catbeans
catbeans
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- catbeans
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Comments
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@Wulfasger said:
Is it me or this new matchmaking system is broken? It founds games so fast but... Ranks are totally random, i know the new mmr system based on your skill level, but its sooooooo inconsistant
For me games take just as long but the matches have been absolute dog #########.
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8 months later and still no fix. What a joke.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2184595#Comment_2184595
Or it's because we all know you are wrong. 🤷
Still no real rebuttal
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@Viktor1853 said:
the doctor is fine as he is so no
Lmao, please name another killer with a kit as loaded as his
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@Power_Guy said:
Sounds like OP died to Shocky Boi and feels anything that prevents them from winning is 'bad' or 'broken'.😂
General consensus is Spirit is Op. I win far more against a Spirit than Doc. I guess everyone crying over Spirit is just mad because they can't win right?
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@QwQw said:
I prescribe you a case of git gud.
Use that low brow response all you want. It's because you know the kit is overloaded and not fun to play with or against.
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@Marcavecunc said:
Nice arguments. Until you find actual reasons behind your post, git gud.
Reasons? Like his overloaded kit that does all the work for you?
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2183698#Comment_2183698
lol you sound like a person with 5 hours on the game
Lol you sound like a no life who has 10k hours but never bothered getting good. Why would you when you can abuse this cheese.
Press button to find survivors.
Chase poorly, lose survivor, find survivor because of doc clones.
Shock survivor and prevent vault
Hook survivor
Pretend to have skill
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@Yords said:
Sounds like a case of git gud
Sounds like a baby killer who needs the doctor crutch
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2162291#Comment_2162291
idk if NAT type would affect Dbd, it affects other games like cod.
Nat type should be Open. check in network settings.
if its strict it would prevent you from playing with others, but the standard troubleshoot for that is resetting router etc. which you have already done.... im kinda at a loss
Edit: i assume you added each other as friend through dead by daylight profiles?
Both of us have NAT type open
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@[Deleted User] said:
If your both on xbox, you should be able to "join game" on you friend sitting in a lobby.
when my friends play a match before I get online, they cant send me invites to their lobby sometimes, then the simple fix would be for me to start a lobby and send them invites.
Otherwise restarting the game or "quit" the game fixes most issues similar to this.
Recently I reinstalled the game and it seems to run smoother. Hate to reccomend that but, last resort.
Tried all of these, and both games are recently downloaded.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2157363#Comment_2157363
There's no need to fix it any killer with one braincell won't camp hook this isn't bhvr problem it's problem of people being toxic for no reason unless survs are near hook u have no reason to stay there there's no proper way to fix this if they make it bannable it's not really gonna work as well, if they make hook timer go slower it's also not effective so until ppl put some sense in themselves we will have this problem and camping subject is gonna be forever just like swf subject of being too op
It is BHVRs problem though. You even said camping is toxic, should I not be able to report a toxic camper? Maybe if they enforced punishments of some kind it would stop such toxic behavior. I want to play the damn game not stare at Hillbillys ugly toxic ass face until my timer runs out. What a fun ######### time.
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That's absurd. I have been looking around on Reddit and it seems this issue has been around for years. You would think the devs cared enough to fix it.
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@DemonDaddy said:
Both parties have to add one another as friends first, then you can send the invite.
Already tried that
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@PigMainClaudette said:
If you're in console, check your NAT type. I'm on Xbox with Aus NBN and it occasionally jumps to "Strict", making it harder to find games.
I'll check that, thanks
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@AvisDeene said:
I just reinstalled the game after a two month vacation. I’m having no issues whatsoever reconnecting, and I get grouped up as killer or survivor almost instantly.
Are you on console? Perhaps it’s a big?
Yeah, we play on Switch. We never had this issue before crossplay was enabled. Since then wait times have been unbearable.
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Then got a mori, 40 minutes of waiting, 7 minutes of gameplay.
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Took us 40 minutes, finally in one
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@Lavos99z said:
Stop. It is easily reportable and I'm sure the devs are aware. Stop this garbage and help people if you see them stuck. You're making the game worse than it already is.
Maybe the devs should fix thier game
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At least you got into a match
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Update #2 a player left the match while the game was loading. Back to waiting for a match. Seriously?
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Update: we finally go into a match after waiting 25 minutes and did not get kicked out. But seriously what's going on here?
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@Splinterverse said:
https://forum.deadbydaylight.com/en/discussion/comment/1470553#Comment_1470553
It's not wasting their perk. It's wasting the team's time. If they run Sprint Burst, they need to accept that they can't save it up until they see the killer. They need to hope it is available when needed so that the team can get things done. If it's not available, oh well, maybe don't run it. Run something that doesn't prevent you from moving in the optimal way.
Optimal means leaving scratch marks at every generator so they never get complete. Ok then.
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@VolantConch1719 said:
https://forum.deadbydaylight.com/en/discussion/comment/1473476#Comment_1473476
"DBD will die the first time an asymmetrical horror game competes against it."
"Competent" is missing from this statement you gave me, so forgive my assumption that you meant general asymmetrical horror survival games. And Last Year didn't have either of those two things.
Ah I left it out in that one, I put it in another comment though lol my bad.
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@VolantConch1719 said:
https://forum.deadbydaylight.com/en/discussion/comment/1473425#Comment_1473425
Yeah, I get what you're saying. It takes time to get them, but you can unlock them for free.
https://forum.deadbydaylight.com/en/discussion/comment/1473441#Comment_1473441
Outside of Friday the 13th, three other games off the top of my head attempted to compete with DBD. Last Year failed. Resident Evil: Resistance failed. Predator: Hunting Grounds failed. All of which were speculated to compete with DBD for the asymmetrical horror survival genre. And only DBD stands on top.
I said competent, not half assed multiplayer additions or an excuse to use a license.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/1473454#Comment_1473454
I dont really buy cosmetics or DLC with cash if I can use shards, the ones I have purchased were with shards. Might want to actually know what kind of tree you barking up. Id bet you spent more on the game than me ;)
Yep sure
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/1473432#Comment_1473432
In 2017, people cried about map designs, and que times, and here we are in 2020. And the doomsayers still here.
This is a game where people spend over $500 on cosmetics my dude, it will be here long after you stop playing it.
That's because dipshit fanboys like you keep giving them money for a broken product. Keep that up and they will never fix it. DBD really has no competition, the first competent asymmetrical horror game to compete with DBD will leave it in ruin.
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@VolantConch1719 said:
https://forum.deadbydaylight.com/en/discussion/comment/1473119#Comment_1473119
https://forum.deadbydaylight.com/en/discussion/153159/dbd-will-be-dead-by-december-2020
You mean this one? Yeah, this is a good read considering the game hasn't slowed down yet.
Okay, time to address the topic. Yeah, DBD has issues. Serious issues. Single skins costing as much as full DLC is one of those. And the new "Legendary" skins (which I still think are stupid and BHVR should feel bad for creating them) are even worse offenders. The amount of chapters that you must pay for that aren't licensed is also pretty bad. The last free chapter we got was with Huntress THREE YEARS AGO! Seriously, give people something else to give them a break. And the Battle Pass System doesn't belong in a Pay to Play game.
The game also has so many bugs that they could call the best exterminator in the world and still not clear out half of them.
But all that said, saying BHVR haven't become a voice would be lying. We all know how stingy Konami is, but BHVR was able to reach them and obtained Silent Hill, which is no small feat. In no other game can you play as Pyramid Head chasing down Ashley Williams down the halls of Hawkins Laboratory. Or be Michael Myers stalking down Cheryl/Heather Mason through an abandoned preschool in Ohio. No other game does this, and even if we got another similar game, it would have to compete with a game that has NINE different licenses from across the horror genre and we know has at least two more coming in.
I don't think DBD is going anywhere.
DBD will die the first time an asymmetrical horror game competes against it. DBD has problems at its core due to poor game design that the devs seem to choose to ignore. If it wasn't for the legal issues Friday The 13th probably would have already killed it. Even without additional content being added it's a much more enjoyable game. I never feel like I'm wasting my time playing it unlike half my matches in DBD.
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@MeatBycicle said:
With what the forums have been crying for it will devolve into a Five Nights at Freddy / Fortnite Battle Royal.
Oh wow you are so witty.
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@DrDeepwound said:
"I just got some new games and I'm having more fun playing those."
Yet, you're on a DbD forum not playing those games.
Speaks volumes about the longevity of this game.
Im an old school Ultima Online player killer, we literally created PVP back then, and the game is still going after 20+ years.
DbD will be around for a long time.
DBD is broken at it's core. The game is filled to the bring with terrible design choices that the community often abused making most games a complete waste of time especially with how que times can be. If they do not fix these issues DBD will be lucky to last another 4 years
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1471191#Comment_1471191
Considering all you've done in this thread is be A) condescending, and B) making excuses for poor map/perk balance, can you blame me? Midwich is a horribly designed map that allows toxic SWF to abuse it, especially when running OoO. Pretending that neither of these are an issue is either extreme bias, lack of game knowledge, you've never experienced it yourself, or simply don't care.
Why are you so upset about this? There are a billion things in this game that can be abused by a SWF group. Go complain about those too. And while you are at it complain about things killers can abuse as well. The game it it's very core is a broken experience. How about we demand the entire game gets fixed instead of just a map.
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1470920#Comment_1470920
Looks like we found the toxic SWF runner here. . .
Play Solo and usually play killer.
Looks like we got a "it's not me its everything else" crybaby
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1471011#Comment_1471011
So if 10% of games were against someone with an ebony mori how many people would be bitching about it? 10% of games had keys in?
It doesn't matter how frequent it is; if someone is rediculously strong it should be nerfed.
I never said it was broken, as in doesnt function, I said it was an issue because the map and the perk together are incredibly strong.
woosh,right over your head. The joke that 1 out of 10 is a joke sample size to say 10% of all games. And I really dont care about mori, I would much rather have a mori than every match being face camped and yes that has been happening in the majority of matches over the past week. A mori would be MUCH more enjoyable than that #########.
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@TheVVitch said:
https://forum.deadbydaylight.com/en/discussion/comment/1471011#Comment_1471011
I don't think anyone has claimed the game is broken?
Even a small issue that breaks the game is still an issue that should be fixed.
In this case, there should be a better way to report players who abuse mechanics in the game to hold the game hostage. The current report system is terrible.
I would agree, but anytime I point out issues that break the game I'm told that's just part of the game. So I guess I fail to understand when we should stand up for a better game or when we should just accept things for the way they are.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1470980#Comment_1470980
ah yeah shame like 10% of my killer games yesterday were like this with different people each time.
i agree not all of them but again- its an issue. its like old insta-heals; werent used in many matches but still bullshit that needed to be fixed.
10% lnao, so like 1 out of 10. That's such an issue. Game is literally broken.
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@ThatLukoriusGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/1470940#Comment_1470940
It shouldn't matter how specific the case is. The fact that this can be done by any group of survivors with OoO and a single map offering makes this an issue.
https://forum.deadbydaylight.com/en/discussion/comment/1470944#Comment_1470944
They weren't there to do gens, they were there to waste my time, maybe even try and force a rage DC? IDK
I will say the same thing I'm told when face camped. ######### deal with it, that's part of the game. It rarely happens, report and move along.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1470940#Comment_1470940
OoO is rising in pupularity.
Go upstairs in the corners then drop down, wasting how much time, at which point the OoO users will have counter-rotated and all time is wasted lol. big brain.
https://forum.deadbydaylight.com/en/discussion/comment/1470944#Comment_1470944
yeah so you start heading towards them and they leave and you never catch them. its bullshit.
this coming from someone who used to exclusively play survivor. its broken and needs to be fixed, if midwich cant be cause of konami then ooo definitely does.
I will say it AGAIN this is a VERY SPECIFIC SCENARIO. This does not represent 99% of the matches.
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@ThatLukoriusGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/1470874#Comment_1470874
Thanks for talking down to people, really constructive for discussion.
There are no shortcuts when there are 3 players watching you with OoO. I understand it's a new map but so was dead dawg saloon and sanctum of wrath. This a completely different kind of map design flaw. It's not just because it's new
Well you are stating a map and a perk, both of which are fine, Are broken because of a very specific scenario that very rarely ever happens. Great job.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1470920#Comment_1470920
midwich is pretty bad and OoO is OP, particuarly on midwich, and particularly in a swf. thanks for that.
Only if they dont do gens since you know where they are as well.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1470896#Comment_1470896
ah yeah my bad time to learn Napkin
https://forum.deadbydaylight.com/en/discussion/comment/1470902#Comment_1470902
eyesight aint the best ill give you that but if you can tell me how to get through the courtyard when you're anywhere highlighted in blue:
https://us.v-cdn.net/6030815/uploads/QBQROAXDGRG9/image.png
without the survivor with OoO managing to counter-rotate perfectly please. I'm All Ears.
Simple, there are way to the second floor on each of those sides. Go up and and drop down through the openings on those sides. Also this scenario is very specific. Object of Obsession is not that popular of a perk. At least not for a team that is trying.
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@Samwise444 said:
https://forum.deadbydaylight.com/en/discussion/comment/1470902#Comment_1470902
Wow. You sure are antagonistic. While there are ways to move between floors and Midwich is a new map. There are many areas on the map that are broken which both streamers and other players have pointed out. It is a fun map, but it is definitely harder to navigate then the other indoor maps.
Instead of admitting you got beat you instead blame the broken mao or the OP oerks or blah blah blah more crying and more excuses
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1470877#Comment_1470877
shortcuts through the, what? just teleport through the closed walls or something?
Do you play with your eyes close? You must.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1470818#Comment_1470818
Except Midwich is known for the long hallways and no way to cut survivors off so it's litereally just holding w.
Midwich is known for being the new map that people dont know yet. There are shortcuts, find them.
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@ThatLukoriusGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/1470818#Comment_1470818
The difference with every other map is the are no obstacles stopping you from reaching the player that you can see with OoO other than maybe a small hill or stair case. The whole of Midwich is a 2 huge loops stacked on top of each other with side rooms. which only have 4 access points in corners. It took me almost 10 minutes of walking to catch up to one of them because they can just keep running me around in circles and the only way to reach them when they can see exactly where you are is brute force because if you "mind game"? they just switch direction.
Lmao, learn the map
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@ThatLukoriusGuy said:
So I just had a 3 player SwF, all running Object of Obsession bring an offering to go to Midwich Elementary School. From the moment they spawned they just ran around to stay on the opposite corner of the map to me the WHOLE match.
The random was the only person I could actively chase so they suicided very early after realising that their team were not playing the game properly. I had to run around in circles for about 15 minutes to get two of them to kill themselves on hook while the final guy got hatch.
They got really toxic because I was playing infinite tier 3 Myers (Which I was only playing to use up items before prestige) but had I not randomly done this: they would have wasted even more of my time.
I understand Survive with Friends can be advantageous and a lot of fun but when you & your friend's idea of "fun" is abusing a questionably designed map and a very broken perk to waste the time of other random players and actively ignoring standard objectives, I think they are going just a bit too far. Surely playing the game for the sole purpose of wasting people's time and making them angry should not be okay.
They just told me to keep crying, stop playing broken toxic killers, stop playing solo and get a life. Said that they couldn't be banned for just playing the game (though they arguably weren't).
After 1100+ hours in this game trust me, I'm almost used to people being very uncivil and absurdly hateful at times. But surely doing all of this must be some kind of bannable offense (Even if it is just temporary). It's really unhealthy for people to "play" like this and not have any form of consequences.
Your fun should NEVER be just trying to ruin other people's fun.
Do I report these players? Have they actually broken any rules set out by the developers? Clearly something needs to be done because as long as they keep getting Mary's Letter offerings they can keep doing this to people.
https://us.v-cdn.net/6030815/uploads/AA5RY29DQS09/censored-midwich-problem.jpg
https://us.v-cdn.net/6030815/uploads/ANTRFLIEFK3V/censored-post-game.jpg
You could do that on any map.
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@GoodBoyKaru said:
Can you link this post? From all the outlets I can see there's been nothing on it being cancelled.
It won't be on WIndows Store, PS4, or XBOX, but will be on Stadia, Switch, and Steam.
Idk about the other systems but Freddy is not on Switch so how will this work?
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@Alify said:
The game needs a very large rework, so that after that:
1: The Killer had no reason to camp / tunnel
2: Survivors felt fear of dying while playing and completing tasks to escape.
3: Survivors have no reason to mock the killer to force him to disconnect.
3: More balance, of course.
4: The Killer and Survivors feel rewarded when they killed/escaped.
5: add more horror to the HORROR GAME, I once suggested making a gameplay feature out of the screamer at midwich school so that the survivors scream when the screamer happens, thereby the killer sees the bubble and finds out where this survivor is, but the calm spirit perk can prevent this, thereby perk will get better and it will more interesting to play. I also think that updating the graphics will make the game much scarier, I can't wait for the final result.
6. Re-voice some survivors, adding to them emotionality, a couple of survivors feel as if they were literally forced to record sounds.
7. There was no grind and, roughly speaking, p2w perks of licensed characters (add the perk store, which I made a post about earlier).
8. The survivors do not get bored with the same type of task, devs can make it so that there are several different tasks that will be randomly selected at the start of the match, as well as make additions to the main task of the match to diversify the gameplay.
100% agree there are many awful game design decisions that are awful. The game regularly wastes your time and many matches end up just not being fun to play.
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@Frareid88 said:
https://forum.deadbydaylight.com/en/discussion/comment/1470497#Comment_1470497
I've tried to make this point numerous times but people just can't accept it as bleeding out had a timer but a match doesn't. It's frustrating trying to explain it to the people moaning so your best leaving it
There are many issues with this game and most are simple fixes. I find it odd that the devs would rather ban people who take advantage of thier awful game design instead of actually fixing thier game.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1470481#Comment_1470481
It is punishable.
I created a thread with video evidence myself ages ago (with censored names, of course) because I wasn't sure myself and one of the mods or devs (can't remember) replied it was in fact bannable and told me to report them next time (obviously with another clip).
Fair enough, but why are they allowed to hold the game hostage in the first place? Why should people be banned for what is a developers mistake?
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@Yamaoka said:
That's not allowed.
Purposefully hiding with no intention to do gens for an excessive period of time (which is obvious when they're not touching gens for 10 minutes and even admitting it by saying "Kate we did it") is considered holding the game hostage. Next time record it and submit a ticket.
It's not allowed but totally not punishable. Devs could easily implement a time limit or something but they actively choose not to. Seems to be a running theme with this game.