Zozzy
Zozzy
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- Zozzy
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Comments
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Why does OP act like this game is a 1v1?
The "counter play" to DS and PH is how long you can waste their time and what your TEAM is doing while you waste time.
If a killer can be easily looped it may be fun for you, but this doesn't stop survivors from doing generators.
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Why would they do this wen they have actively been removing fov advantages?
They nerfed Shadowborn and then they moved the camera so it floats out in space in front of the killer, bringing with it dead zones where you can't see survivors directly under your nose.
They didn't stop with the visuals either, they have been slowly DESTROYING sound with each update on the killers side only, and at one point claimed it was a bug.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/182894/whats-up-with-all-these-genrushers
So it’s a product of the devs vision. The underlying problem since ruin was nerfed is gen speed. The devs in their infinite wisdom decided to leave gens alone and instead shrink most maps. That has caused a time crunch to both survivors and killers. Survivors have less room to maneuver so they have to crush gens else the killer will smother. On the other side, killers can’t do anything really but try and slug, tunnel, etc to make up for the time crunch.
this time dilemma Has pitted survivors verse the killer when it’s the devs that have created the problem by shrinking the average game length.
IMO the maps have been made too small and at the same time gens are way too fast.
You call 25 seconds to cross ormond small?
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You can't remove looping. as long as there are pallets or rocks a survivor will loop.
All they need to do is shrink maps and make sure strong tiles don't lead directly into more strong tiles.
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TLDR Hope the survivors are bad and uncoordinated (not swf with coms)
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Are you guys on console or something?
You do know a decent mouse has more than 2 buttons right?
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There is just more literal couch potatoes on console using tv speakers to play the game
You can try to deny it all you want, but i never got gen grabs until cross play.
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Opting out is a pseudo option You just heavily punish yourself with massive q times leaving no option but to live with this.
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Now do that on legion.
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Is gen rush a problem against specific killers? Yes
Is it the survivors fault? NO
Blame the devs for leaving such a small task for 4 people to do and such a large task for the killer to do.
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Why do you need a macro? Just bind the action button to a side button on your mouse and click away.
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@Alexandra said:
Funny how you say that because I feel like the pc players are so bad lol. I was escaping every single game on ps4 but now when im getting pc survivors there is no chance of escaping. They dont do gens. I have the game on pc as well and I hated playing on pc because the survivors were so bad.
That could be because console killers are playing at with limited controls and 10 fps while the maps are low res and dark af.
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@SCP_FOR_DBD said:
Evil Dead. I wish they would make his perks not suck and potentially give us a cabin or medieval map. Perhaps even a deadite killer, that could be neat. The whole licence just screams wasted potential to me.
The only way for a perk not to "suck" is to be overpowered.
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@xP3nnyWize said:
https://forum.deadbydaylight.com/en/discussion/comment/1539223#Comment_1539223
why is lerys and midwitch so laggy
More particles fog shadows etc.
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Now we are waiting for the nerf to base huntress and the trash addons they invent to padd the nerf, when all people want is iri head removed / changed.
Then the sprirt nerfs and freddy rework will happen.
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He isn't interesting any more. He had 3 or 4 builds post nerf and now he has....?
The one thing he had going for him was stealth billy but they even ruined that by making the addon ultra rare, so practically no existent.
They gave us back the stealth nerfed engravings but only because they know the extra charge time ruins them.
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I eant to know why they seem obsessed with urban evasion.
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Going free invites cheaters. We already have a bad cheating problem (smart cheaters don't blatantly show it)
What would stop people making throw away acounts and spamming the game with cheats? Eac is easy to bypass with free cheat software so the only thing left is to hope players can be bothered to record every match, upload it, get the steam id all while sitting at the end game screen each and every time.
I wish bhvr would actually spend some of that cosmetic money on the game... why don't they have a record and review feature like other games?
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The game is a team game. If you run the killer enough and get off decisive and a bt save and your team actually does generators. You may have died but the team won and the killer lost.
The problem with this game is that they want all survivors to feel good and give you a dopamine hit (pip) even if you and your entire team die. Just because you did a gen saved someone and got chased you get rewarded. The game mentally becomes a 1v1 because of this
Identity V does things right where the TEAM matters and you only get rewarded if 2+ survivors escape, even if you die or hatch out.
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@EmpireWinner said:
https://forum.deadbydaylight.com/en/discussion/comment/1540413#Comment_1540413
How would you like them to be nerfed? Or Overall, buff killers
Buff solo survivor with free aura perks to equal swf coms and then buff killers or change the game to compensate for 2 survivors always being on gens at all times.
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I would say next gen console launce since current gen consoles would catch fire.
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The "hit boxes" are caused by the killer having high ping. I am trying to do survivor challenges and am sick of being hit through fully dropped pallets or on the other side of a vaulted pallet / window. These servers seem to be bottom of the barrel and this update they promised ages ago should be top priority.
tired of having low ping and being punished for it.
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Emblem point farming. if they are at the gates then i assume that the gens went quickly and nobody got enough for a pip.
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Because the killer hit you before you could even see it.
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Now duplicate this meme by 4 since it is a 4v1, not a 1v1 game.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/1537287#Comment_1537287
Well as I posted in another thread, most of these statements hold not much information without platform, region and daytime.
For your example it may be the case that the crossplay addition only inflated the player base on survivor side while most console killer either opt out or play survivor themselves.
By now I read nearly every possible combination of shorter or longer queue times from every platform but you can't get any coherence without the aforementioned info given.
When i opt in on pc my q time is quick as survivor. But if i opt out, it is horrendously slow on pc because killers have no reason to opt out.
I am basically forced to play with console potatoes urban evading around the map.
I just hope rank sorts them out fast, or they learn quickly.
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1537387#Comment_1537387
Yes but DbD is not enhanced for ps4 pro since it was developed much a lot before the ps4 pro launch, performance is the same on both editions.
It is not the same. You don't need to "enhance" a game for it to run better on stronger hardware.
Ps4 pro has more raw compute power allowing higher framerate.
I have also played this on a release day xbox one and it is shockingly bad compared to the base ps4 as it is even weaker.
I can't imagine what it is like on the switch.
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@NuKeD said:
lol, nice explaination, bye
✋ cya.
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1537262#Comment_1537262
Then I am the only ps4 player who can?
If you missed a hit because the survivor is spinning, next time lunge while moving back and to a side instead of keeping straight.
And no, fps aren't any issue.
Ps4 pro?
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@Zeidoktor said:
https://forum.deadbydaylight.com/en/discussion/comment/1537080#Comment_1537080
Isn't that how you should treat random teammates regardless of platform?
Red rank solo players still have a chance to escape.
If the killer isn't chasing you, do gens and you win.
The killer doesn't have enough time to get 12 hooks if you know how to waste it.
The only downfall decent solo players face is what to do when someone gets hooked, as multiple survs have a tendancy to leave the generators for a save (unlike swf who keep two glued to gens) generating that "pressure" survivor mains keep talking about.
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@kaeru said:
https://forum.deadbydaylight.com/en/discussion/comment/1537284#Comment_1537284
As I said I don't use vpn. I just saying for killer it is not easier to hit target with a high ping. It doesn't make you aim better. If I could play with normal ping I would never make my ping higher because there is no advantage in having high ping. For killer there is no difference to play with high ping or low ping. So I wouldn't consider vpn use to get easier hits for killer as you said.
They don't get the chance to react to your ranged attack or to dead hard your lunge because they think they are safe around a corner. You also have a tendancy to hit through fully dropped pallets when you shouldn't
Yes it is an advantage no matter how you try to justify it.
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The only solution is to notify survivors if the killer is pc or console.
Console survs have learned to abuse low framerate and the less than desirable analog controll the killer is forced to endure.
If they are told it is a pc killer then they will know the normal tricks will be useless.
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Ormond is unplayable on xbox one. Easily sub 20 fps.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1537219#Comment_1537219
I can share this experiecen. For some reason, console players think it is a good idea to 360 and then bump into objects all the time. Another trend i have wittnessed so far is the resurrection of Urban Evasion. 😣
YES! We had a billy on a farm map and they were urban evading through the corn against a killer that clearly demonstrated they had bbq...
I can kind of understand the use of u.e after playing this on ps4 and xbox on gamepass. Base xbox is so low res abd extremely dark. Claudette is literally invisible in shadows on a base xbone.
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I am only going by what i see. full lobby of pc players? We win or tie.
Full lobby of "other platform" users? Survivors seem to go down in 5 seconds to an m1 killer, because they are too busy attempting to 360 and nothing seems to get done.
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@goatslinger said:
After a full evening of crossplay I feel pretty certain that PC players are not as great as they want you to believe they are. The killers I faced all evening were no better than console killers i've faced with the exception of a nurse that could actually blink. And the survivors are just as potato as console survivors. Don't let them scare you out of giving crossplay a chance. Trust me, you'll be fine.
That could be because survivors are at full pc strength on console. Some people even prefer controller over mouse and keyboard while using a pc.
Killer is the only one that suffers on console because of the fov and stuttery frames.
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@adsads123123123123 said:
I didn't even realize they were a swf until I saw their perks. That was easy I guess...
https://us.v-cdn.net/6030815/uploads/0RI0OS4KBQO7/screenshot-5.png
We all know what you did to achieve that result on that killer.
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@sad_killer_main said:
Benefits are pretty much shorter queue times, nothing more.
Also if you have friends on other platforms, it's an advantage.
if you are playing PC killer you'll have easier matches but don't tell this to anybodyDevs will use this as a reason to nerf x killer because their precious stats say so.
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@BloodMoneyMerc said:
Also have to take into account that most people are probably keeping crossplay on. The game is able to throw these players into matches no problem, while it has to take time to find survivors on the same system as you that also do not want crossplay on or that are available to be in a match with you. You are basically limiting the hell out of your own playerbase by disabling crossplay. So I mean to be honest, unless you reenable cross play, you are doing this to yourself because you don't want to pair with console players (who do in fact most wear headphones in my experience, so they understand direction).
I guess i just need to treat them as a point pinata with zero expectation to escape.
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@Artick said:
https://forum.deadbydaylight.com/en/discussion/comment/1536982#Comment_1536982
So you mean how it literally was for 4 years until yesterday when you enabled cross play? There are 50k people on steam most of the time, but queue times for Killers are like 10 minutes long. Something tells me this is an issue with your algorithm, not the fact that there are not enough players.
I think the problem (and reason they implemented cross play) is that console had 1 killer for every 200 survivors, so now it is dumping these survivors in pc killers games (who wouldn't turn cross play off for obvious reasons) causing anyone who turns it off to only get shoved in the rare game that doesn't contain console survivors.
So they have just essentially ruined the game for solo pc survivors to fix a problem they made on console.
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@Inji said:
When you opt-out, you will only be able to play against people from your own platform. The matchmaking time will be longer since there is less players to match with.
Care to explain the server placement on the other side of the world?
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@Midori_21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1536803#Comment_1536803
I play on console and pc and my turn speed on ps4 is much faster than that.
if you max it out yeah but you lose some control by doing that.
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@Midori_21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1536706#Comment_1536706
So all console killers are potatoes?
Console killers are potatoes because the hardware they play on forces them to be. You would be a potato if your turn speed was slower than a survivor can 360 and your framerate was shifting between 5 to 20 fps.
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I own this game on ps4 but quickly abandoned it because of the fps.
I played my first game against all console users and it was quite sad. All they did was try 360 as if it would do anything.
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@wisdomwielder said:
https://forum.deadbydaylight.com/en/discussion/comment/1535421#Comment_1535421
That's lag bro. Cheaters on PC are REALLY DAMN OBVIOUS.
Only if they want to be.
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@Todgeweiht said:
I actually like crossplay. PC players are not half as good as I thought they would be.
The only difference between pc and console is killer.
Console survivor is just as strong and many people prefer to use a controller to play survivor on pc.
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Faster q time and more relaxing.
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Ranks do have meaning, just not as much as they use to after they changed match making range (+/- 8?) Ranks from you when it use to be less.
It is true that getting r1 is just a matter of time, but by nerfing rank reset, they removed the natural sorting system this game had developed because good players took less time to reach r1 than lesser skilled players. This caused the stigma of "ranks don't matter" as well as some streamers preaching it to justify smurfing lower rank killers.
In the old system good players got back to red ranks quickly while lesser skilled players took longer, spreading the ranks out and providing fairer games.
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The disparity between killer and survivor adepts is laughable.
Killer: have the most perfect game of your life where you 3 hook everyone with 3 to 5 gens left and perfect chases.
Survivor: walk out the door derp....
Why don't survs need to get full iridescent emblems and have 3 people survive to be fair and equal to the effort put in by killer?
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When i was doing the chest challenges for the rift, i used aces perks and got 2 purple and one ebony key in the same match.
I have also had survivors stop playing and search for hatch when i am winning because they found a key..