johnmwarner
johnmwarner
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Comments
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@George_Soros said:
I think @Supernaut has a point: a Pudding, for example, gives you a bonus 100% of whatever BP you scored in total in a game. Meaning, you get the same bonus when using it any other time than a double BP event.
Correct me if I'm wrong though.
And of course, whatever the math, it's still a heartwarming feeling to get 200 000 BP fo a single match, which is possible if most players throw in a BPS.
The thing is people play differently during the event so young get a better benefit. More people are trying to get points not just “win.”
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@George_Soros said:
Geez people, we've been waiting for double BP event for a long time now. Now that it's coming, you can still find something to complain about?
Because we have waited this long, one more week to make sure we we actually get games wouldn’t hurt.
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im thinking MA will be standard, can’t believe they have a 32 m terror now.
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@GrootDude said:
@Orion he cloaks on the hatch and closes it.
And then laughs like it’s the funniest thing he’s ever seen which if so is sad
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Not nearly as funny as he thinks it’s is
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@brokedownpalace said:
Yeah it's really a nuisance that the game requires some effort and skill from the killer.
if the killers and survivors are evenly skilled generally 3-4 escape... take the best killer in the world against a good SWF team and he’s not getting them. Escaping should be a Woohoo moment not expectation
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@PunL said:
Still you should not only rely on her hiding ability alone, so often i just spotted a Claudette that thought she is invisible.
(but at the other hand i can´t say how much invisible Claudettes i just passed by... for obvious reasons^^)
Good point, I’ve caught sooo many Claudettes who thought they were invisible as well so I don’t want it to be my main point of playing her but since she had some good perks and can learn adrenaline and sprint from Meg I’d just like it to be an extra bonus to her
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@Plu said:
You basically play her as a M1 killer now imo, and use your power like Billy, get right behind the survs to puke on them so they can't dodge it and pray for the puke to get them to broken ASAP.
Her huge flaw is that she needs good addons for the puke to deal enough "damage" that you don't waste alot of time in chases.
This is what’s I noticed, and I started thinking “if I can be on someone long enough to break them I could’ve just chainsaw downed them instead.”
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Sometimes the bragging goes too far lol, I wouldn’t venture to guess that even the best players have been downed and even killed by every killer.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/433936#Comment_433936
The problem were not the Survivors teabagging at the gate (besides that, if you get triggered by that, you are as immature as the Teabaggers). You can simply hit them out.
The bigger problem were the Survivors stealthing around the map, either to simply take the game hostage (which was the minority, to be fair), or to find the Hatch for some Extra Points. Those were the Survivors the Killer does not really have a realistic chance to find, but those cannot stay there forever like they can right now.
This! If all endgame does is saves me 5 minutes a few times a day from people urban evasioning around the map looking for the hatch and an extra 2k I’ll be happy
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If it’s lag it shouldn’t happened every game though? I have literally tried it in 20 games when I press the button the dead hard icon blinks then nothing.
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I think they tried adjusting it to need spirit and it’s screwing all killers.
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I wonder the same. Watching people on twitch they run the killer for like 2-3 minutes I’m down in 10’seconsds.
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even if it doesn’t kill them it will make them leave. And they can’t do a neverending attempt to unhook a friend you hook at the end.
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On gens and kickers any puke is the same. On survivors a full stream Is better than a partial it breaks them quicker.
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There’s a few perks that don’t gain much going from 1-3 discordance is similar, once you’re notified there are multiples it doesn’t matter if it stays litnfor 8 or 12 seconds
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Thanks I didn’t have any of that, I can’t use it at all. My activate button is now R but when I press it nothing
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Devour hope is one of the most fun, powerful, frustrating, useless perks all at once lol
luckily I play for fun so I have no problem if they find it and when they don’t its sooo enjoyable
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Oops I already have WGLF and iron will from prior shrines. Sounds like majority is leanin dead hard.
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Yesterday I had someone drop one pallet, tea bag me and then I hit him. He vaulted a window in killer shack, tea bagged me again then I tricked him and downed him total chase token like one minute.
He instaly DC on the first down, like if you’re not gonna be a tool and tea bag at least be good.
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Where is the change listed?
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I just try to have fun, I try for hooks sure but I’m more concerned with having fun.
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Cooldown duration means how lingers in stare at your hands after frenzy so it’s shorrter stun
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A lot of perks are “useless,” once you learn how to track better. I used to swear by Bloodhound til I managed to just learn to keep an eye and predict survivor movement.
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some of the gen regression permanent should be baseline... automatic regression of 25% or maybe a “hard” skill check the next time someone works on it?
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Thanks all, im gonna level him tonight if I need need to i can earn the BP back
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Thanks, bloodpoints is a big deal because if I spend 500k to level him I hope to get them back fairly quickly. I usually get 40-55k a game with BBQ is that what you get with him? Plus maybe some addons
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there’s a YouTube video with the numbers just like this for Myers, I had hoped it would be a series but no. I agree I’d rather have numbers than “moderately “
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Odd they didn’t think of this and either do a new animation or have him cut the left
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I’ve been watching some Myers video I like the thought of a smaller radius but that may be all I like about him the rest I find uninteresting an I wrong
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I like her look, I think she’s fun, but I don’t expect to get more than a few hooks and maybe 1-2 kills max unless the other team is bad or never finds Ruin and can’t work through it.
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@KillermainBTWm8 said:
I want: to have fun and get a decent amount of blood points because if you win but didn't have fun during the match I count that as a loss.
this! I try to get four stacks of BBQ for the points and so I know I can chase and get people. After that I may get a few more hooks but I keep track and won’t third hook anyone unless they were a total dbag. Everyone gets out everyone gets points and hopefully everyone had fun
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Meanwhile survivor runs around the corner hides in a locker (I heard) and as soon as I grab him DCs mike 40 seconds into the game... but that’s ok?
or someone tried pallet slide back and forth cause it’s the first move most survivors learn and i grab them coming back, they DC and that’s ok right?
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Really good idea there about rituals. Also, as someone said with SO MANY killers and possible perks they should start offering three per web or something else maybe letting us “block” five from showing?
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Yeah I am really liking playi her but very few games I have to go Pig or Hag to get a big BP haul to feel like I’m building
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I swear I had to level past 50 about 30 times trying to get BBQ on my pig
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I just hit them, not with the time get to the next game
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I’m “best” with Hag because I’m so familiar with her, although I get most points on legion because great for that
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I’ve actually done a couple game series lately as killer practicing and playing with he graphic settings so the survivors are getting good BP and getting out alive but I’m sure some are sad about no real gameplay
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Lol i saw the typo and let it go :-) thanks
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@Plu said:
It's not a waste if survivors heals, which they still do in my lobbies for some obscure reason, I switch it between whispers when I get into higher ranks, way better than stridor to me.
This is what I’ve found too, not sure if they think it’s optimal or don’t understand legion at all
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Guys... Please... If you want to DC, do it from the menu. By closing down your app, you make us waste our items. Please, ffs, its soo annoying.
We’re you bullying when this happened,
hanging out after that gates were open, go on...
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some survivors can’t ever be gracious. If they escape its “too EZ get good killer,” but if you kill them in any way it’s “noob killer learn to play not camp/tunnel/play that killer”
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@SmokePotion said:
With cold dirt you can m1, frenzy to close distance, m1
So reduces cool down means less time staring at my hands after Frenzy? I never knew that dang
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That’s what I did my first few games but wanted to figure it out before I started playing them a lot, get the early hit then track and down. But all the you tubers seem to spam 3-4 attacks on the same person.
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@RoKrueger said:
The Entity does not stand cowards! In my case, when the exit gates are opened, my fun continues with NOED and Blood Warden.
Then you wouldn’t use this option.
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@Kurisataru said:
I feel like right now people are just having too much fun seeing her ability in action that they aren't trying to track properly. I haven't seen a pleg player yet who has noticed me crouching right in front of her freaking face. Not gonna lie though, she may not have an ass, but it's good looking at her from behind. B)
Also, I agree with you on the tunnelling thing but I can't quite put my hands on it yet why that is.
Low tank here, but you’re right I’m just screwing around getting a feel for spit aiming and getting used to her height.
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They added the second after PTB I think, I had corrupt once and didn’t realize what a waste
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@LCGaster said:
Maybe they could make it so that if the survivors refuse to leave, you as killer can go to the basement, and entering the basement you leave the match, once you leave the survivors will automatically reach the end game screen as if they escaped by the gate, this makes sense for me
Retreat to try again, I like it.
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@se05239 said:
It has been suggested a very long time, that the killers should have a "forfeit" option once the games are open. It'd let the killer leave with whatever points they've amassed and any remaining survivor would automatically escape.
I dunno why the developers never bothered with it..
I didn’t think it was an original idea, but it just seems so simple to implement