails/?id=871957655
Probably the configuration in your trial was set as expected...
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@AnnaEliza365 said:
I would love to have some friends and study this in KYF to actually figure out the numbers
We can try it, OBS ready to record it if you need it (I'm curious about exact number too).
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Good suggestion but DBD management said: "DbD isn't designed to train yourself" regardless tutorials against bots. The only way to play 'casual' trials is with your friends in a Private Party KYF.
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This map will be definitively removed, why should they fix this 'minor' bug ?
Anyway, this bug about generator isn't depending from maps. In my mind, this bug is more about the gens spawns. Indeed, generators have 1 to 4 places to be repaired. When it is bugged, 1 side of the engine can't be repaired.
So I'm convinced the broken gen should be initially spawn against a wall to have this blocked side.
As far as I understand generation of the map, gens are spawn first (with conditions/distance between them), then titles, spots are generated (with conditions/layout) in next step... When the map requirements are not correct, the gens have a 'wrong' spawn...
Naturally, I could be wrong too, I'm not a game dev'...
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@GoshJosh said:
There are definitely viable solutions to camping, but devs are afraid to stir up the pot and lose killer players.
BEhaviour, perfect firm's name to do nothing except to stay in the same place. Easy & effortlessly...
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Lol DC is bad but the Tombstone add-on seems to be worst it...
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Yea I perfectly the point right now. Thanks for the explanation. I didn't know this feature was already active for some games yet...
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Sadly, I'm sure it is not possible and it will never be... Sony or Xbox are very copyrighted, many games hoped this feature too for a very long time. It was just a dream...
DbD will be dead before the agreements & the technologies progress to do it yet...
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Toxicity is a myth, sportmanlike is very rarely rewarded. Who's care about his 'reflection of his mentality' when the personal goal is different for each one ?
You just can apply your own rules and to hope they do the same. But you have right on this point, the 'behaviour' is very representative in this game. You can learn so many things from your opponents...
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You don't need to do these challenges if it sounds stupid for you. Just deny this way in the Rift. You still have many other ways to earn BloodPoints or Rift Points.
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@Tatt3dWon: Never trust the injuried survivor animation. His capsule hitbox is the same as an healthy survivor. In this way, a killer like your huntress still can hit you from above.
You can easily see during vaults from upstairs how the survivor "capsule hitboxes" are really huge, like on this clip:
https://clips.twitch.tv/BlindingShyWebFutureMan-9GJrh79V-Gvcxebf
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@Kinguin22 Don't ask help on this forum, it isn't the good place to do it.
The Devs will never give explanation about the crashes and they are the ones to know something about it. I couldn't join any lobby during 1 year and the problem will solve by itself.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/263902/hit-validation
It would be easier to explain if you could actually show a clip
This is the new hit validation (working on M1/M2 hit) from the killer's viewpoint :
https://clips.twitch.tv/ShyCourageousOtterEleGiggle-9SSV46_ldjVApwgw
https://clips.twitch.tv/ObliqueEnticingSangOSfrog-yx7ZIAM92tlTAqiW
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I was blinding while carrying, yes.
"if you were already carrying and got blinded, that would definitely be a bug." < It was happens two times, in 2 different trials.
I'm not perfectly sure about these flashlight's timings (I can't use OBS to record DbD games yet) but in my opinion I should drop surv.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2387281#Comment_2387281
What the hell are you talking about?
You could see inside the building with the 1st.hillbilly version, at the end of his chainsaw animation (the billy's model could put his head inside the building and his point of view saw accross the wall). You can't do it anymore because devs are made this Hillbilly's remake: his 1st.person cam is different now and his 'wallhack' doesn't work anymore.
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To avoid a camping time :
1st. hook > 1st. death = no P1-P2 P3 state & no hook camping...
But trial needs 3 x more survivors and altruism will not exist anymore...
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I'm convinced the 'new' billy was the 1st. fall of BHVR into the abyss. Nobody has wished this remake, BEhaviour has remade it on his own and many oldschool loopers left the game just after that.
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No more wallhack at the end of a chainsaw sprint, dev has lowered the Hillbilly's 1st.person cam for this reason. And this point changes many things...
Many main billys can full chainsaw the 4 survivors but many bugs during the chainsaw animation are still on.
