deKlaw_04
deKlaw_04
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/3059090#Comment_3059090
Probably you think of the word "weak" as such a big or heavy thing. They are not buttom tier or something but they are indeed in the middle and the reason was dead hard, solaly this perk countered them heavily and extended the chases by 100%.
The way I see it is there 6 tiers. S,A,B,C,D,F tier. They are b so they are good. Someone like twins and legion had their power countered a lot harder by dead hard than demogorgon who was one of the better killers able to bait it out sometimes.
as for the topic. Yes dead hard being basically trash is going to make the game healthier. Unfortunately camping and tunneling is gonna be worse because it’s gonna be easier now.
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@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3056510#Comment_3056510
Agreed. So many Karen's on this forum.
Accurate
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@Lecruidant said:
I just want to point out to BHVR.
People mod your game. Not cheats, but visual mods for perks and portraits. You're literally giving people something they can not only already do. But that will be copied and modded by the PC players. Therefore making any accomplishment pointless in the P3 rewards system.
That's it. That's the post pointing out this joke.
and what about console players? Also who cares about showing off
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@BenZ0 said:
And that is good. Believe it or not but Dead hard was the biggest part of it, it enabled much more riskier and worse pathing on loops, it gave survivors abit of mistake wiggle room and they could correct it with just one button. Mindgames are finally again rewarding, it was such a ######### feeling when you catched a survivors off guard with a good mindgame and they just robbed that from you by pressing 1 button.
But now it will be different, now we are back to the roots of dbd where survivors need to actually watch out and pay attention how they run the loop whilest keeping an eye out for the Killer.
I believe this will be a MUCH healthier and more fun gameplay for both sides. I am really glad that BHVR has admitted how stupidly unhealthy this perk was for dbd and that its finally gone basicly.
Also a nice side effect, Weaker Killers like Demo, Doctor and Nemesis will be ALOT better then and therefore alot more fun to play. I cant wait for this update, I truly missed playing doctor.
Demogorgon and nemesis aren’t weak
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@Nazzzak said:
https://forum.deadbydaylight.com/en/discussion/comment/3058491#Comment_3058491
This is handy, cheers for sharing. So my main has over 220 (edit: actually, possibly over 270..) tier perks but I haven't prestiged her at all. Presumably she will be P4 after the update?
As an aside, the bloody clothes will now be claimable at P4, P5, and P6 to my understanding?
Yes p4-p6.
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@EntitySpawn said:
I see so many complaints about tunneling and camping (which is a massively over used term and people scream it even when it's not actually happening)
But you cant expect killers to play in a way that isn't rewarding and all round harder way especially when people are actually playing the game efficiently.
Things like a baby corrupt and a baby Scourage pain so it helps killers at the start and rewards them per hook along side punishments to camping etc. Who go down better
Also maybe if you didnt t-bag or click at the exit because the killer tried to play more fair and didnt get a kill... you're just being a jerk and making them want kills more than hooks and your "fun"
Until the SBMM is changed or killers are rewarded for hooks these playstyles wont go anywhere.
Side note to hookers: if you still try for hooks, well done you! While I dont see you at high mmr I'm glad you still exist ! but dont hinder your fun before ours. You're allowed try to win even through camping (just dont be toxic about it and you'll get a gg regardless from me)
They can make gens take 5 minutes and there will still be camping and tunneling
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@ZVom said:
Simple solutions are always the best.
If they wanted to reduce the grind by 75% they could simply reduce the prices of nodes in bloodweb by 75% and not touch ANYTHING else. It would effectively reduce the grind by... Let me do the maths...
https://us.v-cdn.net/6030815/uploads/YED9UX5A2IWJ/image.png
... 75%! Amazing!
No thanks I have gone through 100 blood webs for Jane and Zarina and still no bt. Bill is p1 rn for when the new update will get bt on everyone finally
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@pizzaduffyhp90 said:
Just another friendly request to kindly turn off SBMM/MMR as everybody knows it doesn't belong in this game nor does it work overall. Let's get rid of it before more people smash there heads on a cash register like Squidward.
https://us.v-cdn.net/6030815/uploads/EZQ6BQK5YEE9/squidward-spongebob.gif
Never watched this show
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3056687#Comment_3056687
It’s fine to punish tunnelers and campers, it doesn’t matter if they’re m1 killers or not.
I agree with that
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@MilManson said:
lmao, now the game decides to take me to meat factory as Hag, without an offering.
This is why killers should be able to keep offerings.
Why should one side be able to pick maps but not the other. Either leave them the way they are or delete the offering for both sides
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/3057385#Comment_3057385
So your saying a killer should be ok to being a map offering but not swf because of getting consistently bad maps. So if a swf is getting RPD, Midwitch and Lerys a couple of games in a row they shouldn't be allowed a change?
So what about solo q players? Can they bring map offerings since they don't have swf advantages? You said survivors brought a map offering but you said nothing about it being a swf. Maybe a solo q player, with no swf advantages brought it.
The Garden Of Joy doesn't have the same pallet count as The Game.
Map offerings give an unfair advantage to one side and they should be removed.
Facts
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@PNgamer said:
Hello,
On the one hand, we have something like this
https://us.v-cdn.net/6030815/uploads/DY7GKU01XAY5/mandyanduser.jpg
A wonderful feedback from Mewishis that was also gratefully received
and we also have two very different opinions about visibility. This is not about the look of the character portraits. Thank goodness they have been redone and look great. Thank you BHVR very much for that.
(I like that new style too) 😍
But there are two different opinions about the p3 rewards before the patch. Some want to have something that shows they had the respective characters on p3 before the update. Other users think: Why does it always have to be something to show off?
So my question is: why did the devs ultimately decide against implementing something in the game that would allow players to show other players that they had already reached p3 with that particular character before the update?
Personally, I think it's totally awesome from BHVR, that we get something for our efforts...
but what do I get out of it if only I can see it?
" Hey, I was already at p3 before the update (and it feels special to me)."
Unfortunately, this is not currently the case....
I like the reward a lot
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/3057244#Comment_3057244
Yea I just dislike they adding penalties to perks now? Like Botany and Calm spirit. Just make it not get speed bonus when using medkit?
Other changes are fine I guess. Its a lot to process and since I cant use PTB, I will need few days of playing on new patch to see how the game changes.
Especially curious about 90s gens and stronger killer chase buffs.
Iron will and spine chill over nerfed, will need to see new versions and also how the entire "make survivors volume more similar" turns out. Thana was overbuffed and killers like Legion and Plague with pentimento will be M1 simulators even more than now.
Overall Im happy meta and game is changing and hopefully it will be for the better.
Yeah calm spirit a perk that no one used because it was trash was made worse somehow. I can’t wait for when they adjust the survivors pain grunts as a Claire main. Ridiculous that ace is so quiet and someone like Jane is so loud. Im really happy about them giving 2 free prestige levels too
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/3057014#Comment_3057014
Well I have P3 most of my favourite characters so I am happy with this. Only the new Botany nerf left a sour taste in my mouth with upcoming patch
It will still work really well with circle of healing so at least it’s not useless. Anything else you liked or didn’t like?
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@ShinobuSK said:
Im just glad they listened and change. Looks much better than piss bottle effect before, I take it
I kind of wish I p3 more of my killers
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/333901/anyone-disappointed-with-july-developer-update
Nope. You may find very few that are disappointed and share your POV. Camping can't and should not be -heavily- punished. Because there are times where it's neccesary. There is literally no way to tell when it's neccesary or not. Hence you can't punish it heavily.
Bubbas camping at 5 gens should be punished
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@Drywatr said:
So much better! I love it! Good ######### bhvr!!
yes it is better I like it
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3056535#Comment_3056535
I mean, it looks way better.
My problem is, I will now have all Characters with this portraits, which is cool. And yes, I can disable it. But when a new Survivor and Killer are released, those two will not have this effect. And this will trigger me.
That’s fair. I only p3ed my favorites (except for Dwight and meg) the past 3 survivors have not been appealing to me so it won’t matter to me. But understand where your coming from. I just don’t get why people are complaining about not showing it off.
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@Aven_Fallen said:
Man, I wish they would scrap the reward entirely. Maybe this will stop the crying.
Yeah why are people still complaining about this is beyond me. The portraits look better.
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@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/3056445#Comment_3056445
This. DbD is not all about trying to win or be better than others.
Like I don’t see the point of bragging about playing longer
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@Nitpohls said:
Will the new scratch mark portrait background for those who already p3'd be visible to others now too, or just client side?
If only I can see it, it doesn't really feel special, or like any kind of bragging rights.
Why do bragging rights matter?
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@MikaelaWantsYourBoon said:
First, OTR needed nerf and i am happy for all endurance nerfs, they should not be stackable. This is good change!
But seriously no change for camping and tunnelling? You are seriously believing base-kit BT will help against campers and tunnellers? You buffed generators time, so this strategies are stronger now. But nothing to help survivors?
Not even buff for DS (make it 5 seconds again)? Seriously just "nothing" for survivors?
Good luck if you can find anyone to play solo after this update.
Yeah that’s gonna be a problem
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@acharliet said:
https://forum.deadbydaylight.com/en/discussion/comment/3056396#Comment_3056396
Some console players are great, but i think i know what he wanted to say ... because as me playing solo many times my console teamates are honestly not best, I would say bad, but maybe they have just not many hours in the game. Its perhaps problem of matchmaking. But I understand him.
I don’t. It’s the player not the system. I play on console and I think hold my own. What’s the difference between A pc and console player if they are new? I have many videos of me playing killer or survivors and doing decent. I play on PlayStation btw
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It’s a great change. Especially with them lowering the cost to prestige
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@MilManson said:
Solo survivor is an unplayable miserable experience, sweat killer vs randoms.
The only way to have fun is SWF/meta perks and meatplant.
All I get on solo is wraiths on the small red forest map with only a few unsafe pallets or godtier blight/nurse on their best maps with console players for teammates.
What does being console have to do with that?
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What is taking so long lmao
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@Tryharder said:
swf is broken we all know that, people complaining about if swf get change it will kill the game are just paranoid people with obviously too much time on their hands.
Honestly I think swf should only be in customs, it’s just not fair that one killer can go up against 4 sweaty survivors that have basically 247 uav and probably have more time and experience then the casual killer.
solo survivors shouldn’t expect to carry the entire match by themselves every game. There are 4 survivors they shouldn’t all be super solo gods that can always get a 4 man escape without teamwork.if that the case they should just play a single player game where everything is scripted for you to win.
You seriously think this game will thrive with swfs being gone?
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@humanbeing1704 said:
it should be removed I'm sick of going against that ######### when a killer player is just mad at the game
Yeah it’s pretty lame to take it out on other people because your so bad lmao. I hate this killer so much
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@konchok said:
I honestly don't have anything to add to this discussion. But I'm also not willing to let this thread die. I want the developers to be forced to address the issue of Bubba and Billy face camping hooks.
Thank you my friend. You are a legend!
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@Lyonic said:
Survivors deserve to be camped by my bubba under The_Lyonic on ttv. I camp because killer is not fun anymore, so why should it be fun for them?
1 mistake, 1 chase and your game is over? Welcome to killer 2022.
Remember that killers are worth x4 what a survivor is worth. A survivor has a 25% chance to be chased but 75% chance they will be doing a gen. Your gameplay is repair gens.
My gameplay is chase all the time.
If your not having fun why not play something else instead of trying to ruin someone else’s game?
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Sounds really boring lmao
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/3055417#Comment_3055417
That's more like Claire
Please don’t say that again😭😭😭😭😭😭
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3055394#Comment_3055394
I mean, I get the confusion, they could almost be twins after all.
https://us.v-cdn.net/6030815/uploads/THIUT6B4KSO2/5c368bdb-738a-43cd-9869-6744ee50de6a.jpeg
https://us.v-cdn.net/6030815/uploads/H0XD3G6RA235/4043fe5b-31f8-4454-a4ce-b786e11d4068.jpeg
Both have had blood on the outside of their bodies. So yeah I can’t tell the difference.
seriously Lisa hot god damn lmao. Terrible voice tho
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@Akito said:
Do you have to only P1 your character or do you only get it at P3?
I couldn't find any official informations about this
P3 level 1 is all you need
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@dspaceman20 said:
Swf communication can only do so much. If the survivor can't run the killer long enough for the other people doing gens.
When people talk about swf they are referring the bully squads. However I'm always skeptical when people complain about them because sometimes what the killer calls bullying is just the survivors playing the game. Not to say they don't really exist they do.
I agree with this
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@Mooks said:
That’s actually Lisa Garland.
Yes
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/3055299#Comment_3055299
No it wasn't? There was a ton of negative feedback for many of the perk changes.
I meant like the feedback was a lot more calm and tame with the perk changes than with the rewards. A few perks do need to be toned down like off the record
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/3055258#Comment_3055258
Let us know how you two get on
I’m curious about that too
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The feedback was awful for the reward. For the perk changes tho the feedback was fine
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The hero we don’t deserve
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@BrokenSouI said:
Basement insidious Booba. I did it first try. You're always bound to get the one rando group that is clueless and gives you the EZ basement 4k
I’m sad now😭 I hate this killer so much
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3054776#Comment_3054776
Except both of their default cosmetics are from S1
https://us.v-cdn.net/6030815/uploads/0V2XBWAB9FU4/nancywheeler.png
https://us.v-cdn.net/6030815/uploads/XJOUG82RQECI/steve-harrington.jpg
Their cosmetics say that this is 17 year old Steve and 16 year old Nancy, however, their lore indicates that they were taken at the end of S2; that would make Steve around 18 and Nancy around 17.
I remember cote was saying that they would give them cosmetics from season 1 but that they werent from season 1.
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@NomiNomad said:
Like the previous person mentioned, Max is like fifteen or so in the show, so it wouldn't happen. Doesn't matter how old the actress is.
Robin or Eddie is more likely, imo. Robin's perks, I have no idea. She's clever, so maybe perks focused on misdirecting the Killer?
Exactly
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@ElleGreen said:
https://forum.deadbydaylight.com/en/discussion/comment/3054752#Comment_3054752
Yoichi Chery Laurie all underage but got aged up so never say never also before you comment make sure your info isnt bad like be smarter bestie haha
Yeah Laurie and Cheryl were was 17 so they aged them by 1 year. The devs already said when they were picking survivors for stranger thing that they didn’t want kids. So no they would not pick max. They would pick someone like Eddie or robin because they are in their senior year. Bestie
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@ElleGreen said:
https://forum.deadbydaylight.com/en/discussion/comment/3054759#Comment_3054759
these people do not have common sense bestie what do you think their perks would be?
Gee thanks buddy nice comment
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3054752#Comment_3054752
Nancy seems to be from S1 and she was 15 or 16 there.
Nah I think she was 18 in season three but her cosmetics are from past seasons. I think Steve and Nancy are 1 year apart and Steve was like 19 in season 3
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@NomiNomad said:
I swear to god, with most Survivor's, flashlights are basically a Killer item. The amount of times I've had somebody chase the killer just so they can get that flashlight save and then proceed to mistime it or get downed immediately because the Killer has ears and can hear you running behind them.
Yeah, sure, every once in awhile you'll see a Survivor who's can manage to get saves pretty effectively, but most of the time it's still because they were just following the killer around.
I mean, obviously they won't, and I don't really wish they'd remove flashlights, but I hate how having a flashlight can turn a survivor useless.
I wish they were deleted. I hate them when I play killer and when my teammates bring them
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@ElleGreen said:
With all the Stranger Things hype In dbd around these two characters what would you want their perks to be?
Max is like 15 in the show so that would never happen
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@GHOSTfaceP3 said:
Ugh I hope stranger things makes a return to dbd it feels completely different from everything else in the game to me, I always enjoy going up against demo to
Me too I love Nancy
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@Tatt3dWon said:
https://forum.deadbydaylight.com/en/discussion/comment/3053462#Comment_3053462
The collective idea that killers can cry and moan about dh and get it changed is the same reason people want something done about camping. Cant camp if it dosent work is the same logic as cant use dh for distance if it dosent give you distance.
👀👀