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Xyvielia

Xyvielia

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Xyvielia
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  • @ImBrakingBike said:

    https://forum.deadbydaylight.com/en/discussion/comment/1683320#Comment_1683320

    I found this video on Youtube with something that looks kinda like what they said

    Around min 3:40

    https://www.youtube.com/watch?v=xKlLfdfmRac

    W o W

    It actually is interesting to see, at the same time it’s almost sickening to watch.

    It is so disrespectful to the killer and the other players in the match.

    And I know who that Oni player is also, they are console PS4 gamer.

    I didn’t kno that was possible, as I play on console and haven’t ever seen a hacker.

    Makes me happy I turned off crossplay and don’t game on PC.

    Sorry that that happened to you and is happening to other players, especially PC gamers. It’s SO disgustingly rude and inconsiderate.

    Is that a lifetime ban when they are caught?

    I jus can’t imagine how they are so seemingly arrogant to show off their pathetic cheating in front of everyone like they aren’t scared to get in trouble...

    and do they ever even get caught and dealt with by Behaviour?

  • Yeah, next time try an get a video

    Would LOVE to see what that actually looks like!

  • @Cradmeg said:

    How is it possible to go up 5 ranks overnight when I was sleeping and I am the only person in my house who plays ?? I was at a rank 12 when I went to bed and after I get home from work all day today and turn on this game and my rank is now 17 ??? What is going on with this game ? the only thing I did was do your survey to help make this game better and this is the thanks I get ??? REALLY ?? Maybe I should just log a lot less hours on your games if this is the way you treat the people who pay you good money !!

    Rank reset happens the 13th of every month.

    Ranks are reset back to the next color down.

    Players who end the season in Red Ranks (1-4) will be reset to Purple Ranks (5), Purple Ranks (5-8) get reset to Green Ranks (9), Green Ranks (9-12) get reset to Yellow Ranks (13) and finally Yellow (13-16) gets reset to the Brown Crest Ranks (17).

    It seems as though somehow you registered as a yellow rank (13) instead of a green (12) and reset dropped you back to white ranks (17) instead of back to yellow (13).

    Sometimes there is a glitch that requires players to reload the game following the initial rank reset notification message in order for the rank reset to actually take effect.

    I’ve already played several matches at rank 1 after the reset message w/o my rank resetting until I closed out of DBD. Then upon starting a session of DBD the next day, my rank had dropped back to rank 5, which would be the next color down from my previous rank color.

    Idk why this hasn’t been fixed yet.

  • @MaxDax said:

    It's just really annoying to play vs red ranks (rank reset just hit). I just had few games in a row where with people who had Object of obsession unbreakable Borrowed time decisive strikes sprint burst, They flashlight me and tea-bagged after every pallet stun. I'm just really sick of that

    https://us.v-cdn.net/6030815/uploads/XSQ5GXP94VVP/20201013234755-1.jpg

    Maybe you will feel better after a taking break from DBD to rest mentally and emotionally.

    Every player more than likely has experienced similar feelings and can empathize with you.

    These forums get about 3 of these “Done with DBD” posts every week, so hopefully there won’t be too much insincerity toward you.

  • We’ll find out for sure in 7 days

  • @dspaceman20 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1681573#Comment_1681573

    I always wonder why MoM was stopped being used. I hate to imagine that survivors are too lazy to want to get the grand benefit of having endurance

    Yeah, used to almost be the equivalent of a free hit for survivors everytime they brought MoM into a match, players just had to endure a basic attack from the killer 3 times to activate MoM.

  • I never play him.

    I see a Billy here an there, about 3-5 Billy’s in every 40 matches or so.

  • @Aven_Fallen said:

    Highly doubt they would do a Original Chapter just with a Survivor. They would not make any money from that, except when bringing super-strong Perks (like MoM with Ash), but you would be able to get the Survivor with Shards, because it is an original character.

    I doubt the person in question is a playable Character.

    And MoM is still good, just more challenging to activate...

    though, isn’t it interesting (while not the actual reason for the nerf) how they profited from such a strong perk, then nerfed it well after sales peaked and were on the decline.

    Could this be a trend we see in future chapters... make it look flashy, players buy it up, then...nerf it after the bank’s full, idk?

    MoM is scarcely used as often as it once was.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1680072#Comment_1680072

    I played this game without context and I still have PTSDs remembering it...

    I absolutely L❤️VE Spooky’s❣️

    Had no idea how absolutely Crazy the mansion would get... empathize with you tho, Karamari Hospital almost made me cry, omgz

  • One time I looped an Ace for 3 gens

  • @azame said:

    https://forum.deadbydaylight.com/en/discussion/comment/1680072#Comment_1680072

    I remember watching a let's play of that game years ago it looked cool.

    Spooky’s is Suuperr cute!!!👻❣️

    It’s a really fun play through, and if you have VR capability it’s one of the smoothest, non-nauseating, comfy experiences there is!

    Hope you give it a play!

    Definitely a welcome break from DBD...

    it’s my go-to when matches are uber-stale.

    Quick, easy and I’m feeling better in no time at all☺️

  • Undying’s biggest flaw could quite possibly be the Aura reading.

    Almost every “undying match” I’ve survived in the killers have been paying far too much attention to the totems, not finding me when I cleanse & hide, or if I multi-juke the cleanse, while in the meantime gens are being completed through the totem paranoia.

    The same strategy for ToTH applies effectively to Undying when the killer just won’t stop worrying about their totems.

  • @azame said:

    After playing this game for a long time. I think it's time to take my second break. I'm burnt out again. The game is just so stale for survivors currently. I play the game look at the main menu and get off. I get into a game and im instantly bored.

    I get bad map rng or it's some killer that I dont enjoy facing. I never see billy anymore. I have seen alot of Pyramid Heads recently and it just is not fun. Still getting hit through windows. I'm glad the devs are working on it but it's taking so long to finally fix bad hits. The meta is stale because there isnt many good survivor perks.

    The game is also just so buggy. The devs are so amatuer they can't even consistently have bug fixes nor did they fix the spaghetti code before it got bad.

    I ended up deleting dbd ill be back at some point. I might look at the forums from time to time but maybe not.

    Play Spooky’s JumpScare Mansion👻❣️

  • I play DBD too frequently, and for too extended of sessions.

    I don’t really expect too many performance improvements before the end of the year.

    If the next Chapter isn’t overly appealing, I could quite possibly take an extended break (that’s like a month or two for me) to begin the new year.

    There are other titles to focus on that I’ve been neglecting for almost a year now, just to participate in the DBD atmosphere.

    If we could only fast forward into the future to see what Dead by Daylight looks, feels, plays (etc.) like in 2-3, even 5 years... that would be interesting, and quite revealing of who Behaviour is, as a whole.

  • In VR, yes, that would be a separate experience, altogether.

    Though, I prefer the current perspective

  • As soon as I saw this title I immediately thought to myself, “This discussion’s OP is totally Buttercake!” 😂

    I wanna Trick or Treat with you guys!🎃👻

  • Must be a PC upward trend

    Haven’t encountered OoO in at least the last 300+ console matches

  • All those survivors hiding in Homer’s house

  • Barbecue and Chili

    Survivors looking to “rank-up” will be more than overwhelmed by the unique, savory flavor of your prized Texas award-winning chili!

    At the start of the trial, all generators, chests and totems are blocked off by the entity.

    In order for any survivor to have the entity’s powers lifted to begin these objectives, they must use the special ability button to consume a bowl of chili found next to each of these objectives.

    Upon consuming the entire bowl of chili, survivors will suffer from the “Noxious” status effect. While affected by Noxious, survivors will randomly emit severe lingering noxious gases that cover large areas for an extended amount of time. Survivors who come in contact with the gases are inflicted with impaired vision, slowed movement speed, and will give away their position by agonizingly screaming out and coughing loudly.

    Any survivor who spends too much time within the noxious gas clouds will suffer from the “Dazed and Confused” status effect. While Dazed and Confused, survivors experience various visual and audio hallucinations.

    Dazed and Confused survivors must remain in fresh air for 20 seconds. Any survivor not reaching fresh air before the timer ends will be placed into the Dying State.

    Noxious status effect has a duration of 30/45/60 seconds.

  • Glads Bead map add on

    97A24A5E-7377-4640-994A-89B8C5AC0F50.jpeg


  • @ringwinning said:

    You guys ( @GoodBoyKaru, @Orion, @APoipleTurtle, @Xyvielia and @28_stabs in particular since you were in my last game thread ) I'm gonna be STREAMING these builds on twitch at https://www.twitch.tv/drrrstrange so you can see them live in action :) If you don't catch me live you can always rewatch the stream.

    I'm still taking new submissions so if anyone else wants to submit a build please do!

    GGs!

    Have to post some good clips of any of those builds that worked out, then.

    Thx for the stream

  • Let us have a Christmas event where we can open up presents in every match containing BPs, Auric Cells, Shards... maybe special themed items similar to the Halloween event.

  • Yesss, Perfectly fitting🎃

    How did they not create this already!?

    smh

  • I haven’t seen any actual templates or pre-drawn patterns available anywhere.

    You can always just print something out, trace it on your pumpkin and then carve the design.

    If you want some pretty good ideas of what DBD style to carve your pumpkin out of, maybe these will help.

    Not sure what your skill level is, but the hook icon and the hash counting marks are a couple fairly easy designs.

    Have a look at the contest from a couple Halloween’s ago, here:

    https://forum.deadbydaylight.com/en/categories/pumpkin-carving-contest

  • No Bubba = No BBq

    Contemplate that.

  • @yobuddd said:

    https://forum.deadbydaylight.com/en/discussion/comment/1672539#Comment_1672539

    Not that your idea is bad, but I disagree about “creatures”. I think the relatively human cast is one of the things that makes the game interesting. Otherwise we just end up with dragons, giant spiders, and every other overused creature.

    True... couldn’t hurt to have a couple more to keep Demo company tho.

  • @Exerath1992 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1672539#Comment_1672539

    I was thinking "ring wraiths" would be a good one. Can summon their steed for movement and has an infection type thing applied to survivors they hit.

    Absolutely... also, could work well with a something of a reverse OoO perk on random survivors, to the effect when Frodo puts on the ring in TheFellowship.

  • Rather play as this behemoth.

    Need more “creature” chapters...

    So many human formed Killers

    Balrog>

    3D230DCF-5975-4CD4-8D31-B842AB8EC416.jpeg


  • @Clockso said:

    People have been saying demogorgon is too loud and gives too much info, but how much ground can this argument cover? Let’s see:

    I’ll be listing every killer and their global audio cue then compare them to demo:

    1. Trapper: global sound cue for when a trap gets disarmed
    2. Wraith: Swoosh sound every time he cloaks or uncloaks, + bell sound when he’s near.
    3. Hilbilly: Chainsaw sounds, not 100% global but still can be heard from long distances
    4. Nurse: global screeching sounds
    5. Myers: global halloween theme + exposed icon to survivors in tier 3
    6. Hag: this one is probably the most subtle but you can hear a slight sound whenever she takes a trap. test in kyf if you don’t believe me.
    7. Huntress: SHING kinda sound when her hatchet is fully charged, and global
    8. Doctor: both static blast and shock therapy have global sound cues.
    9. Bubba: like hillbilly
    10. Freddy: Air wooshing sounds when he’s teleporting, and global.
    11. Pig: she doesn’t have a global cue but she does have an ambush cue, and you can see the progress of your teammates traps
    12. Clown: survivors screams when intoxicated are global. + he grunts when he vaults so shack double vault mindgames are impossible with him.
    13. Spooreh: Phasing sounds, not global but can be heard from a decent range, because it would just be a buff if the phasing was global since you won’t tell if she’s near or not.
    14. Legion: deep wound bar that instantly notifies survivors its legion and every time you see it it means they’re busy frenzying someone (if thats even a word)
    15. Plague: global cue for cleansing and if she picks corrupt purge
    16. Ghostface: you can see if a survivor is marked or not and if it’s not you then you can instantly tell its ghostface.
    17. Oni: Global war cry, and global sound cue for when his power is ready to use
    18. Deathslinger: global gun shot sound cue
    19. Blight: you can hear him roar when hes around 20m of you, but hes the only killer that doesn’t have a global audio cue or doesnt give a special effect on the survivors status bar (the one at the bottom left).

    Now, what was the point of all this? to prove that every killer notifies survivors on what they’re doing, however demo boi notifies survivors even when he misses or gets stunned when no other killer does that.

    Is it a bad thing? Yes and no; No cuz you can use this to your advantage by giving survivors a false sense of security: randomly clicking m1 will notify everyone that you tried to hit someone when you werent even in a chase plus swf get info on what the killer is doing regardless if it’s demo or not, yes cuz if you actually are in a chase survivors will be wary of that, hell you can even hear if someone got dedicated or not, cuz if you hear his global stun noise and see a survivor downed at the same time then it means they got hit as they stunned you. ofc im not saying that demo is fine and that this is justified by any means and he could still use some buffs and an add on overhaul. his m1 and stun noises shouldn’t be global at all, the rest can stay global, like the roar after a hit or the roar while teleporting and for the love of god remove his STOMP STOMP while hes undetectable

    Plague and Pig are dead giveaways due to the Jigsaw Boxes and Pools of devotion scattered throughout the realm.

    The sound of PH’s blade from across the map is a sure tell that it’s him.

    Also, you’re the only one I’ve seen counter the “noisy Demo” argument, so well done.

  • @ringwinning said:

    https://forum.deadbydaylight.com/en/discussion/comment/1672490#Comment_1672490

    Dear god, this sounds like such a good idea but is a gigantic grind for me who spends the $$$ right after the game LOL I guess I better start playing. And using BBQ.

    Lolz! 😂

    Aw, that’s jus how I do it. You jus play whichever way makes you feel most comfortable, or whatever way seems most sensible to you and I kno you’ll be alright.

    I’d be remiss if I didn’t suggest P3lvl50ing NursieNursers, as she’s my Fav❣️

    Can’t go wrong with having a fully maxed out SallySmithson in your arsenal.

  • @ringwinning said:

    I main Spirit but I've leveled her up to 50 Tier 3 and I was thinking about moving on to another killer.

    So my options are: move on to another killer or keep trying to level her up so that she can have all the perks.

    She has these necessary perks: BBQ, Ruin, Devour, Stridor, Undying, Pop, Nurse's, NOED, Discordance, and a host of other perks of course.

    Here are the killers I have:

    https://us.v-cdn.net/6030815/uploads/KG2N2AO6Z9PK/image.png

    I can also buy more I suppose. Any suggestions are welcome!

    That’s a pretty good set for Spirit.

    I simultaneously alternate between leveling up 1 new and acquiring inventory for 1 P3lvl50 (or jus lvl50) character.

    I’ll save up 1mil BPs, then start leveling up a new character with 100,000BPs, at the same time stocking up the surplus for the P3lvl50’s using 100,000.

    As soon as BPs drop to around 800,000 then I’ll keep playing and saving until they’re back up to 1mil, then repeat the process.

    I almost never let my BPs drop below 700,000 at any time.

    Just a suggestion.

    Feels good to always see all that $$$ in the bank.

  • @katoptris said:

    https://forum.deadbydaylight.com/en/discussion/comment/1672423#Comment_1672423

    Pyramid head isn't exactly alive. He a manifestation in silent hill that punishes the sinners.

    Alright, yeah I though it was something like that. I wasn’t entirely sure about the Silent Hill lore, but I figured he was the equivalent of a centobite or sth.

  • I’d love for an Until Dawn version of DBD where we could have a 2-8 hour scripted storymode play through.

  • Kate sang songs

  • @TheClownIsKing said:

    https://forum.deadbydaylight.com/en/discussion/197159/which-killers-are-actually-dead

    My presumption was all of them. My understanding is that every survivor and killer experienced a kind of death when being taken by the fog, without it necessarily having felt like dying.

    I.e. they’re not even aware that they’re dead.

    Which is interesting, because should this be the reality, then we can’t refer to them as their former selves (Jeffery, Anna, Amanda, Max, Evan etc.) since that part of them no longer exists. They have become their Killer identities as the humans they once were, flowing with natural life, have been abandoned for the entity’s power energizing them.

  • Yeah, all of their lore reveals that each killer was alive at the instant the entity collected them, even Rin as she was bleeding out, and Hag as she took her last breath. Also, Plague seemed to be closing in on death when she was brought to the entity’s realm.

    If anyone, I would say possibly Myers w/o the pure evil inside him that keeps him fueled, has sustained enough life ending wounds over the course of his life to be considered dead.

    Amanda died by a gunshot to the neck, but the lore ignores that truth.

    Freddy is the only one who actually, physically died.

    PH is mystery, idek about him.

    EDIT:

    Forgot about Oni

    He was killed, also.

  • @ringwinning said:

    https://forum.deadbydaylight.com/en/discussion/comment/1672382#Comment_1672382

    Am trying to imagine what kinds of perks legolas would bring to the game and all I can think about is "we already have sprint burst and lightweight"

    Well yeah, he has the ability to run quickly over snow without sinking or leaving much of a footprint; he is an extraordinarily good archer; he can walk a tightrope; he can see far distances with extraordinary clarity. He’s good with animals, and also has ability to communicate with trees and sense things outside of sensory perception.

    Although we never see Legolas use magic, Elven do perform enchantments like healing and mind intrusion.

    Maybe his perks would be similar.

    Galadriel and Elrond had rings of power. He could have perks along the lines of those, idk.

  • @Carlosylu said:

    Three words... Nurse on Console

    👆🏽#1Quote of the discussion right here👆🏽

  • Absolutely HAS to be Gandalf, soo a double Survivor would be in order... or possibly for the first time in DBD history, a TRIPLE Survivor if we could get HIM too! 👇🏽

    65347D13-A454-4F88-848E-5043D15C75DD.jpeg


  • @ringwinning said:

    I know he's not the traditional horror villain but he:

    --murdered hundreds if not thousands of people

    --was intent on murdering a child

    --genuinely looks terrifying to some people (Ralph Fiennes did him justice imo)

    --led a group of very twisted people which some may consider psychologically horrifying

    --tortured potential survivor characters

    --was literally so dark and twisted that people didn't even want to say his name

    I don't know I just think it would be cool and tbh JK Rowling seems like she'd do anything for a cash grab at this point (if some people have read her twitter they would see that) so maybe it's not viable but it would be fun.

    EDIT: More things

    --Literally split his soul into seven pieces so he wouldn't die (which, by the way, you need to murder to do)

    --They could call him something quirky like "The Nameless" or whatever

    --The generation that grew up with Harry Potter (my generation) is old enough to consider this series nostalgic and may actually smile when they see him listed as a killer

    Yesss, Sauron and Gandalf LoTR Chapter!!!

    So many great Middle Earth maps they could do, also!

    ECCF2FE4-5CCE-4C70-BB54-2A2725C6C341.jpeg


  • @Justalittlepeeck said:

    Like why? Dodging hatchets was never a huge problem unless hitboxes, but that doesn't apply purely to iri heads, yet somehow they are the problem.

    Also there a lot of other killers and perks that could suddenly instadown you (and do that much more efficiently than iri heads), some of which are much more difficult to avoid than hatchets

    Moreover, Iri head basically means huntress is either running with 3 hatchets and default wind-up or 1 hatchets and slightly faster wind up. In any case her counter plays remain exact same - stay in high wall loops, don't move predictably, don't let her catch you in animation and so on.

    And even if she is close to you, it doesn't differ much from being close to chainsaw killers/stalking killer with almost ready exposed/plague and so on.

    Basically you are just injured the whole game against iri huntress. It's like playing against 4.4 plague without cleansing that can only vomit 3 projectiles. Don't heal and do gens.

    Oh, and about Plague, she basically becomes iri huntress (with distance restrictions, which is compensated with her AOE vomit so if you are unlucky to group, whoops) whenever survivors decide not to cleanse and rush gens, while she picks up her red vomit. And that's in basekit. And that's what happens in every 2nd plague match. Did you see anyone DCing against plague? I smell bullshit here. And don't say that anybody will go suddenly cleanse if they her red vomit. They'll just try hiding or running her as normal and return to gens as they can, since healing would be just futile.

    So what so special about "one shot hatchets" that make everybody RQ? I have faced a lot of red rank iri huntress players (while playing with my red rank friend, while being yellow rank at best, so you can imagine how bad I am as survivor in terms of micro skill, though I have a good macro skill due to huge killer experience against good survivors) and when nobody threw games, she wasn't such a big of a deal. Just one less chance for mistake and that was it. And EVEN if she had mori, that only meant we played more carefully and didn't save pallets as much as we would've done otherwise.

    I'm starting to think that all that "Iri huntress OP" whining is just autosuggestion and people don't even try to deal with her because they feel it's fine to just DC without trying.

    1A007879-5ADF-4318-9B14-3BC7483DA9E3.jpeg

    They’re not much of a problem, really.

    Depends on who’s throwing them, I guess.

    This was a Solo queue team, btw.

  • @landromat said:

    nerf bbq but no nerf for ds/dead hard/iron will? You've never played killer, right?

    What was the BBq nerf, anyway?

  • PlayStation>xbox

    Forever.

    🎤⬇️

  • @HittingOnHook said:

    https://forum.deadbydaylight.com/en/discussion/comment/1671607#Comment_1671607

    Ok forget about the JC movies and just add a Jumper/Flying killer fun to play!

    I can imagine is easy to implement with exhaustion after each jump/fly (e.g. the nurse's blinks) and addons to make jumps last longer...

    I guess a flying bat or dragon killer is doable.

    Be interesting if they only flew the whole time with some form of a projectile to attack the survivors with (eg. Fireball, Bat venom) at various heights, having had a eagle’s eye view of the realm, also able swoop down for a lower altitude to pick ppl off gens.

    In order for them to actually hit a survivor tho, they have to land to engage in a chase, but their power and speed regress the longer they’re on the ground and they must recharge mid flight.

    Just a thought.

    Something like that would be different and new, also exciting, imo.

  • @HittingOnHook said:

    Seeing all those JUMPER HACKERS I noticed how fun and cool would be having a killer with such power

    Some of you already enjoyed jumping with the HillBillie glitch tho...

    Support? Maybe Jeeper Creepers ep would be a candidate?

    https://us.v-cdn.net/6030815/uploads/ZM6SNOP7SDHK/ezgif-3-df3345a9c8f1.gif

    Won’t be Jeepers Creepers any time soon, if it ever happens.

    Unfortunately, (for everyone involved) personal decisions/ issues in the JC creator’s lifestyle nixed that whole DBD Creeper addition.

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