Zesty
Zesty
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- Zesty
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@Jarol said:
https://forum.deadbydaylight.com/en/discussion/comment/1970685#Comment_1970685
Now everything makes sense.
Its not just kids who play FNAF. The reason why kids jumped on the FNAF train, was because all of the big YouTubers were, FNAF lore and the art style fit perfectly in the realm of the entity
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1970731#Comment_1970731
So you completely ignored the "since he was 9/10" bit meaning he was playing/reading it when he was 10-12. 😂
People play all sorts of games when underage for example COD or RE, that doesn't mean we should ignore the fact that they are grim and also cool creations, FNAF lore fits DBD perfectly
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@Emeal said:
Its pretty convincing. that poster for the book.
I know im almost 100 percent its FNAF
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1970699#Comment_1970699
My 13 year old nephew has been playing the games and reading the books since he was 9/10 along with his group of friends. No nightmares but plenty of FNAF themed bday parties. 😂
I said 10 - 12 not 13
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@bm33 said:
Makes sense they'd put in chat filter with that chapter patch to protect the kids that'll flood to DBD.
Its not a kids game, you clearly don't know anything about the lore, the community makes it seem like a kids game, id like to see a 10-12 yr old play FNAF 4 and not have nightmares or anxiety, "its impossible!"
If you still think its a kids game watch this https://www.youtube.com/watch?v=PrOf16MsWJk - The person doing the vid takes the piss a bit, but what he is saying is actually disturbing !
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1970675#Comment_1970675
It is, although it could just be similar to it, idk. I still have hope!
Same we need this !
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@Midori_21 said:
It may all add up but BHVR is notorious for putting out teasers to completely throw people off. It happened last chapter with everyone expecting a wendigo, and it happened before that with everyone expecting a werewolf.
If you actually listen properly you can hear victors little scurrying on the ground in the teaser, and the snarls are nothing like what a wendigo would sound like xd
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1970652#Comment_1970652
I see the similatirties now, thx for posting
I know its crazy :)
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This plus the monitors, things are looking sus ;)
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Vampire
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no
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@NoOneKnowsNova said:
I think there should be an awnser in between 'no' and 'I wouldn't mind'. Although I'd be disappointed with it, especially that I'm not a fan of the game, I wouldn't go to the extent that many others have in the past to quit.
Regardless, Scott did say he had no plans for crossovers this year, although he is known for his trickery so maybe we will have one. Additionally, I really can't see the devs adding a killer so controversial.
The licensing agreement could have been made a while back, so what Scott said could be irrelevant :)
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@Lenox said:
I had all three last night. Don't recall having them previously.
https://us.v-cdn.net/6030815/uploads/R587MZWPRPA7/dbd-3-matchmaking.png
https://us.v-cdn.net/6030815/uploads/8RU4N2JM6TTF/dbd-2-connection.png
https://us.v-cdn.net/6030815/uploads/9LNHA9S6XCRC/dbd-1-session-closed.png
Interesting lol, ive had all 3 to <3
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@JPA Ive never had it and ive been playing since march 2019. Over 2k hours
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/1935738#Comment_1935738
oof that sucks to hear but is expected from a new update to the game
The Update is a shambles lol, I'm moving onto other games till they fix it lol
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@Yords said:
Would it have happened to be a Legion by chance and was it only terror radius music or chase music?
Nope its an issue with EVERY killer, its not just the chase music you literally get the emblems and bp as if you are chased and it just disappears. Its super annoying and gets rid of all immersion of the match if it happens to me :/
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@Mandy said:
That's something I've not seen happening for quite some time and have not seen any other reports of it, if its something that continues to happen for you, please upload your logs here.
1. Press Windows Key + R to bring up "Run".
2. Type this in the "Run" prompt: %USERPROFILE%\AppData\Local\DeadByDaylight\Saved\Logs
3. The file called "DeadByDaylight.log" is your log file.
Ok thanks :)
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@Huge_Bush said:
Match making will never be fixed. It is impossible to fix it until we have an adequate amount of killers to match against survivors.
Very true!
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@Mr_K said:
With queue times the way they are now, you are getting the survivors who have been waiting the longest.
Then they have to go against a rank 1 killer with over 2k hours, not a fun experience bless them :/
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@sad_killer_main said:
Oh yeah, that's the bad matchmaking inversed
@shalo said:
Matchmaking will not change in the next patch, Devs said "near future", not next patch.
Its so dumb honestly :/
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@Gay_Police_Dept said:
https://forum.deadbydaylight.com/en/discussion/comment/1911883#Comment_1911883
And now you also know that, as a stealth killer, you just have to flick your camera around. Add that to your list, you're welcome :D
no because we are talking about the use spine chill has for the survivor and how little counter play it has when playing a stealth killer, having to turn your whole camera around to lose vision can be poor for gameplay, its also very boring
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@SquillDBD Oh don't worry I read what you said, I just think you are using your hours played as a barrier to the real issue that we face with this perk. I have over 2k hours and I could say the same thing as you?
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@WishIcouldmain https://forum.deadbydaylight.com/en/discussion/223535/is-spine-chill-to-strong#latest
Take a look at my most recent poll on spine chill :)
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@MandyTalk Please explain why you believe this perk is balanced in its current state?
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@SquillDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1911844#Comment_1911844
No, that's not what I'm saying at all. If you were a good killer player you would understand why you need to flick your camera around a lot to even spot the smallest detail in the distance also being aware of what tiles survivors have available to them. All they will see is their spine chill quickly light up and then turn off. It's clear to me that you aren't the best killer player as you are complaining about spine chill which isn't a great perk to begin with.
I'm not talking about general awareness, I'm talking about how its just so stupid that the survivor has zero input on whether or not they will know if the killer is coming by looking at the perk, while the killer has to literally look in the opposite direction, losing sight of all survivors in the process, not to mention the perk has a 36M range, which is bigger than any killers terror radius, so do you walk backwards 36 m to go to a gen ? Sounds pretty broken to me!
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1911864#Comment_1911864
Unbreakable counters oni,
Dead hard counters huntress
Calm spirit counters doctor,
And iron will counters spirit.
Unbreakable - The Oni doesnt always slug
Dead hard - The huntress can just wait it out
calm spirit - Closest to a counter as spine chill, the doctor still gets the notification that a survivor is shocked still, just not the scream
Iron will - You can still hear footsteps and see grass moving etc
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1911857#Comment_1911857
Who says that? You?
Give me an example of another perk which counters a killers entire power other than spine chill?
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@Gay_Police_Dept said:
https://forum.deadbydaylight.com/en/discussion/comment/1911821#Comment_1911821
Well, that's what perks are suposed to do, counter things.
They are not supposed to counter ENTIRE POWERS. They are supposed to counter other perks!
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@Bwsted why lol
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@SquillDBD said:
You can counter spine chill just by flicking your camera and looking around a lot.
That's ridiculous, that you have to look away and lose all awareness of your surroundings to counter a single perk!
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1911821#Comment_1911821
There is a counter however. Once you figure out they have SC, you can circumvent that by not looking in the direction you are going.
That's ridiculous, that you have to look away and lose all awareness of your surroundings to counter a single perk!
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@bubbabrotha @Taiga Why do you think this id like to know?
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@Gay_Police_Dept said:
Ah yes, people complaining about SC now.
It counters every stealth killer in the game, what is there not to complain about !!
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^^
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Twins menu music is so good!
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Why is there no option for FNAF? If not id like Pennywise, suits the game perfectly IMO.
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Twins
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Twins
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@DeadByRobloxGaymer said:
You sure you weren't using a certain add on that stops noises when fully charged?
Nope, it just wasn't making a sound xd, not the whole game just at certain points
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Needs to be about 30 percent to be viable, could be abused in SWF though which could be problematic :/
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Twins <3
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1234
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https://forum.deadbydaylight.com/en/discussion/221578/deleted#latest Please take a look at my most recent discussion, thanks
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@SnakeSound222 said:
None of these. They're all just gestures or Survivors trying to finish the objective. Yeah they're annoying, but not toxic. For me that would be teaming up to bully an obviously new Killer or one that's being nice (especially if you derank to do so). Those Survivors should try to imagine themselves in that Killer's shoes. Would they like being bullied for 20 minutes in one of their first games?
https://forum.deadbydaylight.com/en/discussion/221578/deleted#latest. Have a look at my most recent forum about a famous dbd YouTuber
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@hatchking said:
The doctor is why I run calm spirit
sorry, you need to just pick one xd
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@Chchchcheryl said:
This happens with any and all cosmetics that use hanging physics, tapps police badge, ponytails, braids, you name it, it happens to it
Ahhh ok so basically all cosmetics xd
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@Critical_Fish said:
I really don't like playing against Bubba because there are just so many of them.
I don't mind playing against Doctor, but I don't love it.
I don't like playing Hag because I'm bad and a wimp.
Fair points right there :)
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@CashelP14 said:
Hag is just extremely boring to face.
There are a few types of Hag:
- Good Hags: Have to crouch everywhere because they basically have trapped every tile and gen on the map.
- Camping Hag: 10 traps around the hook.
- 3 gen Hags: Only guard 1 corner with 3 gens. Usually a 20+ minute game.
- Scroll Wheel Hag: They teleport so fast you have no time to react and get easily hit.
- Add-on using Hag: Mint Rag for easy distant camping. Rusty Shackles for easy gen and hook grabs, with no information given to the survivor.
- Baby Hag: That terrible at the game they aren't even fun to get chased by. Usually end up camping their first hook.
These can overlap which makes every game with her horrible.
Wow very informative, i like it xd
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@DistortedDream said:
Hag because most of them camp with their traps and I hate having to crouch everywhere to avoid her traps. I also hate when you trigger her traps your camera locks onto her. So yeah, Hag.
LOL


