mistar_z
mistar_z
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@Mat_Sella said:
Because then killers would Nurse's the BT saved survivor, and we dont need that precedent.
then the simplest solution would be to not let adrenaline "heal" the state if its not considered a health state.
people have been asking for legion buffs and stuff, this could be one of the ways they could improve their kit a bit.
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With the new dedicated servers and the ability to track matches better then most likely this will be punishable in the future. If not an outright ban maybe a punishment that stops people from queuing for a few minutes or couple of hours.
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I mean yeah pretty much.
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what the actual ######### lol
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I hope not and if they do I hope I don't get pick in the first wave. The tick rate and the lack of latency compensation is still horrendous on the last few days of the ptb. they'd have to do crazy work to be able to fix them in the short time they have left before the patch goes live.
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I wouldn't. I would actually nerf him if I could. E.i Losing stalk when survivors aren't running or doing any actions, ala the Doctor's madness or the Plague's Sickness.
The problem with ghostface is that he's stupid inconsistent for both sides. Bullshit reveals on killer side and also bullshit detection on the survivor sides. Making both sides feel ######### and unfair to play against, because everything feels so random and buggy. Buffing him would make playing against him completely insufferable.
It was even worse during the ptb server tests.
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@FireHazard said:
I have to agree with Tru3, the concept of balance in this game is way off from a lot of other games.
Being pinned with solo survivors will more times than not end in your demise, and the only real way to stand a chance in a Trial is with a SWF. All on coms, all spacial awareness, etc. There is no real negative to being in a SWF, and this applies to the cream of the crop to even the worst SWFs.
I've stated before in other posts that SWFs has become less of an issue over-time, but that's due to me getting used to it and just overall getting better at the game as a Killer main. But I can agree, that despite it being less of an issue, it STILL IS an issue. If a SWF is playing for fun, an action debuff wouldn't be an issue for them.
But we all know why people play in SWFs, its either to stand a chance, or to be toxic. And 9 times out of 10 its to be toxic or to just be a tryhard, and the concept of SWFs is still odd to this day in regards to how it plays its role in a average Trial. In Red Ranks this especially shines through as most Survivors are always on a "no fun zone" basis. If you play Red Ranks regularly like I do, you know what i'm talking about. Its literally no fun, and all sweat. I've only rarely had games where Red Rankers actually played along with a meme or two while still playing the game, but most of the time its just serious play 24/7.
Any other game would consider this, but this one doesn't. And its never elaborate on why that is the case...
True that. Its been three years. they honestly should just open up keyword here "OPTIONAL" voice coms for everyone.
SWF messes with gameplay perk, experience and balances way too much that it's taken them this long to keep ignoring it.
Doing that would mean, everyone will be at a more equal playing level and solo players aren't STRONGARMED into playing certain builds just because they want to be alone.
Another route would be to apply a tiny buff for each of the Solo survivors in a trial. Since god knows all the boosted toxic swf mains will come out in droves at the any mention of addressing the problem that they bring to the game.
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Ooh ah ! I'm getting some asymmetrical vibes here.
I've been asking for an asymmetrical RE game since Evolve first came out, because RE has so many great monster options they could pick into the game and they could include so many iconic characters back into the game that were neglected in the main series.
Though this looks more like it could also be DbD/F13 but with guns.
excited.
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Hantu Kopek.. literally translate to "boob ghost." She takes people and hides them under the folds of her extremely saggy breasts.
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@[Deleted User] said:
Vincent Sinclair from House Of Wax
ooh thats a good one.
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Aliens. Like everyone else said.
Chucky, Tifanny as a cosmetic option (like legion) Child's Play'.
The Witch. Left 4 Dead. I like the idea of having multiple witches.
Pumpkinhead. Pumpkinhead films.
The Red Devil. Scream Queens.
Rubberman. AHS: Murder House.
Bloodyface. AHS: Asylum.
The Raspers. AHS: Asylum.
The Axemen. AHS: Coven.
Fiona Goode. AHS: Coven.
Twisty The Clown. AHS: Freakshow.
Edward Modrake. AHS Freakshow.
'The Countess' Elizabeth. AHS Hotel.
The Ten Commandments killer. AHS Hotel.
The Addiction Demon. AHS Hotel.
The Butcher. AHS Roanoke. I'm fine with either versions.
The Cult (all members like legion). AHS: Cult.
Mr Jinggles. Whoever endsup as the killer of that season. AHS 1984.
Billy Murphy. The Final Girls.
The Entity. It Follows. (this is probably the only way we can have a killer that can "mimic" a survivor without it getting absolutely trashed on by SWF)
The Red Face Demon. Insidious.
The Bride in Black. Insidious.
The ghoul from the Ouija: Origin of Evil movie.
Laura. The Evil within.
Anima. The Evil within 2. (a lot of great options we can use from this game if we want the killer to be human)
The camo monster from the X-Files.
Mr. Chuckleteeth the X-Files.
If Riverdale hadn't been utterly #########. The Gargoyle King, from Riverdale.
Predator from the Predator franchise.
Sil from Species.
The Gorgon, there are mini versions of her if we're worried about size. From Evolve.
https://media.giphy.com/media/98HniY99OKdoI/giphy.gifThe Terrors. From Deceit.
Soul At Stake also has some beautifully designed killers on their game.
The Abby from Wayward Pines.
https://media.giphy.com/media/xT0Gqgceotgc0l0lKU/giphy.gifAyuwoki.
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I prefer people to call Gorgon "it, they, them" too but people are still calling them "he, him."
In the end, I don't believe it matters what people like to call them. Demogorgons don't have the concept of gender. They aren't even people.
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Too early to know if shes top tier yet. But she is definitely better than most of the killer. She's stronger in chases than Pig because the pounce is powerful on safe loops, where pig can only use her ambush on some unsafe loops.
The portal gives her pressure, wheres pigs traps meanwhile buys her time.
Would say around Myers ish,
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@OGlilSPOOK20 said:
I mean I'll be using Dying Light & Thanathpobia on my Plague since no one likes to cleanse and everyone will be one shot.
The penalty will just keep adding up. Either stay broken and one shot while doing gens slower or cleanse and give me my Corrupt. ☺
ugh samesies. too bad plague is unplayable on the servers. ☺️
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It still baffles me at how hard it is for some people to wrap their hands around adapting to the game and learning from their mistakes. I've been lucky enough to play with SWF that pressures gens when someone gets camped and cleanses dull totems instead of bitching about them in chat if the killer manages to wipe us with it.
Sounds like your typical delusional SWFboosted survivor.
I had a game yesterday where this person was literally repairing right next to the hook person. I'm like I have ears you know.
Then they did it again when I put a survivor in the basement I come up and I see the survivor hiding in the corner. I hit them of course but didn't commit to chasing her because BBQ told me one other survivor was either close or in a locker.
Sure enough I turned around the other david was trying to run into the basement.
I told them this in game what they did wrong, they told me to kill myself and hoped my mother was dead, also that I was a trash tunneling camper.
The truth was I only downed the same person twice because they were the only one I found and they predictably ran into a corner to self care. Because I thought everyone was having a good time, I let the third survivor died on the hook and the 4th one escape because he was a shirtless david. I could've easily have been a dick and slug them to get a 4k out of them. But I didn't.
It was some funny ######### reading how mad they got.
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Removing Bloodlust after using a snare is the only thing I believe they've talked about fixing before.
I believe they'll leave his ability alone for the most part to give higher ranks more killers to play with.
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Just make solo players opt for voice chats then boom. problem solve. the devs don't have to waste extra resources and time on making sure that perks that are pointless to run on SWF because voicecoms give them for free, to be at least decent because they decided not to play with a friend over coms.
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@DE_DireWolf said:
They mentioned in the last AMA on reddit that rank rewards are not planned yet but is an idea they want to think about and realize "eventually"
Sorry for bad english, greetings from germany:)
You are very comprehensible love, don't worry about it.
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Typical killers builds like BBQ, Ruin and Pop works well on her too.
She's mostly an m1 killer in her current state so you might want to have builds set around that, as you're likely to not even get a chance to use the corrupt purge in a match. Brutal strength is good since survivors will play a little safer with pallets. Bamboozle can get some uses too to close down loop areas and get the survivor to burn through their pallets instead. Thano also works decently on her as survivors tend to stay injured.
A build I enjoy is the one that gives you a free corrupt purge when generators are completed. Combine it with Infectious fright and you got yourself a nice build that can swing games so hard it'll make your ovaries explode.
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Assuming that they intend to rescue the survivor. It could be that they're trying to make sure that they can take two hits in the situation where the killer comes back to the hook after the unhook and that there's still time or they don't have BT. That way it lowers the chances of the killer swinging the game when they have two people downed and no one's on the gens as the killer likely to have already hurt the third survivor.
But if you have sloppy on you, then its likely better to just take the risk because it takes like half a minute to heal up 100%. 😂
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Lana Banana.
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The Red Devil(s) and the Green Meanie. From their respective seasons of the horror slasher series Scream Queens, while the show has gained a cult following since its cancellation, it wasn't mainstream enough and typical Ryan fashion he lost interest after a while. If anything something from American Horror Story would be more likely to happen. Could you imagine having content that they could pick up from any of the 8 seasons they've had so far.
Pumkinhead. I dunno why I've always been interested in them. They're not too popular sadly.
Billy Murphy from The Final Girls. He's a bit newer and just an indie movie. Really fun and could be a Jason substitute until we can actually get him in the game.
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@HatCreature said:
Steve is obviously punching the ######### out of that hole, they're destroying the hole.
Steve won this hole.
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@Peanits said:
While they are underage in the show, the Entity could have taken them at a later point in their life.
^
yeah also the concept of time is very loose with the Entity and what it touches. For all we know they could've been picked up after the events of the first three seasons and got thrusted back into their S1 nightmare. If the Entity can put cows on a hospital bed and an ancient Babylonian temple in the red forests of WW1 Russia, while they have a Japanese ghost girl killing some country music American sweetheart in them. Then messing with time or survivors ages aren't really too far fetch.
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Killer? Map? Powers? Perks? Come on give us more than "well known property"
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Its possible but more difficult due to her animations.
Picking up survivors = Relatively easy.
Windows = impossible to tell if she's really vaulting or faking it, if you're brave enough to blind her early maybe.
Pallets = Hard with a low chance of success with how violent she moves her head during the animation.
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@TheGameZpro3 said:
https://forum.deadbydaylight.com/en/discussion/comment/639639#Comment_639639
I know right. could've at least chosen a map.
Yeah coming up with power at least would've been nice.
Come to think of it, did Leon ever interacted with the Nemesis? I don't have much recollection on the events of Nemesis. 😫
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Its been neglected for far too long!
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@TheGameZpro3 said:
https://forum.deadbydaylight.com/en/discussion/comment/639633#Comment_639633
well, I mean. where's the creation at?
It's just a suggestion with no perks/power ideas. Since I call this a suggestion, it's "Sugesstions & Feedback", not a "fan creation", as no work was put here for it to be a creation.
Hmm true that. It wouldn't warrant even that category. Its a very low quality post.
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@TheGameZpro3 said:
https://forum.deadbydaylight.com/en/categories/suggestions
why did you think this goes in lore?
Yeah wouldn't it be in fan creations? seems weird putting it here.
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I believe its mainly because she doesn't really give the survivors any feedback to play against her abilities.
She can use scratchmarks, sounds, grass AND COLLISION. To hit a survivor. Meanwhile the survivors only really have the grass to know where she's at. Or that if she's even phasing especially around windows. Survivors can feel like they're cheated.
I've heard sentiment that playing against a nurse is actually more fair because you know when the Nurse is charging her blink, blinking and reblinking before she either hits you or goes into fatigue. So survivors can adjust their playstyles according against the nurse. With the spirit all they can do is pray that she is terrible if they did't bring Iron Will into the match.
While I am personally fine with her being as strong as she is right now because it helps break up the repetitive 1/3rd of the ranks being filled with nothing but Nurses and Hillbillies.
The only real nerf that I would ever give her is for her to have a particle effect like the nurse when she's phasing around, similar to the nurse where she has leaves following her. For the spirit she could have maybe glass shards instead that sparkle behind her.That way survivors don't lose before the match even starts, if they get maps without grass and it also means we don't need to nerf her stronger addons.
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Oh look another one.
https://www.youtube.com/watch?v=VYFaybw9jp8
What is there to talk about? Just cleanse the bones. You can do it with randoms, if everyone manages to find 1.25 of the totems in between the generators easy. If the killer runs ruin that means you all just need to cleanse one dull each.
In a game where you're SWF there is no excuse whatsoever to be mad about NOED when you can comunicate with each other on the areas you've cleansed.
Survivors run adrenaline more than half the time once you get to the upper half of the purple ranks all the way to red ranks. And most killers don't even bring NOED to counter Adrenaline. You also have things like bt. Instaheals are also still more common than everyone would like and those also swing the game.
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I've reached red ranks with trapper without those perks. Its hard but its doable.
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If everybody can have voice coms (OPTIONAL) we wouldnt need a totem counter. Its too easy for swf to wipe totems atm and make games with randoms really wonky because they cant keep track of all the totems to clear noed.
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His Lunge is normal. As its been said multiple times. All killers except for tier 1 and 3 Shape has the same lunge range regardless of their movement speed or weapon size.
You just need to learn to read the killer better and time your actions better mate.
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I think the Freddy reworked helped made him be one of the stronger killers in the game. Which is probably going to be one of the few strong killer we're going to have for a while now.
Plague I think was meant to be strong too like Freddy, her kits has a lot of uses but they were too afraid to commit to anything with her. So they watered down her kit a lot so people wouldn't cry nerf on her every five minutes online.
Spirit also exists. She's strong too and people cry nerfs for her all the time rn.
Ghostface isn't strong but more bs anything with how wonky the detection due to p2p connection.
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I try not to rank up too fast so I camp every few games to make sure I don't pip too much.
I cycle through and play all the killers that I own (except for the Clown and Hag atm which are buggy as hell), close to hitting red ranks again (deep sigh) and I found that even trapper's still playable with consistent 4k.
I think for me any killer can work near the higher ranks in 70% of the time, it all comes down to knowladge of the killer you play and understanding how each survivor will try to play against you. Sadly the most of the boosted killer community just moans and ######### about wanting every killer being able to just kick down the door to every survivor's house and limit them selves to only one style of play. I suspect a by product of the echo chamber communities that rotate around popular streamers.
The main thing for me not wanting to be in the high ranks is how boring the matches are with everyone running all the meta perks, instaheals, swf voice coms and keys dicking me over. I don't like to being strong-armed into running perks I don't enjoy playing with to "counter" these. So I tend to stay with the purple to green ranks if I can help it.
As a survivor games do get harder as you rank up. Even randoms at red ranks seem competent enough, but the killers are too scary for me.
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Flip flop can still get its uses in certain builds and playstyles. Mom is just a waiting game right now. Until they figure out how to balance it properly.
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I p3 her with all perks for that damn hair. Pissed me off when they made it look like the hair has barely any blood on it!!
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A cooldown for the stagger reduction would be all that it's need, they shouldn't need to nerf anything else.
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Do your [BAD WORD] bones then people.
I play solo and half the time me cleansing two or three dulls are enough to cleanse all of them after the other randoms find the ruin.
Even in 2 man swf its pretty easy to cleanse all the dulls.
It only takes 15 seconds to cleanse them. You have the time to spare to cleanse them in between going to generators. You don't get to complain about them if you don't actively want to prevent it.
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update: Lol this build is good. Thank you for sharing this.
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Gonna try it out lol. Wish me luck.
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What I'd like.
To be able to get to T3 more times in a match. But each tier taking longer to get to balance it out.
I'd leave the action speed bonus alone, since they're going to move into making the maps more fair for everyone. Buffing that with the changes would make him too oppressive.
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But they just buffed LF? They've slowly been introducing bug fixes and improvements on him the last few patches, though they aren't mentioned in the patch notes.
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They would never be able to nerf the nurse hard enough to satisfy the survivor, they could have her literally tied to a tree for the rest of the match and survivors would still ######### about her because of her reputation from before.
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Since we're 99% sure that Leatherface is next I'd like to propose the next potential ones.
- Clown. Rework. Nobody plays him because he's "boring" he's good in chase but terrible ini everything else, no pressure, no game slows and no mobility.
- Trapper. QoL buff. Takes way too long to set up and a survivor disarming a single trap swings the game too much as it takes a lot more time to rearm them. Okay pressure. But no mobility.
- Doctor. Buff. He doesn't need much but he just needs a little more range on the shocks so that he'll be able to actually to end chases in more areas.
- Pig. Buff. While I think she's fine and a fair. A large part of the community wants to see a buff of some sort after the EGC made her traps pointless.
- Legion. Buff. Vocal number of people saying that the killer is too weak. I personally feel base legion is fine but the addons could use a buff.
Ghostface can use some retweaking a bit, it seems like people don't enjoy playing either side with the killer.
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@LordGlint oh gosh.
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Yeah why don't we just start off the matches with the survivors already being downed.
Huntress just got a buff with the lullaby change. Not going into why the killers need a buff lame and lazy.
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Since I'm assuming we're about talking about updating or reworking the killer and not just buffing them I will go to them in order.
Update/rework kot
Leather face. This is a commonly shared sentiment in the community in the last few months. Since he's pretty much a worse hillbilly whose redeeming quality is to camp survivors while they get genned rushed.
Next should be Clown. The clown is the least played killer and in the bottom most successful killer. His ability is OK but buggy more often than not disappearing randomly.
He also gets genrushed the hardest, as he has no mobility, no map pressure and game slowing build into his kit. He gets ######### real hard on the bigger maps. So he needs some help in that area.
I've seen people brought up trapper and wraith but I think they're mostly fine and just needs some buffs and add-on checks.
Buffs.
Plague. Just a way so she can use the other half of her power man.
Doctor needs a tiny bit more range on his shocks so he can actually engage survivors in loops and infinites then adjust the addons accordingly. This shouldn't be too hard to change.
Add-on tunes, update and checkups.
Nurse and Billy add-on reworks have been talked a lot by the devs, so these are likely to come up first.
Prayer beads nerf for the spirit.
They should be followed then by the Pig's addons, a majority of them are hogwash to be honest and don't really help with anything. Especially after she got nerfed by the EGC update.
Legion. A lot of trash addons on them RN. Only ones worth using are the durations and recharge ones.

















