foxsansbox
foxsansbox
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Who had "Statistic manipulation to get BHVR's attention" for Anti-Nurse bingo on this thread?
Anyone?
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@TheSubstitute said:
Nurse has a low kill rate in all MMRs. At high MMR she's above the median but not even in the top 5. The data released doesn't support any nerfs to Nurse.
In terms of the M2 attack, I'd rather see Pig get her attack changed back to an M1 if we want consistency. Legion is a different matter since their M2 applies Deep Wound but Pig's is just a straight movement speed buff and nothing else.
After a cripplingly long delay that presents almost no advantage over the regular M1, on top of that.
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@Roaroftime said:
https://forum.deadbydaylight.com/en/discussion/comment/3235854#Comment_3235854
I actually rounded it because 65% ends in a 5 and therefore rounds up to 70%.
You rounded it because you don't understand rounding principles, actually. Google significant digits I'm not going to fall for the bait.
You are also at, this point, being explicitly disingenuous. And/Or in addition to failing to grasp rudimentary math.
Pick the one that makes you feel like your bait is clever.
Edited so your comprehension doesn't become an issue too.
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@Roaroftime said:
https://forum.deadbydaylight.com/en/discussion/comment/3235801#Comment_3235801
You can round to the nearest 10 as much as you can round to the nearest whole number x
My guy, the singles digit is a significant digit. You're rounding it to be disingenuous.
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@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3235764#Comment_3235764
I feel you! There was someone on here I kept having run ins with and was praying they'd get a ban. They were always so negative, rude and condescending in every response. My wish was granted. What made this even sweeter was they were banned for responses to one of my posts lol. Good riddance.
When you get the better of a troll and press the flag button yourself:
Image Credit goes to @C3Tooth
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Sometimes it brings a smile to my face and I go, "Yup, that person was just a matter of time."
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@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3234562#Comment_3234562
Dude, stop overthinking it. The text in the post is more important than the title. I already responded to you and told you what me post meant, if you want to keep believing it means something else go ahead, you do you pal 😘
'The title, other than attracting attention, is simply suggesting people wouldn't play selfishly if the challenges didn't rely on the behaviour of other survivors. In my case, hanging around the exit gates when trying to escape through hatch.'
He does this thing where once he decides he's going to take your post some way, he refuses to let it go even if you correct yourself.
Been there, done that. I disagree with your initial premises, but learn from my mistakes.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3227844#Comment_3227844
She is the most fun to verse.
Concur!
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Not one bit.
But thank you for compounding my point.
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@MerleDixon said:
bro thinks he's the main character 😭
He doesn't realize he's in one of Shakespeare's works.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3233916#Comment_3233916
I was just trying to help people come to their own conclusion about the integrity of the kill rates that seem to turn the forums on their head every time they're released.
The head turnings fine imo, at the end of the day every conclusion drawn against that data can be scrutinized on its own merits. Some will perform better than others.
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@Ryuhi said:
I wonder if there's any possibility that challenges affect kill rates?
My hatred for RPD, and my desire to get the stupid exit gate achievement has lead me to run a sole survivor build that is currently 5 wins 3 losses on that map.
So, in conclusion, whether it be positive or negative, you can bet your booty achievements, archives, and side objectives have quantifiable impacts on escape rates.
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@Alen_Starkly said:
The solution is not to just slam the DC penalties back on, and pretend everything's right.
You should honestly take into consideration and think about WHY people DC. Find the cause and start eliminating the biggest ones.
Why do people insta-DC against Nurses and Blights? You know the answer to that, and you haven't done anything about it yet, despite the countless posts on the forums over the last several months. You can start here. Ignoring the problems is not good for the game or the players.
They absolutely need to slam those DC penalties back in place - and I look forward to it happening knowing there are people so disconnected from reality that they think the poor sports of the game are the victims.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3231358#Comment_3231358
Anecdotal? Since when is a lot of people dcing anecdotal?
I'm not playing, sorry. Others already pointed it out I'm not wasting another 4 back and forths on it too.
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@CoDismylife said:
https://forum.deadbydaylight.com/en/discussion/comment/3231358#Comment_3231358
Yep and he fell into the trap so easy. Really funny right
No, not really.
Everything you write is ill-informed and borders on reading like an attention craving pre-teen.
He's absolutely right that it's your credibility that's lacking.
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@CoDismylife said:
https://forum.deadbydaylight.com/en/discussion/comment/3231316#Comment_3231316
I had GF who was getting 5 gen runned with 0 hooks. He didn't DC.
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3231340#Comment_3231340
Congrats, your killer played like a normal person and not a cry baby.
Witnessing the tire-fire that is both if you claiming your anecdotal experience trumps the other with zero self awareness is morbidly entertaining.
This is peak DBD chicanery.
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Yet people unironically request the DC penalty to be removed way too often.
Sadly, some players clearly like it this way.
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@Veinslay said:
Just get thicker skin bro!!!
:: goes to the forums to cry about getting hit on hook and bled out ::
Came for this absolutely meta comment.
To all the other people, it's clear OP needed to vent, let him vent.
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It wouldn't be healthy. Especially considering the potential unbreakable base kit in the future.
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@FacecampingTunneler said:
Random dies first and DCs, hears nurse noise DCs, unless its right at the start of the match which is quite unlikely the game goes on in a 3 v 1 which means most if not all slightly competent killers can win with a high degree of ease, the game should just end if no gens have been done and someone DCs.
I don't want to be in a solo q 3v1 at 5 gens because someone doesn't like a killer or dying 1st or bad luck or even just lagging out JUST END THE GAME.
People just saying give up, what if I don't want to lose a pip or 2 just because someone is incredibly selfish or lags out.
Easily abused by swfs, they can rotate the 5 minute dc for 4 match resets a day.
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Starting to smell the desperation from these survivors.
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@Superbeasto1974 said:
Wow. Was there a sale on salt at the grocery store?
Anti-Nurse salt is always in the clearance end cap.
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@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/3226706#Comment_3226706
It’s really not a secret that nurse is unfun to play against 🙄
Speak for yourself. My friends and I enjoy the challenge.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/350405/delete-nurse
I do suggest making your topic a bit more constructive - exactly what is it that you don't like about nurse etc. Rather than just saying "delete nurse"
Lol, implying some of the other threads that are blanket hyperbole are somehow more productive than this one.
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@Sava18 said:
https://us.v-cdn.net/6030815/uploads/RD5RHOU64A23/genuine.png
This is pre 6.1.0 probably in April. I got a "boring" from the leader of the group and mixed from the rest of them. I found this in my clips and I thought "If they didn't want my build which is perfectly suited to derive the most fun from those survivor builds then that means they wanted to bully a bunch of m1 killer's with their stacked builds"
Seriously I don't see this often anymore but every time I have seen "boring" it's usually because they just want to bully a baby myers for 15 min until they finally all die off.
Edit: I also could not care less about being "bullied" I got over that hurdle 6 months into the game, now it's just more chases and a win for me at this point.
I don't have every perk image memorized but if my eyes don't deceive me, it looks like what really happened here is that they realized both Soul Guard and their flashes were useless, and they proceeded to throw the biggest SWF tantrum they possibly could.
Boring is code for, "I can't admit I got beaten when I tried to be this sweaty."
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The "No-one asked for this." argument is a really poor one. That your input wasn't taken into account is not the litmus test on whether or not the patch has value.
The devs and who they answer to have agency over the game, as it rightfully should be. We've seen some of the changes this community calls for.
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@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/3224135#Comment_3224135
A nerf that made 2 of her addons go from extremely overpowered (which they got buffed to with 5.5.0) to still extremely strong.
Oh no. This nerf is sure to make Nurse unplayable. Oh wait.
Quoting this Freudian slip for posterity.
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@DEMONANCE said:
they'll probably tell you it's because of the stupid achievement bhvr added that requires you to escape on rpd 20 times.
do people not realize they'll eventually get this done by playing normally?.
do they think getting the achievement is gonna grant them a million dollars or something??
Are you telling people not to actively pursue achievements? Why queue 100 times to maybe get 20 RPD games when I can just use 20 RPD offerings?
Big yikes.
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@MaTtRoSiTy said:
https://forum.deadbydaylight.com/en/discussion/comment/2424406#Comment_2424406
Same here and I think a lot of people feel this way, which is why survivor queues were insanely long before incentives and the much needed nerfs to things like DH etc.
It is also how many of us Nurse mains were created lol...
Pft, personally, I was forged from Deathslinger's post nerf tears.
But I enjoy being fairly bully proof.
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@BrightWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/3221426#Comment_3221426
This is what makes me hesitant to pick up Nurse, even for a match or two just to see how she plays. I don't want to have people DC just because I'm playing Nurse, but then I also don't want people to yell at me for being "bad" at Nurse. Like when people yelled at me for being bad at Trickster and Meg when I first started plying DbD. It really is loose/loose, in some cases.
Youd be surprised how fast survivor salt grows on you. Embrace Nurse. Start having fun again.
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@feffrey said:
Players who tunnel should outright get banned if not suspended its unsportsmanlike conduct and just a hostile gaming environment.
Those who tunnel do not care about the strat winning or losing they do it because they can and to ruin a players game.
It's fun when I can ruin another player game right ? Until they out it down and go elsewhere. I honestly did andvkinda just play once or twice a few weeks.
Now they're trying to address the tunneling camping issue but it's kinda too late now for a returning player they've made too many changes at that
Every sentence here is false.
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I'll do you one better.
I ain't buying ######### till they address this.
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@Lastchild said:
I don't see the problem reported here.
If you stuck the survivor, he is hit.
If another survivor comes for Body block, you hit them first.
You don't have to hit from a distance if you need to get close.
Problem solved
That's because you're not understanding the problem.
Aim dressing regularly makes killers smack corners, window sills, and more.
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/3218090#Comment_3218090
are u a kid? that was your repply? impressive, im done with kids. have a nice day.
Please. Please be done with me. I quoted you once to summarize my previous experience with your posts. Everything after that was you looking for an imaginary gotchya moment.
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/3218025#Comment_3218025
jokes on you i play both sides but thanks for assuming so i can correct u as needed because people like to asume but normally wrong!! plus most people dont play SWF play solo so keep with that grindset of making the game as unberable for survivors as possbile, u are doing great!
You added nothing new with #905, buddy.
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Don't be shocked if you flip a quarter 3 times and get heads each time.
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@hiken said:
i guess i will have to stick with a 3 to 4 man to play the game then, because i wont load into a solo q game anymore because its unplayable.
Eeeeeeeeeeeeh! Hands up everyone.
902 posts and an 'us vs them' survivor main finally figured out what to do.
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@Rudjohns said:
https://forum.deadbydaylight.com/en/discussion/comment/3216965#Comment_3216965
Nobody can prove anything
I don't know why you're quoting me if you bring up something entirely relevant to my point about your failure to understand the language you originally quoted.
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@Rudjohns said:
"AFKing and sandbagging are against rules and can eventually lead up to a permanent ban."
Really? So If my child starts having a seizure and I rushed them to the hospital leaving the game, I risk being perma banned?
Did the key word, eventually, get lost on you?
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@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/3216935#Comment_3216935
if this game was lore accurate it would have a 80% kill rate (which admittedly it looks like the devs are going for at this point lol)
just because it's thematically cool it doesnt mean it's slightly even good for the game
Again, already recognized that.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/3216827#Comment_3216827
But this is kind of buffing Myers by buffing his tunneling potential. Which is the worst way you could ever buff a killer.
I'd rather have his basekit be buffed properly, so he can be strong, but in a fair and fun way.
Sure it buffs his tunneling. Did Myers not spend entire movies stalking certain individuals? Seems fairly inline with his persona. I also did say it could have consequences.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3216823#Comment_3216823
Then... the killer won't search a locker...
Or he'll guess. You're arguing with a guy who is conflating our ability to determine someone is using a script with a guess.
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@AcelynnBen said:
so why the hell doesn't it work against endurance perks, it makes no sense
what's the point of a myers going all out to get a tier 3 just for it to get countered by one effect or any killer really
i dunno maybe im overthinking this
and yes i know its 61% kill rate this is just an odd thing i thought about no need to go all entitled hardcore survivor on me
While I do believe that Expose shouldn't go through endurance, I feel like if Myers was the ONE killer that is able to bury a survivor through endurance, that might be the novel idea that could finally get him away from the Tomb add-ons and give him a little niche in the current meta.
Could also be a balancing nightmare.
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I don't play as much as I'd like but whether it's solo, duo, or killer I always have a good time.
That is the point of playing, afterall.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3216675#Comment_3216675
I didn't double down though. Nothing in my comment was me doubling down on my opinion. I just don't think those situations are 100% proof someone is cheating/hacking/scripting/whatever.
Making someone use DH multiple times, frame perfect, when there is 0% chance of the attack connecting is about as picture perfect proof of scripting as there can possibly be.
This really reads like you're being intentionally stubborn and I'm not sure why. Noone is shitting on soloQ in this thread.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3216657#Comment_3216657
So you think those occasions are just 100% proof they're scripting and not just using dead hard by chance?
Because for me that's like when someone is hiding in a locker, and the killer happens to search that locker right away instead of others. It's not proof the killer is hacking, it's coincidence.
The more you double down the more I'm convinced you're not actually processing the argument.
If they drop a pallet and you swing on the other side and they DH that's a script.
If you're on the other side of a T and L and your swing makes them DH that's a script.
If the bodyblock is clean and they DH the instant your lunge starts that's Amore (Script)
I only ever considered you a disaffected SoloQ player, but this is some pretty weak critical thinking out of you.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/3211466#Comment_3211466
Thats macro clicking, not what I was talking about. I was talking about regular clicking. And yes, it actually does affect killer decision making, because you'd be surprised how many killers would keep chasing me/teammates who clicked or stopped chasing survivors to go after someone who clicked the "normal" way.
It might not affect all decision making, but it will affect the taunting effect that flashlights had. I am not saying there should be no delay, but that the current delay is "quite a significant delay". Aka, its too big.
They could reduce the time by 2 or by 4, and add an anti-epilepsy mode(where the flashlight simply doesnt show a beam, instead just lights up a ball around the flashlight). Keeps in the taunting effect of the flashlight, without having epilepsy or broken rotors as a side effect, but also putting back in the moment when you are slightly off in timing and need to break the beam for a short moment.
It's not just the beam. The sound had an equally deleterious effect, that's why there is a delay and not a 'epilepsy' mode.
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@scorpio said:
It is so incredibly unfair that people are getting timeouts for DCing against hackers right now. You cannot keep the DC penalty when the game is so overrun with hackers. It's not right or fair. Your streamers are getting hit the worst and it is really baffling how little you care about that fact. Disable the DC penalties until you get this BS under control. I don't deserve to be punished because someone else was cheating.
It was a hard pass last time and it's a hard pass now.
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Nah.
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@CyberRoninX said:
https://forum.deadbydaylight.com/en/discussion/comment/3214167#Comment_3214167
No but his attack should connect. Is that a real question or are you just trolling. An attack should connect if its gonna work, that's like elementary stuff my guy.
In a game where hitboxes were properly represented to being with. Freddy has demonstrated this issue since the dawn of time.
Not sure why you think it's trolling. The hitbox isn't broken nor does this look like lag.
@Eelanos said:
https://forum.deadbydaylight.com/en/discussion/comment/3214167#Comment_3214167
There's no need to be like that. There's clarity solutions that could solve this issue without any buffs or nerfs, like slightly changing the animation to make the fist move further forward to reduce these... probably laggy hits looking like they were dealt straight from a connection from Saturn.
After all, decieving animations lying about the hitbox size is a legit complain.
That's not what OP asked for nor communicated. I would absolutely be down to see Nemy throw a long straight right to bring him in line with killers that wield a weapon.
