brokedownpalace
brokedownpalace
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Comments
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@WeenieDog said:
I'm surprised I don't see more Huntresses on that list.
not a one so far!
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@HollowsGrief said:
I have been playing on PC for years and I honestly rarely vs Spirit/Billy/Nurse. Tbh maybe it's just the server area you normally play on, because on the west coast (USA) I actually get a pretty large variety of killers.
East coast here. Maybe that's it
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@BillyMain77 said:
Im on xbox and same thing sweaty pc players and almost every time someone juat dies first hook.
Is that how pc players play? Get caught once and then new game unless you kobe?
Seriously lol. I've had DCs or suicides in close to half my games.
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Lol imagine having all 4 survivors slugged and still getting 0 kills. Two games in a row. I think you might need to get gud.
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What's going to happen if they touch him one more time?
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10 seconds huh?
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@JawsIsTheNextKiller said:
Apparently there are survivors on PC that aren't on comms so I am looking forward to that.
That's only because as part of the master race they have perfected the art of telepathy.
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Not necessary, IMO. Why not just introduce another Korean character?
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@Owlzey said:
As a console player I've actually been excited about crossplay for awhile so I'm definitely gonna try it. It would be nice to get matched with a wide variety of players as you tend to run into the same people at times on PS4.
Sometimes I would get the same killer (player, not character) 2 or 3 times in a row. Not so much anymore but it's been known to happen
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@MusicNerd_TC said:
I have no choice but to opt in, as my queues will get worse. It's honestly pathetic that us console players have been screwed over for this long by the devs (aim dressing, fps, optimisation etc), and they just choose to implement crossplay.
So do we know for sure how opting out works? Are people who opt out in one queue by themselves or are they just excluded from any lobby that happens to have a player from another system in it?
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Sorry but the yellow mori is ridiculously OP
(jk)
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@Gay Myers (Luzi) said:
Huntress hands down is my forever babe. She can crush me with her thighs any day she wants to.
I think you might be a fan of Xenia Onatopp from the James Bond movie Goldeneye. Crushing men to death with her thighs is her specialty. 😅
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Great job! Good performances and camerawork. I especially liked the lighting and black and white. Definitely looking forward to more :)
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Just close your eyes.
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20k+ bp is a fun game for me. The bottom guy either did nothing the whole match, suicided on hook or got tunneled and farmed.
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@Pawcelot said:
When life gives you lemons..
Yes? Don't leave me hanging!
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Well I use Kindred so sometimes. It depends though. If they're all working on gens then no. If they're all crouching around the map and looking through chests then I probably will yeah.
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@Almo Any idea? 😁
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@Hippie said:
https://forum.deadbydaylight.com/en/discussion/comment/1509571#Comment_1509571
Jeff AND Adam got poppin' new outfits, it's truly a miracle! 😍
Jeff is Dad material for sure ❤️
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I'm glad they remembered Adam exists haha. He didn't get a new outfit for too long!
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My guess is it breaks it down like..
- escapes through gates > regular escapes from hatch > hatch escapes with key
- sacrifices > moris with perks or powers > moris with offerings
So for survivor escaping through a gate will add the most to your score and escaping with a key will add the least. For the killer, it's the opposite. Escaping with a key will subtract the least from your score and escaping through the gate will subtract the most. And the same idea for sacrifices / kills.
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I didn't even think of Trapper. Oof. When I run hex perks I literally can't even see where my totem is.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1509110#Comment_1509110
Items are well, items, they should give you an advantage but they are one time use unlike SC which is infinite (damn I had to explain this).
Healing by other team mate, nothing wrong with it. Two survivor's time is being wasted, wish it was ~30 seconds though.
LOL 30 seconds to heal a teammate. What RIVETING gameplay. Thank god you're not a dev.
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@Ryuzaki said:
If the new MMR system improves matchmaking times I'm all for it...
Saaaame. Hopefully no more waiting 10+ minutes. I got into a game with bad ping and normally that would mean I'd have to wait twice as long to find a new lobby. Buutt it only took 10 seconds!
Also once cross play comes! 😳
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"boils my piss" is my new favorite saying. Thank you.
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@BigBrainMegMain said:
The bloodweb should have 4 categories in each.
- Flashlights, taking up 1/4th of the bloodweb with Flashlight needs and a perk at the end.
- Medkits, taking up 1/4th of the bloodweb with Medkit needs and a perk at the end.
- Toolboxes, same as above.
- Keys, Maps, and misc items on the last 1/4th of the bloodweb.
The essentials are definitely, Medkits, Flashlights and Toolboxes, if you've collected all perks, I guess it'll be another rare item or addon.
I don't know...just thought about this right now.
I like it honestly
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@Veen said:
https://forum.deadbydaylight.com/en/discussion/comment/1503967#Comment_1503967
Well, it aint my bad if you play that poorly to manage to get 1k as bonus bloodpoints for one category with a 50% offering.
The max of each category is 8k. 50% is 4k. You spend 3k to buy it. Hence you profiting 1k total. Nothing to do with playing poorly
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@ZephanUnbound said:
https://forum.deadbydaylight.com/en/discussion/comment/1503967#Comment_1503967
4,000. They give a 50% bonus and the cap for each category is 8,000. They actually pay for themselves if you get the full 8,000 in that category. Buying them and then using them is a good way to get through bloodwebs quickly, since they can pay for themselves.
@Lt_R1ZE said:
https://forum.deadbydaylight.com/en/discussion/comment/1503967#Comment_1503967
I swear 50% of 8k BP is 4k not 1k
You spend 3k to buy it. Notice I said profit.
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@Veen said:
They're indeed a waste of bloodpoints if you never use them.
They used to be worse (like 25% if I remember correctly)
Even if you do use them you only profit 1k if you max out your category lol
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@Skysair said:
Ace in the Hole would've been much more beneficial, but I believe the challenge is a play on itself.
Open-Handed while the survivor's hand is holding the item with empty charges, and then calling him a Handyman 'cause... hands.
I think you've cracked the case. Let's.. give him a hand! 👏
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I love Hag's and Wraith's but the Doctor one looks super generic.
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@Tydie said:
https://forum.deadbydaylight.com/en/discussion/comment/1499680#Comment_1499680
yes, but i also know kate is quite popular too, yet she has quite a low cosmetic count. she has been in the game for over 2 years. why is meg given cosmetics back to back to back cosmetics when this is the case.
Kate has an average amount. She could use a few more tho I agree
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It's just people needing to feel superior to someone else. Ignore it
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Well she is one of the most used characters, after all..
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Bhvr is getting better at making deals with license holders. I think it's as simple as that.
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Killer. Considering survivors cannot attack or remove a killer from the match it seems pretty ######### obvious to me which is the "power role." But this is a game that needs to be balanced so each role needs to have a chance at winning. And that's what upsets many people.
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But then you know if you see a gen there won't be a totem near it. With 7 gens that's a lot of places totems won't spawn, especially certain maps. Especially when gens spawn in clusters.
Not saying totem spawns are perfect, there are a lot of egregious ones, but it's not as simple as coding "don't spawn within 8m of a gen." They need to be hidden better, behind a box or bush or pushed into a corner
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@teamdehn said:
I think the shrine is pretty good right now. Most games dont let you unlock DLC content at all. However spending shards to force favorability in the blood web is an awesome idea. With the 100 plus perks out now it takes forever to get the one you are looking for
Yeah I suppose it doesn't need to be tied to the Shrine itself but I figured since they already had the Shrine as a mechanic it might be easier to get done. Either way is good for me though lol
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@FFirebrandd said:
How about just putting 6 or 8 total perks in there at once? That'd be handy.
Why not both?
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@coppersly said:
I think a change to the way perk tiers work would be better overall tbh, like just buying the perk once and it's maxed kind of change. It would address the core problem whereas this is a band-aid fix to it for 4 perks. I also wouldn't mind seeing the shrine have 4 killer and 4 survivor perks either. Not like it's über helpful to anyone but new players anyway and they should always try to help new players anyway.
Yeah I was actually going to also suggest expanding the number of perks each week but I forgot! Thanks
Maybe there could be a daily rotation and a weekly rotation?
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Fixated would probably be locked into my build if it worked while injured. Alas...
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Bloodpoints are shared between all killers and survivors :)
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I honestly can't believe they put that change through without doing the same for survivors. It's so unfair.
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You should write a letter to your congressman
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1481375#Comment_1481375
Until the last person who escapes type ez in chat
God forbid
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The pilot outfit is great. I like most of his stuff tbh. But I agree the tome IV one is ugly
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1479415#Comment_1479415
That's a good point. People disconnecting on phones is definitely highly more probable than on PC or console. That being said, being able to test out the mechanics for both killer and survivor in a low-risk training mode where you don't have to worry about competing is something that DBD proper sorely needs.
It just blows my mind that features like a training mode, survivor tickets, and killer tickets are popping up left and right in the mobile version, whereas the main game has been out for 4 years and additional modes/features haven't even seen the light of day.
Yeah it definitely doesn't look good that what should be a knock off version has some BETTER features than PC/console.
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Bots are kind of a necessity on mobile. People playing on their phone are much more likely to DC due to various reasons, not all intentional. So I think it was something they were working on from the beginning.
I think/hope it will come to console and PC, they just won't announce till it's much closer to ready.
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🧂🧂🧂