Avatar

WARW0LF

WARW0LF

About

Username
WARW0LF
Joined
Visits
36
Last Active

Comments

  • @Marcavecunc said:

    https://forum.deadbydaylight.com/en/discussion/comment/1554234#Comment_1554234

    As was pointed out by one of the devs somewhere (and by many people as well) rank isn't really a measure of skill, it's a measure of how much time you played in the past month. It's easy to get to rank 1 if you play enough, and have more fairly good games with at least 1 pip (or heck, even a black pip) than really bad ones where you depipped.

    no, no, just no, that's false, ranks obviously give some indication of skill, saying it doesn't means you are just as clueless as the devs, you are probably parroting their words without even knowing what you are saying.

    a red rank is clearly better at the game than a green rank, very clearly, the devs mean it in a sense of boosting and vet players not playing for awhile, in thos instances the ranks are somewhat meaningless and no, you cannot get to rank 1 if you play enough, if you're a immersed blendette you will NEVER get to rank 1, no matter how much you play, i'm a red rank surv, i don't want to play with green and yellow ranks, they suck in comparision to me, tbh same with purples, they seem to do poorly too, so stop parroting random words you have no idea what you're talking about

  • @vogit10102 said:

    Another chapter, and another killer chapter with 3 op killers' perks. BHVR, are you going to give something to surv this year? I don't know, a good perk, and small buff, something like that. Everybody knows that this is a killer forum, but please, listen to survs too.

    not likely, in fact i imagine they'll keep buffing killers, ignore SWF, ######### solos and sell you more game mechanics and skins, classic bhvr

  • this is a troll right, all i see as a PC players are too many console plebs that dunno how to play the game even though they are supposed to be in red rank lobbies, i have never seen so many boosted noobs in my entire playtime, console players need their own space away from us, i'm sick of losing games because of console plebs

  • the devs are clueless....... oh wait you said UNpopular opinion mb

  • @MegHasCuteFeet said:

    Why do red rank survivor stack second chance perks on top of eachother even though survivors can hold m1 whole game to win?

    Fundementally broken game.

    spoken like a true killer main nublet, let me guess "KiLlEr SuPpOsEd ToBe StRoNg" well yeah sure, but the game has to be fair and fun for the surv too, this isn't your weird power fantasy, we aren't playing a personal cutscene for your amusement, it's a game

  • @BigBrainMegMain said:

    Huntress gets carried by hitboxes.

    In my eyes, every Huntress is a VPN user.

    pretty much.

    every huntress i go against gets stupid hits, hits that clearly miss, they get hard carried by janky hitboxes and its not fair or fun, they have deathslinger so they have zero excuse as to why huntress remains bust

  • no point, every console pleb killer runs mori - iri add ons and NOED

  • trying to win is fine, it's when you get console plebs with the best iri add ons, plus noed plus a mori, that's true sweat

  • @ABannedCat said:

    I am all for that, if we do the same with Decisive Strike.

    Its nessecary in low ranks, but once you reach rank10, it should be disabled.

    both your ideas are dumb af, no perk should ever be disabled, just play better

  • @Roobnus said:

    Love the baby survivors that think a Killer trying to win = sweaty tryhard.

    If you want easy games go play KYF against your buddies.

    ikr it always makes me laugh when noobs use buzz words like "try hard" or "sweaty" like it actually means anything, i guess these guys expect the killer to let them go or something, how dare you play the game to win, 'if i dont escape then your just a sweaty try hard and my death is clearly your fault'

  • @gatsby said:

    I've noticed since the MMR change that the variety of Killers I get has drastically changed. Before it was a super mixed bag, now its much more consistent.

    My theory is that the MMR system essentially creates a tier list in the matchmaking. Killers are inherently stronger than others so the playerbases of stronger Killers and weaker Killers are boxed into specific MMRs. So your MMR level means you get Killers on a similar power level to your Survivor skill.

    In my games, most of my Killers are HUNTRESS (like I kid you not I have back to back games of Huntress regularly and they're different players too), Ghost Face, Hag, Wraith, Deathslinger and Bubba. I haven't seen a Plague, Doctor, Legion, Demo, Nurse or Billy in weeks.

    i understand your logic but this isn't how it works, each killer MMR can range between the same values as a surv MMR, therefor you'd see all killers at all surv MMR values, every killer is viable in the right hands and everyone has a different skill level with each killer, for example, a top nurse will see top survs, my weak ass nurse will see newbie survs

  • camping in low - mid MMR will work for sure, because nobody understands what is happening, but higher up it could net you one single kill against a decent team, possibly two but usually just one and you will not "win" by camping, you will get less scoring for less chases, less gen protection, less hits, less hooks, less kills

    its much better to exert pressure, hook someone, find someone else really fast and hit them, return to the hook, hit the rescuer (always assume BT and DS) and try and down them, you want the survs to leave gens to save and heal, from there you have big snowball potential.

    lower skill killers get a false positive when they rank up from camping and getting one or two kills, since ranking up down in brown, yellow, is simple, same as how gen rushing at lower skill range for survs gives a false positive too, it's not until purple ranks you realize as a newb surv that you have to get more saves and heals and you have to win a chase or two to climb

  • agreed.

    both sides are equally miserable to play rn

  • DC will always be a thing until they address why people are DC, stupid OP killer addons, terrible map design and nurse and spirit, i find these acceptable reasons to DC and when someone does, my thoughts aren't hate, it's understanding, i'll go too, np

  • Dead hard is over rated, its bust, the amount of times i'm exhausted on the ground with the DH pop up is ridiculous, it's way too inconsistent and much too hard of a mechanic for indie devs to get right, not a perk worth running unless you literally only use it for distance

  • i just DC when i get hit while i'm clearly round a corner, rock or tree, F that crap, not worth playing out the rest of the game, it almost feels like the killer has a cheat in a way, it doesn't feel good or fun to be clearly standing behind a giant rock, only to be down by a refrigerator sized hatchet that should of went straight past but pops on thin air, i don't expect much from these indie devs though if i'm honest, i doubt they even know how to fix it

  • BHVR, same devs who told people to "go play another game" on their own dev stream, incompetence is an understatement when it comes to these idiots

  • There are small details that the game just doesn't teach you at all, there are loads of small tips and details i learned by watching YT and twitch, i highly recommend it

  • @MeltingPenguins said:

    Challenge yourself:

    If you noticed you are playing against new players, don't focus on 'winning' focus on showing them the ropes and have them learn by doing.

    That's actually really cool, i like this way of thinking, it's not the same but when i go against an obviously new killer i will give them a kill instead of getting a 4 escape, after all escaping isn't my ultimate goal, my goal is to have fun in the match die or not, it's kinda cute when they try and refuse to hook me throwing me out the exit gate but i'll signal no and crawl back in, sometimes it's a killer just doing a daily and not new but the sentiment is the same

  • @cosmicvolts said:

    I saw this Meg once crouch emoting repeatedly. She would emote and then spam crouch and it was hilarious. The only character that you couldn’t do it with was Dwight. Now it’s been patched or fixed to where you can’t emote and spam crouch anymore. The only character that can still do it is Ash. Whyyyy it was so funny and I loved doing it in game to survivors.

    some fragile killers with very brittle egos complained that doing this hurt them deeply, it was hilarious, but fun isn't bhvr top priority here, it's cold hard cash, who knows, maybe they will sell this kind of mechanic to us at some point, thats possible

  • @Snapshot said:

    • Fixed an issue that caused Survivors to be hit by projectiles that visually appear to pass over their head while performing various interaction's animations.

    That means to me that survivors working on a gen, or on a totem cannot be hit by huntress anymore by aiming just a tiny bit above, making long-shot hits behind gens impossible.

    What do you think? Was this necessary?

    lmfao "skilled" shot, there's nothing skilled about throwing broken hatchets at broken hitboxes, get real kid

  • some people call it 'chasing the dragon' that's why this game is still alive, that and a combo with no real competent competitor, yet.

  • @Huff said:

    https://forum.deadbydaylight.com/en/discussion/comment/1518781#Comment_1518781

    Correct me if I'm wrong, but Claudette has a skin (2 if you count the recolor from the rift) where she has a dress, and they're still perfectly mixable. I don't understand why other cosmetics wouldn't work the same way.

    Hell, I'm pretty sure there's a glitch where people can split up the Nea outfit and I've seen it with individual pieces (the headpiece without the hoodie for sure) and I didn't even notice any problems.

    I can kinda understand the "clipping" argument for having sets, but I don't completely understand it when they're barely any different model-wise from the original character. What do I know though? I'm just a player, I don't design the stuff..

    they link certain skins so they can charge you for the full set, instead of people just buying pieces of the set

  • @Xbob42 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1510026#Comment_1510026

    Do you actually not know how to read? MMR matches you against players of all skill levels before settling your numbers.

    Read that five or six times before replying again in all caps. New players will be ranked the same way everyone else is: By testing their skills against players of varying skill levels. That is how MMR establishes a baseline rating.

    that's just false, no MMR system ever has matched players of all skills to settle, that would be a dumb thing to do anyway, normally an MMR system starts everyone in the middle and matches you against players within a range of your MMR, it should never place you against someone who is way higher or way lower, ever, unless the player base was so tiny you had to, which is not the case here, the system is broken, it's known it's broken, quit peddling false info you picked out your booty hole

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1518596#Comment_1518596

    Regarding the MMR this is the first time anyone has fessed up that it's not working correctly. That's all anyone was asking for, or at least a lot of us.

    you could just watch OhTofu latest YT video, he's rank 1 killer, first game three rank 20s and a rank 6 survs, same on Otz stream, he checks players hours, he had a 6 hour meg in his game, she got destroyed so she wasn't a smurf like chat though, it's borked, completely ruined the playing experience for a lot of people, me included

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1518535#Comment_1518535

    Nope, I think you'll find I didn't. I think you'll also find quite a few posts where I was saying how much I struggled with the aura's due to the fact I'm colour blind and as soon as I had information that we were making a change, I posted that here.

    With regards to MMR, I know it's being looked at to see where it's not working perfectly on our side and that's all the information I have right now.

    completely unrelated, sorry, but a lot of people don't know this, if you have an nvidia card with geforce experience you can press alt+Z and apply game filters to any supported game, there are color blind filters which may help, could help on other games too, again sorry for the derail, i'll slide back into my bush now

  • @Mandy said:

    Gag order?

    Nope, it's just that we'd be repeating the same thing over and over at this point and all of us have other things to do other than repeat ourselves!

    Yeah, copy and paste is just too intensive for a forum moderator, not like it's part of the role or anything

  • @projecteulogy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1510391#Comment_1510391

    Then until they fix their game, expect more bugs ontop of old existing bugs. Expect even more DCing because people don't want to play bullshit. Yes. We are an entitled community. Wanting answers for changes that no body in their right mind wanted, was a mistake, and still haven't fixed the problems.

    yeah well said, my experience has floored, it's utterly miserable now, but i'm entitled for asking for any better aren't i, doesn't matter that i've supported the devs as much as i can, i'm just.... entitled

  • no, no, it's not, sweet sweet fragile child of light

  • @MalEducado said:

    For me is too easy to play as a survivor, the only thing I have to do is Camp palets while my partners rushing gens , or rushings gens while my partners camp palets... rank 3 in 35 hours ... It was too easy

    nah, i don't believe for a second you got to rank 3 in 35 hours, unless you come from many hours on console or just a smurf, not only that but your saying surv is easy, you play SWF, they boosted you to whatever rank you are

  • @Riquan said:

    Step 1. Setup a company and name it Bohaveour Interactive.

    Step 2. Make a unique game called Deed By Waylight.

    Step 3. Release patches that tries to fix bugs but creates more and more bugs.

    Step 4. Make these bugs to affect the gameplay of your users so the game becomes unplayable (Like Error 111).

    Step 5. Hire a bot for customer service which only sends this message: "We are currently looking into your issue and we will get back to you as soon as possible." as a respond to e-mails.

    Step 6. While the bugs are active release skins and new content to make money $$$$. Instead of giving information about the bugs try to sell the content.

    Step 7. Rely on the users that doesn't experience any bugs.

    Step 8. Release more patches so everyone has these bugs.

    Step 9. Hire more bots for your customer service. Release more content for $$$$.

    Step 10. Watch your playerbase leave the game.

    Step 11. Close the company.

    as hilarious as this is, it's also sad af because it's kinda true

  • i'll dodge twitchies in my lobbies, even as a fellow surv, from my experience twitchies are some of the worst players

  • @pedroframil said:

    https://forum.deadbydaylight.com/en/discussion/comment/1510122#Comment_1510122

    E N T I T L E M E N T

    But now, seriously... Do you really think that spending (let's guess pretty high) 200 bucks on a game is enough to demand anything?

    You are not their boss. You don't pay their wages. You bought a license to play the game they develop, that's it.

    The simple idea that if you paid to play the game, you have this kind of position above the developers and the rest of the staff reflects pretty much why good part of this community is toxic as #########.

    i've played for 3 and a half years, bought every DLC, bough alot of skins and buy the rift pass, it's not entitlement to want to be treat like a respected customer rather than a feeling of being shafted with a miserable playing experience, i love this game, but they have screwed up, we have the right to push our own views and ideas, when i say demand, thats a misnomer for vote up and garner attention because we care where this game goes, if you have a counter argument on why we shouldn't be able to see our skill level or the skill level of others then share, you have every right i do

  • @BillyMain77 said:

    It feels so random because one game youll have good team mates and the next there brand new its like win or lose, these pairing cant be based off skill.

    I agree they should should us something similar to our rank emblem now. How are we suppose to tell who were going against if we cant see anybodies score?

    Devs cant just say your rank emblem means nothing anymore so dont pay attention to it and were basing everything off some score nobody can see.

    How are we suppose to work at getting getter at the game if we cant see a goal to get to? Thats why we play to get to rank 1, or at least why i play.

    there's no harm to show us our MMR value, i understand keeping the scoring algorithm secret, makes sense, but we need to see if we are in a lobby of lower skilled players, They don't even need to show us the exact value if they are so skittish about abusers, show us an icon, a color, something to show that my team are around the same skill as myself

  • @SpaceCoconut said:

    https://forum.deadbydaylight.com/en/discussion/comment/1510208#Comment_1510208

    If it was a random casual free for all queues would be faster lol

    haha good point, can't argue with that, its just how it feels from my experience

  • @Chett said:

    +1

    Not working at all!

    to me, it feels like there is no MMR, it's just a random casual free for all

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/1510134#Comment_1510134

    Well I have at least 30 matches at this point and this is how it is looking like for me (I'm playing solo)

    https://us.v-cdn.net/6030815/uploads/IJ92XUKVLN1Z/inked20200804200856-1-li.jpg

    yeah, it's flopping all over for me, good killers, newbie killer, but the constant is newbie survs, some games have another decent surv but theres always one or two survs who are clearly new to the game, just had a game where the killer could barely land a hit on any of us, like wth

  • @mottigedel said:

    you're not in a position to demand anything.. zoomer

    i pay their wages, i think i am, thanks for your useless input tho, always good to have a chuckle to lighten the mood

  • @Drywatr said:

    The system takes awhile to place you where you belong. But if those killers were too hard for you then obviously the system isn't gonna place you against them.

    also played a lot of games since it dropped, still getting megheads

  • @Drywatr said:

    The system takes awhile to place you where you belong. But if those killers were too hard for you then obviously the system isn't gonna place you against them.

    never said they were too hard, i just said they WERE hard, i play solo surv, obviously the red rank games aren't a cake walk

  • just saw on Otz stream, he had a meg with 6 hours of playtime in his lobby, not a smurf, she got dunked, looks like the system is yet another failure

  • please, stop matching me with green rank immersed megheads who are terrified to even move, i'm a red rank surv, but this mmr is pairing me with complete babies, whatever they said about, the system having some prior data or whatever, is completely false, i believe they started everyone at default

  • if you jump in a locked it takes him out of his power to pull you out so you can deny him the power to snowball

  • @CashelP14 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476728#Comment_1476728

    Fair argument 👍 didn't think about the fact you could've just played survivor.

    You shouldn't have been matched with them based off ranks. Though I must say getting 20k points against red rank survivors is pretty good. That's not someone who's a complete baby as killer.

    So even though you shouldn't have faced them, it didn't hinder you that much from what I can see. Definitely doesn't seem like you should be facing rank 9 survivors at that rate.

    https://forum.deadbydaylight.com/en/discussion/comment/1476777#Comment_1476777

    Look at the message he sent above lol I didn't read all the comments so I didn't know he only played survivor.

    I got entity displeased that game, they were so organised that two kept looping me like hell, one would wake up/heal to avoid snares then they would swap and take hits for each other, totem spawns screwed me because both my ruin and huntress lullaby got taken out after first gen, pretty early, got a couple of hooks, by time i'd gotten my 3rd hook gens were done, couldn't camp the hooked guy cause the doors were pretty far, so i semi camped but alas BT came in again and they body blocked and escaped, i honestly didnt stand a chance, didn't know what to do

  • @CashelP14 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476146#Comment_1476146

    Thing is the killer was Devotion 2 level 28. That's not a Devotion for someone who just made it to rank 9.

    I'd say the game just matched him with people of a similar skill level.

    no it didnt, clearly, i have most of my hours (800) on survivor and spread out over 3 and half years, i probably have less than 20 hours on killer, i should NOT be getting red rank survivors, there's no argument to that, there's no "oh well, he's using something i find strong, so screw him, eh, amirite"

    the game should feel fair, it doesn't

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1475676#Comment_1475676

    Remember, if you're bad at the game you'll never have fun, and will probably make up things like "The devs favour X", when in actuality, they don't.

    I'm not terrible but i'm also not good, i've mained surv for 800 hours and wanted to try killer, blew through ranks 20 - 10 really fast as it was giving me really easy yellow/brown rank survs, fair enough, i hit green rank killer and sometimes it gives me green and purple rank survs, which the games end in a 3k or a 2k, sometimes its a close game and i 1k, np, which is great, but most of the time i get red rank lobbies who trash all over me, in fact in 2 days i've played about 10 hours and only had 2 matches that had survs my rank, rest red rank with purples, i just haven't gotten chasing and looping down yet, i've only done it as a surv up until now, even then i'm not amazing at all and it's different as a killer, there seems to be a million pallets and lots of second chances, lots of misery and frustration

  • @Seanzu said:

    You should run Pop with freddy instead of Ruin because he can TP to any gen and demolish it without the survivors finishing it before you get their, lullaby is pretty bad too, that being said this isn't a fair matching but they are currently working on a new MMR system which should (if it actually works) make matchmaking fairer, we'll have to see on that front though, I'm sure if you keep playing you'll become better and these differences in rank wont matter that much

    past couple of days has been non stop red rank lobbies, it's making me just not want to play tbh, i get slammed playing solo surv and slammed playing killer, it's difficult to find a point in playing

  • @MeatBycicle said:

    https://forum.deadbydaylight.com/en/discussion/comment/1466687#Comment_1466687

    I'm very much against SWF but the Devs are good players, the ones that stream are consistently red rank in survivor and killer. They just know that there is no feasible way to nerf SWF, and if they add an opt-out to playing against them majority of killers would, myself included.

    That being said, there is extreme bias in terms of what side gets to have fun. Every killer nerf is based on survivor fun, while killers don't get the same benefit.

    wow, really? thats quite surprising, the game feels like it was made for brown rank survivors, i used to be a surv main, played 800 hours of survivor because i enjoyed the role not because it was easier, but i play solo and after awhile it just gets worse and worse in red ranks, i can go days without an escape it sucks that bad so i decided to try killer, got my killer rank 10 then the fun just stops dead, no more fun, just misery and frustration, so now i'm in a spot where both sides are complete trash to play but the killer seems worse to play because of the janky matchmaking, im rank 9/10 killer getting rank 1 - 5 survs, not fair at all

1 2 3 4