kermit_snacc_choke
kermit_snacc_choke
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@Xpljesus said:
https://forum.deadbydaylight.com/en/discussion/comment/1765131#Comment_1765131
IMO Hemorrhage should be what bloodhound does + current effect, Shadowborn should be a menu setting & Wraith should get a full perk rework
OH yeah didnt the devs mention like 5 billion light years ago that they were gonna change the killers FOV to make it larger? Because the current one is too small?
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@[Deleted User] said:
I'm still waiting for Haemorrhage to do something useful
I was thinking it could maybe have an effect on the bleed out timer when downed? Blood stains on the ground are larger. Idek man lmfao
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@Lycidas said:
"There are no current plans to implement Devotion rewards, but they do have some plans for “Prestige rewards”. However, it’s still too early for them to really be able to talk about in any detail. Suffice to say that they are working on a design of some kind."
I took this bit from the Q&A summary that @Fibijean did last time.
So yeah, no plans for devotion rewards yet, but at least we'll get something more for prestiging a character 😉
Man I was hoping my devotion 6 would've done something by now 😅, eh at least I'll get something for my shmexy used tampon looking prestige 3 David LOL
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What game is there to enjoy with killers quitting left right and centre and potential matches only lasting 5 mins
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Imo Poised is a VERY, Very underrated perk. It helps me against spirits whilst in a chase, and in those moments (which happens to me a lot) when you complete a gen and the killer comes over
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Devotion 5 level 80 something. Playing since 2018 December
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Ghostfaces reveal sound (during and after) from his POV
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Nurse meme build:
Spasmodic breath + matchbox or torn bookmark
Perks:
Hex: ruin: to slow the game down whilst ur M1 nurse
Enduring: to reduce stuns whilst ur M1 nurse
Play with your food: see below*
Dark devotion: to get rid of your TR and ditch the obsession to get a PWYF stacc.
The aim here is to find your obsession, blink attack them to get ur spasmodic breath activated and dark devotion and leave them. You are now essentially a Wraith without a cloak form for 20/25/30 seconds. This works sooooo great in chases that it's just so funny to look at the survivors trying to anticipate and juke your blinks when in reality they just run into you by running in a zigzag motion, slowing themselves down. Little do they know that you are 115%/120%/125%/130% movement speed M1 nurse. This works so well even in red ranks 😂😂😂. You can switch to bamboozle or pop goes weasel if you don't want PWYF, if your going for pure M1 -ing killer.
Edit: I've gotten pallet and window grabs purely because of the survivors paranoia thinking I'm going to blink to the other side, they fall right into my hands LMAO.
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Noobs who blame me for tunneling whilst they urban evade around me so badly and I see them in the corner of the map with bbq and chilli self caring afterwards. Oh yah they have sprint burst as well.
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This might be unrelated but I finished the last gen, and a second or 2 afterwards I get a notification from my computer that my vram got overloaded and couldn't load textures, which essentially just crashed my pc at endgame :). I think my gpu is just dying though
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I don't main hag, but I always basically get an EZ 4 killer playing her. One thing I do is place a trap in the middle of killer shack and then one outside the window of shack. You're basically guaranteed a hit or down if someone goes there
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@MrDardon said:
I don't think it works like that. Had someone mending recently but he was in Madness 3. I guess Mending is now the priority
That's weird. I've had to snap out of it before I could mend
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I don't understand the logic of some comments. The OP is talking about their opinion on Legion changes, and saying they're super good, whilst literally everyone else is just insulting tf out of them. Is there a reason to be this aggressive?
If your still complaining about Legion then idk what to tell you, I've also got a bunch of 4ks in red ranks with the standard builds, and no I didn't have duration add ons, mainly cooldown ones, pins or mending time/filthy blades. But nope according to mob logic we are all just bad and so are the ppl we went up with :/
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It's defo darker. I like it, apart from the sanctum of wrath map, too dark
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Yeah it's a bit too dark
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What no it sounds a lot better and you can actually tell the distance he's at with the new transitioning in the music
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ALMO CAME WITH THE NERF GUN-47 HAHAHAHHA HA (if u don't know this reference search up elmo came with the ak-47)
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I feel like it'd lessen the grind a tiny bit more
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Yeah my bad @Weck I get triggered easily lol
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@Alice_pbg said:
You want loot boxes? Are you EA?
I'm talking about the mystery boxes in our bloodwebs. Are you stupid?
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@JiggleWiggle said:
I cannot connect to the host. Are you doing stuff at your back end again? Playing in EU + ps4 btw
My cousin and I are in the EU on PC, I can search for lobbies but they take forever, my cousin on the other hand is having the same issue as you and is currently reinstalling dbd lol
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@ASpazNamedSteve said:
I tried him briefly, he feels way nicer to play. The speed increase feels very nice and smoother, and the vaults are SO much better. Outweighs the nerfs by a long shot if you ask me.
This. All they need to do is revert the 4s cooldown and he gud
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@TruffleTurtle said:
I'm on xbox so I cant and everyone is playing oni so from somebody who has played him, is he as bad as people are saying he will become?
I've tried it and I actually manged to get 2-3 chain hits on maps like father's Chapel crotus prenn asylum without any duration add ons. Its great tbh. But the survivors didn't run away from my terror radius when I was near them so keep that in mind. And for perks I tried intervention, pop goes the weasel, thanatophobia and bamboozle
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@Ksoni said:
Strodie House. End of discussion. The strongest infinite in the game.
*with balanced landing*
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@ermsy said:
Should deactivate when another survivor is hooked.
How about when the DS timer is at half or under half (20/25/30 or under) the survivor has to wiggle 40%/35%/30% of the bar in order for the skill check to pop up.)
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@Walker_of_the_fog_96 said:
Will he share accessories with the spirit like hillbilly and leatherface?
It would make sense but it would be a little disappointing, what do you think?
I personally doubt it as I don't think an elderly psycho spirit man is gonna be using his daughters racing hat and bloody hair brooch lmao
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@dastaeryk said:
Yep, people let's raise the voice this time.
Annoyed to see that every thing that may encourage a different gameplay is actually being nerfed. Stop listening just some people complaining. They will always have to cry about something.
I won't spend a single cent more in this game, screw these DLCs if you are not even able to balance the game without making it plain boring.
The fact that you say ppl are crying about everything when they give clear valid points and u make a post like this rly says something. Big yikes..
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@Hoodied said:
You thought getting 4 deepwounds was a gamer move?
I have actually chained off 5 cause a Claudette mended in my TR
I've actually done like 8 or 9 lmaoooo
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@Dreamnomad said:
I'll admit it. I'm 100% guilty. My mission was to scare 25 crows. I could only find one crow on the map so I slugged all the survivors and let them bleed out so I could scare a crow for 4 minutes. What are some examples of your toxic behavior trying to accomplish a challenge?
Couldn't u just bring a backwater swamp offering and just scare the crows off the giant boat/house?
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You guys remember the vanilla experiment? Where killers and survivors were forced to run no perks and add ons? Tell me the counterplay of spirit now... We need to look at the base kit of each killer, with no add ons, and look at the plain base kit of a survivor with no perks and items.
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Idk about u guys, but I main ghostface and nearly always get tbe stalk mark off, I use power recovery and detection reduction range add ons, sometimes crouch speed add ons. Most of the time I 4k/3k at rank 1. I do sometimes go for gen grabs but cuz of the stupid registering habits of this game, they never work. And if they do find me whilst I'm stalking them it's always too late lol
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@EAisHonest said:
https://forum.deadbydaylight.com/en/discussion/comment/801301#Comment_801301
myers is fine and still slightly OP.
God knows how u play if u think myers is OP
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@Rin_is_my_waifu said:
I never thought I would say this but Ghostface is red rank viable.
I decided to take a break from Spirit and try Ghostface at Rank 1. I literally can't believe the outcome. Because of the event, most of my matches are against SWF teams, but I haven't lost a single match, yet and I have been playing for 4 hours non stop.
For some reason I feel as powerful as spirit. I just stalk them from a corner and they are exposed in seconds. Even if I don't expose them, they are a free hit. Also looping is not a problem as I use his crouching and lack of red stain to my advantage.
I really don't care if they nerf spirit. I already know her replacement.
Ghostface_is_my_senpai
I already main ghostface in rank 1, and I get 2ks or more nearly all the time, unless there's a genrush swf, in which I take corrupt intervention, ruin, PGTW and nurses lol
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@JawsIsTheNextKiller said:
It's very disappointing that the pipe doesn't clonk. If you want me to spend 400AC on it, it needs to clonk.
C lo nK
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@dbizzle said:
if you hook 4 survivors in the basement YOU ARE A CAMPER.
anyone can hook a survivor in the basement and wait for someone to come rescue them.
Are you being campist smh
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@Davidjzuniga said:
I thought the styptics were gonna be 15 seconds and syringes 8 seconds? Now i see that the styptics are 8 seconds and the syringes are 16. How are these even useful at this point? Is there a point to use BP on them anymore?
Syringe is basically the perk second wind but a lot better, just take a poop med kit and it's basically a free extra perk.
Styptic tho is trash tbh, should've stayed at 15
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I mean if u think about, its basically an extra perk slot if u get a poop med kit plus syringe, cuz the way syringr works now is a lot similar to second wind, so u can have 4 perks, and for the item its basically an extra perk with the perk being second wind but better cuz it's a syringe and only needs 16 seconds rather than 34 and requiring for u to heal someone to the equivalent of one full health state
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@SaltySwag said:
Need Archives to get Serum. Dickheads leave Archives turned off.
Yea ######### the halloween event, and the people looking forward to it right?
Actually look at the offering before you call the devs dick heads idiot smh.
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@SleepyWillo said:
No. I am unable to appreciate that when what I was actually looking forward to wasnt delivered.
There isnt even a sad jack o lantern in the game! The event is so lazy and lack luster....
Tbh fair enough
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AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
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I really hope it's one of ashes or quentins perks. I came up with some builds for them ;-;
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@lynelmane said:
It's pretty unlikely at this point that the event will even be in October. Best we can hope for is Nov 5th or that time period.
MAN that succs so much, I have a week holiday rn
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@alienschmalien said:
Play her? I just won't give you a chase. I'm going to stand there and let you down me. No running. No walking away. No trying. It's rather pointless anyways and it's unfun for me.
Sooooo.....I'm gonna make it unfun for Spirits. Sorry not sorry.
Frankly you guys don't want a chase anyways. So you want an easy win. So who knows maybe you're just getting what you want, without any of the unfun ######### for me.
For me. For me. fOr Me. Man I know spirit can be unfun to go up against sometimes, especially with prayer beads, but saying that ur just gonna do nothing and let urself die, ruining other survivors fun on your team AND potentially the killers fun for a decent match (BTW some ppl actually like going up against spirit don't just speak for everyone smh) it's basically the equivalent of a DC.
You are advocating this sort of behaviour as the excuse of a protest. You are being aggressive saying they're wrong and biased spirit mains (btw theyre not). You are acting like a baby having a tantrum not having a pacifier. Suck it up and grow up and face the fact that not every match is gonna be fun. I get that spirit is unfun, and to others she may seem OP, but don't advocate DCs and suicides on hooks, your being part of a big problem within the game, so your just making the game worse for urself and others.
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@dbizzle said:
https://us.v-cdn.net/6030815/uploads/286/LPILPFM16DYG.jpg
Real life William Overbeck. Must be a level 1
Isn't it illegal to post pictures of someone without permission?
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@Pulsar said:
Thought I'd switch things up and make a positive post. Name one thing you love about Dead By Daylight, I'll start!
I love the feeling of getting a cross map hatchet.
Getting a successful stalk mark on a survivor and immediately down them with ghostface lol
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I mean I get u if you switch targets, hook them, and then find the one you've hooked before and then u get d-striked by them, but if your just straight up tunneling then deal with it
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@Weepeme said:
Ok so i know I posted something similar to this one but, may you revert kate default hair to the previous version this one it kinda does not suits her and the old one was MUCH GORGEOUS than this one so who wants to revert kate default hair?
I clicked the wrong button lol I meant to click go back. I don't really care xD
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@ChezAndQuakers said:
https://forum.deadbydaylight.com/en/discussion/comment/757399#Comment_757399
But I wish that it’d at least tell you that they have noed once all generators are done because I like to play either solo or duos and sometimes we don’t know if the randoms got any totems or not. Or say on maps like the game and Hawkins and Lerys, the totem spots are in very hard to find places. I know they’re hard to find because I’ve died with ruin or won with ruin never being broken
Small game exists. Honestly it's such an underrated perk, it's basically anti noed
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@kermit_snacc_choke said:
https://forum.deadbydaylight.com/en/discussion/95326/no-one-escapes-death-perk-rework-ideas
That would be massively op with dying light and thanatophobia, especially with plague as she can just keep survivors injured the entire match. Besides NOED doesn't need a rework, you can prevent it from even activating if you just cleanse all 5 totems. There's loads of incentives for u to cleanse totems: blood points, inner strength perk.. Now that I think about it there aren't that many incentives lmao, but still if you cleanse all 5 totems and the killer had NOED, the killer just wasted an entire perk slot the whole game. NOED is balanced, it doesn't need a rework
It would also synnergise with pop goes the weasel, ruin and corrupt intervention, making the game just come to a crawl after the 2nd or 3rd gen is done. Even tho it is a hex, I still feel like it's a bit too much
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@HaterMcTater said:
Perks spark controversy all the time, that's why perks that are deserving of change are changed. Perks like Mettle of Mann and Decisive were unfun to play against and were thus changed (thankfully so) however, one of the most controversial killer perks (Noed) has only been buffed since it's creation. It's important to note that the only issue I have with this perk is that it rewards failure. I play both killer and survivor and find that it teaches bad habits to newer killers, brings bad killers to higher ranks, and causes frustration. The goal of this post is to change Noed into a more balanced but competitively viable in the perk meta.
Here's what I find to be a good change for Noed. First, keep it as a dull totem that turns into a hex totem, however, make it turn into a hex totem after the 2nd or 3rd gen is completed, but keep it active for the duration of the match. It no longer increases movement speed and grants one shots down, instead, it's designed to slow down the gens for the duration of the match (at least when it's still active). Now, every time a generator is completed the next generator will repair 8/9/10% slower, up to a maximum of 32/36/40% slower gens when 4 are completed and the totem is still active. Lastly, any gen not being worked on or repaired currently, will lose 1% of progression passively for every 1 second it isn't worked on (if it is damaged by a killer, it has normal gen regression + natural perk regression). All in all, the perk is designed to drastically slow down the game for every gen completed.
Summary: Noed becomes a hex after 3rd gen completion, but is active all match. Every gen completed slows every other gen down by 8/9/10% up to a maximum of 32/36/40% and gens not being worked on regresses 1% for every second it's not being worked on.
I want to hear anyone's thoughts and opinions, and any other possible changes they might have!
That would be massively op with dying light and thanatophobia, especially with plague as she can just keep survivors injured the entire match. Besides NOED doesn't need a rework, you can prevent it from even activating if you just cleanse all 5 totems. There's loads of incentives for u to cleanse totems: blood points, inner strength perk.. Now that I think about it there aren't that many incentives lmao, but still if you cleanse all 5 totems and the killer had NOED, the killer just wasted an entire perk slot the whole game. NOED is balanced, it doesn't need a rework