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kylerabdcgamer10

kylerabdcgamer10

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kylerabdcgamer10
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  • I have played DBD for over 3000 hours+ across multiple platforms and I have never used decisive strike even once in a public match. it is and has been an unfair and unfun perk since its release, even with all the changes to it.

  • you need to buy the whole chapter in the steam store

  • Yeah the height thing is still bothering me quite a bit, I'll list off three examples of how the height should be.

    1. Ash Williams AKA Bruce Campbell is 6'1, my height

    2. Steve Harrington AKA Joe keery is 5'11

    3. Nancy wheeler AKA Natalie Dyer is 5'3.

    Now in dead by daylight every single male is the same height as each other, the same goes for the females. This problem has been caused by behavior's inability to make the survivors different in any way other than being a skin, they use the exact same model and rig for every survivor that they make causing all of them to be exactly the same in terms of height and proportions and that's just lazy if you ask me. I really hope that this will somehow get fixed with the graphics update

  • oooo i see, cool. Yeah dbd needs to put way more effort into character models, but i think all the models are actually going to be improved by the end of the graphics update. they already confirmed that by the next chapter is when some, if not all "old" characters faces and cosmetics will be remade and brought up to standard.

  • where did you find that picture?

  • RULE 2: NO FUN ALLOWED AS KILLER GIVE LAST SURVIVOR HATCH

  • @Starr43 said:

    I’m still surprised a make character hasn’t been introduced that is around Kates size to be honest. Anyway I’m all for it. Big, small, transgender.. literally cool with whatever. As long as the voice actor is talented I’m happy to be completely honestly. Elodie/Cheryl for example.. voice actresses is amazing.

    Elodie is cool and all but her voice acting is absolutely horrendous, none of her screams or "moans" sound right, its kinda like a female Steve, over and under performed. Though Heather/ Cheryl's voice acting is probably the best in the entire game right now other than Ash " Bruce Campbell" both sold the screams and all other "sounds" perfectly.

  • yeah...the lighting on that map and even the new lery's has been messed up for a while. I think its cause they are in the middle of updating all the assets and lighting of the game, so the older maps are kinda glitching out right now because of the older techniques and stuff they used. you should expect all these problems to be fixed with the reworks / re-masters.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1893382#Comment_1893382

    Level of Detail. It's what games use to optimize far away assets. For example, you have a car in the distance. The further away the player is from said car, the fewer polygons are used to make up the object, as there is no point rendering something so far away at full quality. The issue with the generator pistons was that an LOD that should've been updated to be higher quality when closer up, was not updating.

    oooooh, I see thanks alot dude. this kinda cleared things up for me, it would be cool if I could mess around with the files somehow to fix it, I've done it on other games kinda

  • @[Deleted User] said:

    Most likely to do with optimization. However, generator pistons were lower quality for some time, and only recently were restored back to using LOD-1, rather than LOD-2. So, it's quite possible that the lower resolution generator textures is a bug.

    k thank you dude, also what is "LOD-1 and 2?

  • @DetailedDetriment said:

    I'm almost certain it was done to compensate for the new generator animations.

    no I mean "since the blight chapter", the new textures themselves have been downgraded since then. when they were first added they were high quality but now they seem to have been lowered for whatever reason

  • I will provide pictures if asked

  • jesus Christ I just watched the Christmas collection trailer, and dear god the survivors, especially Dwight look horrifying. terribly animated and they look so dead inside and jesus I just felt unnerved, the survivors were way more scary than the Krampus skin

  • @Ecstasy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1745152#Comment_1745152

    Argument is that if its unnecessary then it'd be unnecessary at all to include any sexual prefs, yet there are explicit hetero characters, hence the desire for the same treatment for homo.

    Also I'm not sure if I buy the irrelevance at all anyhow given this game's heavy appreciation for its lore, and how much can they really reveal about any of their characters if they need to dance around such fundamental aspects of the human experience. It's only inevitable.

    "I already said this to another but here you go"

    no I mean it would be cool to see a new character representing the lgbtq, "but" some people try to force past characters to be gay and etc. and act like its a big deal if they aren't or are, these are character who do not speak or interact in any way other than healing and saving each other so I just don't see it as being neccacery, also I don't want a character where their character "is that they are gay or etc" I would like it to be properly done and done well. Not being shoved in everyone's face is important too. I think the way that its done best instead of just being clearly stated is, telling it subtly through the lore or rifts like "subtle hints" not "HEY I AM GAAAAY AND THATS MY CHARACTER ARC". I am not against diverse characters, in-fact I want more. More races and etc, it just needs to be done right, not force fed diversity.

  • @Madjura said:

    https://forum.deadbydaylight.com/en/discussion/comment/1745152#Comment_1745152

    There are a lot of things in the game that aren't strictly necessary, such as the character backstories. But they exist, and they enrichen the overall experience, and it makes sense to push for representation because it does not properly exist yet in the game.

    From my perspective it makes no sense to push back against this, because it doesn't affect anyone negatively. Using the backstories of characters as an example, either you read them or you do not. If you do then you get more varied and natural stories, and that is a positive for anyone reading them. While anyone who doesn't read them isn't negatively affected at all.

    no I mean it would be cool to see a new character representing the lgbtq, "but" some people try to force past characters to be gay and etc. and act like its a big deal if they aren't or are, these are character who do not speak or interact in any way other than healing and saving each other so I just don't see it as being neccacery, also I don't want a character where their character "is that they are gay or etc" I would like it to be properly done and done well. Not being shoved in everyone's face is important too. I think the way that its done best instead of just being clearly stated is, telling it subtly through the lore or rifts like "subtle hints" not "HEY I AM GAAAAY AND THATS MY CHARACTER ARC". I am not against diverse characters, in-fact I want more. More races and etc, it just needs to be done right, not force fed diversity.

  • @SypherDivine said:

    https://forum.deadbydaylight.com/en/discussion/comment/1744805#Comment_1744805

    Dude you sound like a yellow rank survivor. Face a level 1 Freddy or Spirit and get back to me on how it is way too easy to win and that there wasn't a 3k or 4k in the match. If you want a challenge get to high purple or red ranks and you will be facing plenty of killers who will make you eat your words.

    been playing since launch dude. and those scenarios are easy, very easy, Its so easy its boring and understand both sides, also ranks mean nothing. I've been to red and they all suck its hard for me not to get to red unless I take long break

  • @TheRockstarKnight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1744834#Comment_1744834

    It matters to the people who care, because the devs said they would add LGBT characters since they've already added, and continue to add, heterosexual characters to the game.

    If you don't care and it doesn't matter to you, why bother commenting? Let people who do care talk about it and go talk about something else.

    dude its just extremely annoying considering that this is a horror game where that is un necessary

  • @tj0108 said:

    I’ve been watching a lot of youtube on the ptb and obviously ormond has had a lot of balancing changes made too it.

    Is it still survivor sided, balanced or killer sided now?

    judging by what i’ve seen it looks like there are a lot of dead zones and tiles seem to be very spaced apart. Also filler pallets look a lot weaker now too.

    So by what i’ve seen it almost looks like the loops favour killer now.

    Can someone confirm nor deny?

    I think its a good improvement. Map size is overall reduced in favor for a more slightly well put together design, as well as making the loops and pallet spawns more balanced instead of being a nightmare for killers and to easy for survivors. the visuals also look pretty great -a few weird lighting choices and some weird choices to make a lot of the textures low-res though

  • @Squirrel_Thicc said:

    Bs, try playing solo queue with rank 21 teammates and a tunneling killer. Bet that'll be easy right?

    It is extremely easy solo and with friends especially.. this is coming from me a person who has been playing the game since launch and has been playing both sides equally. survivor is too damn easy, and I am a solo player (-_-) its so damn easy that its boring. all you need to do is run and vault and you are good. there is no challenge survivor side, especially with all the second chance perks that survivors have. combining theses perks can essentially make you invincible and give you like 4 chances, and that's not counting teammates ability's that give you "YET ANOTHER CHANCE" either. While on killer side you have to force a survivor to make either 2 or 3 mistakes to even get a down, "depending on the loops and etc."

    @MrLimonka said:

    "Wooooooo look at me, I main killer, very difficult, much skill, survivors bad, toxic SWF, I'm better than everyone"

    No one cares, really. It's very ironic that you accuse survivors of "complaining about everything that Killers do", while your post is literally just the same thing but with the roles reversed.

    Very nice bait, indeed.

    @AskingForHelp said:

    https://forum.deadbydaylight.com/en/discussion/205269/unpopular-opinion-survivor-is-easy

    This has to be the worst post I have ever seen. This game is most definitely killer sided. The maps are too small for killer movement speed. The gens are way slower than they used to be and actually I find that in most games in the red ranks as a survivor I can’t get my objective done because people go down too quickly. It’s not common for survivors to gen rush really. The gens are slow enough in relation to how fast killers can down and how easy it is to find survivors in the first place.


  • @MrLimonka said:

    "Wooooooo look at me, I main killer, very difficult, much skill, survivors bad, toxic SWF, I'm better than everyone"

    No one cares, really. It's very ironic that you accuse survivors of "complaining about everything that Killers do", while your post is literally just the same thing but with the roles reversed.

    Very nice bait, indeed.

    dude as someone who plays both sides equally I can say 1000% that survivor is waaaaay to focking easy, in-fact it makes it so damn boring, its supposed to be a damn horror game but its not scary because of how easy it is

  • always has been tf? only the babies say he's "boring"

  • ya lmao I don't know what they are going on about

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/1742823#Comment_1742823

    If you don't have a problem that great for you.

    I've been playing since launch and never had problmes with brightness until now. So something has changed and not for the better.

    so have i dude, it used to be waaaaaaaaaay darker a couple of years ago, I think they finally did it perfectly. its dark enough to be creepy but not to bright to be lame

  • @Kebek said:

    I hate how all new graphically updated maps now are extremely dark forcing me to play on low setting just to see slightly better.

    What's up with the idea that all updated maps must be super dark that you hardly see anything. Do I really need to instal external programs to fix this seriously.

    I love aesthetics of new maps but they're JUST TOO DAMM DARK. It wasn't like this before halloween update but since then I just hate lightning on all new maps that don't have direct light sources including new azarov's maps. Luckily ormond is full of snow making that map bearable but some places I still notice that it's much darker then it was before.

    I wish things just went back so that I can see where I'm even going. But that is probably too much to ask.

    are all you guys blind or something? because I can see clearly, in fact it looks bright. playing on ultra btw babs

  • OUTLAAAAAAAAAAAAAAAAAAAAAAAAAAASSSSSSSSSSSSSSSST, MY DREAM CHAPTER

  • @kylerabdcgamer10 said:

    oh ######### I clicked the wrong one, I WOULD LOVE AN OUTLAST CHAPTER ITS IS MY DRWAM CHAPTER, but lynn should not be survivor, ever, I think we should have all three protagonists Blake as the main survivor or miles and the others as a legendary skins

    I desperately want this its literally MY DREAM CHAPTER, i would be so ######### happy

  • oh ######### I clicked the wrong one, I WOULD LOVE AN OUTLAST CHAPTER ITS IS MY DRWAM CHAPTER, but lynn should not be survivor, ever, I think we should have all three protagonists Blake as the main survivor or miles and the others as a legendary skins

  • @azame said:

    https://forum.deadbydaylight.com/en/discussion/194918/im-worried-for-the-executioner

    So in other words you are worried because he isnt going to be able to put you in the lose/lose situation. Nice try g

    you are just saying that because you don't have the game-sense to avoid a "lose lose" situation, his ability is actually quite easy to avoid if you think for one second and read his movements and playstyle, knowing how to play him yourself also helps, but being truly good at the game and perceptive is key, which I bet you aren't, probably just a survivor who teabags after throwing a pallet down then clicks the flashlight, three seconds later getting downed and dc'ing.

  • @indieeden7 said:

    I mean, it doesn't even affect players that didn't use cheap tactics, you shouldn't benefit by not using your power.

    I bet you use the pussy build, like adrenalin, decisive strike, deadhard and borrowed time all toped off with either a flashlight or toolbox with a brand-new part

  • @JB_Restumping_DbD said:

    I agree but what would be the facial expression after being injured or hooked? Would it be the original or something else?

    just an animated expression of pain, unique to every survivor to match their moans of pain

  • I love Midwich, every time I have played on it as survivor or killer its been a blast, i love the layout of the whole map its easy to memorise and fun to play on, not to mention how accurate it is to SH 1

  • @TheClownIsKing said:

    Mid chapter of course 🤣

    Lol, roughly 6 weeks after a chapter release.

    no i know its "mid chapter" lol, its just sometimes in the past it seemed random

  • They most likely will because of the graphics update

  • @Seiko300 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1604147#Comment_1604147

    The one thing that you forget is that BHVR got and worked with the Legendary Bruce Campbell himself. An infinitely more experienced, well known, and successful actor than Joe Keery who is only now at the very beginning of his acting career and needs all the exposure he can get.

    To put the vast disparity in monetary terms, Joe keery is worth only about a FIFTH of Bruce Campbells estimated net worth, the former having a net worth of 2 million and the latter having a net worth of 10 million. Comparing the two side by side logically Joe Keery should be much easier to get into contact and work with than Bruce Campbell and it's likely he'd have less negotiating power over how much he got paid given his limited experience and younger age. In short, Joe Keery needs the exposure and needs more to put on his list / resume / profile beyond just Stranger Things, although far be it for me to give advice to Hollywood stars, celebrities, and millionaires 🙄

    Not only this but you'd think just generally speaking given his younger age he would be more excited and willing to lend his voice to be put into a Video Game than Bruce Campbell would be.

    P.S. Every Survivor is unique. Each one with their own backstory, their own voice, their own personality, their own clothes which reflect that personality, etc. So on and so forth. This is an objective fact regardless of whether or not they speak, even in silent films there are attributes and characteristics that a person can point to and identify as key factors that create characterization. The point is that the effort should be put in to make theses aspects of the characters as quality and believable as possible. Dead By Daylight does have the money and the resources for this, if they can continue to make deals with big licenses and huge celebrities, if they can complete a full graphic overhaul, if they can port the game onto next generation consoles like the PS5 and Xbox X (which have not even released yet), they have plenty of resources to redo a voice that they royally screwed up in the past.

    Much like how they need to get to work on that Quentin Face Rework.

    I couldn't agree more with everything you have said dude, they should really get on fixing the voice, right now it sounds like a joke voice

  • @kylerabdcgamer10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1571723#Comment_1571723

    yeah I was too, but we can be hopeful that it gets a little better once the graphics update is done, I remember reading from Peanits herself that the model we currently have in-game is of lower quality so it can run in game, so I'm assuming that once everything is done that it'l look better

    also not my edit I found it on reddit, i posted the link

  • @Buttercake said:

    Yours is a dream. I really don't like the face they made. I was super excited in the beginning. I tried really hard to like it, but I just don't. I P3 her and got her all the perks but now I never touch her and wish I had used those points towards Yui instead.

    yeah I was too, but we can be hopeful that it gets a little better once the graphics update is done, I remember reading from Peanits herself that the model we currently have in-game is of lower quality so it can run in game, so I'm assuming that once everything is done that it'l look better

  • @TKTK said:

    I love the edit, doubt they'll ever fix it but we can dream.

    ya but I sure hope they do, with all this graphics update stuff going on

  • @Todgeweiht said:

    I like Cheryl as she is currently, but your edit is fantastic.

    not my edit, I found it on reddit and put a link

  • @Todgeweiht said:

    Don't you have any sense of reflection? Do you just hear what they say and take it as granted? Are you incapable of thinking for yourself?

    Its okay to take their opinions into account and formulate your own. What is not okay is to take their opinion and put them into a pedestal, spam their videos and take everything they say in them as an axiom.

    Yes, I know it is a player a 100 thousand hours in the game, yes, I know it is a player that knows how to play very optimally, yes, I know it is a player that can 4k as clown 100 games in a row, does that make everything he says about the game true? No. Learn to think critically.

    Thanks for listening to my rant.

    Finally someone says it, thank you dude

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1314129#Comment_1314129

    The one on the left is a pre-rendered image, where the LOD is only limited by how much time you had to render it. It's not the same as the actual gameplay. Here's what she looks in the actual game:

    https://us.v-cdn.net/6030815/uploads/T9SNUX78UY0T/image.png

    The character model used in Dead by Daylight is the same one used in the cinematic trailer, but the level of detail is reduced so it's able to render in real time. Here's what she looks like in full detail, if you want to do a proper side by side comparison.

    https://us.v-cdn.net/6030815/uploads/4SGE7A4HF8S3/deadbydaylight-chapterxvi-survivor.png

    For the record, the Dead by Daylight subreddit is completely independent. We do not influence them or the way they moderate in any way. If you have an issue with it, I would suggest bringing it up with someone from their team.

    The "full detailed one" actually isn't the same one used in the cinematic trailer, it looks different, details seen on her vest such as the button on her collar and the seam lines are missing or significantly reduced in quality, in the trailer her hair is far better in quality and those missing details are there, I hope that once the full graphics update is done we get THAT model

  • well dream came true huh? it sure did for me lmao

  • well with the graphics update coming very VERY soon I doubt that they will leave him out simply cause he is licenced, it wouldn't fit their vision of the game so if they do need to make legal stuff happen i think that they might be already doing so or they might have already

  • @Seiko300 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1557787#Comment_1557787

    Dude, I was about to say, "whoever it is, it definitely ain't Steve"

    Steve sounds like complete garbo. I really wish they'll revisit the character to do a complete voice over starring the real actor Joe Keery instead of whatever booty voice they got for him now

    Maybe around the same time that they rework Quentin's face.

    Steve honestly has the worst voice acting in the entire game lmao, some of his voice line in the ptb were better to be honest, I don't know what they were thinking though its almost like they treated his voice lines as a joke

  • @Elcopollo said:

    Outlast is actually kinda similar to the Doctor's lore with all the experiments, mental institutions and secret "mk-ultra-ish" organizations. And because of that I kinda doubt they will even bring this to light. But because this game terrified me so much during my first walkthrough and because I love it so much, I would appreciate having Outlast Chapter in DbD.

    I would probably prefer Richard Trager as a killer. Killer name could be The Surgeon or something like that. It would be nice if he had some voice lines, which he would say either while being in a chase (and after leaving survivor) or while being out of chase, but having somone in his terror radius (kinda like basekit-Whispers). Other options might include Chris Walker (The Guard) or Eddie Gluskin (The Groom). First one is sort of the "face" of the first part, and the second one is definitely the most notable character from Whistleblower. It also could be Walrider (The Swarm, or simply The Walrider), but I don't think it would do much justice to this character as it can't be seen with human eyes (then again, Pyramid Head also originally could've been seen only by James Sunderland and no one else). If we are talking the second part, the only viable option seems to be Marta (The Worshiper? The Cultist? The Devotee?).

    As for the survivor - it could be either Miles or Waylon or even Blake. The best decision, though, would be probably to take Miles (as he is the protagonist of a more iconic first part) and bring Waylon and Blake as legendary skins, because they are mostly the same, except that Blake has at least some personality.

    Map is kinda tricky, because we already have Asylum and Corn Field, but the most logical variant (hehe) would probably be a mix of locations from the first part, I guess.

    i would love an outlast chapter all your ideas are awesome and i hope this happens one day soon

  • @coffeeallday said:

    My question is for the devs ,not people that think they know it all. I know the clothes are not interchangeable, that's why i am asking , the devs, why are they not?!!!!!!! Claudette being small still doesn't answer my question, why is she the only black female?

    here let me make this simple for you okay? "DIFFERENT CHARACTERS DIFFERENT MODELS" saying this is the same as saying "why cant Leather face wear Ghost faces outfit..its really not that hard to understand if you even have half a brain

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