Why not including a simple CHECKBOX to choose whether facing SWF or not?

It is just a couple of lines in a SQL query and a few more in the UI, too lazy to code, devs?

I personally prefer a group of pesky trollish SWF to face as killer

Comments

  • Because survivors are more important to the devs in terms of appeasing them since they give them the most money, so they will never do anything to make SWF squads have to wait longer to get into an unbalanced match in their favor.

  • Wait even longer, no thanks

  • Because swf are an endangered species and as a result are protected by BHVR.

  • @EmpireWinner said:

    Wait even longer, no thanks

    uncheck the checkbox then?

  • Because literally nobody would tick "yes please, I'd like SWF"

  • Dodge all lobbies that you see 4 survivors poping at same time. They might not be SWF, but doing that you avoid them for sure.

  • They can't close Pandora's box now after all this time.

  • @anarchy753 said:

    Because literally nobody would tick "yes please, I'd like SWF"

    I am begging to face SWF I said

  • @MeatBycicle said:

    Because survivors are more important to the devs in terms of appeasing them since they give them the most money, so they will never do anything to make SWF squads have to wait longer to get into an unbalanced match in their favor.

    i'm fairly certain most of the devs play as SWF, it's undeniable that SWF is the only fun aspect of this game, the devs more than likely cannot see how miserable, stressful and frustrating playing killer can be, the devs have probably never past green ranks as killer i'd imagine.

    the devs concept of balance is, placing totems less than 2 meters from a gen, out in the open, seems fair right?

    the devs survivor bias is blindingly clear by how they design and they design terrribly

  • @HittingOnHook said:

    It is just a couple of lines in a SQL query and a few more in the UI, too lazy to code, devs?

    I personally prefer a group of pesky trollish SWF to face as killer

    That would increase the searching time for both sides. This game is more enjoyable with friends and making an option to not face them is pretty absurd to be honest (unless you want to wait even more for games).

    I know facing with a good group with a nice communication is hard to play versus, but since we have an actual solution this is not the way to tell the things.

    Have a nice day fella.

  • @MyWorldHasCome said:

    https://forum.deadbydaylight.com/en/discussion/174044/why-not-including-a-simple-checkbox-to-choose-whether-facing-swf-or-not

    That would increase the searching time for both sides. This game is more enjoyable with friends and making an option to not face them is pretty absurd to be honest (unless you want to wait even more for games).

    I know facing with a good group with a nice communication is hard to play versus, but since we have an actual solution this is not the way to tell the things.

    Have a nice day fella.

    Poking a liquid poop with a stick is more enjoyable with friends too, thus your argument is awful, as it can be attached to basically anythinganything, as doing stuff with friends is in 99,99% always more fun than solo.

    As a solo survivor I also have to disagree with you on that, game is fun as solo and was actually advertised as such back in 2016, 4 solo survivors working together (or not) against 1 killer.

    Nonetheless, swf is a cash cow for bhv, their fun is more important than yours, doesn't matter if you are a killer or a solo survivor.

  • @WARW0LF said:

    https://forum.deadbydaylight.com/en/discussion/comment/1466612#Comment_1466612

    i'm fairly certain most of the devs play as SWF, it's undeniable that SWF is the only fun aspect of this game, the devs more than likely cannot see how miserable, stressful and frustrating playing killer can be, the devs have probably never past green ranks as killer i'd imagine.

    the devs concept of balance is, placing totems less than 2 meters from a gen, out in the open, seems fair right?

    the devs survivor bias is blindingly clear by how they design and they design terrribly

    I'm very much against SWF but the Devs are good players, the ones that stream are consistently red rank in survivor and killer. They just know that there is no feasible way to nerf SWF, and if they add an opt-out to playing against them majority of killers would, myself included.

    That being said, there is extreme bias in terms of what side gets to have fun. Every killer nerf is based on survivor fun, while killers don't get the same benefit.

  • @PureHostility said:

    https://forum.deadbydaylight.com/en/discussion/comment/1466692#Comment_1466692

    Poking a liquid poop with a stick is more enjoyable with friends too, thus your argument is awful, as it can be attached to basically anythinganything, as doing stuff with friends is in 99,99% always more fun than solo.

    As a solo survivor I also have to disagree with you on that, game is fun as solo and was actually advertised as such back in 2016, 4 solo survivors working together (or not) against 1 killer.

    Nonetheless, swf is a cash cow for bhv, their fun is more important than yours, doesn't matter if you are a killer or a solo survivor.

    And can be applied to more things too, never said the opposite.

    Gave my opinion, you can be with or against. No need to be rude as your name tells.

    Have a nice day fella.

  • @PureHostility said:

    https://forum.deadbydaylight.com/en/discussion/comment/1466692#Comment_1466692

    Poking a liquid poop with a stick is more enjoyable with friends too, thus your argument is awful, as it can be attached to basically anythinganything, as doing stuff with friends is in 99,99% always more fun than solo.

    As a solo survivor I also have to disagree with you on that, game is fun as solo and was actually advertised as such back in 2016, 4 solo survivors working together (or not) against 1 killer.

    Nonetheless, swf is a cash cow for bhv, their fun is more important than yours, doesn't matter if you are a killer or a solo survivor.

    Try the following build to enjoy every toxic SWF to the MAX:

    • Lightborn
    • Franklin's Demise
    • Blood Warden
    • (other, like Iron Grasp, Unnerving Presence...)
  • @HittingOnHook said:

    https://forum.deadbydaylight.com/en/discussion/comment/1466702#Comment_1466702

    Try the following build to enjoy every toxic SWF to the MAX:

    • Lightborn
    • Franklin's Demise
    • Blood Warden
    • (other, like Iron Grasp, Unnerving Presence...)

    Oh, I just slug against swf and force a bleed out and I never had any issues with flashlight besides old insta blinds that "everyone" ran few years ago.



    @MyWorldHasCome said:

    https://forum.deadbydaylight.com/en/discussion/comment/1466702#Comment_1466702

    And can be applied to more things too, never said the opposite.

    Gave my opinion, you can be with or against. No need to be rude as your name tells.

    Have a nice day fella.

    Never been rude to you. Just used a word poop and called your argument awful. There wasn't anything directed towards your person.

  • @HittingOnHook said:

    It is just a couple of lines in a SQL query and a few more in the UI, too lazy to code, devs?

    I personally prefer a group of pesky trollish SWF to face as killer

    People will just uncheck the box all the time. You will never get a match with SWF

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  • @AngeloMerte said:

    Because 99% of the killers would opt out of versing swf and just want to verse potatoe solos. It would kill swf.

    The thing is, most of those that play SWF are potato solo as well, they get carried by communication.

  • This content has been removed.
  • It's just a funny excuse SWF always use, "solo sucks, all my teammates are potatos"

  • Well this is an easy one to answer:

    • Lobby times will increase
    • Hardly anyone will choose to face swf unless they are bringing a sweaty build
    • Babies swfs get punished since the killer will be more sweaty
    • You didn't specify if it's all swf teams. You need to confirm if you mean this.

    There is a hundred and ten reasons why this is a bad idea.

  • @MeatBycicle said:

    https://forum.deadbydaylight.com/en/discussion/comment/1466687#Comment_1466687

    I'm very much against SWF but the Devs are good players, the ones that stream are consistently red rank in survivor and killer. They just know that there is no feasible way to nerf SWF, and if they add an opt-out to playing against them majority of killers would, myself included.

    That being said, there is extreme bias in terms of what side gets to have fun. Every killer nerf is based on survivor fun, while killers don't get the same benefit.

    wow, really? thats quite surprising, the game feels like it was made for brown rank survivors, i used to be a surv main, played 800 hours of survivor because i enjoyed the role not because it was easier, but i play solo and after awhile it just gets worse and worse in red ranks, i can go days without an escape it sucks that bad so i decided to try killer, got my killer rank 10 then the fun just stops dead, no more fun, just misery and frustration, so now i'm in a spot where both sides are complete trash to play but the killer seems worse to play because of the janky matchmaking, im rank 9/10 killer getting rank 1 - 5 survs, not fair at all

  • They should call the checkbox option:

    Horribly unbalanced toxic match in which most of you will probably lose, and then get abuse in the end game chat (On/Off): __

    Add a killer bloodpoint multiplier though and I'll check that box. Sometimes.

  • Simple, devs released stats showing like 70% of all matches contain some form of variation of SWF.

    Blocking SWF would literally mean the majority of your matches would no longer be possible.

  • Lobby times for SWF will increase. As far as I'm concerned nothing else will change.

    Should we really care about the feelings of SWF players in a game that's purposely designed to minimize communication across the survivors?

    I don't. And I'd like to see this implemented.

  • @HittingOnHook said:

    It is just a couple of lines in a SQL query and a few more in the UI, too lazy to code, devs?

    I personally prefer a group of pesky trollish SWF to face as killer

    Because queue times.

  • If you give players the option to play easy mode, do you think they wouldn't use it?

    Thanks god devs dont listen to this ideas.

  • @Khakuate said:

    If you give players the option to play easy mode, do you think they wouldn't use it?

    Thanks god devs dont listen to this ideas.

    Something something SWF and OoO...

  • This is the idea I always see floating about that makes absolutely no sense. It doesn't mitigate the issues with SWF vs Solo. All it does is make friends playing together wait longer for matches. I mean you might as well just ask the devs to not allow friends to play together at all at that point.

  • Kinda like ebony mori or idk maybe spirit with stridor?

  • @Khakuate said:

    https://forum.deadbydaylight.com/en/discussion/comment/1467237#Comment_1467237

    Kinda like ebony mori or idk maybe spirit with stridor?

    Both sides have options to go easy mode. Don't pretend it is only killers that would want that.