liquidlight
liquidlight
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- liquidlight
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Comments
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@Unicorn said:
https://us.v-cdn.net/6030815/uploads/970/3SH59CQBN6IT.jpeg
https://us.v-cdn.net/6030815/uploads/027/1QOSR7JSGNVO.jpeg
Loaded into a game where the screen displayed the Map title the entire match. Tried to mend after being hit by a legion, no bar displayed. Tried to repair a gen, sabo a hook (my challenge for rift, hence the toolbox) or doing anything that required a skill check and nothing would display on my screen. Then out of no where, I'm brought to an escaped match screen even though the Killer didn't DC? o.O
https://us.v-cdn.net/6030815/uploads/083/QW01KXO5BKAV.jpeg
Halp me.....
Edit: Title.
Yes, I've experienced this glitch a handful of times.
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Same. I like them so much better than flash lights. You can just be way more strategic with them. It's fun.
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Michael is the one killer that can almost always give me a good jump scare. Its extremely rare for any other stealth killers to do it but sometimes it happens. I love playing against Michael.
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Visually... he's awesome and creepy so I dig it.
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@AvisDeene said:
If Insidious Basement camping Bubbas become common Iβm just going to start running my P3 Claudette and offer as many Yamaoka Map offerings that I can. Good luck finding me.
Thank God for Kindred as well.
This had me rolling. xD
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When I play survivor and a hex has been in several of my matches in a row, such as noed or ruin or devour hope, I'll take a map and that rope that lets you find killer belongings. Especially if the totem is the reason no one is making it out in my games.
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In my experience Wraith dominates. When I'm in red ranks and I'm facing Wraith I hate life. Unless the Wraith is garbage everyone dies. When I'm facing Plague I feel I have a chance. There have been rare matches where a Plague went beast mode and wrecked the team I was on but usually some people escape. I've escaped, along with others, way more against Plague than Wraith.
When playing Wraith I get consistent 4ks. When Playing Plague I get 4ks every so often but more often one or two survivors escape. If I had to pick between one to play forever... it would be Wraith hands down if I was going for 4ks. If I was going for variety in my play and mind games... I'd think of Plague but still pick Wraith. xD If kills didn't matter... then I'd pick Plague. Plague is more interesting to play, though. I'll give her that. There's more you can do with her.
My experiences aren't everyone's so I'm sure it differs depending on the person.
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@TitanByDaylight You crack me up. xD
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If you're on PS4 it happens sometimes. You might have to restore licenses in account settings. But it could be for another reason. Something might need updating, too, like your PS4 so don't forget to check for a system update. If you were sharing games withy our PS4 activated as the primary you might want to check and make sure they're still sharing with you because it'll lock if they made their PS4 primary again and they were the one that had purchased the game.
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@BrinierSword4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1022273#Comment_1022273
Dude listen how do you counter the clown if you know what you are doing? I need this information because he completely makes windows and pallets useless and I am tired of it
What works for me with clown? Going toward a window or pallet and then turning and running the opposite way once you hear him go for a throw. You want distance between you to do this. If there's none then I'd attempt the pallet or window anyway and hope it slows him down.
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From what I can tell is you want to stay as far away from him as possible or at least outside his terror radius. If he's chasing someone and making them scream on one side of the map, you go to the other side of the map and work on gens. If they come to your side, you quickly go to the opposite. Just keep doing that. At the beginning of the match I would just go into a locker since most docs seem to pulse immediately.
Mind gaming him is difficult because he's just really fast and has a power that he can throw through walls and obstacles to check if you're on the other side of without having to SEE if you're there. As weird as this sounds, try to break LOS and don't do any predictable loops and definitely don't try and loop around the same spot more than twice. He'll probably expect you to go for a pallet jump after you've thrown it down so fake it and then run off or just run away without the fake. It's best to keep moving forward at all times. When you think you've got some distance try to sneak off into a different direction so he doesn't know where you went and then go into a locker so he can't pulse you. If you can't break LOS this won't work or if you go into a locker too soon he'll probably check it, especially if its the only locker around. This has worked for me. Not every time but enough that I don't hate playing against him.
Your best bet, though? Hope he chases someone else. π€£ So far he seems to slaughter everyone, especially on indoor maps or small maps.
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@Almo said:
No it is not bannable. They die after a while, so you can't hold the game hostage with it.
It's not particularly nice... but since when are Killers supposed to be nice. :)
Again, isn't that griefing? On PS4 it says you can report people for that.
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@FleshTorpedo said:
https://forum.deadbydaylight.com/en/discussion/comment/448577#Comment_448577
False run unbreakable, or you know dont let your entire team get slugged.
Don't let your entire team get slugged? Are you serious? How is a survivor supposed to prevent other survivors from being slugged. In some situations you can't. Now if someone is across the map and working on a gen and ignoring the fact that there are people down that need to be picked up then yeah... they messed up. But if someone has NOED or Haunted Ground was just broken or Michael has infinite evil within, or ghost face red rings everyone, or oni is in rage mode, or a killer has Devour Hope, and other countless scenarios (as rare or not so rare as some of these situations are they happen -- some are actually common) the survivor(s) are helpless to do anything. And unbreakable isn't a guaranteed success. The killer can still hit that one survivor down. And many times in these situations the survivors are all close together either because they were working in a gen or trying to make a save. It happens. You can't blame survivors or say they let it. That's ridiculous.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/447807#Comment_447807
https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system
DISCARDED REPORTS REASONS
THE FOLLOWING ARE NOT CONSIDERED BANNABLE OFFENSES - PLEASE DO NOT REPORT
* Camping
* Slugging <-------------
The reason why it only says just slugging and nothing more is because literally every form of slugging is allowed.
Because slugs WILL die after 4 minutes.
Your reasoning for calling it hostage-taking would also apply to the Pig keeping someone in the Basement who has a Reverse Bear Trap ticking on them.
Even though they'd die, it'd take long and they can't do anything about it.
Yet that also isn't bannable.
But isn't it a form of griefing? Which on PS4 anyway it says you can report people for that.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1021629#Comment_1021629
If traps only activated from regression, survivors could just complete gens and leave without the traps ever activating.
They could take a chunk of time off when a gen is completed.
Edit: Or speed it up.
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1021610#Comment_1021610
That kinda defeats the purpose of the trap, which is supposed to discourage gen rushing and stall the game.
Yeah, but when I play Pig I get gen rushed anyway. People don't care about randos and SWFs coordinate.
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Also... as far as a character with an accessory goes... hers seems to be the only one insanely limited. Trapper has tons of traps. Hag can use tons of traps. Freddy can place tons of blood snares. Plague can vomit on a ton of stuff. Etc.
Why is Pig so limited? She shouldn't run out of headgear.
Another idea. Why not allow survivors to remove each others headgear but have it take a super long time or highlight them with an add-on or something or put them both in a broken state once its off. It would slow down the game and that's really important for Pig.
Just an idea. Don't kill me.
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This is probably OP but I'm going to say it anyway... xD
Make the headgear start not when a gen is finished but instead when a gen starts to regress by any means. Yes, I went to the dark side.π
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I absolutely hate how she gets fatigued or whatever after a blink. It's painful to be in mid-chase and listen to a survivor get away why I wait for the stun my own power caused me to go away. That and people, at least in my experience, are jerks to those that are bad at nurse. I've never been trolled so badly on any other killer if I didn't do well. People will literally stay last second in a match to troll me. Yes, I suck at nurse but playing her literally hurts. I can feel my self-respect and desire dying every time I try.
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When it starts feeling this way for me, toxic I mean, then a break usually works. I go play something else for a couple days and then come back and all is good for a while. Of course, due to other players (not the game itself) it always becomes toxic again so I have to do this... over and over again. =) But at least I stay sane and not in need of anger management.
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Dude... if I saw that elephant coming at me in real life I'd run.
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@Carlosylu said:
The title meant this: Go to 01:23
https://www.youtube.com/watch?v=Jouf-3Gpa0Q&t=87s
Now... off the joke...
I made this post as a way to call out the real MVPs, Ruin getting nerfed was a lowblow to those who need trainning wheels or a way to compensate for badly elaborated maps if using a slow killer.
We need to unite to get the attention on matchmaking, ranking, pipping conditions, emblem conditions, map reworks and killers that need buffs.
Lets unite for something good guys, but not with a childish behaviour to mori, NOED, facecamp, tunnel or slug to be heard, but with support from each other in posts that objectively point out what needs the Devs attention.
If you're one of this "MVPs", I politely ask you to comment your main characterS in order for it to keep the real deal up in the forums, let's unite in something that actually helps the game we love
I like the funny video. xD Them fighting each other was great and when they both saw the survivor... even better.
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@[Deleted User] said:
I heard survivors que times were hitting 30min +
Not when I play survivor. I'm getting the fastest matches I've had in a long time. Maybe it's a PS4 things. Same goes for Killer. Maybe after the "new" wears off it'll slow down. We'll see. But right now it's golden.
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That's freaking hilarious but could also be incentive for trolls. lol I'd still love to see it in game.
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Now I have to watch the movies. lol
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Fool of a took!
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1019442#Comment_1019442
That's their main income, prolly more so even than DLC for sure. Less effort, same cost lol.
So not many are gonna be free....but hey that new Clown skin is amazing and that is going to be free!
I'm just cheap and poor. xD But I love free skins. I'll be getting all and any that come out for sure. And! I like playing Clown so I'm looking forward to that.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1019429#Comment_1019429
Oh no he didn't, the others did (not SWF either they were fine). He said that because he kept trying to run these loops near gate to tea bag and flashlight spam and I hit him, and body blocked him between two walls and a pallet so he had to slide over it, and then I ported again, hit him, hooked him and he died.
So naturally he felt the need to say those things because he messed up his escape being toxic expecting to troll me till I hit him once and then run out- but I got him like 5 feet from the gate.
LOL I love when survivors try to troll you at the end and then die for it. It's sweet karma. But he got what he deserved trying to troll you when he thought he had a home run.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1019417#Comment_1019417
This was the skin you got from the paid track on the Rift. You definitely should have gotten this unless you didn't pay for/complete the Rift.
I didn't. That makes me sad. I can't bring myself to pay for the rift because I keep hoping one day that skins will be something you earn through gameplay and give me more reason to play. I'm a hopeless dreamer. π
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lmao Omg. I just stared at this picture for a good minute looking for the red streak and just now realized your post is about it NOT being there. Correct me if I'm wrong. If I'm right, that's freaking hilarious.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1019417#Comment_1019417
You guys didn't get her blight skin? Yeah that sucks it's my favorite free skin I've gotten so far.
No! I want it now. I'm going to throw a B-fit because it looks seriously amazing. LOL But anyway... Those comments are so messed up. I can't believe they said that crap. Some people are so thoughtless and rude. I especially hate when they're like that to someone undeserving. They got away. They should have been satisfied with that. They had no right to insult you.
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@[Deleted User] said:
Yeah I get it too, no matter how you do as her too.
Whoa! What the heck?! That skin is so cool. We don't have that on PS4. πNo fair.
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Yeah, it is pretty dark and my friend has a TV where the settings can't individually be adjusted (such as brightness and contrast) and so is stuck with how they are. The Asian themed maps are the worst for her. She can't see anyone. xD
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The games are seriously too fast. It almost feels pointless to play.
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B, I'll look for the totem as long as possible and if I can't find it and no one else does I'll go for the save but only if the killers not face camping.
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They should seriously make cosmetics something you unlock through, I don't know, playing the game.
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@Negi said:
Same honestly, I uninstalled today. The Doctor change is actually pretty good, meanwhile I don't think we needed yet another dark map. The ruin change though, even though I did well today when I played, I just don't like the flow of the game anymore.
The game does seriously feel different. It's weird. I'm not a fan either.
Edit: Though I will say the new map looks beautiful even if the layout is ridiculous and stupid. I never saw anyone complain about its shape or size aside from exit gate placement but the kill rate remained crazy high despite that.
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I've had quick queues as survivor and killer. They've been faster then they have been in a long time, almost immediate, which is normal (for me) after a new update.
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You could just go on strike and not play the game instead of punishing people that had absolutely nothing to do with the change. If all the angry people who hate the new ruin did that at the same time it would have a far greater impact then doing toxic things that already happen on the daily to undeserving players.
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The camera mechanic that alerts him to where a survivor is that just happens to be looking in his direction (whether they know he's there or not) is freaking ridiculous. Other than that, he's fine.
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@Spirit_Hag said:
Now it was my assumption that dedicated servers were supposed to fix a lot of the lag and other latency issues happening in the game. Why is it that ive been hit through gens, trees, literal WALLS or from like 10 feet away??? I know killers arent too happy with the ruin changes, but as long as im still getting downed when the killer weapon is nowhere near me, forgive me if i cant find the empathy :(
DEVS!! HELP!
Seriously, one of the most frustrating things is when I get hit after I'm well past a window (as in both feet on the ground running away already) or if I've stunned the killer with a pallet but the weapon somehow went through and got me anyway. Drives me crazy. π€¬
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π€£π€£π€£ I'm not going to lie... it scared me a little bit.
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Ouch. Sorry. Hope you get a game soon!
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I was like "you've never waited this long before"? lol I think there are going to be some longer waits because of the ruin change. Some killers are upset and might be currently on some sort of strike. But! I will tell you as someone who has played this game a long time as both survivor and killer that survivor wait times, at least on PS4 (for me), have never been good. There was one brief moment where I felt I was getting matches fast and that's usually when something new (and positive like a chapter) is introduced. But, I've waited minutes up to an hour for matches on DBD. Not just recently but even years ago. It just depends on how disgruntled people are and when they'll get over it.
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When I was rank three I was put up against A LOT of 11s. So much so that I noticed it and thought about how weird it was.
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π€£ Imagining that cracked me up.
If you're being serious then all I have to say is... in order to pick up the second survivor the killer would have to put their weapon down (probably stab it into the ground right there somewhere or something) and then go pick it back up. Also, the wiggling would probably be out of this world when it comes to how it affects the killers ability to walk since two people are now struggling instead of one. Getting the second person to a hook (if its not the basement) could be tough on some maps, maybe. I don't know. Fun thought though. I would be amused to see this in a game. Not going to lie.
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@MigrantTheGreat said:
https://www.youtube.com/watch?v=uMJKY7eaqdo&feature=youtu.be
https://us.v-cdn.net/6030815/uploads/787/YOM1BGB2EI6J.png
Is this why the devs are catering to survivors so much? Match didn't even last 1 minute. Spawned in, found someone downed them, heard another survivor went and downed them, heard another nearby survivor and downed them. My point is why are we nerfing killers and perks when survivor's DC because they get outplayed or don't wanna deal with a basic game mechnic?
I'm not saying it's okay for them to DC but judging off what you said "heard a survivor, downed them, heard another downed them, heard another and downed them"... it sounds like you were slugging with all 5 gens remaining and that seems sort of toxic. It's not like you were about to lose or anything. You could have hooked the second guy and allowed them to try and make a save. Instead, to me, it seems like you were all about killing them all as fast as possible. Sounds like the game was going to be a minute long whether they DC'd or not because of you.
Edit: And if you're not playing to get points or have fun but instead just to kill everyone asap... you might need a hug.
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You get force DC'd only twice a day? I envy you.
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It's like he was created to stand there and camp. I feel bad for him.
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Can't view it.