Yatol
Yatol
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- Username
- Yatol
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Comments
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great guess I wont play survivor for a while again.
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although this has yet to happen but if I reach struggle with Kindred equipped and the killer chasing someone at the other side of the map, I will not struggle.
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If a surv has Dead hard delay your hit if you can.
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All those Builds tell me is 2 surv are using meta build one survivor is running a selfish build, I don't see how they where trying to bully you.
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/1954486#Comment_1954486
I started to play this game only Survivor, for half a year. For me Killer isnt fun, they just go around slashing people. Being chased is thrilling. Hiding is also fun.
Until I start to play Killer after. Then I have to 2 ways of understanding the game.
Honestly, being "main" is a thing.
i dont think that was the point the poster was trying to make. The point ( i think) was the poster doesn't take what you play into account but rather the argument you make.
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@trokx said:
https://forum.deadbydaylight.com/en/discussion/comment/1951350#Comment_1951350
Ok thanks for explaining and doing so in a CIVIL manner lmfao can all killers move without facing a direction bc I don’t play as a killer whatsoever
you can't play that card when you post stuff like this.
@trokx said:
It seems to me that only killers have responded to this lol some ppl Can’t read god bless y’all
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/1954525#Comment_1954525
I don't know why tbh. I know online gaming in general is kinda toxic but never understood why can't people treat others the way they want to be treated.
Because the gaming community is incapable of being civil.
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this is not only an issue on this forum, its an issue in all platform where people discuss dbd, including the game itself.
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its not difficult but when you play solo the game can snowball easily.
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yes, but i have a small suspicion it might end up being PS4-ps5 exclusive
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i'm fine with wiggle but hook struggle should be changed to holding the button.
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its not that meta perk are killing the game, its the meta is really stale.
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without visual evidence we can't confirm if the player was hacking or had good luck.
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yes, you have been pranked in other for the anticheat to trigger you have to actually be hacking and even then it takes a while when the hacks are up to date. (so much hackers stream themselves hacking)
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to find game breaking glitch that can cause the game to become unplayable or to find a list of active bugs that can be worked on
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@Vompo said:
https://forum.deadbydaylight.com/en/discussion/comment/1934955#Comment_1934955
So is this a new thing or old?
technically yes
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@JasmineDragon said:
https://forum.deadbydaylight.com/en/discussion/225498/please-dont-be-hostile-with-feedback
what are you basing this on? What have they listened to recently? The DS was a comfort fix, not a balance fix. Object was annoying, not game changing. Literally no one ever asked for animation changes of any kind. Such a small part of the community wanted new map textures. What are you actually talking about when you say they listen?
I said they are starting to listen
https://youtu.be/civV99mXFXo?t=2526 -
I am not saying you guys dont have the right to be upset, i am saying the feedback should be constructive and respectful, all you have to do is not type stuff like "devs are massive idiots" or "x should be fired"
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actually its not the escape attempt the problem its the struggle phase.
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the perk is fine, its not even that reliable against stealth killers because it doesn't tell from where the killer is coming, so it only shine when there are few points the killer can come from. Kindred does a way better job at snitching.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/1925514#Comment_1925514
Sounds like extreme hand-holding and participation awards.
Tbh that's pretty much what the score system is at the moment.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/1924939#Comment_1924939
How are they higher rank if all they do is hide then escape after everyone else did the work?
you can crutch on Althruism until purple rank
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@[Deleted User] said:
This happens alot and ######### sucks as a solo surv. I don't understand why they play the game at all if they log on to basically not play it. Inactivity should just result in constant depips and 0 blood points.
in higher ranks its guaranteed
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@Mat_Sella said:
Have you ever faced an Overcharge skill check? its slightly easier than that. So you have that, and the fact that you know when DS is coming its not truly horrible to hit.
I tried looking at the wiki for a screenshot but there isn't any and google only gives me memes
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community is beyond saving, its probably the main reason why dev weren't open to communicating with the community.
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@jeremycarinio said:
https://forum.deadbydaylight.com/en/discussion/224254/ds-is-completely-useless-now
EXACTLY, WTH DEVS AND MODS WERE THINKING with the nerf?
DS will be deactivated when other survivors are doing OBJECTIVES? REALLY MODS AND DEVS? REALLY? How can you think this will be balanced?
You don't lose DS if another survivor is doing objective, you lose DS if YOU are doing objective, having DS being deactivated directly because of how well other survivors do was something the dev where against, which is why they never went the "killer hooks another survivor" angle.
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@AChaoticKiller said:
i mean are you having trouble hitting it?
like it's really easy to hit any skill check in this game you know it is coming even if it's small, im not sure if its like this with other players but when old ruin was a thing at that time i couldn't hit great skill checks but i always hit ruin skill checks.
like I pointed in my disclaimer, I haven't used DS yet.
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@Masterninja said:
That would be very nice, but you already now the devs, they don't care about these things.
actually now, there might be a chance it might happen.
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@Mileena_Kahn said:
https://forum.deadbydaylight.com/en/discussion/comment/1920467#Comment_1920467
It literally encourages more tunneling.
How?
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You can't complain about the DS nerf without making it seem you are complaining about the nerf to the invincibility it gave you, because the way it works is the same as before except you can't do thing that you wouldn't do if the killer was chasing you. Its only useless to those who would play around it.
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Empathy and "spine chill", but if you don't like the to use spine chill you can run "This Is Not Happening".
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and you know that no pc killer opt out of crossplay how?
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its fine IMO, its not a common perk because its not a safety net perk.
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- cannot work in the current state of the game (implying it can even work in an Asymmetrical game to begin with, even Overwatch didn't manage to make it fully work.)
- will be abused, main reasons why reports feel like they don't do anything
- will just screw the mmr.
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not a fan of killers getting body shamed at loops
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my theory is simple
killers are harder to control on console so they are not as good as PC Killers which result in console survivors getting away with sloppy tactics so the amount of good console survivors is smaller. Crossplay arrived and the reality set in, console survivors would get their ######### slapped by pc killers who would punish as many mistake as they could and PC killers would struggle to even get a single kill.
but the thing is my theory dosen't mean anything because its just whinny players having more things to complain about.
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i'm not exacly disagreeing but the thing you're more likely to see a licensed killer than a free one because right now a lot of people are grinding to get the twins, not to mention some (myself included) refuse to play a character below level 15.
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@AnnoyedAtTheGame said:
https://forum.deadbydaylight.com/en/discussion/comment/1912446#Comment_1912446
Can you please tell me how a level 15 killer not rank 15, level 15 with 4 basic perks is suppose to gen pressure survivors with 3,000 hours gameplay and all perks?
Gen rushing is getting beyond a joke.
your complaint should actually be against matchmaking then. They going to bring back MMR.
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i hate that change because its screws over solo players if they get matched with SWF players dodging SWF players as survivor is harder than as killer.
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as funny the glitch was, no.
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Spirit: disagree, she makes a distinct audio when she uses her power (not saying she's not in need of adjustment but I disagree with the reason given)
Pyramidhead: disagree, you will rarely be put in a situation where its impossible to dodge without perks
Huntress: agree but for like one Addon
Hillbilly: disagree he needs a buff/ adjustments
Blight: agree but needs a FOV adjustments
Wraith: I agree that he needs a buff but he's not close to the weakest killer in the game, he just the killer who relies the most on his Addon ( i think demo currently wears the crown of worst killer)
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depends
is the dc a survivor? enjoy your suspension.
Is the DC killer? did the killer play well and got punished by the balance or is it a "this game is not going the way i want" dc. If its the former then yes.
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personally i don't care much for race of survivors but race of killers usually will affect what they are based on.
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I think if the killer stays close to the hook for too long, his aura should start to show, unless he's in a chase with a survivor.
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They are going to reintroduce the MMR system, they are doing something.
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@sensovsky said:
https://forum.deadbydaylight.com/en/discussion/comment/1906360#Comment_1906360
I'm not sure if using a perk in the game that is allowed should make you guilty
i don't disagree but some players feel guilty about what DS can potentially do.
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- Because they don't have it (you have to purchase with real money to get it or pray for the once in a blue moon lottery gives you the perk)
- survivors run a specific build for fun and DS gets in the way
- guilt?
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its has to be a frequent offence to be banable
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1897892#Comment_1897892
More Like it just makes dropping pallets full counter the killer ..if clown and demo are bad..imagine having no power till you m1..and still have no anti pallet even when you do..its not complicated
Freddy can still teleport, Survivor lose the status effect "Wide awake" when they get hit, and even if they have the status they can fall asleep if they are near him for too long chase or not (i was thinking inside his terror radius however i will admit i wasn't clear at all on that part.). While i said i wasn't against idea to change other parts of his kit, my idea only affect his passive. Early game Freddy is a M1 killer but late game he should be slightly similar to current Freddy.
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the perk itself is good, the reason it feels weak is because of certain map that have few place to take advantage of the perk.