iloveandhatethisgame
iloveandhatethisgame
About
- Username
- iloveandhatethisgame
- Joined
- Visits
- 2,941
- Last Active
Comments
-
@Chilli_man2400 said:
but but The game was going to die according to quiet kills, pixel bush and jgglitchmaster???!
All there fans said the killer was going to become the survivor and killers would leave in exodus?!?!
yep they must love this update lol
-
@Rudjohns said:
Not only all the anti tunnel mechanics were reverted, OTR (one of the few anti tunnel perks still in the game) is nerfed, having its Endurance stats removed
It's unbelievable
it’s ok, quiet kills, jcglitchmaster and Mr.headace will probably still say that bhvr only cares about survivors!!!!
-
@Coffeecrashing said:
It fixes the problem where survivors were weaponizing the endurance effect against killers that were trying to chase someone else.
DS still needs to be fixed so it can't be weaponized, but this is a good start.
🤣🤣🤣
-
@Rudjohns said:
Now that the perk doesn't stack with other teammates, bully squads are only gonna bring 1 Vigil and the other survivors will have an extra slot for another broken perk for however they want to bully.
My suggestion is to just bring the old Vigil that stayed in the game for longest: 30%, stacks, 8 meters rage
lol
-
@rvzrvzrvz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4001227#Comment_4001227
lool he did complain about upcoming patch at 1min10 saying win streaks are dead, this is perfect example of why the devs should have balanced for 50/50 these guys are way too spoiled, imagine winning 1100 games in a row in any other game
also his winning streak was only 4ks. He lost his streak because he got a 3k
-
@coolgue1 said:
At this point every match feels the exact same:
- Someone gets hooked
- Teammate trades
- Killer goes right back to hook and tunnels
There’s no counterplay, no variety, no skill expression. It’s just hook → trade → tunnel until someone is out of the match in the first 5 minutes. Survivors don’t even get to play the game, and killers aren’t being pushed to actually improve because tunneling is the easiest way to win.
The worst part? Every killer can do this. It doesn’t matter if you’re playing Nurse, Wraith, Clown, whatever—they can all tunnel, and they don’t even need a perk to do it. Yet survivors are constantly told “just bring X perk” as if it’s our fault. Why should survivors be perk taxed just because killers want the easy way out? If it’s a strategy every killer can abuse without building for it, it’s a design problem, not a survivor problem.
And BHVR, stop listening to the people that live on the forums instead of actually improving their gameplay. The players defending tunneling aren’t interested in balance, they just want their free wins. Meanwhile, the larger community is getting tired of the same unfun loop.
BHVR needs to implement something at this point. Look at the player count—dropping every single day by the thousands. That’s not just “burnout,” that’s people getting sick of an unplayable loop
Dead by Daylight is supposed to be about tense chases, teamwork, and clutch moments. Right now it’s just a tunnel simulator, and if nothing changes soon, the playerbase will keep bleeding out.
nah I disagree. Killers need buffs. They are super weak rn and can’t do anything in this game. We need bhvr to buff them so that killers win a 100% of their games so they can go on their winning streaks!
^This winning streak is not enough!!!!
-
@CompetitifDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4000165#Comment_4000165
I don't "main" either roles, I play them evenly AND I solo queue like half the time I play surv. As to when it comes to my non existent biases, I stand up for the little guy, which at the moment happens to be killers. I care about nothing but balance for DBD, I'm literally trying to join the balance team once I'm done school. You're crazy if you thought that update was balanced, of course I'm not gonna tell you what I and others have told other survivor players already, its getting tiring.
“I stand up for the little guy, which at the moment happens to be killers. ”
The role that wins most of the matches?
-
@ad19970 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3997354#Comment_3997354
I am absolutely aware that not all killers tunnel and camp, and have not claimed so anywhere in my post. I have also always been one of those people that is completely against this us vs them rhetoric as it doesn't help anyone and generalising one side is completely stupid.
But I am also getting tired with this game, and it's in my opinion bad decisions. This would have been a great patch for solo survivors and for the health of the game in general.
I would feel bad for all the reasonable killer mains if queue times increased further for killers, but it would be 100% deserved to all killer mains that immediately started doom posting about these changes, especially before even trying them in the ptb, and to those killer mains that tunnel and camp. I would be beyond happy for those people to have to wait through very long queue times. And as I wrote, this would pressure BHVR into releasing these new systems as soon as possible.
“but it would be 100% deserved to all killer mains that immediately started doom posting about these changes”
There were a lot of YouTubers that were killer mains that I liked and I was subbed for a long time but after this update and the way they were acting with the doomposting, I unsubbed from them. The only dbd YouTubers I follow now are Scott June and Otz.
Also these people doomposting were gonna play anyway.
-
@CompetitifDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3997253#Comment_3997253
I can tell just by OP thinking killer is better than survivor that they're either super inexperienced, and or they just suck as surv. Cus anyone whos played this game since the beginning knows how this game has never ever been in the killer's favor. Thankfully its nowhere as broken as it was then, but its still drastically obvious which role is better (its survivor.)
“Cus anyone whos played this game since the beginning knows how this game has never ever been in the killer's favor. ”
The game has been in the killers favor since old eruption. Especially with the amount of strong killers the devs have released. Look at Dracula and the very last one they released. You know who I’m talking about. Plus the buffs they have given to killers since that 6.1 update for example hillbilly.
Survivors were the power role from 2016- august 2022. Killer has been the power role since August of 2022 and still are.
-
@Jacknalls_Paw said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3995850#Comment_3995850
Oh no, yet another content creator who only plays as a killer and has never touched the survivor role in his life-time spent on this game, especially in SoloQ. He'll definitely be impartial, unbiased and acting in good faith, won't he?
he said that even if the update was good and successful, he still would hate it
-
@Skeleton23 said:
/When will there be a Anti Gen Rushing/: because Gen Speeds are gonna be a problem later on and sense Tunneling is no longer a option anymore will there be a way to Address to make the Killer not need to do this strategy:
/Will There Be a Anti Bully/Sabotaging Squads/: Sense Slugging will be much harder to and that means Bully Squads and Sabo Squads will be much harder to face. Will there anything to help not rely on Slugging to Address these type of players:
/6 hook question/: if you have 5 hooks and you hook and kill someone which would be ur 6th hook will it still activate the penalties even though you have 6 hooks in total:
this you?
didnt even last 2 hours -
@Skeleton23 said:
We Killers where right. We had every right to be concerned. 25% gen speeds and no Gen regression if we tunnel. Thats not suppressing it that's removing it and punishing them.
Im not testing this crap when I know its bad.
Im not playing a game that punishes me for doing my objective.
Im no longer playing Killer im retiring for DBD as im writing this
Killer mains may join me.
There is no point anymore.
The game was ment for survivors and want us to not play who and how we want
Im putting a thing on this post that if you Down vote it you want Killer mains to leave and if you up vote it you agree and want us to stay and will fight back.
The choice is urs
“Im no longer playing Killer im retiring for DBD as im writing this”
Ok see you next update!
-
@MaTtRoSiTy said:
Get angry at the minority of the killer player base who forced the devs hand here.
These players tunnel some poor sod out at 5 gens EVERY single match, which means easy wins for them and a ruined match for the remaining 3 survivors who may as well just give up and go next, while hoping they aren't miserable enough to face another killer like this.
I have to laugh though, as this was always inevitable and I warned so many content creators and killers in general that trying to punish BHVR for gen speeds with constant hard tunnels at 5 gens would backfire. Sure enough…
“These players tunnel some poor sod out at 5 gens EVERY single match, which means easy wins for them and a ruined match for the remaining 3 survivors“
Me everytime I played vs ProVengance
-
@sinkra said:
Last year they were eager to show it, now they refuse to. Come on devs, are you too ashamed to expose what you've done to this once great mode?
the mode is still good tho
-
@THE_Crazy_Hyena said:
Dwight - The Nerd
Meg - The Athlete
Claudette - The Botanist
Jake - The Survivalist
Nea - The Urban Artist
Laurie - The Sole Survivor
Ace - The Gambler
Bill - The Veteran
Feng - The Gamer Girl
David - The Bar-Brawler
Quentin - The Sleepyhead
Tapp - The Officer
Kate - The Songbird
Adam - The Teacher
Jeff - The Metal Head
Jane - The Celebrity
Ash - The Evil-Slayer
Nancy - The Journalist
Steve - The Jock
Yui - The Biker
Zarina - The Documentarian
Cheryl - The Re-incarnated Girl
Felix - The Architect
Élodie - The Artifact Hunter
Yun-Jin - The Self-Centered One
Jill - The Brightest Star.
Leon - The Rookie
Mikaela - The Witch
Jonah - The CIA Agent
Yoichi - The Biologist
Haddie - The Paranormal Podcaster
Ada - The Secret Agent
Rebecca - The Medic
Vittorio - The Time Traveler
Thalita - The Kite-Fighter
Renato - The Little Brother
Gabriel - The Clone
Nick Cage - The Actor
Ripley - The Survivor of Nostromo
Alan Wake - The Storyteller
Sable - The Goth Mystique
Aestri / Baermar - The Troupe (as they are called in the game). Alternate name: The Bards
Lara Croft - The Tomb Raider.
Trevor - The Vampire Hunter.
Taurie - The Sacrifice
Rick - The Apocalyptic Leader
Michonne - The Relentless Protector.
Legendary Characters:
Jonathan Byers - The Quiet Photographer
Cybil Bennet - The Investigator
Lisa Garland - The Undead Nurse
James Sunderland - The Dreamer
Maria - The Mirror Image
Chris Redfield - The Star of Arklay
Claire Redfield - The Volunteer
Sheva Alomar - The Umbrella Defector
Carlos Oliviera - The Umbrella Agent
Tubarão - The Shark
Rain Carradine - The Spacefarer
Rose Marigold - The Diner Lady
Saga Anderson - The FBI Agent
Alucard - The Half-Vampire
Soma Cruz - The Re-incarnated Lordthese are perfect!
-
Kate- “the songbird”
Jill- “the S.T.A.R” (idk this one was hard to come up with
Nancy- idk
Yun Jin- “the manager”
Lara Croft- “the adventurer”
Some other ones that aren’t my mains
Leon-“the rookie”
Bill-“the veteran”
Meg-“the track star”
Detective tapp- “the detective”
David king- “the gay guy”
I’m kidding with that one. He can be “the brawler”
Quentin- “the daydreamer” idk this one is difficult
Steve Harrington-“the babysitter”
Jane “the late night host”
this was a cool idea! Thank you for the thread!
-
@Rogue11 said:
Please killswitch no mither instead of finesse if this is confirmed..
yep and keep it kill switched forever.
-
@CLHL said:
Hotfix in August? Let’s be realistic, it’s not going to happen. You probably don't remember when they went on Christmas holidays, leaving the game in a terrible state.
?
-
@AhoyWolf said:
What happened? Was all the talk about "Operation Health" just a marketing push to ride the Five Nights at Freddy's wave and pull in as many new players as possible? Because right now, the game is in awful state. Why are some patches delayed for polish, while this easily one of the worst updates we've had was pushed out as-is?
Clown is an unbalanced mess. He might be fun to play as, but he became completely braindead and clearly needs more adjustment.
Streetwise allows for infinite item charges due to a bug, yet it wasn't kill-switched because it's supposedly "not gamebreaking" enough. That's a very odd standard to apply selectively when there were less broken perks that were still kill-switched anyways.
Since the update dropped, I haven't gotten the "new" map once, which suggests the special queue talk was bogus. From what I've seen, the map looks rushed, more effort clearly went into the lobby than the map itself. The communication around it was a mess, some devs said it was never meant to be a map, others said it always was. Judging by the quality, it seems obvious it wasn't supposed to be one.
We all love Jim, but seriously, how was that even left in the game? No testing caught it?
There are also a lot of long-standing promises that still haven't been fulfilled. For instance, Houndmaster's Knotted Rope is still unusable. Old players might also remember that Survivors were promised new healing and totem-cleansing animations during the animation update, which we never got. This kind of stuff keeps piling up.
The new Survivor perks are either absurdly good or completely useless. Why keep adding new perks if most of them end up ignored? Wouldn't it make more sense to update the ones nobody uses instead of bloating the game with more unbalanced filler? Then again, it feels like that's being saved for mid-chapter patches just to stretch out content. Let's be real, 90% of the perk changes could've been done in one go if you really committed. Adjusting Desperate Measures from 14% to 20% shouldn't take literal years.
I genuinely love this game, but the current state is frustrating enough that I needed to get this off my chest.
yeah seems like after the fnaf chapter, the devs reverted back to their old habits.
-
@ImWinston said:
- The problem with survivor perks is that as soon as DEVS does something useful (Conviction), everyone cries foul. (Last Stand is simply bugged, so I wouldn't even consider it. Once fixed, it will be one of the dozens of useless perks). Working this way must be just awful. If we complain about EVERYTHING, we will only get mediocre perks. Devs make mistakes, but the community is never satisfied either. when DEVS created "duty of care", there was literally a revolt... today literally nobody uses this perk
if the current dead hard perk did not exist and came out next update, there would be so many complaints that it would not make it live. And again I’m not talking about the old version. I’m talking about the current one
-
@Rogue11 said:
Played against one yesterday with STBLF + Rapid and it felt like cheating. Granted it was on the new garbage map but Im thinking something needs to be adjusted.
yeah I can imagine it feels awful to play vs but don’t worry the people on this forum said he had been gutted so clearly it’s fine!
-
@supersonic853 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3973188#Comment_3973188
In the skillful department aka the purple bottles? Yes. In terms of just run you down with haste? Nope buffed.
so he currently better than before he got these changes?
im just asking because I remember seeing people say he got gutted into a bottom tier killer -
wasn’t he nerfed tho?
-
wish they did something about being face camped by a tombstone Myers. It just goes through the endurance
-
@Mandy said:
To manage some expectations here, there is not going to be any new cosmetics for P100 rewards. We have to consider the time factor to produce outfits and also we want things available for all characters not just our original characters.
-
@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3955230#Comment_3955230
That is a fair point, my friend!
Honestly, I don't mind getting a smaller variety of killers if those killers are the ones I like most, though unfortunately that is rarely ever the case. I have been seeing Freddy more often, which I really enjoy, but other than him, there are many killers I don't really like but are very popular (Wesker, Blight, Xeno).
seeing that avatar hurts…I miss the old one
-
Why are people defending this?
-
@tea said:
Just curious if anyone knows anything about why there haven't been any cosmetics for the ST chapter since they renewed the license. It's weird that old skins and characters can be purchased but nothing new has been released for years now…
~ Signed, a sad Demo puppy main 😞
they brought back the license just to do nothing with the characters
-
can’t give us better p100 rewards or anniversary offerings? Thank you bhvr!!!
-
@MarbleThrone said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942965#Comment_3942965
De-activate. Not activate.
You lose Mettle of Man by going into the Dying State.
What I don't get from your screenshots, is what happened in between the first and second. You are crouching, but in the second screenshot you're suddenly glowing white. Did the Killer hit you there? Do you have a video?this is what happened
-
@MarbleThrone said:
It looks to be intentional, as the description of Mettle of Man states: "Mettle of Man deactivates after entering the Dying State by any means." And you entered the Dying State by using Plot Twist.
I’m pretty sure mettle of man does not activate when you get instadowned. It should not activate here either
-
can I get a dev to speak on this?
-
I want to see this game increase the kill rates to 70ish percent just to see the metal gymnastics the killer players will use to still convince themselves that the game is “massively survivor sided”
-
@Mandy said:
Just to clear something up and to stop the arguing, yes matches with DC's are not counted in the kill rates we share, and whilst matches with hook suicides do count in those kill rates its only a very slight difference when we exclude those matches.
and for whoever mentioned it, Huntress is well above a 52% kill rate, much much closer to the 60% target.
thank you Mandy
-
@Aven_Fallen said:
As others have said, Boons are a failed concept. And I am honestly happy that we dont have any more Boons as long as BHVR is not willing to make Boons actually good. And as long as they dont meaningful improve the current Boons, I also dont want new Boons which are just bad as well. And BHVR clearly does not want to make good Boons after they nerfed CoH into the ground.
IMO the version of CoH before the most recent Nerf was fine. I would say it was a bit too weak already and running around doing Boons was already hurting the team, but it was better than what we have now. (I mean the version which increased healing speed by 50% and let you self-heal with a 50% penalty)
The only thing which Boons needed as a Nerf (on top of Circle of Healing being the version I mentioned) was that they only work horizontally and not vertically. Because Boons being on top floors just double their range basically and it is against the core principle of Boons - that the Killer can snuff it out quickly. If they have to go into one direction to go to some Stairs to then walk some more to snuff out the Boon while the Survivor benefits from it on a different Floor, this is wrong. But this was the only thing which should have been changed.
All Boons across the board need Buffs. And if BHVR wants to do that, they can think about implementing new Boons. But until then, every Boon-Perk is just a wasted Perk Slot or a wasted Perk on a new character.
people still want them to be one time use lol
-
@angel_pellegrino said:
If I'm running a full hex build, I wish there was some way to go up to a hex in the game and see exactly which hex it is. Just like how survivors can go up to a boon and see what boon it is. I feel like it would help me prioritize which ones to guard the most. But I would also run hex retribution more if I could guard it and get the most value out of it possible. Otherwise retribution could get cleansed three seconds into the game and I get exactly one aura read off of it.
I understand hex builds are inherently risky, but I don't think letting killers know which hex is which is game breaking either. After all, a killer can't just stand by a hex totem the entire game or gens would be flying in the background. It would just make hexes easier to create strategies around.
yeah that would be a good idea
-
@Rokku_Rorru said:
As the title says:
Will it ever be possible to get additional outfits for our favourite Legendaries down the line? I'd love different outfits for Claire (like her og RE2 outfit, not the RE2make classic) etc. Or SH2make Maria etc.https://us.v-cdn.net/6030815/uploads/TAO5RZ0QQ3HH/illustration.png
Would this ever be possible?claire outfits would get me back to this game over marvel rivals
-
@StalkingYou said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3928945#Comment_3928945
why was it bad? because you tried using it against trapper and were shocked to find that it wasn't effective if you ran in a straight line?
because it was bad vs nurse blight spirit Billy artist pyramid head singularity demogorgon nemesis pinhead Oni (with his power) plague (with her power) chucky twins doctor clown wesker deathslinger huntress etc…. The perk didnt deter killer from tunneling. The perk was bad that killers just dealt with it because it was a minor inconvenience. I’ll tell you when the 3 second ds was useful (when you got a 3 great teammates body blocking, off the record, a good map with a lot of pallets and dead hard). At that point it’s a game delay perk not anti tunneling. And if you need so many things to make one perk work or be effective then the perk by itself is trash
-
@StalkingYou said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3926075#Comment_3926075
3 sec ds was still s tier meta perk, people didn't know how to use it correctly so we had people like you saying it was bad and it got buffed again. such is the case with many many survivor perks in this game
the perk was bad. I get why you killer mains keep saying it was good (because it was easy to deal with) but damn give it up already it’s been at least a year since it got buffed
-
@I_Cant_Loop said:
I was watching this Scott Jund video today. I didn’t even realize this was an issue in the game. A few questions:
- Is this still a problem with certain survivors?
- Is it as easy as Scott says it is to fix?
- If so, why haven’t the devs done anything about it for years?
I wish they would make characters like Ada louder and Claire much quieter. I say that as a Claire main.
-
@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3928098#Comment_3928098
i can tell you that Legion is actually not even a good combo with Oni because you are supposed to hard carry as Oni and basically play 1v8 due to Legion not being able to do anything other than injuring survs. Wraith can at least force rotations and melt pallets, Legion can't do any of that.
You can’t be serious
-
lol
-
@Blueberry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927387#Comment_3927387
It was not, and we're not in a slug meta.
it was. why do you think knockout finally got changed? Because people used the perk more and slugged more. Just look at the content creators that were were just playing for slugs like Choy and tru3. Saying it barley happened is just disingenuous
-
@Blueberry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3927374#Comment_3927374
You mean like the 1/100 chance you get bled out? I literally can't remember the last time this happened and I play way, way more than the average player.
with the slug meta? It was way more than 1/100 games games
-
@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3926717#Comment_3926717
I can think of six if you're counting altruistic anti-tunnel too.
Decisive Strike, Off The Record, Blood Rush for personal anti-tunnel, then Borrowed Time, Shoulder The Burden, Babysitter for altruistic. Maybe I'm missing a few though.
Where people often go wrong here imo is that they count things you can also use while being tunnelled, like Dead Hard or Resurgence, but those aren't really anti-tunnel so much as they are also useful in that context as well as many others.
fair enough I agree
-
@buggybug said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3925790#Comment_3925790
From 700 anti tunnel perks to 2mil anti tunnel perks. Can you kindly provide some of those, I would love to try them or see how they work?
yeah I can only think of 3 anti tunneling perks. These people exaggerate
-
@ChurchofPig said:
I thought I would put this discussion out there so we can see how far people have gotten in the rift after the first week of the new system. Obviously there has been a lot of complaining about how slow it's been going and I want to see exactly how slow that is. Also obviously, since everyone plays a different amount of this game with a different amount of time, I'm expecting some wildly different answers to come out of this.
For example: After a week of the new rift, I have completed 28 tiers and am now working on the 29th.
Compared to before I feel like that's a similar pace to before because usually by I want to say Tier 15-20, I run out of challenges from the first tome level and I would have just been leveling up by experience transferring to rift fragments by now. Although it's really hard to say. It isn't lost on me though that a main reason I'm this far after a week is the milestone awards where I'm getting closer to the end of each and after maybe another week or so, I'll be out of those to do and the pace is going to slow down a ton. Currently the lowest steps I'm at are for the Repair Generators and Escape Trials challenges where I'm on Step 6 for both. The highest step I'm at is actually for healing others and I'm at Step 9 for that. Everything else is either step 7 or 8 which is pretty far.
confusing
-
Well for 1, you need the killer to be fun to play as and against. We just went through the ghoul who was very strong and probably fun to play as but was miserable to play against. People come to this game to play both roles not just 1. Saying that only the killer matters is wrong
Also the last bit he wrote was just a bunch of killer bias mumbo jumbo.
-
@JimbusCrimbus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3925998#Comment_3925998
Literally this. I never mentioned main this, or main that. I just told the truth, which from a developer and marketing standpoint, and a minute amount of research, anyone else can learn. Again, people can downvote all they want. I'm right and everyone knows it.
“I'm right and everyone knows it.”
Everyone knows your wrong
-
@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3926377#Comment_3926377
i played scrims because i didn't think i'm yet ready to actually play for one of teams.
As for the fact that you care or not, it was never about that, it was about the excuses yall make when losing even to killers that are easiest to play against :)
I’m not the one that sits there and acts like it’s 2017 dbd like you do


