Imagine FIXATED would work when injured!! OMG this perk would be outright OP and BUSTED
Seriously, why this condition? Are devs scared that this perk would turn ultra OP when it works while injured? And that it becomes new Meta? How dare we suggest that, we need to keep the similar meta for another 2-3 years!! F new perks being strong.
Comments
My guess is that it has something to do with the antiheal meta:
Either way, they failed spectacularly.
I mean, I just replace Fixated with Resilience. Good job lol
I remember when Urban Evasion had the same requirement of being healthy for it to work. It wasn't really used by anyone until that requirement was removed. I know I'd use Fixated a lot if the "doesn't work while injured" wasn't a thing.
Fixated would probably be locked into my build if it worked while injured. Alas...
same, it would have so much more value while not being very strong. I really dont see an insue with it