MerleDixon
MerleDixon
About
- Username
- MerleDixon
- Joined
- Visits
- 147
- Last Active
Comments
-
I can play as Rick Grime- oh.
-
@Kirarozu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3426527#Comment_3426527
I'm with ya. I hope FNAF never enters this game.
Why?
-
@Chocolate_Cosmos said:
Yea, it's very unbalanced add-on and it is also the only main reason why Shape can be pretty solid killer since his base power is just better M1 Killer.
He needs base kit buffs, he is outdated in both base kit and add-ons.
He needs a complete rework imo. His power is very outdated, tombstone piece needs to be removed so that he can get the proper buffs he needs. Judiths tombstone is alright ig.
-
@Rokku_Rorru said:
If BT goes I want unhook time to be sped up to compensate for 6.1.0's hit CD reduction/dash reduction. This is a long overdue change AND for hook state timers to be lengthened to match the gen time increases.
I actually agree.
-
@Gandor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3426237#Comment_3426237
Just tell me how. I explained what I will do (facecamp survivor touching him all the time + fully ignoring everything but hooked survivor = i will let anyone unhook for free. But right after unhook, i will just click M1 without ever touching keyboard or moving mouse).
What kind of "skill" can make killer miss in this situation? Because you are advocating for removing the only protection against this tactics...
Get two survivors at hook, one unhooks, other body blocks. If it's only one survivor, then simply spam M1 until the killer messes up a swing, and force a protection hit
-
@1ettuce said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3426237#Comment_3426237
Sit right on top of the hook, surv gets unhooked, immediately smack them, absolutely zero things they can do. What's really a skill issue is thinking you deserve a pity kill after losing all the gens
Your acting like survivors don't genrush 50% of the time.
-
@Gandor said:
The difference is, that if basekit BT was disabled, there would be precisely nothing survivors can do to rescue person from hook. All I (as a killer) would need to do is facecamp, let hooked survivor get an unhook and after he is unhooked but before he can move - just smack him. Then immediately pick him up and hook him (they can't even flashlight save, because I will vacuum-hook before flashlight gets applied - the only THEORETICAL save would be breakdown/sabotage (but sabotage poses huge risk) into flashlight save/sabo-play - both borderline impossible and still dependant on perks/items).
So overall removing basekit BT is 99,9999% free kill just because someone was on a hook during endgame. Right now it's much more fair - if you manage to hook someone a little bit away from gate, or if you manage to get 2+ people out of game (leave or killed), or if you have STBFL stacks, or if you grab someone, or if 1hit someone, or if survivors screw up - you get an extra kill. That's much healthier than just getting free kill baring some theoretical situation (basically only breakdown or BT would give you some CHANCE to escape - they would not even guarantee it).
You can unhook without bt. If you don't know how that's a skill issue
-
Endgame is supposed to be killer sided, and should be. Survivors don't deserve a free escape
-
@AverageAshEnjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3424607#Comment_3424607
they are because youre comparing them to their previous versions. but as slowdowns, they still do their job
this is inferring that the old versions were overpowered, which they were not
-
@Remedicist said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3424765#Comment_3424765
Yo, use this now. Assuming it is your morning.
Edit: Oh, you said evening. I can't read
No no it's good this actually reminded me thank you lol
-
I want one that allows you to slide after vaulting a window + increasing vault speed
-
Remind me to use this tomorrow evening
-
@AbsolutGrndZer0 said:
My "Perkless Pig" build begs to differ. I play Pig with Blood Warden, Remember Me, No Way Out, and Terminus and a good 75% of games STILL end before the last generator is completed. Meaning I never got value from any of my perks. Therefore I had no perks.
But please, tell me again how SWF without Gen Regression is LITERALLY UNSTOPPABLE.
Because without good gen regression you can't pressure gens as well
-
@AverageAshEnjoyer said:
sounds like youre getting the 0.1% survivors every game
also eruption, pgtw, pain res (yes theyre all still decent), jolt, deadlock, corrupt.. id say there are plenty of slowdown perks left
Pop and pain res are trash
-
@MarylinMonhoe said:
I want a REAPER from Mass Effect, to blast survivors from across the map
Actually that would be mad creative, these reminded me that I need to replay the mass effect games
-
@lifeisstrange said:
Sheesh how many swf complaint topics are there, I swear its like listening to tru1talent and his constant qqs about swfs this swfs that, you cant stop people from playing with family or friends and maybe if they stop nerfing survivors good perks then maybe there would be less swfs, swfs are not the ones destroying the game, killers are with their whining of nerf this or that that gives any survivor a chance at surviving. This is like the only game I know exist that people cry so hard about swf. Its so sad I cant think of any other game where people complain about swfs like this.
Because being able to tell your teammates where the killer is and give callouts takes away a ton of the killers strength. It would be less of an issue if survivors didn't have strong perks as is
-
@Ayodam said:
If SWF are unstoppable, what are their exact opposite—solo queue? I never see killers complain about how easy it is to deal with solo queue. Where are the “I’m dominating solo queue survivors & that isn’t ok” posts? Lol. Because most survivors are solo queue and only 5% of teams are 4-man SWF.
Because there isn't really anything you can do to stop solo que randoms from making stupid decisions. Also just because solo que is weak doesn't mean swf shouldn't get changes
-
@Chordyceps said:
TLoU is a chapter I want to see come in a lot. Since double survivor chapters have been prominent lately it would be super cool to get Joel and Ellie together. A Clicker would be an awesome killer, easily my favorite zombie type design in all of media.
TWD definitely has a LOT of strong contenders for survivors, im not sure it has great options for killers though. Also the prison is probably my most wanted location to come to DBD. Absolutely iconic place.
Negan could be a killer, or Beta
The Governor would be a great killer however his power would be weak
-
@Smoe said:
If bhvr does a Walking Dead chapter and they don't go for the Telltale games, then i don't care about it.
I haven't played Last of Us, so that one is a literal whatever for me.
Chucky is probably the only candidate on the list that i care enough about to see added to the game, my utter craving for more pre-2000 horror movie licenses (both mainstream & niche) and lack of them in recent times have been driving me nuts, granted it's only been a year since we got Ringu but it somehow feels way longer than that.
PLAY TLOU ITS SO GOOD
-
@Rickprado said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3421376#Comment_3421376
BNP its is a problem as it give free Gen pressure with a single item. Think of it: if the killer doesn't have Corrupt Intervention and every survivor uses a BNP, the killer lost almost like a one whole gen worth of progress at the very start of the match. A good change would be if it halved the effect of regression perks for like, 60s to 120s. This way, BNP would still be a strong item, but not an early game boost as it is now.
That would make with even worse
-
@Rickprado said:
I think Toolboxes and its addons needs to change next Midchapter. I think they should be more to deny regression from perks and quicks than to speed gen completition.
BNP is atrocious and should not be in the game.
I think BNP is mostly fine it just needs a nerf
Should only boost by 10%
-
Old flashlights
-
His lore is boring, there's hotter survivors, and most people unlocked his perks a long time ago so there's not really any reason the play him now. I still play him from time to time, but I prefer Adam and Felix since they're quieter.
-
@MimiDBD said:
They must have been trolling you in endgame if it took 5 minutes to end the game with 4 bnp. I find it mind torturing that certain things are still in this game in 2023 like bnp, syringe, Nurse, Blight's add-ons, MDR/DCB, Ultra tombstone, Pinhead, Pinheads box working with FD or hoarder, Certain aspects of Knight/SM, GoJ, Badham, Freddy and PH add-ons, just realizing I could do this all day so I will stop.
The ONLY reason the game lasted for more than three minutes is because I was playing skull merchant
-
@solarjin1 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420000#Comment_3420000
I'm loving the pain res killers these days. Less tunneling and good regression for the killer. choosing when to use it feel great. I hope they up the regression to 30%. i would love to see the new pain res become the define meta.
by the way I'm using it on every killer i main and getting some good results
The regression just needs a buff then it's be perfect yea
-
@Marc_go_solo said:
"The Walking Dead" would be a fun chapter. They have enough well-known survivor and killer opportunities, the characters are recognisable and map potential would also be varied. I would be very happy to see this chapter in DBD.
"Chucky" .. I admit I'm probably in the minority here, but I really dislike that character. Never found the appeal in it and the idea of Chucky as a killer strikes me as rather lame. However, a lot do like him and certainly he's a well-known killer who would attract attention. I reckon he'd be more a paragraph than a chapter though.
"The Last of Us" would be a great chapter also. It's been mentioned already, but as it's a Sony exclusive they may have some say as to whether their title should appear on rival consoles. However, ignoring that this series absolutely has the protagonists and maps, and the killer could easily be an infected. In fact, a Clicker as a killer could create a completely new type of playstyle.
There's a ton of survivors they could add too. If they wouldn't wanna add Kyle or Andy, they could add Jake, Lexy, or Devon from the show (aged up ofc bc they're only 14-15 in the show)
-
@Maperson said:
I don't think he would be broken, you can make him louder, make his red light a bit bigger, plus, he isn't as small as people think he is, i think he can function on his own without Tiff or his human body
Yea but it's also canon that he's 2-3 feet, which could cause some issues. But they def could just make him like a foot taller
-
@1ettuce said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420022#Comment_3420022
how is that exactly? corrupt i can understand but no way out rly?
Just activate it and hide
-
As you should
-
@1ettuce said:
u still got corrupt, deadlock, no way out, jolt, and quite honestly even pain res still
Deadlock and jolt are the only good ones on this list, no way out and corrupt can be countered easily
-
@Haven414 said:
I really wish they'd just buff perks that suck or add new perks that are actually creative and useful instead of just nerfing the best ones.
Exactly. Overcharge was perfectly fine
-
@Unicorn said:
This is the game now. Survivors hyper focus gens because there is practically no reason to stop & heal anymore. The only people that suffer are the solo Survivors & honestly that depends on how good their teammates are.
Yeah this update pretty much made solo que unplayable while making swf unbeatable
-
@ehe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418725#Comment_3418725
I think that basekit blight is balanced enough. He takes a lot of skill, has tons of depth and map mobility while having fair counterplay.
Yeah it's just him with addons that's broken. I say remove speed add-ons or nerf them. C33 needs to go. alc ring should just give faster recharge
-
@NoHookDC said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418643#Comment_3418643
Apparently you can't read.
You did see me say 'While a good change' right? Or did you ignore half my post to scurry down here and 'get me' with your smooth post? 🤣
What does you thinking it's a good change add to your point? your still crying about a much needed change being added into the game
-
@ehe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418696#Comment_3418696
Yeah, that should never be a thing. The CoH and medkit changes hurt soloQ, granted they were absolutely needed though. But the CoH rework made it useless in solo and broken in swf, along with nerfing regression perks. But hey at least DH is dead
Yeah true
-
@ehe said:
1 BNP does 25 percent in 5 seconds. Thats 22.5 seconds completed at about 400% speed mathematically. 22.5 x 4= 90 seconds to completely regress without perks.
literally 90 seconds to regress something that can be done in 5 seconds. Combine that with 4 of them, prove thyself, resilience, doubling up etc etc etc and the gens will always fly without deadlock or pain res. And im pretty sure deadlock will be dead within the year, so...
Yeah SWF is really good and I mean like, anyone with discord not just navy seals. Anyone can bring a BNP, make simple callouts (killers at shack, chasing me to main) and split up on gens. Buff soloq, then killer and it should be fine. Except they just nerfed killers best perks. Its for the better though, soloQ is the majority of the playerbase so its better to improve their experience, and because its soloq it isnt op. The issue comes with SWF, as always.
edit: I can't do basic math apparently :sob:
Yeah true. However, this update also gutted solo que as circle of healing was essentially needed to escape. Being able to heal yourself at a good speed without a medkit was game changing. But this update pretty much just buffs SWF while hitting solo que
-
David and Dwight
-
@MimiDBD said:
I know I'm most likely in the minority here but I don't mind her after the nerfs to gen kick. Perhaps I have been lucky with the SM's I have faced can someone enlighten me on what the problem is now? I would take her over Nurse/Blight all day. I honestly wish Nurse/Blight would be deleted from the game so m1 killers can get the buffs they deserve instead of "can't do that it makes Nurse/Blight even stronger". Blight with some tweaks would be fine but Nurse needs to retire.
She can be a big problem with generators. She can just find three generators and camp them to force a three gen, then use her drones to drag the game on even longer.
-
@NoHookDC said:
Remember: Accessibility is for Survivors only. When it comes to Killers, the excuse is 'But the game balance'.
While ignoring that the visual TR, while a good accessibility change, also changes game balance.
Your crying over the visual terror radius popping up half a second before the audio...
-
@NoHookDC said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417723#Comment_3417723
Not in the slightest. But have fun with that.
Sure buddy. This post reminded me of how stupid my flashlight post was.
-
@Nebula said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417552#Comment_3417552
Just got back on the forums after a while, is this NoHookDC guy the new Sluzzy?
Yes
-
Honestly DH was fine it just needed a pallet restriction and it would be perfect. Now I play against sprint burst and lithe every game and it's so annoying because you can't do anything about it, unlike dead hard
-
@Dbdfan398 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407253#Comment_3407253
People rely on DH too much.
Gen regression is non existant now
Yeah, but it was literally fine it just needed a pallet restriction
Now everyone is running sprint burst making Myers and ghostie pretty much useless
-
@Timmylaw said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3401626#Comment_3401626
Comp teams likely make up less than 1% of 1%. Comp squads and comp killers are such a miniscule portion of the player base and mostly play on kyf anyways. Regardless it's not healthy to have any team or any killer roll 99% of their matches. If blights and nurses can go on 500+ 4k kill streaks something is wrong
That do any really have anything to do with the killer itself. I've seen people go on 200+ winstreaks while playing basic m1 killers like trapper. It's the players themselves who are so good that they can get these winstreaks. Now, am I saying that it would be easier to get a 500 winstreak as trapper rather than nurse/blight? No, however just because someone can get high win counts on a specific killer doesn't make the killer overpowered.
-
@Chocolate_Cosmos said:
It's not stupid, Its called balanced.
No it's not ☠️ why should the killer be freely allowed to tunnel because the survivor looped him long enough for the gates to open
-
@Sava18 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3401379#Comment_3401379
Uhhh. There are maybe 3 killer's with the potential to deal with extremely well coordinated teams. If you really think Wesker, Oni and Artist have the ability to deal with a efficient comp teams, you are simply wrong. If there are no killers in the game that can contest them whatsoever that's just awful game design.
It's not a cope, they simply don't have the capability to deal with these teams. Nurse has 80%+ of her power in base kit while being disgustingly strong, Blight has maybe half of his max power level in basekit and his disgusting add-ons bring him up to Nurse level.
I don't think Nurse in general is fair or Blights top 2 add-ons are fair but one sides top power level can't far exceed the others. If you disagree with me on that point unparticular, then all I can do is laugh in your face.
Your talking as if these "comp teams" make up more than about 5% of the player base. your not gonna be playing against full on comp teams every single game
-
@Sonzaishinai said:
This is a glass half full, half empty moment.
You compare legendary skins to survivors and say they are overpriced. I look at survivors and see how cheap they actually are.
A company needs to make money, and i much more prefer it that their most expensive things are optional skins you can buy if you want to support bhvr rather then the actual gameplay elements
5 dollars for a skin is not cheap 😭
-
Both rpd and lerys are very bad for blight. Game is too in a way but at least you can get some bump logic hits
-
@LibidinousPsyche said:
No my stupid self found out what it was for the most part, I would jump over a ledge that would sprint me, causing exhaust, I know its stupid, but I did over look it.. forgot I posted this, found out what I was doing 2nd game using it. Thx tho
If you vaulted a window and it gave you a speed boost that means you were using the perk Lithe, which would give you exhaustion
-
@Mooks said:
Yeah, they started with this seasonal stuff with the Halloween skins and since made the Christmas and Lunar New year cosmetics also only time limited available. It’s been confirmed that all cosmetics will come back during future event times and those that got introduced with auric cell only purchase will get shard availability next time (if original and not licensed)
######### man. Seems kinda stupid for them to do that, considering nobody was complaining about this stuff not being limited time