xP3nnyWize
xP3nnyWize
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- xP3nnyWize
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@LevelSword said:
Sorry I'm late, but to give you actual numbers, I have the same specs and uncapped I usually stay around the 110 - 120fps range on maps that aren't Lery's or Midwich.
why is lerys and midwitch so laggy
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1536382#Comment_1536382
you will get enough, higher fps doesn't mean higher server update rate so you will still be playing just like everyone else it will just look more fluid and there might be some disconnect between it looking better and that meaning it plays better
Gotcha 👍️
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/182140/what-fps-would-you-get-with-these-pc-specs
60 unless you unlock your fps
I do indeed have my fps unlocked. I get around 75-105 atm... I have a 144hz monitor and see plenty of people have way more than I have.
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@Mandy said:
Those should be visual bugs, when you restart the game they should be back to normal. Please post back if they are not.
All is good! :)
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gotcha thank you! Just wanted to make sure that's all.
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@tortrader said:
https://forum.deadbydaylight.com/en/discussion/comment/1444745#Comment_1444745
No reason? Tell that to players who come to DBD to main the Hillbilly. It's been nerfed.
You really lack empathy. Just because you done main Billy down mean that characters you like to use won't have their basekit hobbled and add-ons downgraded.
Whose side are you on? The consumers' or not?
I was a billy main at one point. I understand in some ways. But the way he has his post is just a little too much. And the majority can agree. Just be grateful the devs are changing him in general.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1444179#Comment_1444179
Well then it would be smarter to mention it in the post instead of making it look like you only made the rev heating change
You don't haft to freak out man just calm down. Seriously seems like you are making a big scene for no reason.
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That music sounded so much more silent hill themed.
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@Mandy said:
it was, I was disappointed when that changed
Could they ever change it if they wanted to? :(
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@[Deleted User] said:
They got rid of it. For some reason :\
Yeah I know and I have no clue why. Because the ptb version definitely had more detail put into it. Now the one we get has this like constant heavy metal to it like the doctor kind of.
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@BraveClem said:
Another Hotfix and This very important bug is not fixed yet,Kinda Dissapointing
Yeah :(
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Awesome!!!
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@Ssn_Martinz3 said:
I'm sorry guys for posting here but I have the same problem, my fps drops frequently. Did you manage to resolve this problem?
Same problem fps has been weird lately in the game and hopefully they optimize it. They need to add more graphic settings in their in game settings.
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@Altarf said:
Yeah, the old one felt like actual foreboding music. And it sounded great. The new one is just random loud noise like Doctor's. It's not even silent hill style loud noise, it's just random loud noises. Don't know why it was changed.
any dev know why?
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@LastShoe said:
https://forum.deadbydaylight.com/en/discussion/161925/chase-music-pyramid-head
Well, rigth now for the survivors PoV listening to this chase music is a torment in itself.
Yeah just curious for any mods or devs out there. Wondering why it was changed
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@BraveClem said:
Updating the post so the devs fix this issue soon,or hopefully! in the Silent Hill Chapter
YESS <3
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@5thPerkSlot said:
its the Candyman cuz the 2020 movie is matching with the release of the killer
PERIOD
Movie sadly got pushed up to Sep. You would think they would do Candyman when the movie came out or when it's about too.
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@AshleyWB said:
People seem to be ignoring the elephant in the room when it comes to Alien being the next chapter or a possible chapter in the future.
I strongly suspect that the Demogorgan was the Devs making sure a Xenomorph killer would function and not be buggy as heck if an Alien chapter came.
Demogorgan was the key to finally being able to work on the Xenomorph killer.
A few tweaks to the Demogorgan and you get a Xenomorph. All they have to do is give it some character and make it look the part.
I don't see the Xenomorph being the kind of killer to climb walls, it's just asking for a broken buggy killer. It'll more likely be a killer which spits acid causing deep wounds on stuns and doing a running charge attack almost like legions frenzy run to get around or to get on a survivor
Yeah that sounds intriguing.
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@Dabihwow said:
To be honest, I think it might be either Candyman, Jason, or Pennywise. I would love to see the Candyman in the game because he is iconic, the very first African-American slasher in horror history, and most of all he is what people have been wanting for a while. I personally think he would be a very cool addition to the game, but from what I've seen from the devs they might not be as interested as what some would think but thats what I've seen. But I would like to see Jason Voorhees, he is the literal definition of slashers, he very iconic, and people wanted him in the game since Michael Myers was added to the game. There is however a very difficult legal battle to face in order to add him in the game, but they have been trying, and I hope it all works out. Now for Pennywise, sure I like the clown and how scary he was, he would be a very interesting addition to the game, however I really don't think its gonna work out, they already have a clown in the game, Stephan King is very protective of handing out liscenses, but the biggest issue for me is that I just don't see how he could work in the game. Actually some People believe he is The Entity, but for a killer with as much power as Pennywise does, he doesn't seem like the guy who would bow down to The Entity, I jsut don't think adding him to the game would make sense.
I mean there is 2 people with chainsaws and then there is ghostface and legion. They all resemble each other.
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@Dabihwow said:
To be honest, I think it might be either Candyman, Jason, or Pennywise. I would love to see the Candyman in the game because he is iconic, the very first African-American slasher in horror history, and most of all he is what people have been wanting for a while. I personally think he would be a very cool addition to the game, but from what I've seen from the devs they might not be as interested as what some would think but thats what I've seen. But I would like to see Jason Voorhees, he is the literal definition of slashers, he very iconic, and people wanted him in the game since Michael Myers was added to the game. There is however a very difficult legal battle to face in order to add him in the game, but they have been trying, and I hope it all works out. Now for Pennywise, sure I like the clown and how scary he was, he would be a very interesting addition to the game, however I really don't think its gonna work out, they already have a clown in the game, Stephan King is very protective of handing out liscenses, but the biggest issue for me is that I just don't see how he could work in the game. Actually some People believe he is The Entity, but for a killer with as much power as Pennywise does, he doesn't seem like the guy who would bow down to The Entity, I jsut don't think adding him to the game would make sense.
I mean there is 2 people with chainsaws and then there is ghostface and legion. They all resemble each other.
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@mottigedel said:
let's see: the biggest candidate is CANDYMAN because of all the clues (twitter post referring bee and sweet, the picture)
OTHERS:
- Jason voorhees: this one is very delicate, because of the legal battle. It would mean the world for the devs to get. But almost impossible to get as of now.
- Pennywise. the devs are also a huge fan of Stephen King, having this character would also be emotion i would assume.
- Alien. Even though i would absolutely love this, i dont see the devs making this one because of the many challenges that it takes to create a terrifying beast that can climb walls etc.. technically very hard to do in this restricted game
- chuck. also very icon but also technically very hard to find a soution for his size.
- Pinhead. He's iconic too, but a bit less as the others, a lot of films have been made though so it was a long franchise; i think the hype has gone after last year when we asumed it was him with the teaser about chains.
- Pyramid head: cool llooking silent hill creature. just not very well known too because only in games and just not as iconic as the others above. There have been rumours about the 4 resembling his head and it's pretty clever. it's just a far fetched to think this is the huge chapter;
So if this Candyman is not worth the title of iconic classic killer, we have to look at this list and say: who is a huge character AND also most likely to be in the game:
Jason would be number 1 in terms of "marks the world of horror" "iconic, classic frnachise" etc. Problem is this mess of a legal battle
If it's not Jason than I see the team wanting to have Pennywise, a terrifying clown that marked the horror world and had multiple releases in the last couple of years. I'd say they would be hyped for this;
the others in the list i dont see technically possible or not big enough as i already stated.
So in short words: If it's not candyman i think it could be Pennywise.
You would think though that twitter post for Candyman is just to throw you off? Because I don't think a Dev would straight up just give that a clue. That's basically saying "Hey! It's Candyman!" So I would assume it's to throw people off.
I would agree though there has been some recent clues for Pennywise.
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@BraveClem said:
https://forum.deadbydaylight.com/en/discussion/comment/1240178#Comment_1240178
This system is okay,before that,you couldn't know if your bug was acknowledged or not,but,kinda agree,there are a lot of bug that are still "pending"
they can't fix all bugs at the same time,one of the bugs that i reported made it to the mid chapter,but it's a work in progress,and the other was acknowledged but,still,nothing,possible that they dont always have a lot of time,some are more harder than others,imo,
Yeah that's fair :p I get it
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Yeah it's strange...
And concerning :(
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I guess we can only hope haha
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@Mandy said:
We've not publicly released a date, so until we do - everyone is just guessing really.
Gotcha! Thanks 😊
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Oh yeah ik I've wanted this fixed for ages now honestly. :(
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@BraveClem said:
Can Someone From BVHR Actknow This Issue/Bug Please?
sigh I don't know how it's not seen :((((
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Any dev see this?
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It is on PC. Version number? Is 3.6.2? Right?
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@BraveClem said:
https://forum.deadbydaylight.com/en/discussion/comment/1200426#Comment_1200426
of course it was more scary and realistic hearing a full scream,the only odd thing was the "struggle animation" or "hooked" that was a little short and it didnt fit with some screams,but i hope they fix it,the post is still pending for now
yeah for sure
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Yeah I honestly miss them screaming the full length made it scarier in my opinion and better for killer making it sound like they are in full pain and agony.
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@VolantConch1719 said:
- Other than where the leg is, I see no difference.
- Yes. Please devs, make the Killers actually grab the handle.
- Sure.
- Just wish they had more of what Spirit does, and less stomping on the hatch.
- Could be cool, but probably too hard to set up.
- Like indiee said, not going to happen. The best we can do is Hag ripping out guts, Clown cutting off finger and Oni ripping out tongue. Would love Demi to eat the Survivor's head, but it just can't happen.
- I don't know about you, but that is exactly what Oni is to me. Seriously, he's a literal 7-foot tall, demonic samurai, fully clad in armor with a massive iron club specially designed to break your bones. If that's not terrifying, I don't know what is.
Oh I know Oni is terrifying at least. Forgot one thing also grabs is one too grabbing looks funny sometimes.
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@Jasonisanicefella said:
yes please, sounds are so busted and they should be HIGH priority.
indeed!
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1003171#Comment_1003171
Useless reaction.
Nah and who cares bro.
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@Yamaoka said:
Is it a PC issue because I keep finding survivors because of how loud they breathe. I even clipped one moment where I found a Claudette as her normal breathing was so loud I even heard it while walking past her with several meters of distance.
Dear lord
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@OmegaXII said:
It isn't a problem when it favors survivors
PS: This is a joke, but it can be true lol
Funny thing is when playing survivor you can hear everything but killer you can't cause that realistic apparently :\
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Miss walking past objects with survivors hiding and hearing them breathe then turn around very cocky like haha
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Have the old sounds back like when dbd first came out or at least around 2016-2017 :(
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Think the problem is killers feel like they are rushed and can't take their own time in the game. Killers feel pressured. When survivors should feel pressured but usually don't and are chill. Killers are honestly timed in red ranks. If they mess up a little they are done for.
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@ABannedCat said:
Developers rejected that idea multiple times, because of BaLaNcE.
Apparently its intended for the killer to be near enough blind. And also deaf with sounds being all over the place again.
How amazing...
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@Victor_hensley said:
They won't. too much effort
I almost feel like it wouldn’t be so difficult to revert something back. ;(
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@ASpazNamedSteve said:
Would definitely like to see exit gate opening animations, they were incredibly rushed.
Most definitely. Indeed.
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@ToxicKiller86 said:
What I want to see is unique pallet breaking animations. Leatherface using his chainsaw, Wraith using Azarov to bash it in, Spirit telepathically lifting it and breaking it, Clown jumping on it to crush it, etc.
I’ve been wanting these for a long time. Killers looking strong 💪
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@ABannedCat said:
Esthetically superior map. Balance wise, possibly slightly killer-sided. One thing annoying about it, as survivor, is that generators are tricky to find sometimes.
I love that you can't find them right away. I hate knowing where all the gens are all the time. I want to actually look for them.
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@screamdreamsx said:
when a survivor is oblivious, this means they are deafened and can’t hear the killers Terror Radius but they also are not therefore affected by perks that are activated in the killer’s terror radius, such as Unnerving Presence and Infectious Fright.
So, we saw in the ST reveal a survivor destroying a portal, and this makes them oblivious (to the killer coming) - so it is the risk of destroying the portal, that you could be taken by surprise by the killer.
ohhh I see so basically its a good thing for the killer also?
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@BreadLord said:
damn, so impatient
Boy I'm patient, was just curious.
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Wasnt talking about pallet vacuum
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oki good <3
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@brokedownpalace said:
Well the killers need to follows the Entity's rules
yes true. just saying it'll look really weird haha
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@[Deleted User] said:
They need to change one animation - Trapper dropping survivor down when he steps in his own traps. The animation is so bad and outdated, survivors are just hovering in the air before they are dropped. It's bad.
Yeah, very true