landromat
landromat
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Comments
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@TAG said:
What's the point of hiding the hook states for Survivors? I can literally count the states.
as well as killer. and they made team hook counter instead of personal
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Ace in the hole + marauder + appraisal + (detectives hunch or tenacity or kindered)
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@Slashstreetboy said:
All I can say is that I hope the new and improved mmr will be accounting for precise coordination that comms enable and which solos can never have.
For example. the Killer the group faces should always be higher ranked than the highest ranking team member, after 10 qeue minutes this can be gradually compromised imo.
we both know that'll neve happen
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Benny hill theme or Tuba would be great 🤡
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Best way to win is to eliminate survivors quickly, so you usually don't want to chase or hook survivor who's not being hooked before. You just choose two and try to kill them asap and one hook the rest
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You cannot balance this game around swf without hurting solo and vice versa. That's why nurse and spirit are ok versing against swf and completely stomps solo survivors. Swf should be removed to own game mode and balanced separately if you want games to be fair. For both sides
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If you hit someone you can catch up and cancel for 4s without speed boost for survivor, which is pretty same distance as 3.2s m1 cooldown with a speed boost. What legion must have is 2 s cooldown if you didn't hit anybody, so you can actually use your power for mobility
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1859915#Comment_1859915
With killers who have M2 attack, you can tap your power and watch survivors dead hard because they think you are about to swing.
So no counter if you're goddamn trapper. Also he goes through your trap because screw you
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Don't starve together. Great game with a lot of content
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@Killmaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1859636#Comment_1859636
There is no 16:9 option in the menu so define not being punished? The screen is zoomed in, you see less, that is being punished for the monitor you use.
So you have same fov
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@Yords said:
Like I have said before, you can at least get rid of ruin + undying relatively easily. Survivor perks (except dead hard) have no counter. Also, if the killer was pushing survivors off of gens, then they were doing great work by "pressuring the gens".
How you counter dh for distance?
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@Mandy said:
It doesn't just increase the speed of the suvivors, it increases the speed of any player affected by that gas - so for one it's a great way of crossing the map as the Clown, it can also be used skillfully in chases, it can be used to try to bait a survivor to go where you want them to go for example.
Also you can distract killer with pallet drop, but nobody does it because how inefficient that is. Clown change sounds VERY controversial but will see
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@valvarez4 said:
The problem would be undiying+noed. You would need to cleanse all the totems every game or you can see noed 2 times at egc
2 perk killer with late game noed doesn't seem like a problem. And noed is badly designed perk anyway. Better change it instead and allow undying to live
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I remember the game on release. No SWF and end game chat. best time in dbd history ever
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all killers and all survivors from elodie to Tapp (and Ace) Working on lvl50 elodie now.
Have all perks on killers and Ace
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@Hex_UrbanEvasion said:
https://forum.deadbydaylight.com/en/discussion/comment/1840269#Comment_1840269
They cannot do this. If they indicated when survivors were grouped, the lobby dodging would never end. Killers already balk every time they see a Nea in a neon hoodie or literally anyone with a key. Even people just grouping with a random player they met earlier that night wouldn't get into a match because killers wouldn't want to risk them being on comms.
That just displays how big the problem is
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1839726#Comment_1839726
As an extension of this, slugging for the 4K. I guess if it's a challenge or for an achievement, it's understandable, but it usually just drags a game out longer than it has to and is boring for both sides.
and sweet 2500 no one escaped points
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Yes if you can't use it when you're not tunneled
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@Shirokinukatsukami said:
So you want the key to take 14 seconds to use, and it tells the killer where you are. I mean seriously? That's even more useless than Moris are right now.
That's the point
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Bbq for points and info, sloppy is crazy strong. Ruin undying or corrupt pop will work as well
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1824079#Comment_1824079
BS, every BS Survivor Perk and Combo has already been nerfed. The really BS ones like Mettle of Man got nerfed within weeks.
What's pathetic is you still crying about supposed broken Survivors perks.
https://forum.deadbydaylight.com/en/discussion/comment/1824681#Comment_1824681
That's a recipe for failure. No gens done in the first minute while everyone is hunting totems = GG survivor team wipe, and since the killer can see you doing totems, you basically just made it a 10-gen game with a killer advantage on aura reading for the first five gens.
I understand why some people think ruin undying are op now
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Little advice: Tap a gen and if there's ruin go find and cleance all the totems until it's go and then start to do gens. If 4 survivors do this ruin is gone in 2 minutes and you can play vs killer with 2 perks
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1824033#Comment_1824033
How was Billy unfun?
Infinite oneshots and mobility. Even if you juke him and avoid his chainsaw he'll just use it again. Now he's eventually have to m1 you
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Hillbilly is my favourite. He was one of the most unfun killers to play against and now he's kinda balanced. Funny thing i suggested pretty much same overheat mechanic earlier and was very happy to see it going on live servers. Next killer i want to be changed is huntress and her unfun hatchets
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i can't see any problems even with 64m radius
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@Ksoni said:
https://forum.deadbydaylight.com/en/discussion/comment/1821933#Comment_1821933
Thanks you very much for that info. I was not going to play them until this bug would be fixed.
this bug is actually fixed in next update
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I completed rescue mission with power struggle, just have patience
Adepts are usually the most boring achievements, you can cheese everything else by farming with survivors
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/comment/1821869#Comment_1821869
It gives you an extra portal and survivors control your power. If they don't cleanse your portals you can't place anymore. Rat Liver gives you a lot more map control. (If used properly.)
Why would you answer question you don't know answer for? Rat liver increases your speed while holding shred
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@Ksoni said:
They are decent, the ability to be in 2 places at one is great. They only thing that is holding me back from playing them is the fact that bonus points from BBQ don't add up. Also sometimes i cannot use victors attack at all, which makes me standard m1 killer.
It's a Victor bug. if you end the game as Charlotte you'll get your bonus bloodpoints
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@[Deleted User] said:
- easiest counter is teaming up and destroy victor after downing one person
- you can heal and delay victor but no gens for you
- get inside a locker, use inner strength for extra value (last resort because you never know how far charlotte is)
- we're going to live forever/unbreakable
those are al i can think of, but as always being in an swf with communications makes it so much easier
swf is universal answer how to counter any killer
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always heal. find your teammates and heal asap. Victor is not a problem if everyone is healthy
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remove swf and post game chat. I remember times without them. Good times
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Stop being delusional and add voice comms
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Killers that 100% need addons are trapper, wraith, demo, maybe pig, maybe clown. Everyone else is viable without add-ons
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Also not being able to suicide on first phase is a good thing too
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CD on his blood pools, or maybe setup animation
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In my countless attempts to get adept, hoarder worked couple of times. You're just lucky
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That's because Hatch exists
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all he needs is a POV change
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/1792525#Comment_1792525
Yeah but his other two perks are absolute garbage. At least all of Quentin's perks have SOME use to them.
Up de ante is the only garbage perk. Try open handed with kindred. It's pretty neat, not to mention 4 open handed, then you can see killer 48 meters from the hook
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They'll remove all windup addons like babushka, remove exhaustion, nerf iri head, probably new iri stealth addon that hides lullaby etc
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@kate_best_girl said:
So you haven't seen Ace's perks?
Ace in the hole is a superior perk which gave me hundreds of free add-ons
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@Lightpkm said:
https://forum.deadbydaylight.com/en/discussion/comment/1774271#Comment_1774271
It's still counters the perk, dont tell me it's the most dumb when it's the most direct counter to the perk.
You can dedicate perks slot to counter certain killer perk as survivor because there are 4 survivors, as a killer you can't afford this in current meta. If you hate iron will drop you have to deal with it or drop something you'll need against very good survivors
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@CaulDrohn said:
The aura of opened chests were removed when plunderers was buffed to also show the items laying on the ground. Instead of adding the aura back to plunderers, the aura could be added to the new perk, that would make sense, imo.
im not against that. We need a way to find empty chest to not waste our tokens
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Spine chill. It's just too good
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We need casual mode without ranking where SWF is allowed. And give monthly rank rewards for players to promote people to play solo
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some things shoud be fixed directly: like camping and tunneling. Perks are bandaid in that situation
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@DarKaron said:
Recently, I've been using Dying Light a lot, and I've found that it is surprisingly effective in a lot of my games. Is Dying Light actually an underrated and amazing perk, or am I somehow a God?
It's a win more perk. It only helps when you're already winning, but if you're losing, you'll lose hard because you essentially jave 3 perks
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Undying should reveal aura if survivor started cleansing, DS should deactivate if you're not getting tunneled
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1 top knot + power duration or more blood orbs
2 He has a lot of decent add-ons. Cool-down, Speed, Steering - all good
3 Chili. 2 chily probably. Mangle chain is decent too
4 Leafy mash is ok, Steering is good, max overheat if you feel you need it
5 Rat liver